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39 3092d 11h h266 /nw_plus/NWinter.bat fix stupid typo with assignment/comparison equals  
38 3093d 12h h266 /nw_plus/NWinter.bat add automatic detection of more SVN clients  
37 3093d 17h h266 /nw_plus/NWinter.bat batch file improvements  
35 3094d 9h h266 /nw_plus/NWinter.bat The batch file will now try to update the SVN repository after EDuke32 is launched, if applicable.
Remove 757 pal 24 def error.
 
30 3096d 14h h266 /nw_plus/NWinter.bat add level summaries to NWINTRO.TXT
add correct enemy name notation to data
batch updates:
utilize pushd/popd
improve checksumming
add support for demo GRP not causing an infinite loop
 
29 3100d 12h h266 /nw_plus/NWinter.bat Prevent redundant inclusion of directories.  
28 3100d 17h h266 /nw_plus/NWinter.bat If there are no conflicting files in the exedir, extract GAME.CON, DEFS.CON, and USER.CON from DUKE3D.GRP to prevent conflicts in other GRPs and folders.  
27 3100d 18h h266 /nw_plus/NWinter.bat Added checksum identification for conflicting CON files from the original add-on, performed during installation/map patching.
Added checksum verification for newly installed GRP files.
Map patch version number bumped.
 
25 3180d 10h h266 /nw_plus/NWinter.bat all references to default HRP audited and updated
fix loading of XXX data
Polymer "versions" of crates added
slight tweak to NW1
 
24 3182d 14h h266 /nw_plus/NWinter.bat IPS patches replaced with bspatches.
Patch version bumped.
 
22 3182d 16h h266 /nw_plus/NWinter.bat More verbose map patching reasoning added.
NW1 phone ringing improved.
 
21 3185d 12h h266 /nw_plus/NWinter.bat Fix corruption in NW3.
Specify CON file to editor for sounds.
 
20 3186d 7h h266 /nw_plus/NWinter.bat map bugfix
music improvements, mainly for ease of use of Shift+F5
 
19 3197d 10h h266 /nw_plus/NWinter.bat Fix mistake in editor .bat merge.  
18 3197d 10h h266 /nw_plus/NWinter.bat wrapper .bat files now only set environment variable flags and do not pass any parameters themselves
Mapster32 .bat code merged into main .bat (wrapper .bat still exists)
all grunt work merged into main launcher
massive improvements on the loading of hrp.duke4.net files in the root directory
polymer_hrp\ subdirectory automatically included along with .zip files
add STAYPUT elves to zoo
re-add white 8-bit digitalnum, but don't undefine hightile
 
16 3197d 15h h266 /nw_plus/NWinter.bat generate and use custom NAMES.H in Mapster32 launcher
batch file directory detection fixes and improvements
wrapper batch file improvements
zoo improvements
 
13 3199d 13h h266 /nw_plus/NWinter.bat batch file improvements:
Running the debug .bat now launches the debug EDuke32.
Very smart detection of EDuke32, NW+, and NWHRP directories.
Mapster32 launcher brought up to par with EDuke32 launcher's new features.
 
8 3203d 13h h266 /nw_plus/NWinter.bat Appearance of final boss in NWL7 fixed.
Snow Commander now shoots freezeblasts more rapidly. When the player is frozen, it will now approach and spin, which will now break the ice.
The Santa skin now works on HoloDukes and the shrinking/steroids blur effect.
Chandelier (#3778) now breakable.
Old HRP redfont commented out.
Santa shoots the player's RPGs now, not the Commander's.
NWL7 map improvements
 
7 3205d 17h h266 /nw_plus/NWinter.bat add nw_debug.bat
cleanup NWActor.con
other very minor changes
 
6 3239d 8h h266 /nw_plus/NWinter.bat Batch file tweaks.  

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