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Rev Age Author Path Log message Diff
67 2543d 4h h266 /nwinter/ Split highres assets into "nw_hrp/" directory, allowing for easy detachment for those who do not want the HRP.  
65 2576d 0h h266 /nwinter/ Add voxels of the gift boxes (3782, 3786) thanks to ReaperMan.  
64 2671d 5h h266 /nwinter/ Fix inconsistencies noticed by LeoD using his script.  
61 2685d 1h h266 /nwinter/ fix a warning: 3281.jpg --> 3281.png  
54 2913d 5h h266 /nwinter/ Add Santa overhead frames by Captain Awesome. Currently unimplemented due to lack of capability.  
53 2913d 6h h266 /nwinter/ newly remade edit of the Gremlins theme based on a lossless source rather than an MP3 source  
44 2937d 20h h266 /nwinter/ add (currently unused) widescreen images for 2492, 3240/3245  
35 2950d 22h h266 /nwinter/ The batch file will now try to update the SVN repository after EDuke32 is launched, if applicable.
Remove 757 pal 24 def error.
 
30 2953d 3h h266 /nwinter/ add level summaries to NWINTRO.TXT
add correct enemy name notation to data
batch updates:
utilize pushd/popd
improve checksumming
add support for demo GRP not causing an infinite loop
 
26 2957d 17h h266 /nwinter/ map patch update
Polymer Police: 3726, 3739-3741
("Polymer Police" means I have gone through the list of tiles which are variations on normal HRP tiles, and any tile numbers listed means I have found new work done on the upstream tile, which I have then replicated on the add-on tile.)
 
25 3037d 0h h266 /nwinter/ all references to default HRP audited and updated
fix loading of XXX data
Polymer "versions" of crates added
slight tweak to NW1
 
20 3042d 21h h266 /nwinter/ map bugfix
music improvements, mainly for ease of use of Shift+F5
 
18 3054d 0h h266 /nwinter/ wrapper .bat files now only set environment variable flags and do not pass any parameters themselves
Mapster32 .bat code merged into main .bat (wrapper .bat still exists)
all grunt work merged into main launcher
massive improvements on the loading of hrp.duke4.net files in the root directory
polymer_hrp\ subdirectory automatically included along with .zip files
add STAYPUT elves to zoo
re-add white 8-bit digitalnum, but don't undefine hightile
 
13 3056d 2h h266 /nwinter/ batch file improvements:
Running the debug .bat now launches the debug EDuke32.
Very smart detection of EDuke32, NW+, and NWHRP directories.
Mapster32 launcher brought up to par with EDuke32 launcher's new features.
 
11 3056d 20h h266 /nwinter/ #3714 skybox fix attempt
zoo improvements
 
10 3056d 22h h266 /nwinter/ Make it easier for users to disable and remove the HRP components. (Split nwinter_hrp.def into itself for HRP components (screen, skyboxes, sprites, and textures) and nw_plus.def for everything else.)  
8 3060d 2h h266 /nwinter/ Appearance of final boss in NWL7 fixed.
Snow Commander now shoots freezeblasts more rapidly. When the player is frozen, it will now approach and spin, which will now break the ice.
The Santa skin now works on HoloDukes and the shrinking/steroids blur effect.
Chandelier (#3778) now breakable.
Old HRP redfont commented out.
Santa shoots the player's RPGs now, not the Commander's.
NWL7 map improvements
 
4 3097d 1h h266 /nwinter/ Added Mapster32+DP batch file.
Edited docs.
 
3 3097d 7h h266 /nwinter/ Add NW beta art recovered from Deadly Kiss data dump to extra/, just for fun.
Update docs.
 
2 3099d 1h h266 /nwinter/ Ignoring Thumbs.db.  

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