Subversion Repositories sw_hrp

Rev

Show changed files | Details | Compare with Previous | Blame | RSS feed

Filtering Options

Rev Age Author Path Log message Diff
7 3231d 6h h266 /highres/screen/hud/2396.png Flip 2398 to match original tile.
Tweak transparent borders on HUD and pickup tiles for perfect sizing.
Add 8-bit pickup sprites as temporary replacements for smoke bomb, gas bomb, flash bomb, and caltrop HUD tiles. Better than voxel screenshots.
 
6 3231d 9h h266 /highres/screen/hud/2396.png HUD & pickup cleanup:
2398 replaced with newer version from Duke 3D HRP, by me.
1779 properly readded.
2402 removed.
2397, 2407, and 2408 voxel screenshots removed.
Texture renders added.
Other HUD tiles replaced with higher res versions from pickups.
 
4 3233d 21h h266 /highres/screen/hud/2396.png Commit ProAsm's HRP data.
Remove versioning on tile #2324. (It would be better on a 3D Realms screen-replacing HRP screen.)
All images optimized with PNGOUT and PngOptimizer, saving 4466955 bytes (4.5MB), 92.908807% of original.