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14 3143d 14h h266 /highres/sprites/pickups.def Add #261, #551-552 textures, and #1802 texture by prophet.
Add #1850-1851 textures from old SWHRP version. (Thanks to prophet for the tip!)
Add #5080-5095 pachinko machines from ProAsm's SwpUser.zip. (Thanks to prophet for the link!)
 
6 3589d 7h h266 /highres/sprites/pickups.def HUD & pickup cleanup:
2398 replaced with newer version from Duke 3D HRP, by me.
1779 properly readded.
2402 removed.
2397, 2407, and 2408 voxel screenshots removed.
Texture renders added.
Other HUD tiles replaced with higher res versions from pickups.
 
5 3589d 10h h266 /highres/sprites/pickups.def Redundant (unmodified) files in LRP removed and linked to HRP files. LRP is now dependent on the presence of the HRP.
Reasoning:
1. For ease of organization and future development.
2. Performance, not file size, is the reason for the LRP's existence. For affected dial-up users, SVN supports resuming downloads/checkouts.
3. Smaller net file size.
LRP will no longer be actively updated because its purpose would be better served by performance settings in the game itself.

Typo affecting #3648 fixed.
Forgotten #1779 added to defs.
Removed duplicate #5069 in textures.
"gaz tank" renamed to "gas tank".
Misplaced duplicate textures in lowres/screen/menu removed.
 
4 3591d 19h h266 /highres/sprites/pickups.def Commit ProAsm's HRP data.
Remove versioning on tile #2324. (It would be better on a 3D Realms screen-replacing HRP screen.)
All images optimized with PNGOUT and PngOptimizer, saving 4466955 bytes (4.5MB), 92.908807% of original.