include highres/sprites/build.def
include highres/sprites/characters.def
include highres/sprites/decals.def
include highres/sprites/effects.def
include highres/sprites/firstperson.def
include highres/sprites/jibs.def
include highres/sprites/monsters.def
include highres/sprites/pickups.def
include highres/sprites/projectiles.def
include highres/sprites/props.def
include highres/sprites/signs.def
include highres/sprites/switches.def
// ice.def needs to be loaded last (after freezable models)
// Otherwise the 1680_trooper gets messed up.
include highres/sprites/ice.def
