// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP) // Title : The Rock // Author : Paul Bolduc // Filename : TheRock.map // mapmd4 : eecda55ec1d51a8b5bf957a41532a3e7 // 2015-05-26 (MSDN) // <-> TheRock-2015-07-01.mhk // <-> TheRock-2015-07-21.mhk // <-> TheRock-2015-09-30.mhk // Curr. HRP: r5.4.726 // 0-198 / 200-656 / 858-1552 / 1740-1888 / / 1927-2454 / / 2644 / 2758-3362 // sprite 1759 away1 // tile0980 (private property sign) sprite 1740 pitch -1 // tile1048 (pipes) sprite 1740 mdzoff 100000 // tile1048 (pipes) sprite 1868 pitch -1 // tile1048 (pipes) sprite 1868 mdxoff -5000 // tile1048 (pipes) sprite 1868 mdzoff 100000 // tile1048 (pipes) sprite 1927 angoff -256 // tile0061 boots sprite 1757 angoff -768 // tile0994 pipe5 sprite 1757 pitch -1 // tile0994 pipe5 sprite 1757 mdzoff 200000 // tile0994 pipe5 sprite 1751 angoff -640 // tile0995 pipe6 sprite 1758 angoff 768 // tile1260 pipe6b sprite 3175 angoff 512 // tile0056 airtank sprite 1764 angoff 640 // tile4580 canwithsomething2 sprite 1767 angoff 768 // tile4582 canwithsomething4 sprite 1768 angoff 896 // tile4580 canwithsomething2 sprite 1770 angoff -768 // tile4582 canwithsomething4 sprite 2731 pitch -1 // tile1048 (pipes) sprite 2731 mdzoff 100000 // tile1048 (pipes) sprite 1881 pitch -1 // tile1048 (pipes) sprite 1881 mdzoff 100000 // tile1048 (pipes) sprite 1930 pitch 1024 // tile0411 fanspritebroke sprite 1930 mdzoff -5632 // tile0411 fanspritebroke sprite 1931 pitch 1024 // tile0411 fanspritebroke sprite 1931 mdzoff -5632 // tile0411 fanspritebroke sprite 2454 angoff 512 // tile0996 pipe4 sprite 2481 notmd // tile0909 (treetrunk) sprite 2644 angoff 1024 // tile0041 batteryammo sprite 52 pitch -256 // tile0991 (shower head) sprite 52 mdzoff -4000 // tile0991 (shower head) sprite 40 pitch -256 // tile0991 (shower head) sprite 40 mdzoff -4000 // tile0991 (shower head) sprite 53 pitch -256 // tile0991 (shower head) sprite 53 mdzoff -4000 // tile0991 (shower head) sprite 41 pitch -256 // tile0991 (shower head) sprite 41 mdzoff -4000 // tile0991 (shower head) sprite 3166 angoff -128 // tile0051 cola sprite 3165 angoff 1024 // tile0051 cola sprite 42 pitch -256 // tile0991 (shower head) sprite 42 mdzoff -4000 // tile0991 (shower head) sprite 54 pitch -256 // tile0991 (shower head) sprite 54 mdzoff -4000 // tile0991 (shower head) sprite 57 pitch -256 // tile0991 (shower head) sprite 57 mdzoff -4000 // tile0991 (shower head) sprite 45 pitch -256 // tile0991 (shower head) sprite 45 mdzoff -4000 // tile0991 (shower head) sprite 46 pitch -256 // tile0991 (shower head) sprite 46 mdzoff -4000 // tile0991 (shower head) sprite 33 pitch -256 // tile0991 (shower head) sprite 33 mdzoff -4000 // tile0991 (shower head) sprite 47 pitch -256 // tile0991 (shower head) sprite 47 mdzoff -4000 // tile0991 (shower head) sprite 34 pitch -256 // tile0991 (shower head) sprite 34 mdzoff -4000 // tile0991 (shower head) sprite 43 pitch -256 // tile0991 (shower head) sprite 43 mdzoff -4000 // tile0991 (shower head) sprite 55 pitch -256 // tile0991 (shower head) sprite 55 mdzoff -4000 // tile0991 (shower head) sprite 48 pitch -256 // tile0991 (shower head) sprite 48 mdzoff -4000 // tile0991 (shower head) sprite 35 pitch -256 // tile0991 (shower head) sprite 35 mdzoff -4000 // tile0991 (shower head) sprite 2882 pitch -1 // tile1048 (pipes) sprite 2882 mdzoff 50000 // tile1048 (pipes) sprite 2867 pitch -1 // tile1048 (pipes) sprite 2867 mdzoff 50000 // tile1048 (pipes) sprite 36 pitch -256 // tile0991 (shower head) sprite 36 mdzoff -4000 // tile0991 (shower head) sprite 49 pitch -256 // tile0991 (shower head) sprite 49 mdzoff -4000 // tile0991 (shower head) sprite 37 pitch -256 // tile0991 (shower head) sprite 37 mdzoff -4000 // tile0991 (shower head) sprite 44 pitch -256 // tile0991 (shower head) sprite 44 mdzoff -4000 // tile0991 (shower head) sprite 51 pitch -256 // tile0991 (shower head) sprite 51 mdzoff -4000 // tile0991 (shower head) sprite 39 pitch -256 // tile0991 (shower head) sprite 39 mdzoff -4000 // tile0991 (shower head) sprite 56 pitch -256 // tile0991 (shower head) sprite 56 mdzoff -4000 // tile0991 (shower head) sprite 50 pitch -256 // tile0991 (shower head) sprite 50 mdzoff -4000 // tile0991 (shower head) sprite 38 pitch -256 // tile0991 (shower head) sprite 38 mdzoff -4000 // tile0991 (shower head) sprite 2875 pitch -1 // tile1048 (pipes) sprite 2875 mdzoff 50000 // tile1048 (pipes) sprite 1335 pitch 1 // tile4587 (pipe) sprite 1335 mdzoff 100000 // tile4587 (pipe) sprite 1336 angoff -512 // tile4587 (pipe) sprite 1336 roll -1 // tile4587 (pipe) sprite 1336 mdzoff 350000 // tile4587 (pipe) sprite 981 angoff 768 // tile4446 (ball and chain) sprite 1333 pitch 1 // tile4583 (pipe) sprite 1333 mdzoff 700000 // tile4583 (pipe) sprite 1334 pitch 1 // tile4583 (pipe) sprite 1334 mdzoff 700000 // tile4583 (pipe) sprite 2659 angoff 1024 // tile0025 shrinkersprite sprite 590 angoff -512 // tile1227 nukebarrel sprite 1329 angoff 1024 // tile1227 nukebarrel sprite 1328 angoff -768 // tile1227 nukebarrel sprite 1327 angoff -512 // tile1227 nukebarrel sprite 2931 pitch -1 // tile1048 (pipes) sprite 2931 mdzoff 100000 // tile1048 (pipes) sprite 2918 pitch -1 // tile1048 (pipes) sprite 2918 mdxoff -15000 // tile1048 (pipes) sprite 2918 mdzoff 100000 // tile1048 (pipes) sprite 411 angoff -768 // tile4413 mailbag sprite 413 angoff -512 // tile4413 mailbag sprite 424 angoff 512 // tile4413 mailbag sprite 2466 nomdanim // tile2608 (tile2605 rpg) sprite 2466 pitch 512 // tile2608 (tile2605 rpg) sprite 2466 mdxoff -80 // tile2608 (tile2605 rpg) sprite 2466 mdzoff 3600 // tile2608 (tile2605 rpg) sprite 2635 angoff 768 // tile0060 accesscard [red] sprite 3100 angoff 1024 // tile0022 chaingunsprite sprite 3100 roll -1 // tile0022 chaingunsprite sprite 3100 mdzoff 200000 // tile0022 chaingunsprite sprite 2768 angoff 128 // tile0041 batteryammo sprite 1086 roll -1 // tile4360 gunpowderbarrel sprite 1086 mdzoff 300000 // tile4360 gunpowderbarrel sprite 2846 notmd // tile2608 (tile2605 rpg) sprite 2845 notmd // tile2608 (tile2605 rpg) sprite 2847 notmd // tile2608 (tile2605 rpg) sprite 2849 notmd // tile2608 (tile2605 rpg) sprite 2848 notmd // tile2608 (tile2605 rpg) sprite 2628 angoff -512 // tile4581 canwithsomething3 sprite 2626 angoff 512 // tile4581 canwithsomething3 sprite 858 nomdanim // tile1232 canwithsomething sprite 858 angoff 256 // tile1232 canwithsomething sprite 255 angoff 640 // tile1232 canwithsomething sprite 247 angoff -768 // tile4580 canwithsomething2 sprite 244 angoff 1024 // tile4580 canwithsomething2 sprite 2587 angoff -768 // tile1227 nukebarrel sprite 2593 angoff 768 // tile4580 canwithsomething2 sprite 2589 angoff 768 // tile1227 nukebarrel sprite 245 angoff -512 // tile4581 canwithsomething3 sprite 538 roll -1 // tile0955 bottle2 sprite 538 mdzoff 300000 // tile0955 bottle2 sprite 262 pitch -1 // tile0977 genericpole sprite 262 mdzoff 60000 // tile0977 genericpole sprite 260 pitch -2 // tile0544 (iron bar) sprite 260 mdzoff 125000 // tile0544 (iron bar) sprite 210 pitch -1 // tile0977 genericpole sprite 210 mdzoff 60000 // tile0977 genericpole sprite 261 pitch -1 // tile0544 (iron bar) sprite 261 mdzoff 300000 // tile0544 (iron bar) sprite 239 pitch -1 // tile0977 genericpole sprite 239 mdzoff 60000 // tile0977 genericpole sprite 518 pitch -2 // tile0914 maskwall3 (fence) sprite 518 mdzoff 50000 // tile0914 maskwall3 (fence) sprite 520 pitch -2 // tile0977 genericpole sprite 520 roll 2 // tile0977 genericpole sprite 520 mdzoff 15000 // tile0977 genericpole sprite 519 pitch -1 // tile0914 maskwall3 (fence) sprite 519 roll 1 // tile0914 maskwall3 (fence) sprite 519 mdzoff 100000 // tile0914 maskwall3 (fence) sprite 236 pitch -1 // tile0977 genericpole sprite 236 roll -1 // tile0977 genericpole sprite 236 mdzoff 90000 // tile0977 genericpole sprite 237 pitch -2 // tile0914 maskwall3 (fence) sprite 237 roll -2 // tile0914 maskwall3 (fence) sprite 237 mdzoff 50000 // tile0914 maskwall3 (fence) sprite 235 pitch -2 // tile0977 genericpole sprite 235 mdzoff 45000 // tile0977 genericpole sprite 2465 nomdanim // tile2608 (tile2605 rpg) sprite 2465 pitch 512 // tile2608 (tile2605 rpg) sprite 2465 mdxoff -80 // tile2608 (tile2605 rpg) sprite 2465 mdzoff 3600 // tile2608 (tile2605 rpg) sprite 2634 angoff 256 // tile0060 accesscard [red] sprite 303 roll 1 // tile0914 maskwall3 (fence) sprite 303 mdzoff 30000 // tile0914 maskwall3 (fence) sprite 308 roll 1 // tile0977 genericpole sprite 308 mdzoff 15000 // tile0977 genericpole sprite 309 roll 1 // tile0914 maskwall3 (fence) sprite 309 mdzoff 30000 // tile0914 maskwall3 (fence) sprite 307 roll 2 // tile0977 genericpole sprite 307 mdzoff 10000 // tile0977 genericpole sprite 306 roll 1 // tile0914 maskwall3 (fence) sprite 306 mdzoff 90000 // tile0914 maskwall3 (fence) sprite 304 roll -1 // tile0977 genericpole sprite 304 mdzoff 20000 // tile0977 genericpole sprite 305 roll -1 // tile0914 maskwall3 (fence) sprite 305 mdzoff 50000 // tile0914 maskwall3 (fence) sprite 2633 angoff 0 // tile0060 accesscard [red] sprite 2971 angoff 1024 // tile0052 sixpack sprite 3480 angoff 256 // tile0049 shotgunammo (multiplayer) sprite 3480 roll 1 // tile0049 shotgunammo (multiplayer) sprite 3480 mdzoff 300000 // tile0049 shotgunammo (multiplayer) sprite 2677 angoff 1024 // tile0028 shotgunsprite sprite 524 pitch -1 // tile0977 genericpole sprite 524 roll 2 // tile0977 genericpole sprite 524 mdzoff 40000 // tile0977 genericpole sprite 525 pitch -1 // tile0914 maskwall3 (fence) sprite 525 roll 1 // tile0914 maskwall3 (fence) sprite 525 mdzoff 120000 // tile0914 maskwall3 (fence) sprite 526 pitch 1 // tile0977 genericpole sprite 526 roll 1 // tile0977 genericpole sprite 526 mdzoff 80000 // tile0977 genericpole sprite 238 pitch -1 // tile0914 maskwall3 (fence) sprite 238 roll 1 // tile0914 maskwall3 (fence) sprite 238 mdzoff 120000 // tile0914 maskwall3 (fence) sprite 521 pitch 1 // tile0977 genericpole sprite 521 roll 1 // tile0977 genericpole sprite 521 mdzoff 90000 // tile0977 genericpole sprite 527 pitch -1 // tile0914 maskwall3 (fence) sprite 527 roll -1 // tile0914 maskwall3 (fence) sprite 527 mdzoff 120000 // tile0914 maskwall3 (fence) sprite 528 pitch 2 // tile0977 genericpole sprite 528 roll 1 // tile0977 genericpole sprite 528 mdzoff 40000 // tile0977 genericpole sprite 522 pitch -1 // tile0914 maskwall3 (fence) //sprite 522 roll -1 // tile0914 maskwall3 (fence) sprite 522 mdzoff 120000 // tile0914 maskwall3 (fence) sprite 523 pitch 1 // tile0977 genericpole sprite 523 mdzoff 80000 // tile0977 genericpole sprite 756 angoff -512 // tile1159 bottle12 sprite 759 angoff 512 // tile1159 bottle12 sprite 2667 angoff -256 // tile0054 shield sprite 925 angoff 512 // tile1159 bottle12 sprite 924 angoff 1024 // tile1159 bottle12 sprite 928 angoff -768 // tile1159 bottle12 sprite 927 angoff -512 // tile1159 bottle12 sprite 3049 roll 1 // tile0041 batteryammo sprite 3049 mdzoff 700000 // tile0041 batteryammo sprite 2758 nomdanim // tile2608 (tile2605 rpg) sprite 2758 roll 1 // tile2608 (tile2605 rpg) sprite 2758 mdzoff 500000 // tile2608 (tile2605 rpg) sprite 3057 angoff 256 // tile0045 growammo sprite 3056 angoff 256 // tile0045 growammo sprite 2759 angoff 0 // tile0060 accesscard [red] sprite 3346 angoff 0 // tile0060 accesscard [red] sprite 3069 pitch -1 // tile1048 (pipes) sprite 3069 mdzoff 100000 // tile1048 (pipes) sprite 2960 pitch -1 // tile1048 (pipes) sprite 2960 mdzoff 100000 // tile1048 (pipes) sprite 3363 angoff -512 // tile0040 ammo sprite 3364 angoff -512 // tile0040 ammo sprite 2954 pitch -1 // tile1048 (pipes) sprite 2954 mdzoff 100000 // tile1048 (pipes) sprite 2947 pitch -1 // tile1048 (pipes) sprite 2947 mdzoff 100000 // tile1048 (pipes) sprite 3093 angoff 64 // tile0051 cola sprite 2638 angoff -256 // tile0060 accesscard [red] sprite 3078 pitch -1 // tile1048 (pipes) sprite 3078 mdzoff 100000 // tile1048 (pipes) sprite 2959 pitch -1 // tile1048 (pipes) sprite 2959 mdzoff 100000 // tile1048 (pipes) sprite 3494 pitch 1 // tile0621 camera1 sprite 3494 mdzoff 300000 // tile0621 camera1 sprite 1530 pitch -1 // tile4360 gunpowderbarrel sprite 1530 roll 1 // tile4360 gunpowderbarrel sprite 1530 mdzoff 200000 // tile4360 gunpowderbarrel sprite 1529 pitch -1 // tile4360 gunpowderbarrel sprite 1529 roll -1 // tile4360 gunpowderbarrel sprite 1529 mdzoff 200000 // tile4360 gunpowderbarrel sprite 3264 angoff -512 // tile1238 explodingbarrel sprite 3250 angoff -512 // tile1238 explodingbarrel sprite 2637 angoff 0 // tile0060 accesscard [red] sprite 77 pitch -1 // tile0914 maskwall3 (fence) sprite 77 mdzoff 150000 // tile0914 maskwall3 (fence) sprite 76 pitch -1 // tile0914 maskwall3 (fence) sprite 76 mdzoff 150000 // tile0914 maskwall3 (fence) sprite 75 pitch -1 // tile0914 maskwall3 (fence) sprite 75 mdzoff 150000 // tile0914 maskwall3 (fence) sprite 74 pitch -1 // tile0914 maskwall3 (fence) sprite 74 mdzoff 150000 // tile0914 maskwall3 (fence) sprite 73 pitch -1 // tile0914 maskwall3 (fence) sprite 73 mdzoff 150000 // tile0914 maskwall3 (fence) sprite 72 pitch -1 // tile0914 maskwall3 (fence) sprite 72 mdzoff 150000 // tile0914 maskwall3 (fence) sprite 71 pitch -1 // tile0914 maskwall3 (fence) sprite 71 roll 1 // tile0914 maskwall3 (fence) sprite 71 mdzoff 150000 // tile0914 maskwall3 (fence) sprite 70 pitch -1 // tile0914 maskwall3 (fence) sprite 70 roll 1 // tile0914 maskwall3 (fence) sprite 70 mdzoff 120000 // tile0914 maskwall3 (fence) sprite 206 pitch -3 // tile0914 maskwall3 (fence) sprite 206 roll -2 // tile0914 maskwall3 (fence) sprite 206 mdzoff 50000 // tile0914 maskwall3 (fence) sprite 205 pitch -1 // tile0914 maskwall3 (fence) sprite 205 mdzoff 150000 // tile0914 maskwall3 (fence) sprite 204 pitch -2 // tile0914 maskwall3 (fence) sprite 204 mdzoff 750000 // tile0914 maskwall3 (fence) sprite 203 pitch -2 // tile0914 maskwall3 (fence) sprite 203 mdzoff 750000 // tile0914 maskwall3 (fence) sprite 207 pitch -1 // tile0914 maskwall3 (fence) sprite 207 mdzoff 150000 // tile0914 maskwall3 (fence) sprite 2856 pitch -1 // tile1048 (pipes) sprite 2856 mdzoff 100000 // tile1048 (pipes) sprite 2911 pitch -1 // tile1048 (pipes) sprite 2911 mdzoff 100000 // tile1048 (pipes) sprite 1533 angoff 768 // tile4581 canwithsomething3 sprite 2940 pitch -1 // tile1048 (pipes) sprite 2940 mdzoff 100000 // tile1048 (pipes) sprite 198 angoff 512 // tile0557 chair2 sprite 199 angoff 0 // tile0556 chair1 sprite 184 angoff 768 // tile0556 chair1 sprite 2636 angoff 0 // tile0060 accesscard [red] sprite 3034 pitch 1 // tile1062 rubbercan sprite 3034 mdzoff 300000 // tile1062 rubbercan sprite 569 angoff 1024 // tile0557 chair2 sprite 1316 angoff -128 // tile1232 canwithsomething sprite 1315 angoff -512 // tile1232 canwithsomething sprite 2897 pitch 1 // tile0100 atomichealth sprite 2897 mdzoff 200000 // tile0100 atomichealth sprite 2896 pitch 1 // tile0100 atomichealth sprite 2896 mdzoff 250000 // tile0100 atomichealth sprite 3478 angoff 512 // tile0044 rpgammo (multiplayer) sprite 208 pitch -2 // tile0914 maskwall3 (fence) sprite 208 mdzoff 50000 // tile0914 maskwall3 (fence) sprite 209 pitch -1 // tile0914 maskwall3 (fence) sprite 209 mdzoff 100000 // tile0914 maskwall3 (fence) sprite 2684 pitch 3 // tile0022 chaingunsprite sprite 2684 roll 1 // tile0022 chaingunsprite sprite 2684 mdzoff 200000 // tile0022 chaingunsprite sprite 2683 angoff -512 // tile0041 batteryammo sprite 1552 angoff 768 // tile1238 explodingbarrel sprite 1551 angoff 384 // tile1238 explodingbarrel sprite 3361 angoff 1024 // tile0028 shotgunsprite sprite 3380 angoff 512 // tile0061 boots sprite 3381 angoff 384 // tile0056 airtank sprite 656 angoff -128 // tile0556 chair1 sprite 653 angoff 640 // tile4497 mop sprite 655 pitch 1 // tile4495 wetfloor sprite 655 roll 3 // tile4495 wetfloor sprite 655 mdzoff 100000 // tile4495 wetfloor sprite 654 roll 1 // tile4496 broom sprite 654 mdzoff 300000 // tile4496 broom sprite 2969 angoff 1024 // tile0029 devistatorsprite sprite 2690 angoff 512 // tile0042 devistatorammo sprite 2690 pitch -1 // tile0042 devistatorammo sprite 2690 mdzoff 300000 // tile0042 devistatorammo sprite 2713 pitch -1 // tile0049 shotgunammo sprite 2713 mdzoff 200000 // tile0049 shotgunammo sprite 1408 roll 1 // tile0697 pot3 sprite 1408 mdzoff 200000 // tile0697 pot3 sprite 1393 notmd // tile1031 glasspieces sprite 1400 notmd // tile1032 (tile1031 glasspieces) sprite 1398 notmd // tile1033 (tile1031 glasspieces) sprite 1396 notmd // tile1031 glasspieces sprite 1395 notmd // tile1032 (tile1031 glasspieces) sprite 1394 notmd // tile1031 glasspieces sprite 1399 notmd // tile1031 glasspieces sprite 2697 angoff 192 // tile0689 ivunit sprite 1402 angoff -512 // tile0689 ivunit sprite 3427 angoff 0 // tile0053 firstaid sprite 3575 pitch -1 // tile1048 (pipes) sprite 3575 mdzoff 50000 // tile1048 (pipes) sprite 2695 angoff 128 // tile0051 cola sprite 1888 pitch -1 // tile1048 (pipes) sprite 1888 mdzoff 100000 // tile1048 (pipes) sprite 3385 nomdanim // tile2608 (tile2605 rpg) sprite 3385 roll -1 // tile2608 (tile2605 rpg) sprite 3385 mdyoff 15000 // tile2608 (tile2605 rpg) sprite 3385 mdzoff 900000 // tile2608 (tile2605 rpg) sprite 2692 angoff 1024 // tile0023 rpgsprite sprite 2694 angoff 1024 // tile0044 rpgammo sprite 2726 angoff 896 // tile0556 chair1 sprite 2726 roll 1 // tile0556 chair1 sprite 2726 mdzoff 700000 // tile0556 chair1 sprite 3386 angoff 0 // tile0060 accesscard [red] sprite 4272 pitch 1 // tile0621 camera1 sprite 4272 mdxoff 20000 // tile0621 camera1 sprite 3362 angoff 0 // tile0009 respawn [accesscard blue] sprite 1319 angoff -512 // tile4443 (flag) sprite 3391 angoff -512 // tile4443 (flag) sprite 3404 pitch -1 // tile0142 nukebutton sprite 3404 mdxoff 4000 // tile0142 nukebutton