// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP) // Title : The Rock // Author : Paul Bolduc // Filename : TheRock.map // mapmd4 : dc0996d1017092c957d579d227731a56 // 2015-09-30 // <-> TheRock-2015-05-26.mhk // <-> TheRock-2015-07-01.mhk // <-> TheRock-2015-07-21.mhk // Curr. HRP: r5.4.726 // // 0-1542 / 1728-1740 / 1744-1754 | 1755-1756 / / 1898-3336 / 3348-3512 sprite 1746 away1 // tile0980 (private property sign) sprite 1728 pitch -1 // tile1048 (pipes) sprite 1728 mdzoff 100000 // tile1048 (pipes) sprite 1853 pitch -1 // tile1048 (pipes) sprite 1853 mdxoff -5000 // tile1048 (pipes) sprite 1853 mdzoff 100000 // tile1048 (pipes) sprite 1898 angoff -256 // tile0061 boots sprite 1744 angoff -768 // tile0994 pipe5 sprite 1744 pitch -1 // tile0994 pipe5 sprite 1744 mdzoff 200000 // tile0994 pipe5 sprite 1739 angoff -640 // tile0995 pipe6 sprite 1745 angoff 768 // tile1260 pipe6b sprite 4442 angoff 768 // tile1348 holoduke (multiplayer) sprite 3122 angoff 512 // tile0056 airtank sprite 1755 angoff 640 // tile4580 canwithsomething2 sprite 1756 angoff 768 // tile4582 canwithsomething4 sprite 1757 angoff -768 // tile4582 canwithsomething4 sprite 3439 angoff -512 // tile0040 ammo sprite 2692 pitch -1 // tile1048 (pipes) sprite 2692 mdzoff 100000 // tile1048 (pipes) sprite 1866 pitch -1 // tile1048 (pipes) sprite 1866 mdzoff 100000 // tile1048 (pipes) sprite 1901 pitch 1024 // tile0411 fanspritebroke sprite 1901 mdzoff -5632 // tile0411 fanspritebroke sprite 1902 pitch 1024 // tile0411 fanspritebroke sprite 1902 mdzoff -5632 // tile0411 fanspritebroke sprite 2425 angoff 512 // tile0996 pipe4 sprite 4443 pitch 1 // tile0059 heatsensor sprite 4443 mdxoff -5000 // tile0059 heatsensor sprite 4443 mdzoff 500000 // tile0059 heatsensor sprite 2451 notmd // tile0909 (treetrunk) sprite 2610 angoff 1024 // tile0041 batteryammo sprite 52 pitch -256 // tile0991 (shower head) sprite 52 mdzoff -4000 // tile0991 (shower head) sprite 40 pitch -256 // tile0991 (shower head) sprite 40 mdzoff -4000 // tile0991 (shower head) sprite 53 pitch -256 // tile0991 (shower head) sprite 53 mdzoff -4000 // tile0991 (shower head) sprite 41 pitch -256 // tile0991 (shower head) sprite 41 mdzoff -4000 // tile0991 (shower head) sprite 3113 angoff -128 // tile0041 batteryammo sprite 3112 angoff 0 // tile0041 batteryammo sprite 42 pitch -256 // tile0991 (shower head) sprite 42 mdzoff -4000 // tile0991 (shower head) sprite 54 pitch -256 // tile0991 (shower head) sprite 54 mdzoff -4000 // tile0991 (shower head) sprite 57 pitch -256 // tile0991 (shower head) sprite 57 mdzoff -4000 // tile0991 (shower head) sprite 45 pitch -256 // tile0991 (shower head) sprite 45 mdzoff -4000 // tile0991 (shower head) sprite 46 pitch -256 // tile0991 (shower head) sprite 46 mdzoff -4000 // tile0991 (shower head) sprite 33 pitch -256 // tile0991 (shower head) sprite 33 mdzoff -4000 // tile0991 (shower head) sprite 47 pitch -256 // tile0991 (shower head) sprite 47 mdzoff -4000 // tile0991 (shower head) sprite 34 pitch -256 // tile0991 (shower head) sprite 34 mdzoff -4000 // tile0991 (shower head) sprite 43 pitch -256 // tile0991 (shower head) sprite 43 mdzoff -4000 // tile0991 (shower head) sprite 55 pitch -256 // tile0991 (shower head) sprite 55 mdzoff -4000 // tile0991 (shower head) sprite 48 pitch -256 // tile0991 (shower head) sprite 48 mdzoff -4000 // tile0991 (shower head) sprite 35 pitch -256 // tile0991 (shower head) sprite 35 mdzoff -4000 // tile0991 (shower head) sprite 2833 pitch -1 // tile1048 (pipes) sprite 2833 mdzoff 50000 // tile1048 (pipes) sprite 2818 pitch -1 // tile1048 (pipes) sprite 2818 mdzoff 50000 // tile1048 (pipes) sprite 36 pitch -256 // tile0991 (shower head) sprite 36 mdzoff -4000 // tile0991 (shower head) sprite 49 pitch -256 // tile0991 (shower head) sprite 49 mdzoff -4000 // tile0991 (shower head) sprite 37 pitch -256 // tile0991 (shower head) sprite 37 mdzoff -4000 // tile0991 (shower head) sprite 44 pitch -256 // tile0991 (shower head) sprite 44 mdzoff -4000 // tile0991 (shower head) sprite 51 pitch -256 // tile0991 (shower head) sprite 51 mdzoff -4000 // tile0991 (shower head) sprite 39 pitch -256 // tile0991 (shower head) sprite 39 mdzoff -4000 // tile0991 (shower head) sprite 56 pitch -256 // tile0991 (shower head) sprite 56 mdzoff -4000 // tile0991 (shower head) sprite 50 pitch -256 // tile0991 (shower head) sprite 50 mdzoff -4000 // tile0991 (shower head) sprite 38 pitch -256 // tile0991 (shower head) sprite 38 mdzoff -4000 // tile0991 (shower head) sprite 2826 pitch -1 // tile1048 (pipes) sprite 2826 mdzoff 50000 // tile1048 (pipes) sprite 1325 pitch 1 // tile4587 (pipe) sprite 1325 mdzoff 100000 // tile4587 (pipe) sprite 1326 angoff -512 // tile4587 (pipe) sprite 1326 roll -1 // tile4587 (pipe) sprite 1326 mdzoff 350000 // tile4587 (pipe) sprite 972 angoff 768 // tile4446 (ball and chain) sprite 1323 pitch 1 // tile4583 (pipe) sprite 1323 mdzoff 700000 // tile4583 (pipe) sprite 1324 pitch 1 // tile4583 (pipe) sprite 1324 mdzoff 700000 // tile4583 (pipe) sprite 2623 roll 1 // tile0046 crystalammo sprite 2623 mdzoff 600000 // tile0046 crystalammo sprite 589 angoff -512 // tile1227 nukebarrel sprite 1319 angoff 1024 // tile1227 nukebarrel sprite 1318 angoff -768 // tile1227 nukebarrel sprite 1317 angoff -512 // tile1227 nukebarrel sprite 2881 pitch -1 // tile1048 (pipes) sprite 2881 mdzoff 100000 // tile1048 (pipes) sprite 2868 pitch -1 // tile1048 (pipes) sprite 2868 mdxoff -15000 // tile1048 (pipes) sprite 2868 mdzoff 100000 // tile1048 (pipes) sprite 410 angoff -768 // tile4413 mailbag sprite 412 angoff -512 // tile4413 mailbag sprite 423 angoff 512 // tile4413 mailbag sprite 2436 nomdanim // tile2608 (tile2605 rpg) sprite 2436 pitch 512 // tile2608 (tile2605 rpg) sprite 2436 mdxoff -80 // tile2608 (tile2605 rpg) sprite 2436 mdzoff 3600 // tile2608 (tile2605 rpg) sprite 2603 angoff 0 // tile0060 accesscard [red] sprite 4503 angoff 0 // tile0022 chaingunsprite sprite 4503 roll -1 // tile0022 chaingunsprite sprite 4503 mdzoff 200000 // tile0022 chaingunsprite sprite 4504 angoff -512 // tile0041 batteryammo sprite 1077 roll -1 // tile4360 gunpowderbarrel sprite 1077 mdzoff 300000 // tile4360 gunpowderbarrel sprite 2797 notmd // tile2608 (tile2605 rpg) sprite 2796 notmd // tile2608 (tile2605 rpg) sprite 2798 notmd // tile2608 (tile2605 rpg) sprite 2800 notmd // tile2608 (tile2605 rpg) sprite 2799 notmd // tile2608 (tile2605 rpg) sprite 2597 angoff -512 // tile4581 canwithsomething3 sprite 2595 angoff 512 // tile4581 canwithsomething3 sprite 849 nomdanim // tile1232 canwithsomething sprite 849 angoff 256 // tile1232 canwithsomething sprite 254 angoff 640 // tile1232 canwithsomething sprite 246 angoff -768 // tile4580 canwithsomething2 sprite 243 angoff 1024 // tile4580 canwithsomething2 sprite 2557 angoff -768 // tile1227 nukebarrel sprite 2563 angoff 768 // tile4580 canwithsomething2 sprite 2559 angoff 768 // tile1227 nukebarrel sprite 244 angoff -512 // tile4581 canwithsomething3 sprite 537 roll -1 // tile0955 bottle2 sprite 537 mdzoff 300000 // tile0955 bottle2 sprite 261 pitch -1 // tile0977 genericpole sprite 261 mdzoff 60000 // tile0977 genericpole sprite 259 pitch -1 // tile0544 (iron bar) sprite 259 mdzoff 250000 // tile0544 (iron bar) sprite 209 pitch -1 // tile0977 genericpole sprite 209 mdzoff 60000 // tile0977 genericpole sprite 260 pitch -1 // tile0544 (iron bar) sprite 260 mdzoff 300000 // tile0544 (iron bar) sprite 238 pitch -1 // tile0977 genericpole sprite 238 mdzoff 60000 // tile0977 genericpole sprite 517 pitch -1 // tile0914 maskwall3 (fence) sprite 517 mdzoff 100000 // tile0914 maskwall3 (fence) sprite 519 pitch -1 // tile0977 genericpole sprite 519 roll 1 // tile0977 genericpole sprite 519 mdzoff 60000 // tile0977 genericpole sprite 518 pitch -1 // tile0914 maskwall3 (fence) sprite 518 roll 1 // tile0914 maskwall3 (fence) sprite 518 mdzoff 100000 // tile0914 maskwall3 (fence) sprite 235 pitch -1 // tile0977 genericpole sprite 235 roll -1 // tile0977 genericpole sprite 235 mdzoff 90000 // tile0977 genericpole sprite 236 pitch -1 // tile0914 maskwall3 (fence) sprite 236 roll -1 // tile0914 maskwall3 (fence) sprite 236 mdzoff 100000 // tile0914 maskwall3 (fence) sprite 234 pitch -1 // tile0977 genericpole sprite 234 mdzoff 90000 // tile0977 genericpole sprite 4425 angoff 896 // tile0047 hbombammo sprite 4425 pitch 1 // tile0047 hbombammo sprite 4425 mdzoff 300000 // tile0047 hbombammo sprite 4284 angoff 768 // tile0059 heatsensor sprite 302 roll 1 // tile0914 maskwall3 (fence) sprite 302 mdzoff 30000 // tile0914 maskwall3 (fence) sprite 307 roll 1 // tile0977 genericpole sprite 307 mdzoff 15000 // tile0977 genericpole sprite 308 roll 1 // tile0914 maskwall3 (fence) sprite 308 mdzoff 30000 // tile0914 maskwall3 (fence) sprite 306 roll 1 // tile0977 genericpole sprite 306 mdzoff 20000 // tile0977 genericpole sprite 305 roll 1 // tile0914 maskwall3 (fence) sprite 305 mdzoff 90000 // tile0914 maskwall3 (fence) sprite 303 roll -1 // tile0977 genericpole sprite 303 mdzoff 20000 // tile0977 genericpole sprite 304 roll -1 // tile0914 maskwall3 (fence) sprite 304 mdzoff 50000 // tile0914 maskwall3 (fence) sprite 2602 angoff 0 // tile0060 accesscard [red] sprite 4486 angoff 512 // tile0051 cola sprite 3423 angoff 256 // tile0049 shotgunammo (multiplayer) sprite 3423 roll 1 // tile0049 shotgunammo (multiplayer) sprite 3423 mdzoff 300000 // tile0049 shotgunammo (multiplayer) sprite 2640 angoff 1024 // tile0028 shotgunsprite sprite 523 pitch -1 // tile0977 genericpole sprite 523 roll 2 // tile0977 genericpole sprite 523 mdzoff 40000 // tile0977 genericpole sprite 524 pitch -1 // tile0914 maskwall3 (fence) sprite 524 roll 1 // tile0914 maskwall3 (fence) sprite 524 mdzoff 120000 // tile0914 maskwall3 (fence) sprite 525 pitch 1 // tile0977 genericpole sprite 525 roll 1 // tile0977 genericpole sprite 525 mdzoff 80000 // tile0977 genericpole sprite 237 pitch -1 // tile0914 maskwall3 (fence) sprite 237 roll 1 // tile0914 maskwall3 (fence) sprite 237 mdzoff 120000 // tile0914 maskwall3 (fence) sprite 520 pitch 1 // tile0977 genericpole sprite 520 roll 1 // tile0977 genericpole sprite 520 mdzoff 90000 // tile0977 genericpole sprite 526 pitch -1 // tile0914 maskwall3 (fence) sprite 526 roll -1 // tile0914 maskwall3 (fence) sprite 526 mdzoff 120000 // tile0914 maskwall3 (fence) sprite 527 pitch 2 // tile0977 genericpole sprite 527 roll 1 // tile0977 genericpole sprite 527 mdzoff 40000 // tile0977 genericpole sprite 521 pitch -1 // tile0914 maskwall3 (fence) //sprite 521 roll -1 // tile0914 maskwall3 (fence) sprite 521 mdzoff 120000 // tile0914 maskwall3 (fence) sprite 522 pitch 2 // tile0977 genericpole sprite 522 mdzoff 40000 // tile0977 genericpole sprite 4435 angoff 1024 // tile0024 freezesprite (multiplayer) sprite 4421 angoff 1024 // tile0037 freezeammo sprite 4421 roll -1 // tile0037 freezeammo sprite 4421 mdzoff 150000 // tile0037 freezeammo sprite 4282 nomdanim // tile2608 (tile2605 rpg) sprite 747 angoff -512 // tile1159 bottle12 sprite 750 angoff 512 // tile1159 bottle12 sprite 4283 angoff 0 // tile0060 accesscard [red] sprite 2631 angoff -256 // tile0054 shield sprite 916 angoff 512 // tile1159 bottle12 sprite 915 angoff 1024 // tile1159 bottle12 sprite 919 angoff -768 // tile1159 bottle12 sprite 918 angoff -512 // tile1159 bottle12 sprite 2998 roll 1 // tile0041 batteryammo sprite 2998 mdzoff 700000 // tile0041 batteryammo sprite 2711 nomdanim // tile2608 (tile2605 rpg) sprite 2711 roll 1 // tile2608 (tile2605 rpg) sprite 2711 mdzoff 500000 // tile2608 (tile2605 rpg) sprite 3005 angoff 256 // tile0045 growammo sprite 3004 angoff 256 // tile0045 growammo sprite 2712 angoff 0 // tile0060 accesscard [red] sprite 3292 angoff 0 // tile0060 accesscard [red] sprite 3017 pitch -1 // tile1048 (pipes) sprite 3017 mdzoff 100000 // tile1048 (pipes) sprite 2910 pitch -1 // tile1048 (pipes) sprite 2910 mdzoff 100000 // tile1048 (pipes) sprite 3309 angoff -512 // tile0040 ammo sprite 3310 angoff -512 // tile0040 ammo sprite 2904 pitch -1 // tile1048 (pipes) sprite 2904 mdzoff 100000 // tile1048 (pipes) sprite 2897 pitch -1 // tile1048 (pipes) sprite 2897 mdzoff 100000 // tile1048 (pipes) sprite 3041 angoff 64 // tile0051 cola sprite 2606 angoff -256 // tile0060 accesscard [red] sprite 3026 pitch -1 // tile1048 (pipes) sprite 3026 mdzoff 100000 // tile1048 (pipes) sprite 2909 pitch -1 // tile1048 (pipes) sprite 2909 mdzoff 100000 // tile1048 (pipes) sprite 3435 pitch 1 // tile0621 camera1 sprite 3435 mdzoff 300000 // tile0621 camera1 sprite 1520 pitch -1 // tile4360 gunpowderbarrel sprite 1520 roll 1 // tile4360 gunpowderbarrel sprite 1520 mdzoff 200000 // tile4360 gunpowderbarrel sprite 1519 pitch -1 // tile4360 gunpowderbarrel sprite 1519 roll -1 // tile4360 gunpowderbarrel sprite 1519 mdzoff 200000 // tile4360 gunpowderbarrel sprite 3211 angoff -512 // tile1238 explodingbarrel sprite 3197 angoff -512 // tile1238 explodingbarrel sprite 2605 angoff 0 // tile0060 accesscard [red] sprite 77 pitch -1 // tile0914 maskwall3 (fence) sprite 77 mdzoff 150000 // tile0914 maskwall3 (fence) sprite 76 pitch -1 // tile0914 maskwall3 (fence) sprite 76 mdzoff 150000 // tile0914 maskwall3 (fence) sprite 75 pitch -1 // tile0914 maskwall3 (fence) sprite 75 mdzoff 150000 // tile0914 maskwall3 (fence) sprite 74 pitch -1 // tile0914 maskwall3 (fence) sprite 74 mdzoff 150000 // tile0914 maskwall3 (fence) sprite 73 pitch -1 // tile0914 maskwall3 (fence) sprite 73 mdzoff 150000 // tile0914 maskwall3 (fence) sprite 72 pitch -1 // tile0914 maskwall3 (fence) sprite 72 mdzoff 150000 // tile0914 maskwall3 (fence) sprite 71 pitch -1 // tile0914 maskwall3 (fence) sprite 71 roll 1 // tile0914 maskwall3 (fence) sprite 71 mdzoff 150000 // tile0914 maskwall3 (fence) sprite 70 pitch -1 // tile0914 maskwall3 (fence) sprite 70 roll 1 // tile0914 maskwall3 (fence) sprite 70 mdzoff 120000 // tile0914 maskwall3 (fence) sprite 205 pitch -3 // tile0914 maskwall3 (fence) sprite 205 roll -2 // tile0914 maskwall3 (fence) sprite 205 mdzoff 50000 // tile0914 maskwall3 (fence) sprite 204 pitch -1 // tile0914 maskwall3 (fence) sprite 204 mdzoff 150000 // tile0914 maskwall3 (fence) sprite 203 pitch -1 // tile0914 maskwall3 (fence) sprite 203 mdzoff 150000 // tile0914 maskwall3 (fence) sprite 202 pitch -1 // tile0914 maskwall3 (fence) sprite 202 mdzoff 150000 // tile0914 maskwall3 (fence) sprite 206 pitch -1 // tile0914 maskwall3 (fence) sprite 206 mdzoff 150000 // tile0914 maskwall3 (fence) sprite 2807 pitch -1 // tile1048 (pipes) sprite 2807 mdzoff 100000 // tile1048 (pipes) sprite 2861 pitch -1 // tile1048 (pipes) sprite 2861 mdzoff 100000 // tile1048 (pipes) sprite 1523 angoff 768 // tile4581 canwithsomething3 sprite 2890 pitch -1 // tile1048 (pipes) sprite 2890 mdzoff 100000 // tile1048 (pipes) sprite 198 angoff 512 // tile0557 chair2 sprite 4436 angoff 1024 // tile0556 chair1 sprite 184 angoff 768 // tile0556 chair1 sprite 2604 angoff 0 // tile0060 accesscard [red] sprite 2983 pitch 1 // tile1062 rubbercan sprite 2983 mdzoff 300000 // tile1062 rubbercan sprite 568 angoff 1024 // tile0557 chair2 sprite 1306 angoff -128 // tile1232 canwithsomething sprite 1305 angoff -512 // tile1232 canwithsomething sprite 2848 pitch 1 // tile0100 atomichealth sprite 2848 mdzoff 200000 // tile0100 atomichealth sprite 2847 pitch 1 // tile0100 atomichealth sprite 2847 mdzoff 250000 // tile0100 atomichealth sprite 3421 angoff 512 // tile0044 rpgammo (multiplayer) sprite 207 pitch -1 // tile0914 maskwall3 (fence) sprite 207 mdzoff 100000 // tile0914 maskwall3 (fence) sprite 208 pitch -1 // tile0914 maskwall3 (fence) sprite 208 mdzoff 100000 // tile0914 maskwall3 (fence) sprite 2647 pitch 3 // tile0022 chaingunsprite sprite 2647 roll 1 // tile0022 chaingunsprite sprite 2647 mdzoff 200000 // tile0022 chaingunsprite sprite 2646 angoff -512 // tile0041 batteryammo sprite 1542 angoff 768 // tile1238 explodingbarrel sprite 1541 angoff 384 // tile1238 explodingbarrel sprite 3307 angoff 1024 // tile0028 shotgunsprite sprite 3325 angoff 512 // tile0061 boots sprite 3326 angoff 384 // tile0056 airtank sprite 655 angoff -128 // tile0556 chair1 sprite 652 angoff 640 // tile4497 mop sprite 654 pitch 1 // tile4495 wetfloor sprite 654 roll 3 // tile4495 wetfloor sprite 654 mdzoff 100000 // tile4495 wetfloor sprite 653 roll 1 // tile4496 broom sprite 653 mdzoff 300000 // tile4496 broom sprite 2919 angoff 1024 // tile0029 devistatorsprite sprite 2652 angoff 512 // tile0042 devistatorammo sprite 2652 pitch -1 // tile0042 devistatorammo sprite 2652 mdzoff 300000 // tile0042 devistatorammo sprite 2674 pitch -1 // tile0049 shotgunammo sprite 2674 mdzoff 200000 // tile0049 shotgunammo sprite 1398 roll 1 // tile0697 pot3 sprite 1398 mdzoff 200000 // tile0697 pot3 sprite 1386 notmd // tile1031 glasspieces sprite 1390 notmd // tile1032 (tile1031 glasspieces) sprite 1388 notmd // tile1033 (tile1031 glasspieces) sprite 1384 notmd // tile1031 glasspieces sprite 1385 notmd // tile1032 (tile1031 glasspieces) sprite 1387 notmd // tile1031 glasspieces sprite 1383 notmd // tile1031 glasspieces sprite 2658 angoff 192 // tile0689 ivunit sprite 1392 angoff -512 // tile0689 ivunit sprite 4459 pitch 1 // tile0053 firstaid sprite 4459 mdzoff 200000 // tile0053 firstaid sprite 3512 pitch -1 // tile1048 (pipes) sprite 3512 mdzoff 50000 // tile1048 (pipes) sprite 1873 pitch -1 // tile1048 (pipes) sprite 1873 mdzoff 100000 // tile1048 (pipes) sprite 3330 nomdanim // tile2608 (tile2605 rpg) sprite 3330 roll -1 // tile2608 (tile2605 rpg) sprite 3330 mdyoff 15000 // tile2608 (tile2605 rpg) sprite 3330 mdzoff 900000 // tile2608 (tile2605 rpg) sprite 2654 angoff 1024 // tile0023 rpgsprite sprite 2656 angoff 1024 // tile0044 rpgammo sprite 2687 angoff 896 // tile0556 chair1 sprite 2687 roll 1 // tile0556 chair1 sprite 2687 mdzoff 700000 // tile0556 chair1 sprite 3331 angoff 0 // tile0060 accesscard [red] sprite 4209 pitch 1 // tile0621 camera1 sprite 4209 mdxoff 20000 // tile0621 camera1 sprite 3308 angoff 0 // tile0009 respawn [accesscard blue] sprite 1309 angoff -512 // tile4443 (flag) sprite 3336 angoff -512 // tile4443 (flag) sprite 3348 pitch -1 // tile0142 nukebutton sprite 3348 mdxoff 4000 // tile0142 nukebutton