// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP) // Title : Discarded Stronghold // Author : Ryan 'Quakis' Rouse, William Gee and Mikko Sandt // Filename : Discard.map // mapmd4 : c78a751da775d4b076447cdd8e5b6b35 // 2007-08-17 23:47 // <-> Discard-addonpack.mhk // <-> Discard-attrition.mhk // Curr. HRP: r5.4.726 // 0-296 / / 540-833 sprite 296 nomdanim // tile1521 (tile1520 (duke torso)) sprite 296 angoff -512 // tile1521 (tile1520 (duke torso)) sprite 296 roll -1 // tile1521 (tile1520 (duke torso)) sprite 296 mdzoff 900000 // tile1521 (tile1520 (duke torso)) sprite 229 angoff 1024 // tile0021 firstgunsprite sprite 62 angoff 1024 // tile0052 sixpack sprite 65 angoff 512 // tile0022 chaingunsprite sprite 64 angoff 1024 // tile0041 batteryammo sprite 61 angoff -512 // tile0051 cola sprite 141 angoff 0 // tile0060 accesscard [blue] sprite 220 angoff -512 // tile0028 shotgunsprite sprite 60 angoff 1024 // tile0049 shotgunammo sprite 58 angoff -768 // tile0052 sixpack sprite 59 angoff -768 // tile0052 sixpack sprite 217 angoff -256 // tile0049 shotgunammo sprite 688 angoff -256 // tile0052 sixpack sprite 683 angoff 1024 // tile0049 shotgunammo sprite 683 roll -1 // tile0049 shotgunammo sprite 683 mdzoff 500000 // tile0049 shotgunammo sprite 686 angoff 1024 // tile0023 rpgsprite sprite 684 roll 1 // tile0041 batteryammo sprite 684 mdzoff 900000 // tile0041 batteryammo sprite 627 angoff 768 // tile0060 accesscard [red] sprite 685 angoff 512 // tile0053 firstaid sprite 685 pitch -1 // tile0053 firstaid sprite 685 mdzoff 900000 // tile0053 firstaid sprite 693 angoff -256 // tile0025 shrinkersprite sprite 694 angoff 512 // tile0051 cola sprite 695 angoff 512 // tile0051 cola sprite 604 angoff 256 // tile0052 sixpack sprite 603 angoff -512 // tile0049 shotgunammo sprite 701 angoff 256 // tile0041 batteryammo sprite 701 pitch -1 // tile0041 batteryammo sprite 701 mdzoff 900000 // tile0041 batteryammo sprite 770 angoff 1024 // tile0052 sixpack sprite 703 angoff -512 // tile0049 shotgunammo sprite 703 roll 1 // tile0049 shotgunammo sprite 703 mdzoff 500000 // tile0049 shotgunammo sprite 21 angoff 1024 // tile0044 rpgammo sprite 704 angoff 512 // tile0041 batteryammo sprite 600 angoff 1024 // tile0060 accesscard [blue] sprite 555 pitch 1 // tile0914 maskwall3 (fence) sprite 555 mdzoff 150000 // tile0914 maskwall3 (fence) sprite 554 pitch 1 // tile0914 maskwall3 (fence) sprite 554 mdzoff 150000 // tile0914 maskwall3 (fence) sprite 553 pitch 1 // tile0914 maskwall3 (fence) sprite 553 mdzoff 150000 // tile0914 maskwall3 (fence) sprite 552 pitch 1 // tile0914 maskwall3 (fence) sprite 552 mdzoff 150000 // tile0914 maskwall3 (fence) sprite 551 pitch 1 // tile0914 maskwall3 (fence) sprite 551 mdzoff 150000 // tile0914 maskwall3 (fence) sprite 550 pitch 1 // tile0914 maskwall3 (fence) sprite 550 mdzoff 150000 // tile0914 maskwall3 (fence) sprite 549 pitch 1 // tile0914 maskwall3 (fence) sprite 549 mdzoff 150000 // tile0914 maskwall3 (fence) sprite 548 pitch 1 // tile0914 maskwall3 (fence) sprite 548 mdzoff 150000 // tile0914 maskwall3 (fence) sprite 547 pitch -1 // tile0914 maskwall3 (fence) sprite 547 mdzoff 150000 // tile0914 maskwall3 (fence) sprite 546 pitch -1 // tile0914 maskwall3 (fence) sprite 546 mdzoff 150000 // tile0914 maskwall3 (fence) sprite 545 pitch -1 // tile0914 maskwall3 (fence) sprite 545 mdzoff 150000 // tile0914 maskwall3 (fence) sprite 544 pitch -1 // tile0914 maskwall3 (fence) sprite 544 mdzoff 150000 // tile0914 maskwall3 (fence) sprite 543 pitch -1 // tile0914 maskwall3 (fence) sprite 543 mdzoff 150000 // tile0914 maskwall3 (fence) sprite 542 pitch -1 // tile0914 maskwall3 (fence) sprite 542 mdzoff 150000 // tile0914 maskwall3 (fence) sprite 541 pitch -1 // tile0914 maskwall3 (fence) sprite 541 mdzoff 150000 // tile0914 maskwall3 (fence) sprite 540 pitch -1 // tile0914 maskwall3 (fence) sprite 540 mdzoff 150000 // tile0914 maskwall3 (fence) sprite 177 angoff -512 // tile0051 cola sprite 766 angoff 256 // tile0052 sixpack sprite 700 angoff -512 // tile0049 shotgunammo sprite 699 angoff -512 // tile0041 batteryammo sprite 698 angoff 512 // tile0052 sixpack sprite 616 angoff 0 // tile0060 accesscard [yellow] sprite 712 angoff -768 // tile0054 shield sprite 833 angoff 256 // tile0052 sixpack