// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP) // Title : Launch Center // Author : Fernando Márquez // Filename : FM1X06.MAP // mapmd4 : 6cfa7fdc6d3570175b106ec1946ba894 // 2015-05-25 (GRP) // <-> LAUNCHCT.mhk // <-> LAUNCHCT-FM1X06-2015-11-18.mhk // Curr. HRP: r5.4.726 // 0-152 / 163-169 / 189 / 226-348 // 0-151 / 153-770 / 787 / 789-1017 sprite 250 angoff -256 // tile0028 shotgunsprite sprite 249 angoff -256 // tile0049 shotgunammo sprite 979 angoff 1024 // tile0044 rpgammo sprite 980 angoff 1024 // tile0041 batteryammo sprite 800 angoff -256 // tile0046 crystalammo sprite 731 angoff 1024 // tile0029 devistatorsprite sprite 731 roll -1 // tile0029 devistatorsprite sprite 731 mdzoff 500000 // tile0029 devistatorsprite sprite 323 angoff 1024 // tile0026 heavyhbomb (multiplayer) sprite 735 angoff -512 // tile0047 hbombammo sprite 970 angoff 1024 // tile0040 ammo sprite 308 angoff -320 // tile0021 firstgunsprite sprite 969 angoff -704 // tile0046 crystalammo sprite 307 angoff -832 // tile0052 sixpack sprite 267 angoff 832 // tile0049 shotgunammo sprite 968 roll -1 // tile0022 chaingunsprite sprite 968 mdzoff 500000 // tile0022 chaingunsprite sprite 746 angoff 768 // tile0055 steroids sprite 746 pitch 1 // tile0055 steroids sprite 746 mdzoff 80000 // tile0055 steroids sprite 750 angoff 1024 // tile0051 cola sprite 142 angoff 1024 // tile0051 cola sprite 749 angoff -512 // tile0023 rpgsprite sprite 788 angoff 1024 // tile0044 rpgammo sprite 788 roll -96 // tile0044 rpgammo sprite 787 roll 96 // tile0044 rpgammo sprite 812 angoff 1024 // tile0042 devistatorammo sprite 806 angoff -512 // tile0022 chaingunsprite sprite 806 pitch -1 // tile0022 chaingunsprite sprite 806 mdzoff 400000 // tile0022 chaingunsprite sprite 801 angoff -512 // tile0557 chair2 sprite 801 pitch -1 // tile0557 chair2 sprite 801 mdzoff 250000 // tile0557 chair2 sprite 972 angoff 1024 // tile0040 ammo sprite 230 angoff 1024 // tile1227 nukebarrel sprite 231 angoff 512 // tile1227 nukebarrel sprite 226 angoff 512 // tile1227 nukebarrel sprite 790 angoff -768 // tile0025 shrinkersprite sprite 232 angoff 512 // tile1227 nukebarrel sprite 233 angoff 512 // tile1227 nukebarrel sprite 234 angoff 1024 // tile1227 nukebarrel sprite 235 angoff 1024 // tile1227 nukebarrel sprite 235 pitch 1 // tile1227 nukebarrel sprite 235 mdzoff 500000 // tile1227 nukebarrel sprite 789 angoff -768 // tile0047 hbombammo sprite 236 angoff -512 // tile1227 nukebarrel sprite 792 angoff -768 // tile0052 sixpack sprite 245 angoff 1024 // tile1227 nukebarrel sprite 243 angoff -768 // tile1227 nukebarrel sprite 246 angoff -768 // tile1227 nukebarrel sprite 247 angoff -512 // tile1227 nukebarrel sprite 244 angoff -512 // tile1227 nukebarrel sprite 248 angoff -512 // tile1227 nukebarrel sprite 770 angoff -512 // tile1227 nukebarrel // mhk diff sync 1 sprite 976 angoff 768 // tile0024 freezesprite sprite 793 angoff 768 // tile0052 sixpack sprite 198 angoff -768 // tile0060 accesscard [blue] sprite 1017 angoff 768 // tile0026 heavyhbomb sprite 1016 angoff 768 // tile0026 heavyhbomb sprite 264 angoff -704 // tile1348 holoduke sprite 263 angoff 768 // tile0052 sixpack sprite 263 pitch 1 // tile0052 sixpack sprite 263 mdzoff 50000 // tile0052 sixpack sprite 262 angoff -512 // tile0052 sixpack sprite 151 angoff -512 // tile0044 rpgammo sprite 151 roll -96 // tile0044 rpgammo sprite 152 angoff 512 // tile0044 rpgammo sprite 152 roll 96 // tile0044 rpgammo sprite 169 pitch -1 // tile0557 chair2 sprite 169 mdzoff 300000 // tile0557 chair2 sprite 981 angoff 1024 // tile0041 batteryammo sprite 879 angoff -256 // tile0028 shotgunsprite sprite 141 angoff -896 // tile0557 chair2 sprite 141 pitch 1 // tile0557 chair2 sprite 141 roll 1 // tile0557 chair2 sprite 141 mdzoff 350000 // tile0557 chair2 sprite 140 angoff 512 // tile0557 chair2 sprite 140 pitch -1 // tile0557 chair2 sprite 140 roll 1 // tile0557 chair2 sprite 140 mdzoff 200000 // tile0557 chair2 sprite 128 angoff 1024 // tile0049 shotgunammo sprite 138 angoff -512 // tile0557 chair2 sprite 139 angoff -512 // tile0557 chair2 sprite 139 pitch -1 // tile0557 chair2 sprite 139 mdzoff 200000 // tile0557 chair2 sprite 973 angoff -512 // tile0040 ammo sprite 144 angoff 1024 // tile0052 sixpack sprite 143 angoff 1024 // tile0052 sixpack sprite 760 angoff -512 // tile0557 chair2 sprite 760 roll 1 // tile0557 chair2 sprite 760 mdzoff 250000 // tile0557 chair2 sprite 277 angoff 0 // tile0060 accesscard [red] sprite 975 angoff 512 // tile0040 ammo sprite 343 angoff 1024 // tile0049 shotgunammo sprite 189 angoff 1024 // tile0100 atomichealth sprite 974 angoff 512 // tile0040 ammo sprite 348 angoff 1024 // tile0041 batteryammo sprite 348 roll 1 // tile0041 batteryammo sprite 348 mdzoff 330000 // tile0041 batteryammo sprite 336 roll 1 // tile0024 freezesprite sprite 336 mdzoff 100000 // tile0024 freezesprite sprite 934 angoff -512 // tile0037 freezeammo sprite 935 angoff 512 // tile0037 freezeammo sprite 23 angoff 512 // tile0052 sixpack sprite 936 angoff -512 // tile0052 sixpack sprite 50 angoff 512 // tile0054 shield sprite 66 angoff 768 // tile0021 firstgunsprite sprite 126 angoff -128 // tile1294 podfem1 sprite 122 angoff -640 // tile1294 podfem1 sprite 890 pitch -1 // tile0142 nukebutton sprite 890 mdxoff 4000 // tile0142 nukebutton sprite 912 angoff -896 // tile0061 boots sprite 912 pitch 96 // tile0061 boots sprite 913 angoff -896 // tile0029 devistatorsprite sprite 913 pitch 96 // tile0029 devistatorsprite sprite 913 mdzoff 10000 // tile0029 devistatorsprite