// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP) // Title : Red5: Lonely Mountain Complex // Author : Merlijn van Oostrum // Filename : Red5.map // mapmd4 : ece5f2b517a2a0b88fcf33dd48fce987 // 2005-02-14 // <-> RED5-addonpack.mhk // <-> RED5-amctc2.mhk // Curr. HRP: r5.4.726 // 0-545 / 701-726 / 925-3942 // 0-85 / 108-267 / / 320-1302 / 1419-3700 / 3755-3756 / 3860-3909 sprite 3698 angoff 1024 // tile0054 shield sprite 3654 angoff 256 // tile0023 rpgsprite (multiplayer) sprite 3656 angoff 768 // tile0044 rpgammo (multiplayer) sprite 3655 angoff -768 // tile0044 rpgammo (multiplayer) sprite 3645 angoff -256 // tile0057 jetpack (multiplayer) sprite 3647 pitch 1 // tile0021 firstgunsprite (multiplayer) sprite 3647 mdxoff 50000 // tile0021 firstgunsprite (multiplayer) sprite 3685 pitch 1 // tile0028 shotgunsprite (multiplayer) sprite 3685 mdxoff 50000 // tile0028 shotgunsprite (multiplayer) sprite 3565 notmd // tile0974 oceansprite4 sprite 3050 nomdanim // tile0974 oceansprite4 sprite 3051 nomdanim // tile0974 oceansprite4 sprite 3052 nomdanim // tile0974 oceansprite4 sprite 3053 nomdanim // tile0974 oceansprite4 sprite 3660 angoff -512 // tile0053 firstaid (multiplayer) sprite 3057 angoff -768 // tile0040 ammo sprite 3049 angoff 1024 // tile0052 sixpack sprite 3056 pitch 1 // tile1005 pipe5b sprite 3056 mdzoff 300000 // tile1005 pipe5b sprite 3055 pitch 1 // tile0997 pipe4b sprite 3055 mdzoff 400000 // tile0997 pipe4b sprite 3684 angoff -512 // tile0052 sixpack (multiplayer) sprite 1959 nomdanim // tile0974 oceansprite4 sprite 1960 nomdanim // tile0974 oceansprite4 sprite 1961 nomdanim // tile0974 oceansprite4 sprite 1962 nomdanim // tile0974 oceansprite4 sprite 1880 roll 1 // tile0028 shotgunsprite sprite 1880 mdzoff 500000 // tile0028 shotgunsprite sprite 3648 angoff 1024 // tile0049 shotgunammo (multiplayer) sprite 3649 pitch -1 // tile0049 shotgunammo (multiplayer) sprite 3649 mdxoff 1000000 // tile0049 shotgunammo (multiplayer) sprite 3650 angoff 512 // tile0025 shrinkersprite (multiplayer) sprite 3653 angoff 640 // tile0045 growammo (multiplayer) sprite 3651 angoff 512 // tile0045 growammo (multiplayer) sprite 3652 angoff 448 // tile0045 growammo (multiplayer) sprite 3696 angoff 512 // tile0049 shotgunammo sprite 3696 pitch 32 // tile0049 shotgunammo sprite 3696 roll -96 // tile0049 shotgunammo sprite 2662 nomdanim // tile0974 oceansprite4 sprite 2663 nomdanim // tile0974 oceansprite4 sprite 3700 angoff 384 // tile0049 shotgunammo sprite 3657 angoff 640 // tile0022 chaingunsprite (multiplayer) sprite 706 nomdanim // tile0974 oceansprite4 sprite 704 nomdanim // tile0974 oceansprite4 sprite 705 nomdanim // tile0974 oceansprite4 sprite 707 nomdanim // tile0974 oceansprite4 sprite 1581 nomdanim // tile0974 oceansprite4 sprite 1582 nomdanim // tile0974 oceansprite4 sprite 1583 nomdanim // tile0974 oceansprite4 sprite 1584 nomdanim // tile0974 oceansprite4 sprite 1585 nomdanim // tile0974 oceansprite4 sprite 1586 nomdanim // tile0974 oceansprite4 sprite 1587 nomdanim // tile0974 oceansprite4 // mhk diff sync 1 sprite 3683 angoff 768 // tile0047 hbombammo (multiplayer) sprite 3683 pitch 32 // tile0047 hbombammo (multiplayer) sprite 3683 roll 32 // tile0047 hbombammo (multiplayer) sprite 2628 angoff 512 // tile0041 batteryammo sprite 2628 pitch 32 // tile0041 batteryammo sprite 3665 angoff -768 // tile0024 freezesprite (multiplayer) sprite 3665 roll 32 // tile0024 freezesprite (multiplayer) sprite 3666 angoff 1024 // tile0037 freezeammo (multiplayer) sprite 3666 roll 32 // tile0037 freezeammo (multiplayer) sprite 3666 mdzoff -40000 // tile0037 freezeammo (multiplayer) sprite 3667 angoff -896 // tile0037 freezeammo (multiplayer) sprite 3667 roll 32 // tile0037 freezeammo (multiplayer) sprite 3646 angoff 1024 // tile0054 shield (multiplayer) sprite 3642 angoff 512 // tile0049 shotgunammo (multiplayer) sprite 3642 roll -160 // tile0049 shotgunammo (multiplayer) sprite 3643 angoff 512 // tile0049 shotgunammo (multiplayer) sprite 3643 roll -160 // tile0049 shotgunammo (multiplayer) sprite 3688 angoff -512 // tile0044 rpgammo (multiplayer) sprite 3689 angoff -896 // tile0044 rpgammo (multiplayer) sprite 3690 angoff 1024 // tile0041 batteryammo (multiplayer) sprite 3691 angoff 768 // tile0049 shotgunammo (multiplayer) sprite 3942 angoff 512 // tile0044 rpgammo sprite 3673 angoff 512 // tile0021 firstgunsprite (multiplayer) sprite 1759 angoff 640 // tile0049 shotgunammo sprite 3679 angoff 384 // tile0024 freezesprite (multiplayer) sprite 3680 angoff 512 // tile0037 freezeammo (multiplayer) sprite 3681 angoff 256 // tile0037 freezeammo (multiplayer) sprite 3681 pitch -1 // tile0037 freezeammo (multiplayer) sprite 3681 mdzoff 500000 // tile0037 freezeammo (multiplayer) sprite 1754 angoff 512 // tile0023 rpgsprite sprite 3686 angoff 1024 // tile0044 rpgammo (multiplayer) sprite 3686 pitch -1 // tile0044 rpgammo (multiplayer) sprite 3686 mdzoff 900000 // tile0044 rpgammo (multiplayer) sprite 3687 pitch -1 // tile0044 rpgammo (multiplayer) sprite 3687 mdzoff 900000 // tile0044 rpgammo (multiplayer) sprite 1812 nomdanim // tile0974 oceansprite4 sprite 1811 nomdanim // tile0974 oceansprite4 sprite 1810 nomdanim // tile0974 oceansprite4 sprite 1809 nomdanim // tile0974 oceansprite4 sprite 1808 nomdanim // tile0974 oceansprite4 sprite 1807 nomdanim // tile0974 oceansprite4 sprite 1806 nomdanim // tile0974 oceansprite4 sprite 1805 nomdanim // tile0974 oceansprite4 sprite 1804 nomdanim // tile0974 oceansprite4 sprite 1803 nomdanim // tile0974 oceansprite4 sprite 1802 nomdanim // tile0974 oceansprite4 sprite 2626 angoff 1024 // tile0052 sixpack sprite 2627 angoff 1024 // tile0049 shotgunammo sprite 2627 pitch -32 // tile0049 shotgunammo sprite 2627 roll -128 // tile0049 shotgunammo sprite 3177 angoff 1024 // tile0040 ammo sprite 3176 angoff 1024 // tile0040 ammo sprite 3175 angoff 1024 // tile0040 ammo sprite 3220 nomdanim // tile2253 (tile2250 jibs2 (eye)) sprite 3219 nomdanim // tile2249 (tile2245 jibs1) sprite 3219 pitch 1 // tile2249 (tile2245 jibs1) sprite 3219 mdxoff 20000 // tile2249 (tile2245 jibs1) sprite 3216 nomdanim // tile2268 (tile2265 jibs5) sprite 3216 pitch 1 // tile2268 (tile2265 jibs5) sprite 3216 mdxoff 20000 // tile2268 (tile2265 jibs5) sprite 3668 angoff -512 // tile0022 chaingunsprite (multiplayer) sprite 3668 pitch -2 // tile0022 chaingunsprite (multiplayer) sprite 3668 roll 1 // tile0022 chaingunsprite (multiplayer) sprite 3668 mdzoff 500000 // tile0022 chaingunsprite (multiplayer) sprite 3669 angoff 512 // tile0041 batteryammo (multiplayer) sprite 3670 angoff -512 // tile0041 batteryammo (multiplayer) sprite 3670 roll -1 // tile0041 batteryammo (multiplayer) sprite 3670 mdzoff 900000 // tile0041 batteryammo (multiplayer) sprite 3671 angoff 1024 // tile0041 batteryammo (multiplayer) sprite 3671 pitch 1 // tile0041 batteryammo (multiplayer) sprite 3671 mdzoff 900000 // tile0041 batteryammo (multiplayer) sprite 3201 notmd // tile1527 (tile1520 (duke torso)) sprite 1755 angoff 128 // tile0047 hbombammo sprite 1755 pitch -96 // tile0047 hbombammo sprite 1755 roll -16 // tile0047 hbombammo sprite 3644 angoff 1024 // tile0057 jetpack (multiplayer) sprite 1756 angoff 768 // tile0056 airtank sprite 349 angoff -512 // tile0052 sixpack sprite 1598 nomdanim // tile1525 (tile1520 (duke torso)) sprite 1598 angoff -256 // tile1525 (tile1520 (duke torso)) sprite 2555 angoff 768 // tile0557 chair2 sprite 2555 pitch 256 // tile0557 chair2 sprite 2555 roll 128 // tile0557 chair2 sprite 2643 nomdanim // tile1270 (tile1267 rat) sprite 2643 angoff 128 // tile1270 (tile1267 rat) sprite 1596 nomdanim // tile1537 (tile1536 (duke gibs leg)) sprite 1596 angoff 1024 // tile1537 (tile1536 (duke gibs leg)) sprite 1594 nomdanim // tile2256 (tile2255 jibs3 (heart)) sprite 1597 nomdanim // tile1527 (tile1520 (duke torso)) sprite 1597 angoff -256 // tile1527 (tile1520 (duke torso)) sprite 1595 nomdanim // tile1534 (tile1528 (duke gibs arm)) sprite 1595 pitch 256 // tile1534 (tile1528 (duke gibs arm)) sprite 1595 roll 1024 // tile1534 (tile1528 (duke gibs arm)) sprite 264 nomdanim // tile2204 (tile2201 lizmanhead1) sprite 264 angoff -256 // tile2204 (tile2201 lizmanhead1) sprite 264 roll 1 // tile2204 (tile2201 lizmanhead1) sprite 264 mdzoff 300000 // tile2204 (tile2201 lizmanhead1) sprite 2869 angoff 576 // tile0052 sixpack sprite 3172 pitch -1 // tile0041 batteryammo sprite 3172 mdxoff 120000 // tile0041 batteryammo sprite 3172 mdzoff 900000 // tile0041 batteryammo sprite 2862 angoff 1024 // tile0022 chaingunsprite //sprite 2862 pitch -2 // tile0022 chaingunsprite sprite 2862 roll 4 // tile0022 chaingunsprite sprite 2862 mdzoff 100000 // tile0022 chaingunsprite sprite 1302 angoff 1024 // tile0049 shotgunammo sprite 1302 roll 1 // tile0049 shotgunammo sprite 1302 mdzoff 1150000 // tile0049 shotgunammo sprite 2860 angoff 1024 // tile1347 fetusjib sprite 1423 angoff 768 // tile1769 (tile1768 headjib1) sprite 1440 pitch -1 // tile1048 (pipes) sprite 1440 mdzoff 80000 // tile1048 (pipes) sprite 1419 nomdanim // tile2267 (tile2265 jibs5) sprite 1419 pitch 1 // tile2267 (tile2265 jibs5) sprite 1419 roll 1024 // tile2267 (tile2265 jibs5) sprite 1419 mdxoff 90000 // tile2267 (tile2265 jibs5) sprite 3357 nomdanim // tile2251 (tile2250 jibs2 (eye)) sprite 3354 nomdanim // tile2251 (tile2250 jibs2 (eye)) sprite 3355 nomdanim // tile2252 (tile2250 jibs2 (eye)) sprite 3355 angoff 768 // tile2252 (tile2250 jibs2 (eye)) sprite 725 nomdanim // tile2252 (tile2250 jibs2 (eye)) sprite 725 angoff 512 // tile2252 (tile2250 jibs2 (eye)) sprite 3359 nomdanim // tile2253 (tile2250 jibs2 (eye)) sprite 3358 nomdanim // tile2252 (tile2250 jibs2 (eye)) sprite 3356 nomdanim // tile2253 (tile2250 jibs2 (eye)) sprite 3356 pitch 512 // tile2253 (tile2250 jibs2 (eye)) sprite 3363 nomdanim // tile2251 (tile2250 jibs2 (eye)) sprite 3360 nomdanim // tile2250 jibs2 (eye) sprite 3362 nomdanim // tile2253 (tile2250 jibs2 (eye)) sprite 3362 angoff 512 // tile2253 (tile2250 jibs2 (eye)) sprite 3361 nomdanim // tile2252 (tile2250 jibs2 (eye)) sprite 3361 roll 1024 // tile2252 (tile2250 jibs2 (eye)) sprite 534 nomdanim // tile2253 (tile2250 jibs2 (eye)) sprite 3084 notmd // tile1231 (1227 nukebarrel) sprite 1265 angoff -512 // tile0049 shotgunammo sprite 1265 pitch -1 // tile0049 shotgunammo sprite 1265 mdzoff 500000 // tile0049 shotgunammo sprite 1263 angoff -512 // tile0054 shield sprite 1263 roll 1 // tile0054 shield sprite 1263 mdzoff 500000 // tile0054 shield sprite 1264 angoff -384 // tile0040 ammo sprite 1 angoff 1024 // tile0052 sixpack sprite 61 away1 // tile0140 frankenstineswitch sprite 62 away1 // tile0140 frankenstineswitch sprite 57 away1 // tile0140 frankenstineswitch sprite 66 away1 // tile0140 frankenstineswitch sprite 67 away1 // tile0140 frankenstineswitch sprite 3119 nomdanim // tile2257 (tile2255 jibs3 (heart)) sprite 3861 nomdanim // tile2253 (tile2250 jibs2 (eye)) sprite 3861 pitch 1 // tile2253 (tile2250 jibs2 (eye)) sprite 3861 mdxoff 25000 // tile2253 (tile2250 jibs2 (eye)) sprite 3112 nomdanim // tile2251 (tile2250 jibs2 (eye)) sprite 3113 nomdanim // tile2248 (tile2245 jibs1) sprite 3140 angoff 1024 // tile0049 shotgunammo sprite 3141 angoff 1024 // tile0049 shotgunammo sprite 3143 angoff 1024 // tile0041 batteryammo sprite 3143 roll 1 // tile0041 batteryammo sprite 3143 mdzoff 250000 // tile0041 batteryammo sprite 3142 angoff 1024 // tile0041 batteryammo sprite 3142 pitch -2 // tile0041 batteryammo sprite 3142 roll 1 // tile0041 batteryammo sprite 3142 mdzoff 250000 // tile0041 batteryammo sprite 3378 angoff -512 // tile4427 hotmeat sprite 3096 angoff 256 // tile0054 shield sprite 3096 pitch 1 // tile0054 shield sprite 3096 mdzoff 200000 // tile0054 shield sprite 3120 nomdanim // tile2268 (tile2265 jibs5) sprite 1397 nomdanim // tile2248 (tile2245 jibs1) sprite 3121 nomdanim // tile2268 (tile2265 jibs5) sprite 1398 nomdanim // tile2251 (tile2250 jibs2 (eye)) sprite 3145 angoff 1024 // tile0051 cola sprite 3369 nomdanim // tile2204 (tile2201 lizmanhead1) sprite 3369 angoff -512 // tile2204 (tile2201 lizmanhead1) sprite 3369 pitch 1 // tile2204 (tile2201 lizmanhead1) sprite 3369 mdxoff 50000 // tile2204 (tile2201 lizmanhead1) sprite 3371 nomdanim // tile2204 (tile2201 lizmanhead1) sprite 3371 pitch 512 // tile2204 (tile2201 lizmanhead1) sprite 3373 nomdanim // tile2203 (tile2201 lizmanhead1) sprite 3373 pitch 1 // tile2203 (tile2201 lizmanhead1) sprite 3373 mdxoff 30000 // tile2203 (tile2201 lizmanhead1) // mhk diff sync 2 sprite 3147 angoff 128 // tile0023 rpgsprite sprite 3148 angoff -256 // tile0044 rpgammo sprite 3148 pitch 1 // tile0044 rpgammo sprite 3148 roll -1 // tile0044 rpgammo sprite 3148 mdzoff 500000 // tile0044 rpgammo sprite 1288 angoff 1024 // tile0041 batteryammo sprite 1288 pitch 1 // tile0041 batteryammo sprite 1288 mdzoff 500000 // tile0041 batteryammo sprite 85 angoff -512 // tile1769 (tile1768 headjib1) sprite 1412 angoff 0 // tile0060 accesscard [blue] sprite 3567 angoff -256 // tile1354 luke sprite 925 angoff 512 // tile0028 shotgunsprite sprite 925 pitch 1 // tile0028 shotgunsprite sprite 925 mdzoff 500000 // tile0028 shotgunsprite sprite 3349 angoff -768 // tile0026 heavyhbomb sprite 3347 angoff -384 // tile0026 heavyhbomb sprite 3347 roll -1 // tile0026 heavyhbomb sprite 3347 mdzoff 150000 // tile0026 heavyhbomb sprite 1001 nomdanim // tile2256 (tile2255 jibs3 (heart)) sprite 1008 nomdanim // tile2251 (tile2250 jibs2 (eye)) sprite 1003 nomdanim // tile2256 (tile2255 jibs3 (heart)) sprite 1012 nomdanim // tile2251 (tile2250 jibs2 (eye)) sprite 1012 pitch 512 // tile2251 (tile2250 jibs2 (eye)) sprite 998 nomdanim // tile2268 (tile2265 jibs5) sprite 1004 nomdanim // tile2256 (tile2255 jibs3 (heart)) sprite 1010 nomdanim // tile2251 (tile2250 jibs2 (eye)) sprite 1011 nomdanim // tile2251 (tile2250 jibs2 (eye)) sprite 999 nomdanim // tile2203 (tile2201 lizmanhead1) // mhk diff sync 3 sprite 1000 nomdanim // tile2267 (tile2265 jibs5) sprite 1000 pitch 1024 // tile2267 (tile2265 jibs5) sprite 1009 nomdanim // tile2251 (tile2250 jibs2 (eye)) sprite 1006 nomdanim // tile2203 (tile2201 lizmanhead1) sprite 1006 pitch -512 // tile2203 (tile2201 lizmanhead1) // mhk diff sync 4 sprite 1007 nomdanim // tile2256 (tile2255 jibs3 (heart)) sprite 997 nomdanim // tile2248 (tile2245 jibs1) sprite 1016 nomdanim // tile2251 (tile2250 jibs2 (eye)) sprite 1016 roll -512 // tile2251 (tile2250 jibs2 (eye)) // mhk diff sync 5 sprite 1015 nomdanim // tile2252 (tile2250 jibs2 (eye)) sprite 1015 pitch 512 // tile2252 (tile2250 jibs2 (eye)) sprite 996 nomdanim // tile2250 jibs2 (eye) sprite 1013 nomdanim // tile2251 (tile2250 jibs2 (eye)) sprite 1005 nomdanim // tile2257 (tile2255 jibs3 (heart)) sprite 1014 nomdanim // tile2251 (tile2250 jibs2 (eye)) sprite 1002 nomdanim // tile2256 (tile2255 jibs3 (heart)) sprite 982 angoff -768 // tile0051 cola sprite 983 angoff -448 // tile0052 sixpack sprite 3755 pitch 1 // tile0044 rpgammo sprite 3755 mdzoff 900000 // tile0044 rpgammo sprite 3756 pitch 1 // tile0044 rpgammo sprite 3756 roll -5 // tile0044 rpgammo sprite 3756 mdzoff 200000 // tile0044 rpgammo sprite 3255 angoff 256 // tile4413 mailbag sprite 3254 angoff -128 // tile4413 mailbag sprite 194 angoff 1024 // tile0041 batteryammo sprite 3601 angoff 256 // tile0045 growammo sprite 3597 angoff -256 // tile2555 (expander) sprite 502 angoff 1024 // tile1769 (tile1768 headjib1) sprite 502 pitch 1 // tile1769 (tile1768 headjib1) sprite 502 mdxoff -100000 // tile1769 (tile1768 headjib1) sprite 502 mdzoff 200000 // tile1769 (tile1768 headjib1) sprite 501 nomdanim // tile1529 (tile1528 (duke gibs arm)) sprite 501 angoff 1024 // tile1529 (tile1528 (duke gibs arm)) sprite 501 pitch 1 // tile1529 (tile1528 (duke gibs arm)) sprite 501 mdxoff 200000 // tile1529 (tile1528 (duke gibs arm)) sprite 500 angoff 1024 // tile1732 (tile1680 liztroop dying) sprite 500 pitch -512 // tile1732 (tile1680 liztroop dying) sprite 490 angoff 576 // tile4665 (tile4610 newbeast) sprite 490 pitch 1 // tile4665 (tile4610 newbeast) sprite 490 mdzoff 1000000 // tile4665 (tile4610 newbeast) sprite 3599 angoff 1024 // tile0046 crystalammo sprite 457 angoff 256 // tile0053 firstaid sprite 3632 pitch -5 // tile0049 shotgunammo sprite 3632 roll 1 // tile0049 shotgunammo sprite 3632 mdzoff 100000 // tile0049 shotgunammo sprite 3633 roll 1 // tile0041 batteryammo sprite 3633 mdzoff 320000 // tile0041 batteryammo sprite 2707 angoff 896 // tile4372 coffeemachine sprite 2710 angoff -512 // tile0052 sixpack sprite 2710 roll -1 // tile0052 sixpack sprite 2710 mdzoff 150000 // tile0052 sixpack sprite 2727 angoff -512 // tile0049 shotgunammo sprite 2727 roll 1 // tile0049 shotgunammo sprite 2727 mdzoff 150000 // tile0049 shotgunammo sprite 2709 angoff -384 // tile0021 firstgunsprite sprite 2716 angoff -128 // tile0556 chair1 sprite 2682 notmd // tile1031 glasspieces sprite 2685 notmd // tile1032 (tile1031 glasspieces) //sprite 2685 pitch -1 // tile1032 (tile1031 glasspieces) //sprite 2685 mdxoff 30000 // tile1032 (tile1031 glasspieces) sprite 2686 notmd // tile1033 (tile1031 glasspieces) //sprite 2686 pitch -1 // tile1033 (tile1031 glasspieces) //sprite 2686 mdxoff 30000 // tile1033 (tile1031 glasspieces) sprite 1551 pitch 1 // tile1048 (pipes) sprite 1551 mdxoff 7000 // tile1048 (pipes) sprite 1551 mdzoff 80000 // tile1048 (pipes) sprite 202 pitch -1 // tile4580 canwithsomething2 sprite 202 mdxoff 9999999 // tile4580 canwithsomething2 sprite 203 pitch -1 // tile1353 spacemarine sprite 203 mdxoff 9999999 // tile1353 spacemarine sprite 3701 angoff 576 // tile0052 sixpack sprite 2361 nomdanim // tile1525 (tile1520 (duke torso)) sprite 2364 nomdanim // tile2268 (tile2265 jibs5) sprite 3860 angoff 768 // tile0049 shotgunammo sprite 3580 nomdanim // tile2407 (tile2404 scrap2) sprite 3579 pitch 1 // tile0585 (display) sprite 3579 mdxoff 1000 // tile0585 (display) sprite 3581 nomdanim // tile2411 (tile2408 scrap3) sprite 3582 nomdanim // tile2405 (tile2404 scrap2) sprite 473 angoff 768 // tile2060 pigcopdeadsprite sprite 473 pitch -1 // tile2060 pigcopdeadsprite sprite 473 mdzoff 900000 // tile2060 pigcopdeadsprite sprite 1490 angoff 128 // tile2060 pigcopdeadsprite sprite 1490 pitch -1 // tile2060 pigcopdeadsprite sprite 1490 mdzoff 1500000 // tile2060 pigcopdeadsprite sprite 1516 nomdanim // tile2353 (tile2360 (gunturret)) sprite 1516 angoff 256 // tile2353 (tile2360 (gunturret)) sprite 1515 nomdanim // tile2353 (tile2360 (gunturret)) sprite 1515 angoff -512 // tile2353 (tile2360 (gunturret)) sprite 1514 nomdanim // tile2353 (tile2360 (gunturret)) sprite 1514 angoff -512 // tile2353 (tile2360 (gunturret)) sprite 1513 nomdanim // tile2353 (tile2360 (gunturret)) sprite 1513 angoff -768 // tile2353 (tile2360 (gunturret)) // mhk diff sync 6 sprite 2747 nomdanim // tile2353 (tile2360 (gunturret)) sprite 2747 angoff -256 // tile2353 (tile2360 (gunturret)) sprite 2746 nomdanim // tile2353 (tile2360 (gunturret)) sprite 2746 angoff -512 // tile2353 (tile2360 (gunturret)) sprite 1489 angoff 0 // tile0060 accesscard [red] sprite 539 nomdanim // tile2357 (tile2360 (gunturret)) sprite 539 angoff -512 // tile2357 (tile2360 (gunturret)) sprite 545 angoff 256 // tile2665 (tile2660 boss1shoot) sprite 3868 notmd // tile0146 multiswitch sprite 3868 away1 // tile0146 multiswitch sprite 3736 nomdanim // tile2356 (tile2360 (gunturret)) sprite 3736 angoff 512 // tile2356 (tile2360 (gunturret)) sprite 117 pitch 1 // tile0621 camera1 sprite 117 mdxoff 15000 // tile0621 camera1 sprite 116 nomdanim // tile2648 (tile2630 boss1 (battlelord)) sprite 116 angoff 1024 // tile2648 (tile2630 boss1 (battlelord)) sprite 3907 nomdanim // tile2019 (tile2000 pigcop) sprite 3907 angoff 1024 // tile2019 (tile2000 pigcop) sprite 3909 angoff 1024 // tile2034 (tile2000 pigcop) sprite 3908 angoff 1024 // tile2034 (tile2000 pigcop) sprite 3898 angoff 1024 // tile2034 (tile2000 pigcop) sprite 3899 angoff 1024 // tile1943 (tile1920 commander) sprite 3900 angoff 1024 // tile1944 (tile1920 commander) sprite 3901 angoff 1024 // tile1944 (tile1920 commander) sprite 109 angoff 1024 // tile1919 (tile1920 commander) sprite 111 angoff 1024 // tile1944 (tile1920 commander) sprite 110 angoff 1024 // tile1944 (tile1920 commander) sprite 115 nomdanim // tile1702 (tile1680 liztroop) sprite 115 angoff 1024 // tile1702 (tile1680 liztroop) sprite 113 angoff 1024 // tile1936 (tile1920 commander) sprite 112 angoff 1024 // tile1944 (tile1920 commander) sprite 114 angoff 1024 // tile1944 (tile1920 commander) sprite 108 nomdanim // tile2643 (tile2630 boss1 (battlelord)) sprite 108 angoff 1024 // tile2643 (tile2630 boss1 (battlelord))