// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP) // Title : Insurance Overload // Author : Alias Conrad Coldwood // Filename : EDFBuro.map // mapmd4 : 38a5325c4d933fa99c050c34aafe259f // 2015-03-14 (AMC TC2) // <-> _EDFBureau.mhk // <-> _EDFBureau_alt.mhk // <-> _EDFBuro.mhk // <-> _EDFBureau-megaton-2014-09-16.mhk // Curr. HRP: r5.4.726 // 0-339 / 381-385 sprite 1005 angoff 128 // tile0021 firstgunsprite sprite 1005 pitch 1 // tile0021 firstgunsprite sprite 1005 roll -1 // tile0021 firstgunsprite sprite 1005 mdzoff 100000 // tile0021 firstgunsprite sprite 991 angoff 256 // tile0028 shotgunsprite sprite 753 angoff 256 // tile0556 chair1 sprite 753 pitch 1 // tile0556 chair1 sprite 753 mdzoff 500000 // tile0556 chair1 sprite 1129 pitch -1 // tile0042 devistatorammo (multiplayer) sprite 1129 mdzoff 300000 // tile0042 devistatorammo (multiplayer) sprite 754 angoff -384 // tile0557 chair2 sprite 754 pitch 1 // tile0557 chair2 sprite 754 roll 2 // tile0557 chair2 sprite 754 mdzoff 200000 // tile0557 chair2 sprite 1067 angoff 1024 // tile0047 hbombammo (multiplayer) sprite 999 angoff 512 // tile0052 sixpack sprite 385 pitch 1 // tile0910 tree2 sprite 385 mdxoff 40000 // tile0910 tree2 sprite 1074 angoff -256 // tile0026 heavyhbomb (multiplayer) sprite 1075 angoff -512 // tile0026 heavyhbomb (multiplayer) sprite 1076 angoff -640 // tile0026 heavyhbomb (multiplayer) sprite 36 angoff -512 // tile0916 fireext sprite 1125 angoff -512 // tile0027 tripbombsprite (multiplayer) sprite 1126 angoff 512 // tile0027 tripbombsprite (multiplayer) sprite 1137 angoff 0 // tile0022 chaingunsprite sprite 3 pitch 1 // tile1062 rubbercan sprite 3 mdzoff 300000 // tile1062 rubbercan sprite 1135 angoff 512 // tile0047 hbombammo sprite 1041 angoff 512 // tile0040 ammo sprite 926 angoff 256 // tile0049 shotgunammo sprite 926 pitch 2 // tile0049 shotgunammo sprite 926 roll 1 // tile0049 shotgunammo sprite 926 mdzoff 100000 // tile0049 shotgunammo sprite 8 pitch -1 // tile0574 (tile0670 (faucet)) sprite 8 mdzoff 250000 // tile0574 (tile0670 (faucet)) sprite 12 angoff 1024 // tile0561 (soap) sprite 7 pitch -1 // tile0574 (tile0670 (faucet)) sprite 7 mdzoff 250000 // tile0574 (tile0670 (faucet)) sprite 11 angoff -640 // tile0561 (soap) sprite 6 pitch -1 // tile0574 (tile0670 (faucet)) sprite 6 mdzoff 250000 // tile0574 (tile0670 (faucet)) sprite 21 angoff -256 // tile1062 rubbercan sprite 21 pitch 1 // tile1062 rubbercan sprite 21 roll -1 // tile1062 rubbercan sprite 21 mdzoff 500000 // tile1062 rubbercan sprite 155 angoff -512 // tile0563 waterfountain sprite 155 pitch -1 // tile0563 waterfountain sprite 155 mdzoff 600000 // tile0563 waterfountain sprite 935 angoff 1024 // tile0049 shotgunammo sprite 972 angoff 1024 // tile0051 cola sprite 248 angoff 256 // tile0996 pipe4 sprite 249 angoff -384 // tile0995 pipe6 sprite 676 nomdanim // tile1232 canwithsomething sprite 676 angoff -256 // tile1232 canwithsomething sprite 247 nomdanim // tile1232 canwithsomething sprite 247 angoff 512 // tile1232 canwithsomething sprite 114 angoff 512 // tile0916 fireext sprite 87 angoff -448 // tile0556 chair1 sprite 87 pitch -1 // tile0556 chair1 sprite 87 mdzoff 300000 // tile0556 chair1 sprite 86 angoff -896 // tile0557 chair2 sprite 93 angoff 640 // tile0556 chair1 sprite 94 angoff -768 // tile0556 chair1 sprite 94 pitch 1 // tile0556 chair1 sprite 94 mdzoff 500000 // tile0556 chair1 sprite 1082 angoff 1024 // tile0042 devistatorammo (multiplayer) sprite 107 pitch -1 // tile0556 chair1 sprite 107 mdzoff 500000 // tile0556 chair1 sprite 108 angoff -384 // tile0557 chair2 sprite 1083 roll -1 // tile0029 devistatorsprite (multiplayer) sprite 1083 mdzoff 200000 // tile0029 devistatorsprite (multiplayer) sprite 970 roll 1 // tile0041 batteryammo sprite 970 mdzoff 300000 // tile0041 batteryammo sprite 971 angoff -512 // tile0040 ammo sprite 335 angoff 896 // tile0556 chair1 sprite 335 roll 1 // tile0556 chair1 sprite 335 mdzoff 300000 // tile0556 chair1 sprite 334 angoff -512 // tile0556 chair1 sprite 333 angoff -512 // tile0556 chair1 sprite 332 angoff 256 // tile0557 chair2 sprite 331 angoff -640 // tile0556 chair1 sprite 331 pitch -1 // tile0556 chair1 sprite 331 mdzoff 500000 // tile0556 chair1 sprite 336 pitch -1 // tile0574 (tile0670 (faucet)) sprite 336 mdzoff 250000 // tile0574 (tile0670 (faucet)) sprite 330 angoff 128 // tile0557 chair2 sprite 330 roll 1 // tile0557 chair2 sprite 330 mdzoff 500000 // tile0557 chair2 sprite 329 angoff 512 // tile0556 chair1 sprite 328 angoff 512 // tile0556 chair1 sprite 327 angoff -768 // tile0557 chair2 sprite 327 roll 1 // tile0557 chair2 sprite 327 mdzoff 300000 // tile0557 chair2 sprite 326 angoff 384 // tile0556 chair1 sprite 326 pitch -1 // tile0556 chair1 sprite 326 mdzoff 400000 // tile0556 chair1 sprite 965 angoff 256 // tile0052 sixpack sprite 635 angoff 768 // tile0556 chair1 sprite 173 angoff -512 // tile0762 mike sprite 139 angoff 640 // tile0557 chair2 sprite 139 pitch -1 // tile0557 chair2 sprite 139 mdzoff 300000 // tile0557 chair2 sprite 138 angoff -256 // tile0556 chair1 sprite 138 roll 1 // tile0556 chair1 sprite 138 mdzoff 300000 // tile0556 chair1 sprite 137 angoff 512 // tile0557 chair2 sprite 136 angoff -128 // tile0556 chair1 sprite 135 angoff -768 // tile0556 chair1 sprite 135 roll 1 // tile0556 chair1 sprite 135 mdzoff 200000 // tile0556 chair1 sprite 1084 angoff 1024 // tile0041 batteryammo (multiplayer) sprite 1084 roll 1 // tile0041 batteryammo (multiplayer) sprite 1084 mdzoff 500000 // tile0041 batteryammo (multiplayer) sprite 940 pitch -1 // tile0022 chaingunsprite sprite 940 roll 2 // tile0022 chaingunsprite sprite 940 mdzoff 100000 // tile0022 chaingunsprite sprite 140 angoff -128 // tile0556 chair1 sprite 141 angoff -512 // tile0557 chair2 sprite 142 angoff -384 // tile0556 chair1 sprite 143 angoff -512 // tile0556 chair1 sprite 143 pitch -1 // tile0556 chair1 sprite 143 roll 1 // tile0556 chair1 sprite 143 mdzoff 300000 // tile0556 chair1 sprite 144 angoff -256 // tile0557 chair2 sprite 43 angoff 0 // tile0060 accesscard [blue] sprite 1081 angoff 512 // tile0042 devistatorammo (multiplayer) sprite 1086 angoff 256 // tile0052 sixpack (multiplayer) sprite 1068 angoff -512 // tile0049 shotgunammo (multiplayer) sprite 944 angoff -512 // tile0051 cola sprite 966 angoff -512 // tile0040 ammo sprite 923 angoff 1024 // tile0028 shotgunsprite sprite 877 angoff 384 // tile0556 chair1 sprite 890 angoff -768 // tile0557 chair2 sprite 891 angoff -512 // tile0557 chair2 sprite 878 angoff 896 // tile1045 donuts sprite 878 pitch 1 // tile1045 donuts sprite 878 mdzoff 700000 // tile1045 donuts sprite 1085 angoff -768 // tile0052 sixpack (multiplayer) sprite 1072 angoff 896 // tile0026 heavyhbomb (multiplayer) sprite 471 pitch -1 // tile0556 chair1 sprite 471 mdzoff 700000 // tile0556 chair1 sprite 472 angoff 256 // tile0556 chair1 sprite 472 pitch 1 // tile0556 chair1 sprite 472 roll 2 // tile0556 chair1 sprite 472 mdzoff 300000 // tile0556 chair1 sprite 476 angoff 512 // tile0556 chair1 sprite 476 pitch -1 // tile0556 chair1 sprite 476 mdzoff 500000 // tile0556 chair1 sprite 475 angoff 768 // tile0557 chair2 sprite 475 pitch 1 // tile0557 chair2 sprite 475 roll 1 // tile0557 chair2 sprite 475 mdzoff 400000 // tile0557 chair2 sprite 530 pitch -1 // tile0556 chair1 sprite 530 mdzoff 500000 // tile0556 chair1 sprite 531 angoff -384 // tile0557 chair2 sprite 531 pitch 1 // tile0557 chair2 sprite 531 roll 1 // tile0557 chair2 sprite 531 mdzoff 500000 // tile0557 chair2 sprite 473 angoff -768 // tile0557 chair2 sprite 473 pitch -1 // tile0557 chair2 sprite 473 roll 1 // tile0557 chair2 sprite 473 mdzoff 500000 // tile0557 chair2 sprite 474 pitch -1 // tile0557 chair2 sprite 474 mdzoff 500000 // tile0557 chair2 sprite 470 angoff 1024 // tile0557 chair2 sprite 470 pitch -1 // tile0557 chair2 sprite 470 mdzoff 600000 // tile0557 chair2 sprite 469 pitch -1 // tile0557 chair2 sprite 469 mdzoff 500000 // tile0557 chair2 sprite 1070 angoff 512 // tile0047 hbombammo (multiplayer) sprite 962 angoff 1024 // tile0053 firstaid sprite 1127 angoff -128 // tile0027 tripbombsprite (multiplayer) sprite 1128 angoff 128 // tile0027 tripbombsprite (multiplayer) sprite 684 pitch 1 // tile0910 tree2 sprite 684 mdzoff 300000 // tile0910 tree2 sprite 1153 pitch -1 // tile0994 pipe5 sprite 1153 mdxoff 22000 // tile0994 pipe5 sprite 575 pitch 1 // tile0914 maskwall3 (fence) sprite 575 mdzoff 130000 // tile0914 maskwall3 (fence) sprite 574 pitch 1 // tile0914 maskwall3 (fence) sprite 574 roll -1 // tile0914 maskwall3 (fence) sprite 574 mdzoff 130000 // tile0914 maskwall3 (fence) sprite 573 pitch 1 // tile0914 maskwall3 (fence) sprite 573 roll -1 // tile0914 maskwall3 (fence) sprite 573 mdzoff 130000 // tile0914 maskwall3 (fence) sprite 570 pitch 1 // tile0914 maskwall3 (fence) sprite 570 mdzoff 130000 // tile0914 maskwall3 (fence) sprite 571 pitch 1 // tile0914 maskwall3 (fence) sprite 571 roll 1 // tile0914 maskwall3 (fence) sprite 571 mdzoff 130000 // tile0914 maskwall3 (fence) sprite 572 pitch 1 // tile0914 maskwall3 (fence) sprite 572 roll 1 // tile0914 maskwall3 (fence) sprite 572 mdzoff 130000 // tile0914 maskwall3 (fence) sprite 1000 angoff 768 // tile0044 rpgammo sprite 952 angoff -768 // tile0023 rpgsprite sprite 603 angoff 1024 // tile0916 fireext sprite 675 angoff 1024 // tile0916 fireext sprite 601 pitch 1 // tile0914 maskwall3 (fence) sprite 601 mdzoff 130000 // tile0914 maskwall3 (fence) sprite 600 pitch 1 // tile0914 maskwall3 (fence) sprite 600 roll -1 // tile0914 maskwall3 (fence) sprite 600 mdzoff 130000 // tile0914 maskwall3 (fence) sprite 599 pitch 1 // tile0914 maskwall3 (fence) sprite 599 roll -1 // tile0914 maskwall3 (fence) sprite 599 mdzoff 130000 // tile0914 maskwall3 (fence) sprite 596 pitch 1 // tile0914 maskwall3 (fence) sprite 596 mdzoff 130000 // tile0914 maskwall3 (fence) sprite 597 pitch 1 // tile0914 maskwall3 (fence) sprite 597 roll 1 // tile0914 maskwall3 (fence) sprite 597 mdzoff 130000 // tile0914 maskwall3 (fence) sprite 598 pitch 1 // tile0914 maskwall3 (fence) sprite 598 roll 1 // tile0914 maskwall3 (fence) sprite 598 mdzoff 130000 // tile0914 maskwall3 (fence) sprite 1052 angoff 512 // tile0557 chair2 sprite 1051 angoff -256 // tile0556 chair1 sprite 1050 angoff 128 // tile0556 chair1 sprite 1047 pitch -1 // tile0557 chair2 sprite 1047 mdzoff 300000 // tile0557 chair2 sprite 1046 angoff 128 // tile0556 chair1 sprite 1046 pitch -1 // tile0556 chair1 sprite 1046 mdzoff 500000 // tile0556 chair1 sprite 1048 angoff -512 // tile0556 chair1 sprite 1048 pitch -2 // tile0556 chair1 sprite 1048 mdzoff 200000 // tile0556 chair1 sprite 1049 angoff 384 // tile0557 chair2 sprite 68 angoff 640 // tile0060 accesscard [red]