// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP) // Title : Facility // Author : Alan Nanut // Filename : FACILITY.MAP // mapmd4 : 0e9aeaa5950a7e624858d0acdd536d26 // 2015-10-07 (Addon Pack) // <-> FACILITY.mhk // Curr. HRP: r5.4.726 sprite 20 angoff 512 // tile1238 explodingbarrel sprite 18 angoff 1024 // tile1238 explodingbarrel sprite 502 angoff 256 // tile1238 explodingbarrel sprite 56 angoff 512 // tile1238 explodingbarrel sprite 33 angoff 256 // tile1238 explodingbarrel sprite 59 angoff 512 // tile1238 explodingbarrel sprite 495 notmd // tile2400 scrap1 sprite 497 nomdanim // tile2411 (tile2408 scrap3) sprite 496 nomdanim // tile2398 (tile2390 scrap6) sprite 494 nomdanim // tile2417 (tile2416 scrap5) sprite 126 angoff 1024 // tile0041 batteryammo sprite 104 nomdanim // tile2398 (tile2390 scrap6) sprite 102 nomdanim // tile2411 (tile2408 scrap3) sprite 123 nomdanim // tile2417 (tile2416 scrap5) sprite 103 nomdanim // tile2398 (tile2390 scrap6) sprite 105 nomdanim // tile2417 (tile2416 scrap5) sprite 82 angoff -256 // tile0059 heatsensor sprite 113 angoff 0 // tile0029 devistatorsprite sprite 129 angoff -512 // tile0041 batteryammo sprite 731 angoff 512 // tile0024 freezesprite sprite 732 angoff 1024 // tile0037 freezeammo sprite 728 angoff -512 // tile0056 airtank sprite 684 pitch 1 // tile0765 vase sprite 684 mdzoff 200000 // tile0765 vase sprite 719 angoff 512 // tile0042 devistatorammo sprite 719 roll -1 // tile0042 devistatorammo sprite 719 mdzoff 500000 // tile0042 devistatorammo sprite 715 angoff -896 // tile0028 shotgunsprite sprite 715 pitch -1 // tile0028 shotgunsprite sprite 715 roll 2 // tile0028 shotgunsprite sprite 715 mdzoff 200000 // tile0028 shotgunsprite sprite 686 angoff -256 // tile0669 vacuum sprite 686 roll -1 // tile0669 vacuum sprite 686 mdzoff 300000 // tile0669 vacuum sprite 690 angoff 1024 // tile0057 jetpack sprite 690 pitch -1 // tile0057 jetpack sprite 690 mdzoff 400000 // tile0057 jetpack sprite 675 angoff -768 // tile0054 shield sprite 675 roll -1 // tile0054 shield sprite 675 mdzoff 300000 // tile0054 shield sprite 677 pitch -1 // tile0951 box sprite 677 roll -1 // tile0951 box sprite 677 mdzoff 100000 // tile0951 box sprite 676 pitch 3 // tile0951 box sprite 676 roll 2 // tile0951 box sprite 676 mdzoff 100000 // tile0951 box sprite 693 pitch 1 // tile0913 maskwall2 (fence) sprite 693 mdxoff 1000 // tile0913 maskwall2 (fence) sprite 127 angoff -768 // tile0047 hbombammo sprite 69 angoff 1024 // tile0022 chaingunsprite sprite 710 angoff 1024 // tile0407 fansprite sprite 239 angoff 1024 // tile0047 hbombammo // gets moved by conveyor in original map: sprite 160 angoff 1024 // tile0407 fansprite //sprite 160 pitch -1 // tile0407 fansprite //sprite 160 mdxoff 9999999 // tile0407 fansprite // get moved by conveyor in original map: //sprite 743 away2 // tile1250 steam //sprite 742 away2 // tile1250 steam //sprite 741 away2 // tile1250 steam //sprite 737 away2 // tile0611 (hole in wall) //sprite 740 away2 // tile1250 steam sprite 235 angoff 1024 // tile0054 shield sprite 235 pitch -1 // tile0054 shield sprite 235 mdzoff 250000 // tile0054 shield sprite 234 angoff 1024 // tile0100 atomichealth sprite 234 pitch 3 // tile0100 atomichealth sprite 234 roll 1 // tile0100 atomichealth sprite 234 mdzoff 100000 // tile0100 atomichealth sprite 440 angoff 0 // tile0060 accesscard [blue] sprite 5 nomdanim // tile0541 (tile0538 slimepipe) sprite 372 angoff -512 // tile0023 rpgsprite sprite 371 angoff -512 // tile1238 explodingbarrel sprite 369 angoff 1024 // tile1238 explodingbarrel sprite 367 angoff -768 // tile1238 explodingbarrel sprite 370 angoff -256 // tile1238 explodingbarrel sprite 363 angoff -512 // tile0569 toilet sprite 378 angoff 1024 // tile0051 cola sprite 378 pitch -1 // tile0051 cola sprite 378 roll 7 // tile0051 cola sprite 378 mdzoff 160000 // tile0051 cola sprite 231 angoff -512 // tile1238 explodingbarrel sprite 230 angoff 1024 // tile1238 explodingbarrel sprite 294 angoff 768 // tile0052 sixpack sprite 305 angoff 256 // tile0027 tripbombsprite sprite 305 roll -1 // tile0027 tripbombsprite sprite 305 mdzoff 200000 // tile0027 tripbombsprite sprite 306 angoff 256 // tile0027 tripbombsprite sprite 306 roll -1 // tile0027 tripbombsprite sprite 306 mdzoff 200000 // tile0027 tripbombsprite sprite 304 pitch -1 // tile0027 tripbombsprite sprite 304 roll -2 // tile0027 tripbombsprite sprite 304 mdzoff 200000 // tile0027 tripbombsprite // gets moved by conveyor in original map: //sprite 189 away2 // tile0591 (joint box) sprite 301 angoff -384 // tile0044 rpgammo sprite 274 angoff -768 // tile0051 cola sprite 262 angoff 0 // tile0053 firstaid sprite 172 angoff 512 // tile0916 fireext sprite 442 angoff 512 // tile0046 crystalammo sprite 251 angoff 1024 // tile0052 sixpack sprite 248 angoff 1024 // tile0026 heavyhbomb sprite 249 angoff 1024 // tile0026 heavyhbomb sprite 249 pitch -1 // tile0026 heavyhbomb sprite 249 mdzoff 200000 // tile0026 heavyhbomb sprite 250 angoff 1024 // tile0026 heavyhbomb sprite 346 angoff 512 // tile0041 batteryammo sprite 337 roll 1 // tile0028 shotgunsprite sprite 337 mdzoff 900000 // tile0028 shotgunsprite sprite 325 angoff 1024 // tile0955 bottle2 sprite 357 angoff 512 // tile0025 shrinkersprite sprite 358 pitch -1 // tile0976 (ventshaft) sprite 358 mdzoff 100000 // tile0976 (ventshaft) sprite 316 angoff 768 // tile0055 steroids sprite 356 angoff -768 // tile0052 sixpack sprite 360 angoff -512 // tile0044 rpgammo sprite 355 nomdanim // tile1232 canwithsomething sprite 355 angoff -896 // tile1232 canwithsomething sprite 398 angoff 1024 // tile0049 shotgunammo sprite 404 angoff 768 // tile0557 chair2 sprite 402 angoff 512 // tile0057 jetpack sprite 400 pitch 1 // tile0916 fireext sprite 400 mdzoff 200000 // tile0916 fireext sprite 452 angoff 0 // tile0060 accesscard [yellow] sprite 406 angoff 1024 // tile0037 freezeammo sprite 428 angoff -512 // tile0026 heavyhbomb sprite 427 angoff 1024 // tile0026 heavyhbomb sprite 429 angoff 512 // tile0026 heavyhbomb sprite 420 angoff -512 // tile0021 firstgunsprite sprite 420 pitch 1 // tile0021 firstgunsprite sprite 420 roll -1 // tile0021 firstgunsprite sprite 420 mdzoff 600000 // tile0021 firstgunsprite sprite 389 angoff -512 // tile0026 heavyhbomb sprite 389 pitch 1 // tile0026 heavyhbomb sprite 389 mdzoff 400000 // tile0026 heavyhbomb sprite 386 angoff -512 // tile0026 heavyhbomb sprite 386 pitch 1 // tile0026 heavyhbomb sprite 386 mdzoff 200000 // tile0026 heavyhbomb sprite 381 angoff -512 // tile0026 heavyhbomb sprite 384 angoff -512 // tile0023 rpgsprite sprite 384 pitch 1 // tile0023 rpgsprite sprite 384 mdzoff 500000 // tile0023 rpgsprite sprite 423 angoff 1024 // tile0046 crystalammo sprite 426 angoff 512 // tile1238 explodingbarrel sprite 425 angoff 1024 // tile1238 explodingbarrel sprite 467 angoff 1024 // tile1061 (streetlight) sprite 520 angoff -256 // tile0049 shotgunammo sprite 520 roll 32 // tile0049 shotgunammo sprite 526 notmd // tile0909 (treetrunk) sprite 527 notmd // tile1653 (tile1650 morter) sprite 524 notmd // tile0909 (treetrunk) sprite 522 notmd // tile0909 (treetrunk) sprite 521 notmd // tile1653 (tile1650 morter) sprite 538 notmd // tile0909 (treetrunk) sprite 541 notmd // tile1653 (tile1650 morter) sprite 539 notmd // tile0909 (treetrunk) sprite 540 notmd // tile0909 (treetrunk) sprite 542 notmd // tile1653 (tile1650 morter) sprite 544 angoff 288 // tile0021 firstgunsprite sprite 439 angoff 256 // tile0981 hydrent sprite 464 pitch -1 // tile0909 (treetrunk) sprite 464 mdxoff 50000 // tile0909 (treetrunk) sprite 462 pitch -1 // tile0909 (treetrunk) sprite 462 mdxoff 60000 // tile0909 (treetrunk) sprite 460 pitch -1 // tile0909 (treetrunk) sprite 460 mdxoff 20000 // tile0909 (treetrunk) sprite 458 pitch -1 // tile0909 (treetrunk) sprite 458 mdxoff 120000 // tile0909 (treetrunk) sprite 455 angoff 1024 // tile1078 (streetlight broken) sprite 672 pitch -1 // tile0914 maskwall3 (fence) sprite 672 mdzoff 420000 // tile0914 maskwall3 (fence) sprite 549 pitch -1 // tile0914 maskwall3 (fence) sprite 549 roll -2 // tile0914 maskwall3 (fence) sprite 549 mdzoff 350000 // tile0914 maskwall3 (fence) sprite 548 pitch -1 // tile0914 maskwall3 (fence) sprite 548 roll -2 // tile0914 maskwall3 (fence) sprite 548 mdzoff 350000 // tile0914 maskwall3 (fence) sprite 550 pitch -1 // tile0914 maskwall3 (fence) sprite 550 roll -2 // tile0914 maskwall3 (fence) sprite 550 mdzoff 350000 // tile0914 maskwall3 (fence) sprite 551 pitch -1 // tile0914 maskwall3 (fence) sprite 551 roll -2 // tile0914 maskwall3 (fence) sprite 551 mdzoff 350000 // tile0914 maskwall3 (fence) sprite 552 pitch -1 // tile0914 maskwall3 (fence) sprite 552 roll -2 // tile0914 maskwall3 (fence) sprite 552 mdzoff 350000 // tile0914 maskwall3 (fence) sprite 553 pitch -1 // tile0914 maskwall3 (fence) sprite 553 roll -2 // tile0914 maskwall3 (fence) sprite 553 mdzoff 350000 // tile0914 maskwall3 (fence) sprite 554 pitch -1 // tile0914 maskwall3 (fence) sprite 554 roll -2 // tile0914 maskwall3 (fence) sprite 554 mdzoff 350000 // tile0914 maskwall3 (fence) sprite 555 pitch -1 // tile0914 maskwall3 (fence) sprite 555 roll -2 // tile0914 maskwall3 (fence) sprite 555 mdzoff 350000 // tile0914 maskwall3 (fence) sprite 669 angoff 320 // tile0049 shotgunammo sprite 667 angoff 768 // tile0052 sixpack sprite 668 angoff 512 // tile0051 cola sprite 561 angoff 1024 // tile0100 atomichealth sprite 557 roll -32 // tile0028 shotgunsprite sprite 546 angoff -768 // tile0044 rpgammo sprite 545 angoff -640 // tile0044 rpgammo sprite 591 angoff -256 // tile0021 firstgunsprite sprite 590 angoff -256 // tile0040 ammo sprite 589 angoff -256 // tile0040 ammo sprite 588 angoff -256 // tile0040 ammo sprite 599 angoff -640 // tile0051 cola sprite 626 angoff 256 // tile0052 sixpack sprite 635 angoff -192 // tile0052 sixpack sprite 614 angoff -640 // tile0029 devistatorsprite sprite 611 angoff 1024 // tile0026 heavyhbomb sprite 610 angoff 1024 // tile0026 heavyhbomb sprite 610 pitch 1 // tile0026 heavyhbomb sprite 610 mdzoff 50000 // tile0026 heavyhbomb sprite 613 angoff 1024 // tile0026 heavyhbomb sprite 613 roll 1 // tile0026 heavyhbomb sprite 613 mdzoff 300000 // tile0026 heavyhbomb sprite 612 angoff 1024 // tile0026 heavyhbomb sprite 657 angoff -512 // tile0053 firstaid sprite 645 angoff 1024 // tile0049 shotgunammo sprite 645 pitch -1 // tile0049 shotgunammo sprite 645 mdzoff 500000 // tile0049 shotgunammo sprite 656 angoff 512 // tile0051 cola sprite 638 angoff 512 // tile0052 sixpack sprite 637 angoff 1024 // tile0023 rpgsprite sprite 628 angoff 1024 // tile0026 heavyhbomb sprite 629 angoff -512 // tile0026 heavyhbomb sprite 624 pitch -128 // tile0059 heatsensor sprite 622 angoff 256 // tile0051 cola sprite 622 roll -192 // tile0051 cola sprite 639 angoff 896 // tile0041 batteryammo sprite 617 angoff 128 // tile0047 hbombammo sprite 619 angoff 384 // tile0044 rpgammo sprite 620 angoff 640 // tile0042 devistatorammo sprite 620 pitch 8 // tile0042 devistatorammo sprite 620 roll 32 // tile0042 devistatorammo sprite 621 angoff 896 // tile0044 rpgammo sprite 621 pitch -32 // tile0044 rpgammo sprite 621 roll 8 // tile0044 rpgammo sprite 615 pitch 32 // tile0042 devistatorammo sprite 615 roll -80 // tile0042 devistatorammo