// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP) // Title : NY'S RACE; Revision 2 // Author : NY00123 // Filename : NYSRaceR2.map // mapmd4 : 919987965cd1f80f236a03c5a2515f86 // 2008-11-25 // Curr. HRP: r5.4.726 sprite 875 away1 // tile3281 loadscreen sprite 874 away1 // tile3280 textstory sprite 868 away1 // tile3240 bonusscreen sprite 871 away1 // tile3290 (shareware quit screen 1) sprite 869 away1 // tile3245 (bonusscreen episode 2) sprite 872 away1 // tile3291 (shareware quit screen 2) sprite 877 away1 // tile3391 (lunar apocalypse movie poster) sprite 873 away1 // tile3292 (episode 1 ending screen) sprite 876 away1 // tile0826 (lunar apocalypse poster wide) sprite 870 away1 // tile3293 (episode 2 ending screen) sprite 883 nomdanim // tile1842 (tile1820 octabrain) sprite 881 nomdanim // tile1842 (tile1820 octabrain) sprite 880 nomdanim // tile2608 (tile2605 rpg) sprite 885 nomdanim // tile2608 (tile2605 rpg) sprite 887 nomdanim // tile1406 (tile1405 duke) sprite 879 nomdanim // tile1406 (tile1405 duke) sprite 882 nomdanim // tile1842 (tile1820 octabrain) sprite 884 nomdanim // tile2608 (tile2605 rpg) sprite 950 nomdanim // tile2608 (tile2605 rpg) sprite 949 nomdanim // tile2608 (tile2605 rpg) sprite 886 nomdanim // tile1406 (tile1405 duke) sprite 963 nomdanim // tile1685 (tile1680 liztroop) sprite 964 nomdanim // tile1425 (tile1405 duke) sprite 962 nomdanim // tile1685 (tile1680 liztroop) sprite 961 nomdanim // tile1425 (tile1405 duke) sprite 966 nomdanim // tile1685 (tile1680 liztroop) sprite 968 nomdanim // tile1425 (tile1405 duke) sprite 965 nomdanim // tile1685 (tile1680 liztroop) sprite 967 nomdanim // tile1425 (tile1405 duke) sprite 1261 notmd // tile0163 (tile0162 dipswitch) sprite 1262 notmd // tile0162 dipswitch sprite 1267 notmd // tile0163 (tile0162 dipswitch) sprite 1266 notmd // tile0163 (tile0162 dipswitch) sprite 1265 notmd // tile0163 (tile0162 dipswitch) sprite 1253 notmd // tile0162 dipswitch sprite 1263 notmd // tile0162 dipswitch sprite 1260 notmd // tile0163 (tile0162 dipswitch) sprite 1254 notmd // tile0163 (tile0162 dipswitch) sprite 1251 notmd // tile0162 dipswitch sprite 1259 notmd // tile0162 dipswitch sprite 1258 notmd // tile0162 dipswitch sprite 1252 notmd // tile0163 (tile0162 dipswitch) sprite 1256 notmd // tile0163 (tile0162 dipswitch) sprite 1255 notmd // tile0163 (tile0162 dipswitch) sprite 1257 notmd // tile0162 dipswitch //sprite 1264 notmd // tile0163 (tile0162 dipswitch) sprite 1264 pitch -1 // tile0163 (tile0162 dipswitch) sprite 1264 mdxoff 9999999 // tile0163 (tile0162 dipswitch) //sprite 1268 notmd // tile0162 dipswitch sprite 1268 pitch -1 // tile0163 (tile0162 dipswitch) sprite 1268 mdxoff 9999999 // tile0163 (tile0162 dipswitch) sprite 1380 notmd // tile0163 (tile0162 dipswitch) sprite 1378 notmd // tile0162 dipswitch sprite 1379 notmd // tile0162 dipswitch sprite 1383 notmd // tile0163 (tile0162 dipswitch) sprite 1381 notmd // tile0163 (tile0162 dipswitch) sprite 1382 notmd // tile0162 dipswitch sprite 1385 notmd // tile0162 dipswitch sprite 1384 notmd // tile0163 (tile0162 dipswitch) sprite 1387 notmd // tile0162 dipswitch sprite 1386 notmd // tile0163 (tile0162 dipswitch) sprite 1390 notmd // tile0162 dipswitch sprite 1388 notmd // tile0162 dipswitch sprite 1389 notmd // tile0163 (tile0162 dipswitch) sprite 1391 notmd // tile0162 dipswitch sprite 1377 notmd // tile0163 (tile0162 dipswitch) sprite 1376 notmd // tile0163 (tile0162 dipswitch)