// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP) // Title : The Base // Author : Georg Buol // Filename : THE_BASE.MAP // mapmd4 : 468105e42eef4cff22a74831d586dea7 // 2009-07-03 (AMC TC) // <-> THE_BASE-1996-06-18.mhk // <-> THE_BASE-1996-07-02.mhk // <-> THE_BASE-amctc2.mhk // Curr. HRP: r5.4.726 // // 0-38 | 39-1294 / 1328-1583 // 0-411 | 420-1583 sprite 362 angoff 768 // tile0021 firstgunsprite sprite 205 angoff 896 // tile0047 hbombammo sprite 1459 angoff 768 // tile0056 airtank sprite 360 angoff 256 // tile0049 shotgunammo sprite 360 pitch -32 // tile0049 shotgunammo sprite 360 roll -80 // tile0049 shotgunammo // mhk diff sync 1 sprite 359 angoff 576 // tile0028 shotgunsprite sprite 43 angoff -128 // tile0028 shotgunsprite (multiplayer) sprite 1471 angoff 896 // tile0049 shotgunammo sprite 1471 pitch 1 // tile0049 shotgunammo sprite 1471 mdzoff 500000 // tile0049 shotgunammo sprite 948 roll 1 // tile0909 (treetrunk) sprite 948 mdzoff 900000 // tile0909 (treetrunk) sprite 957 roll 1 // tile0908 tree1 sprite 957 mdzoff 900000 // tile0908 tree1 sprite 1470 angoff -896 // tile0052 sixpack sprite 348 angoff 256 // tile0049 shotgunammo sprite 337 angoff -768 // tile0052 sixpack sprite 338 angoff -768 // tile0053 firstaid sprite 332 angoff -768 // tile0049 shotgunammo sprite 332 roll -1 // tile0049 shotgunammo sprite 332 mdzoff 900000 // tile0049 shotgunammo sprite 331 angoff -704 // tile0049 shotgunammo sprite 328 angoff 896 // tile0054 shield sprite 330 angoff 1024 // tile0049 shotgunammo sprite 330 roll 96 // tile0049 shotgunammo sprite 323 angoff 1024 // tile0022 chaingunsprite sprite 323 roll 96 // tile0022 chaingunsprite sprite 336 angoff -256 // tile0051 cola sprite 305 angoff -256 // tile0049 shotgunammo sprite 304 pitch -1 // tile0049 shotgunammo sprite 304 mdzoff 900000 // tile0049 shotgunammo sprite 48 angoff -384 // tile0028 shotgunsprite (multiplayer) // mhk diff sync 2 sprite 1024 angoff 512 // tile0021 firstgunsprite sprite 46 pitch 1 // tile0028 shotgunsprite (multiplayer) sprite 46 mdzoff 900000 // tile0028 shotgunsprite (multiplayer) sprite 411 angoff 896 // tile1045 donuts sprite 47 angoff 384 // tile0028 shotgunsprite (multiplayer) //sprite 877 angoff 384 // tile0487 spaceshuttle //sprite 877 roll -384 // tile0487 spaceshuttle sprite 875 angoff 1024 // tile1045 donuts sprite 872 angoff -256 // tile0556 chair1 sprite 49 angoff -768 // tile0049 shotgunammo sprite 49 roll 1 // tile0049 shotgunammo sprite 49 mdzoff 500000 // tile0049 shotgunammo sprite 1583 angoff 512 // tile0051 cola sprite 1381 angoff 512 // tile0049 shotgunammo sprite 118 angoff 512 // tile0049 shotgunammo sprite 1380 angoff 768 // tile0021 firstgunsprite sprite 1195 angoff -384 // tile1045 donuts sprite 624 angoff 256 // tile0556 chair1 sprite 624 roll 1 // tile0556 chair1 sprite 624 mdzoff 500000 // tile0556 chair1 sprite 1190 angoff 512 // tile0052 sixpack sprite 1189 angoff 512 // tile0052 sixpack sprite 246 angoff 1024 // tile1165 bottle18 sprite 117 angoff 768 // tile0049 shotgunammo sprite 117 pitch -2 // tile0049 shotgunammo sprite 117 mdzoff 250000 // tile0049 shotgunammo sprite 116 angoff 256 // tile0049 shotgunammo sprite 116 pitch -1 // tile0049 shotgunammo sprite 116 roll 1 // tile0049 shotgunammo sprite 116 mdzoff 900000 // tile0049 shotgunammo sprite 1357 angoff 1024 // tile0021 firstgunsprite sprite 1561 angoff 1024 // tile0052 sixpack sprite 1561 pitch 1 // tile0052 sixpack sprite 1561 mdzoff 200000 // tile0052 sixpack sprite 1562 roll 1 // tile1014 bottle8 sprite 1562 mdzoff 500000 // tile1014 bottle8 sprite 213 roll 1 // tile0670 (faucet) sprite 213 mdzoff 200000 // tile0670 (faucet) sprite 1582 angoff 1024 // tile0052 sixpack sprite 1582 roll 1 // tile0052 sixpack sprite 1582 mdzoff 500000 // tile0052 sixpack sprite 1232 angoff 512 // tile0561 (soap) sprite 1232 pitch 1 // tile0561 (soap) sprite 1232 mdzoff 300000 // tile0561 (soap) sprite 1233 pitch 1 // tile0670 (faucet) sprite 1233 mdzoff 200000 // tile0670 (faucet) sprite 1387 angoff -512 // tile0049 shotgunammo sprite 1388 angoff -512 // tile0040 ammo sprite 1274 angoff -512 // tile0060 accesscard [red] sprite 1274 roll 1 // tile0060 accesscard [red] sprite 1274 mdzoff 500000 // tile0060 accesscard [red] sprite 1290 pitch 3 // tile0910 tree2 sprite 1290 mdxoff 50000 // tile0910 tree2 sprite 1291 pitch 1 // tile0910 tree2 sprite 1291 roll -1 // tile0910 tree2 sprite 1291 mdxoff 150000 // tile0910 tree2 sprite 1291 mdzoff 500000 // tile0910 tree2 sprite 1289 pitch 5 // tile0910 tree2 sprite 1289 mdxoff 30000 // tile0910 tree2 sprite 429 angoff 1024 // tile0059 heatsensor sprite 300 nomdanim // tile2267 (tile2265 jibs5) sprite 424 angoff -512 // tile0061 boots sprite 423 angoff -512 // tile0054 shield sprite 421 angoff -512 // tile0053 firstaid sprite 420 angoff -512 // tile0049 shotgunammo sprite 461 angoff -768 // tile0047 hbombammo sprite 460 angoff -768 // tile0047 hbombammo sprite 463 angoff -768 // tile0044 rpgammo sprite 462 angoff -768 // tile0044 rpgammo sprite 464 angoff -768 // tile0023 rpgsprite sprite 466 angoff 768 // tile0041 batteryammo sprite 465 angoff 768 // tile0041 batteryammo sprite 468 angoff -768 // tile0022 chaingunsprite sprite 467 angoff -768 // tile0022 chaingunsprite sprite 470 angoff -511 // tile0049 shotgunammo sprite 469 angoff -511 // tile0049 shotgunammo sprite 471 angoff -513 // tile0049 shotgunammo sprite 471 pitch -2 // tile0049 shotgunammo sprite 471 mdzoff 250000 // tile0049 shotgunammo sprite 472 angoff -512 // tile0049 shotgunammo sprite 472 pitch -1 // tile0049 shotgunammo sprite 472 mdzoff 500000 // tile0049 shotgunammo sprite 474 angoff 256 // tile0028 shotgunsprite sprite 474 roll 1 // tile0028 shotgunsprite sprite 474 mdzoff 900000 // tile0028 shotgunsprite sprite 473 angoff 256 // tile0028 shotgunsprite sprite 473 roll 1 // tile0028 shotgunsprite sprite 473 mdzoff 900000 // tile0028 shotgunsprite sprite 476 angoff 768 // tile0040 ammo sprite 477 angoff 768 // tile0040 ammo sprite 478 angoff 768 // tile0040 ammo sprite 479 angoff 768 // tile0040 ammo sprite 475 angoff 768 // tile0040 ammo sprite 481 angoff -768 // tile0021 firstgunsprite sprite 482 angoff -768 // tile0021 firstgunsprite sprite 480 angoff -768 // tile0021 firstgunsprite sprite 1456 angoff 32 // tile0024 freezesprite sprite 1474 angoff 128 // tile0049 shotgunammo sprite 494 angoff -640 // tile1238 explodingbarrel sprite 1398 angoff 384 // tile0049 shotgunammo sprite 1398 roll -1 // tile0049 shotgunammo sprite 1398 mdzoff 500000 // tile0049 shotgunammo sprite 37 angoff -384 // tile0028 shotgunsprite (multiplayer) sprite 1401 angoff -128 // tile0049 shotgunammo sprite 1402 angoff -576 // tile0040 ammo sprite 1404 angoff 128 // tile0049 shotgunammo sprite 1330 angoff 512 // tile1247 seenine sprite 834 angoff 256 // tile0556 chair1 sprite 832 angoff -512 // tile0556 chair1 sprite 831 angoff -512 // tile0556 chair1 sprite 830 angoff -512 // tile0556 chair1 sprite 829 angoff -512 // tile0556 chair1 sprite 833 angoff 1024 // tile0556 chair1 sprite 828 angoff 512 // tile0556 chair1 sprite 827 angoff 512 // tile0556 chair1 sprite 826 angoff 512 // tile0556 chair1 sprite 825 angoff 512 // tile0556 chair1 sprite 1529 nomdanim // tile2126 (tile2120 lizman) sprite 1529 angoff -832 // tile2126 (tile2120 lizman) sprite 17 nomdanim // tile1436 (tile1405 duke) sprite 17 angoff 1024 // tile1436 (tile1405 duke) sprite 1530 nomdanim // tile2006 (tile2000 pigcop) sprite 1531 nomdanim // tile1686 (tile1680 liztroop) sprite 1531 angoff 448 // tile1686 (tile1680 liztroop) sprite 1534 nomdanim // tile1726 (tile1725 liztroopjetpack) sprite 1534 angoff 480 // tile1726 (tile1725 liztroopjetpack) sprite 1532 nomdanim // tile1726 (tile1725 liztroopjetpack) sprite 1532 angoff 512 // tile1726 (tile1725 liztroopjetpack) sprite 1533 nomdanim // tile1726 (tile1725 liztroopjetpack) sprite 1533 angoff 544 // tile1726 (tile1725 liztroopjetpack) sprite 1055 angoff 768 // tile1160 bottle13 sprite 281 angoff -512 // tile0052 sixpack sprite 45 angoff 640 // tile0028 shotgunsprite (multiplayer) sprite 1294 angoff -512 // tile0060 accesscard [yellow] sprite 101 angoff 256 // tile0049 shotgunammo sprite 81 angoff -512 // tile0029 devistatorsprite sprite 81 roll -1 // tile0029 devistatorsprite sprite 81 mdzoff 900000 // tile0029 devistatorsprite sprite 557 angoff -512 // tile0058 (spacesuit) sprite 557 pitch 1 // tile0058 (spacesuit) sprite 557 mdxoff 30000 // tile0058 (spacesuit) sprite 559 angoff -512 // tile0058 (spacesuit) sprite 559 pitch 1 // tile0058 (spacesuit) sprite 559 mdxoff 30000 // tile0058 (spacesuit) sprite 558 angoff -512 // tile0058 (spacesuit) sprite 558 pitch 1 // tile0058 (spacesuit) sprite 558 mdxoff 30000 // tile0058 (spacesuit) sprite 560 angoff -512 // tile0061 boots sprite 561 angoff -512 // tile0061 boots sprite 562 angoff -512 // tile0061 boots sprite 567 angoff -512 // tile0556 chair1 sprite 568 angoff 512 // tile1045 donuts sprite 1414 angoff -768 // tile0049 shotgunammo sprite 571 angoff 512 // tile0556 chair1 sprite 400 angoff 256 // tile0060 accesscard [blue] sprite 552 angoff -512 // tile0616 pipe2 sprite 528 angoff -512 // tile1227 nukebarrel sprite 528 roll 1 // tile1227 nukebarrel sprite 528 mdzoff 500000 // tile1227 nukebarrel // mhk diff sync 2 sprite 548 roll 1 // tile0618 pipe3 sprite 548 mdzoff 300000 // tile0618 pipe3 sprite 547 angoff 512 // tile0619 pipe1 sprite 530 angoff 1024 // tile1238 explodingbarrel sprite 531 angoff -512 // tile1238 explodingbarrel sprite 546 angoff -512 // tile0616 pipe2 sprite 546 pitch 1 // tile0616 pipe2 sprite 546 mdzoff 700000 // tile0616 pipe2 sprite 522 angoff -384 // tile1238 explodingbarrel sprite 532 angoff -640 // tile1227 nukebarrel sprite 523 angoff 1024 // tile1238 explodingbarrel sprite 551 angoff -512 // tile0616 pipe2 sprite 533 pitch -1 // tile1238 explodingbarrel sprite 533 mdzoff 200000 // tile1238 explodingbarrel sprite 525 angoff -512 // tile1238 explodingbarrel sprite 524 angoff -896 // tile1238 explodingbarrel sprite 554 angoff 512 // tile0619 pipe1 sprite 527 angoff -768 // tile1238 explodingbarrel sprite 550 roll 1 // tile0617 pipe1b sprite 550 mdzoff 500000 // tile0617 pipe1b sprite 535 angoff 1024 // tile1238 explodingbarrel sprite 536 angoff -640 // tile1238 explodingbarrel sprite 519 angoff 512 // tile0061 boots sprite 538 angoff -512 // tile1238 explodingbarrel sprite 541 angoff -512 // tile1227 nukebarrel sprite 539 angoff -512 // tile1227 nukebarrel sprite 540 angoff -512 // tile1238 explodingbarrel sprite 545 angoff -768 // tile1238 explodingbarrel sprite 542 angoff -256 // tile1238 explodingbarrel sprite 1508 angoff 512 // tile0023 rpgsprite sprite 268 angoff 256 // tile0049 shotgunammo sprite 275 angoff 896 // tile0049 shotgunammo sprite 275 pitch 1 // tile0049 shotgunammo sprite 275 mdzoff 500000 // tile0049 shotgunammo sprite 1259 angoff 1024 // tile0556 chair1 sprite 1269 angoff -512 // tile1014 bottle8