// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP) // Title : Insurance Overload // Author : Alias Conrad Coldwood // Filename : _EDFBureau.map // mapmd4 : e5018a616e4517717b99b6e077ed44bb // 2014-09-05 // <-> _EDFBureau_alt.mhk // <-> _EDFBuro.mhk // <-> _EDFBureau-megaton-2014-09-16.mhk // <-> EDFBuro-amctc2.mhk // Curr. HRP: r5.4.726 // 0-993 / 995-1034 / 1071-1168 sprite 1034 angoff 128 // tile0021 firstgunsprite sprite 1034 pitch 1 // tile0021 firstgunsprite sprite 1034 roll -1 // tile0021 firstgunsprite sprite 1034 mdzoff 100000 // tile0021 firstgunsprite sprite 1020 angoff 256 // tile0028 shotgunsprite sprite 773 angoff 256 // tile0556 chair1 sprite 773 pitch 1 // tile0556 chair1 sprite 773 mdzoff 500000 // tile0556 chair1 sprite 1168 pitch -1 // tile0042 devistatorammo (multiplayer) sprite 1168 mdzoff 300000 // tile0042 devistatorammo (multiplayer) sprite 774 angoff -384 // tile0557 chair2 sprite 774 pitch 1 // tile0557 chair2 sprite 774 roll 2 // tile0557 chair2 sprite 774 mdzoff 200000 // tile0557 chair2 sprite 1097 angoff 1024 // tile0047 hbombammo (multiplayer) sprite 1028 angoff 512 // tile0052 sixpack sprite 386 pitch 1 // tile0910 tree2 sprite 386 mdxoff 40000 // tile0910 tree2 sprite 1113 angoff -256 // tile0026 heavyhbomb (multiplayer) sprite 1114 angoff -512 // tile0026 heavyhbomb (multiplayer) sprite 1115 angoff -640 // tile0026 heavyhbomb (multiplayer) sprite 36 angoff -512 // tile0916 fireext sprite 1164 angoff -512 // tile0027 tripbombsprite (multiplayer) sprite 1165 angoff 512 // tile0027 tripbombsprite (multiplayer) sprite 3 pitch 1 // tile1062 rubbercan sprite 3 mdzoff 300000 // tile1062 rubbercan sprite 1071 angoff 512 // tile0040 ammo sprite 954 angoff 256 // tile0049 shotgunammo sprite 954 pitch 2 // tile0049 shotgunammo sprite 954 roll 1 // tile0049 shotgunammo sprite 954 mdzoff 100000 // tile0049 shotgunammo sprite 8 pitch -1 // tile0574 (tile0670 (faucet)) sprite 8 mdzoff 250000 // tile0574 (tile0670 (faucet)) sprite 12 angoff 1024 // tile0561 (soap) sprite 7 pitch -1 // tile0574 (tile0670 (faucet)) sprite 7 mdzoff 250000 // tile0574 (tile0670 (faucet)) sprite 11 angoff -640 // tile0561 (soap) sprite 6 pitch -1 // tile0574 (tile0670 (faucet)) sprite 6 mdzoff 250000 // tile0574 (tile0670 (faucet)) sprite 21 angoff -256 // tile1062 rubbercan sprite 21 pitch 1 // tile1062 rubbercan sprite 21 roll -1 // tile1062 rubbercan sprite 21 mdzoff 500000 // tile1062 rubbercan sprite 155 angoff -512 // tile0563 waterfountain sprite 155 pitch -1 // tile0563 waterfountain sprite 155 mdzoff 600000 // tile0563 waterfountain sprite 963 angoff 1024 // tile0049 shotgunammo sprite 1001 angoff 1024 // tile0051 cola sprite 248 angoff 256 // tile0996 pipe4 sprite 249 angoff -384 // tile0995 pipe6 sprite 692 nomdanim // tile1232 canwithsomething sprite 692 angoff -256 // tile1232 canwithsomething sprite 247 nomdanim // tile1232 canwithsomething sprite 247 angoff 512 // tile1232 canwithsomething sprite 114 angoff 512 // tile0916 fireext sprite 87 angoff -448 // tile0556 chair1 sprite 87 pitch -1 // tile0556 chair1 sprite 87 mdzoff 300000 // tile0556 chair1 sprite 86 angoff -896 // tile0557 chair2 sprite 93 angoff 640 // tile0556 chair1 sprite 94 angoff -768 // tile0556 chair1 sprite 94 pitch 1 // tile0556 chair1 sprite 94 mdzoff 500000 // tile0556 chair1 sprite 1121 angoff 1024 // tile0042 devistatorammo (multiplayer) sprite 107 pitch -1 // tile0556 chair1 sprite 107 mdzoff 500000 // tile0556 chair1 sprite 108 angoff -384 // tile0557 chair2 sprite 1122 roll -1 // tile0029 devistatorsprite (multiplayer) sprite 1122 mdzoff 200000 // tile0029 devistatorsprite (multiplayer) sprite 999 roll 1 // tile0041 batteryammo sprite 999 mdzoff 300000 // tile0041 batteryammo sprite 1000 angoff -512 // tile0040 ammo sprite 335 angoff 896 // tile0556 chair1 sprite 335 roll 1 // tile0556 chair1 sprite 335 mdzoff 300000 // tile0556 chair1 sprite 334 angoff -512 // tile0556 chair1 sprite 333 angoff -512 // tile0556 chair1 sprite 332 angoff 256 // tile0557 chair2 sprite 331 angoff -640 // tile0556 chair1 sprite 331 pitch -1 // tile0556 chair1 sprite 331 mdzoff 500000 // tile0556 chair1 sprite 336 pitch -1 // tile0574 (tile0670 (faucet)) sprite 336 mdzoff 250000 // tile0574 (tile0670 (faucet)) sprite 330 angoff 128 // tile0557 chair2 sprite 330 roll 1 // tile0557 chair2 sprite 330 mdzoff 500000 // tile0557 chair2 sprite 329 angoff 512 // tile0556 chair1 sprite 328 angoff 512 // tile0556 chair1 sprite 327 angoff -768 // tile0557 chair2 sprite 327 roll 1 // tile0557 chair2 sprite 327 mdzoff 300000 // tile0557 chair2 sprite 326 angoff 384 // tile0556 chair1 sprite 326 pitch -1 // tile0556 chair1 sprite 326 mdzoff 400000 // tile0556 chair1 sprite 993 angoff 256 // tile0052 sixpack sprite 1111 angoff 1024 // tile0026 heavyhbomb (multiplayer) sprite 651 angoff 768 // tile0556 chair1 sprite 173 angoff -512 // tile0762 mike sprite 139 angoff 640 // tile0557 chair2 sprite 139 pitch -1 // tile0557 chair2 sprite 139 mdzoff 300000 // tile0557 chair2 sprite 138 angoff -256 // tile0556 chair1 sprite 138 roll 1 // tile0556 chair1 sprite 138 mdzoff 300000 // tile0556 chair1 sprite 137 angoff 512 // tile0557 chair2 sprite 136 angoff -128 // tile0556 chair1 sprite 135 angoff -768 // tile0556 chair1 sprite 135 roll 1 // tile0556 chair1 sprite 135 mdzoff 200000 // tile0556 chair1 sprite 1123 angoff 1024 // tile0041 batteryammo (multiplayer) sprite 1123 roll 1 // tile0041 batteryammo (multiplayer) sprite 1123 mdzoff 500000 // tile0041 batteryammo (multiplayer) sprite 968 pitch -1 // tile0022 chaingunsprite sprite 968 roll 2 // tile0022 chaingunsprite sprite 968 mdzoff 100000 // tile0022 chaingunsprite sprite 140 angoff -128 // tile0556 chair1 sprite 141 angoff -512 // tile0557 chair2 sprite 142 angoff -384 // tile0556 chair1 sprite 143 angoff -512 // tile0556 chair1 sprite 143 pitch -1 // tile0556 chair1 sprite 143 roll 1 // tile0556 chair1 sprite 143 mdzoff 300000 // tile0556 chair1 sprite 144 angoff -256 // tile0557 chair2 sprite 43 angoff 0 // tile0060 accesscard [blue] sprite 1120 angoff 512 // tile0042 devistatorammo (multiplayer) sprite 1125 angoff 256 // tile0052 sixpack (multiplayer) sprite 1098 angoff -512 // tile0049 shotgunammo (multiplayer) sprite 972 angoff -512 // tile0051 cola sprite 995 angoff -512 // tile0040 ammo sprite 951 angoff 1024 // tile0028 shotgunsprite sprite 897 angoff 384 // tile0556 chair1 sprite 910 angoff -768 // tile0557 chair2 sprite 911 angoff -512 // tile0557 chair2 sprite 898 angoff 896 // tile1045 donuts sprite 898 pitch 1 // tile1045 donuts sprite 898 mdzoff 700000 // tile1045 donuts sprite 1124 angoff -768 // tile0052 sixpack (multiplayer) sprite 1102 angoff 896 // tile0026 heavyhbomb (multiplayer) sprite 485 pitch -1 // tile0556 chair1 sprite 485 mdzoff 700000 // tile0556 chair1 sprite 486 angoff 256 // tile0556 chair1 sprite 486 pitch 1 // tile0556 chair1 sprite 486 roll 2 // tile0556 chair1 sprite 486 mdzoff 300000 // tile0556 chair1 sprite 490 angoff 512 // tile0556 chair1 sprite 490 pitch -1 // tile0556 chair1 sprite 490 mdzoff 500000 // tile0556 chair1 sprite 489 angoff 768 // tile0557 chair2 sprite 489 pitch 1 // tile0557 chair2 sprite 489 roll 1 // tile0557 chair2 sprite 489 mdzoff 400000 // tile0557 chair2 sprite 546 pitch -1 // tile0556 chair1 sprite 546 mdzoff 500000 // tile0556 chair1 sprite 547 angoff -384 // tile0557 chair2 sprite 547 pitch 1 // tile0557 chair2 sprite 547 roll 1 // tile0557 chair2 sprite 547 mdzoff 500000 // tile0557 chair2 sprite 487 angoff -768 // tile0557 chair2 sprite 487 pitch -1 // tile0557 chair2 sprite 487 roll 1 // tile0557 chair2 sprite 487 mdzoff 500000 // tile0557 chair2 sprite 488 pitch -1 // tile0557 chair2 sprite 488 mdzoff 500000 // tile0557 chair2 sprite 484 angoff 1024 // tile0557 chair2 sprite 484 pitch -1 // tile0557 chair2 sprite 484 mdzoff 600000 // tile0557 chair2 sprite 483 pitch -1 // tile0557 chair2 sprite 483 mdzoff 500000 // tile0557 chair2 sprite 1100 angoff 512 // tile0047 hbombammo (multiplayer) sprite 990 angoff 1024 // tile0052 sixpack sprite 1166 angoff -128 // tile0027 tripbombsprite (multiplayer) sprite 1167 angoff 128 // tile0027 tripbombsprite (multiplayer) sprite 700 pitch 1 // tile0910 tree2 sprite 700 mdzoff 300000 // tile0910 tree2 sprite 591 pitch 1 // tile0914 maskwall3 (fence) sprite 591 mdzoff 130000 // tile0914 maskwall3 (fence) sprite 590 pitch 1 // tile0914 maskwall3 (fence) sprite 590 roll -1 // tile0914 maskwall3 (fence) sprite 590 mdzoff 130000 // tile0914 maskwall3 (fence) sprite 589 pitch 1 // tile0914 maskwall3 (fence) sprite 589 roll -1 // tile0914 maskwall3 (fence) sprite 589 mdzoff 130000 // tile0914 maskwall3 (fence) sprite 586 pitch 1 // tile0914 maskwall3 (fence) sprite 586 mdzoff 130000 // tile0914 maskwall3 (fence) sprite 587 pitch 1 // tile0914 maskwall3 (fence) sprite 587 roll 1 // tile0914 maskwall3 (fence) sprite 587 mdzoff 130000 // tile0914 maskwall3 (fence) sprite 588 pitch 1 // tile0914 maskwall3 (fence) sprite 588 roll 1 // tile0914 maskwall3 (fence) sprite 588 mdzoff 130000 // tile0914 maskwall3 (fence) sprite 1029 angoff 256 // tile0044 rpgammo sprite 980 angoff -768 // tile0023 rpgsprite sprite 619 angoff 1024 // tile0916 fireext sprite 691 angoff 1024 // tile0916 fireext sprite 617 pitch 1 // tile0914 maskwall3 (fence) sprite 617 mdzoff 130000 // tile0914 maskwall3 (fence) sprite 616 pitch 1 // tile0914 maskwall3 (fence) sprite 616 roll -1 // tile0914 maskwall3 (fence) sprite 616 mdzoff 130000 // tile0914 maskwall3 (fence) sprite 615 pitch 1 // tile0914 maskwall3 (fence) sprite 615 roll -1 // tile0914 maskwall3 (fence) sprite 615 mdzoff 130000 // tile0914 maskwall3 (fence) sprite 612 pitch 1 // tile0914 maskwall3 (fence) sprite 612 mdzoff 130000 // tile0914 maskwall3 (fence) sprite 613 pitch 1 // tile0914 maskwall3 (fence) sprite 613 roll 1 // tile0914 maskwall3 (fence) sprite 613 mdzoff 130000 // tile0914 maskwall3 (fence) sprite 614 pitch 1 // tile0914 maskwall3 (fence) sprite 614 roll 1 // tile0914 maskwall3 (fence) sprite 614 mdzoff 130000 // tile0914 maskwall3 (fence) sprite 1082 angoff 512 // tile0557 chair2 sprite 1081 angoff -256 // tile0556 chair1 sprite 1080 angoff 128 // tile0556 chair1 sprite 1077 pitch -1 // tile0557 chair2 sprite 1077 mdzoff 300000 // tile0557 chair2 sprite 1076 angoff 128 // tile0556 chair1 sprite 1076 pitch -1 // tile0556 chair1 sprite 1076 mdzoff 500000 // tile0556 chair1 sprite 1078 angoff -512 // tile0556 chair1 sprite 1078 pitch -2 // tile0556 chair1 sprite 1078 mdzoff 200000 // tile0556 chair1 sprite 1079 angoff 384 // tile0557 chair2 sprite 68 angoff 640 // tile0060 accesscard [red]