// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP) // Title : Tropical Alien Massacre // Author : Rob 'HighWire' Wijkstra // Filename : tam.map // mapmd4 : 69b07a21856b3715891e518c82134212 // 2003-05-10 // mapmd4 : ad1eef68cbfcad1da95aa1f6a7c2c12a // 2010-07-28 (AMC TC) // mapmd4 : 62fd04c3cf3d3c8c1162bea20986f8d3 // 2015-03-12 (AMC TC2) // mapmd4 : 3af03b12492e7dc9338e6e294b3e5d4e // 2015-10-07 (Addon Pack) // <-> TAM-2006-07-23.mhk // Curr. HRP: r5.4.726 /* The 2003 version of TAM (Tropical Alien Massacre) was designed prior to the HRP. Its tiles000.art and tiles004.art have a few textures conflicting with HRP contents. To prevent the HRP from overridng these textures, get the User ART Compatibility Pack from here: https://forums.duke4.net/index.php?showtopic=3513 Copy the duke3d.def I have prepared for am into your EDuke32 folder. */ // / 58-802 sprite 480 angoff 320 // tile0054 shield sprite 480 roll -1 // tile0054 shield sprite 480 mdzoff 500000 // tile0054 shield sprite 382 angoff -704 // tile0028 shotgunsprite sprite 382 pitch 1 // tile0028 shotgunsprite sprite 382 mdzoff 500000 // tile0028 shotgunsprite sprite 380 angoff 320 // tile0049 shotgunammo sprite 380 roll 1 // tile0049 shotgunammo sprite 380 mdzoff 600000 // tile0049 shotgunammo sprite 381 angoff 512 // tile0049 shotgunammo sprite 381 pitch 1 // tile0049 shotgunammo sprite 381 mdzoff 500000 // tile0049 shotgunammo sprite 798 angoff 640 // tile0023 rpgsprite sprite 798 roll -1 // tile0023 rpgsprite sprite 798 mdzoff 500000 // tile0023 rpgsprite sprite 799 angoff 384 // tile0044 rpgammo sprite 799 roll 1 // tile0044 rpgammo sprite 799 mdzoff 500000 // tile0044 rpgammo sprite 554 angoff 1024 // tile0040 ammo sprite 553 angoff 1024 // tile0040 ammo sprite 383 angoff -896 // tile0026 heavyhbomb sprite 383 roll 128 // tile0026 heavyhbomb sprite 384 angoff -384 // tile0047 hbombammo sprite 384 pitch -128 // tile0047 hbombammo sprite 65 angoff 128 // tile0049 shotgunammo (multiplayer) sprite 65 roll -128 // tile0049 shotgunammo (multiplayer) sprite 64 angoff 128 // tile0049 shotgunammo (multiplayer) sprite 64 roll -128 // tile0049 shotgunammo (multiplayer) sprite 66 angoff -384 // tile0028 shotgunsprite (multiplayer) sprite 385 angoff 640 // tile0060 accesscard [blue] sprite 555 angoff -256 // tile0022 chaingunsprite sprite 555 roll 1 // tile0022 chaingunsprite sprite 555 mdzoff 500000 // tile0022 chaingunsprite sprite 557 angoff -512 // tile0041 batteryammo sprite 557 pitch -1 // tile0041 batteryammo sprite 557 roll 2 // tile0041 batteryammo sprite 557 mdzoff 500000 // tile0041 batteryammo sprite 556 angoff -512 // tile0041 batteryammo sprite 556 pitch -1 // tile0041 batteryammo sprite 556 roll 2 // tile0041 batteryammo sprite 556 mdzoff 500000 // tile0041 batteryammo sprite 508 angoff 768 // tile0052 sixpack sprite 500 angoff -512 // tile0557 chair2 sprite 499 angoff 1024 // tile0556 chair1 sprite 505 pitch -1 // tile0028 shotgunsprite sprite 505 mdzoff 500000 // tile0028 shotgunsprite sprite 574 angoff -288 // tile0022 chaingunsprite sprite 574 pitch 1 // tile0022 chaingunsprite sprite 574 mdzoff 150000 // tile0022 chaingunsprite sprite 576 angoff 1024 // tile0041 batteryammo sprite 576 pitch 1 // tile0041 batteryammo sprite 576 roll 2 // tile0041 batteryammo sprite 576 mdzoff 200000 // tile0041 batteryammo sprite 575 angoff -512 // tile0041 batteryammo sprite 575 pitch -1 // tile0041 batteryammo sprite 575 roll 2 // tile0041 batteryammo sprite 575 mdzoff 200000 // tile0041 batteryammo sprite 577 angoff 1024 // tile0053 firstaid sprite 368 angoff 512 // tile0027 tripbombsprite sprite 367 angoff 512 // tile0027 tripbombsprite sprite 369 angoff 512 // tile0027 tripbombsprite sprite 517 angoff 512 // tile0556 chair1 sprite 377 pitch 1 // tile0022 chaingunsprite sprite 377 mdzoff 600000 // tile0022 chaingunsprite sprite 376 pitch -2 // tile0041 batteryammo sprite 376 roll 1 // tile0041 batteryammo sprite 376 mdzoff 300000 // tile0041 batteryammo sprite 518 angoff 1024 // tile0060 accesscard [red] sprite 62 roll 1 // tile0028 shotgunsprite (multiplayer) sprite 62 mdzoff 700000 // tile0028 shotgunsprite (multiplayer) sprite 63 angoff 1024 // tile0049 shotgunammo (multiplayer) sprite 63 roll -1 // tile0049 shotgunammo (multiplayer) sprite 63 mdzoff 700000 // tile0049 shotgunammo (multiplayer) sprite 61 angoff 1024 // tile0049 shotgunammo (multiplayer) sprite 61 roll -1 // tile0049 shotgunammo (multiplayer) sprite 61 mdzoff 700000 // tile0049 shotgunammo (multiplayer) sprite 530 angoff 768 // tile1232 canwithsomething sprite 527 angoff -896 // tile1232 canwithsomething sprite 525 angoff -768 // tile1232 canwithsomething sprite 528 angoff -512 // tile1232 canwithsomething sprite 526 angoff 1024 // tile1232 canwithsomething sprite 532 angoff -768 // tile0990 tire sprite 532 pitch -1 // tile0990 tire sprite 532 mdzoff 700000 // tile0990 tire sprite 802 angoff -256 // tile0051 cola sprite 544 angoff 768 // tile1232 canwithsomething sprite 543 angoff 1024 // tile1232 canwithsomething sprite 545 angoff -640 // tile1232 canwithsomething sprite 546 angoff -256 // tile1232 canwithsomething sprite 58 angoff 1024 // tile0024 freezesprite sprite 58 roll -1 // tile0024 freezesprite sprite 58 mdzoff 500000 // tile0024 freezesprite sprite 59 angoff 512 // tile0037 freezeammo sprite 60 angoff 512 // tile0037 freezeammo sprite 68 angoff -512 // tile0054 shield sprite 800 angoff -512 // tile0051 cola sprite 764 angoff 1024 // tile0028 shotgunsprite sprite 764 pitch 1 // tile0028 shotgunsprite sprite 764 mdzoff 500000 // tile0028 shotgunsprite sprite 671 angoff 256 // tile1232 canwithsomething sprite 670 angoff 896 // tile1232 canwithsomething sprite 801 angoff 896 // tile0051 cola sprite 291 angoff 256 // tile1232 canwithsomething sprite 294 angoff 896 // tile1232 canwithsomething sprite 293 angoff 640 // tile1232 canwithsomething sprite 688 angoff -640 // tile0023 rpgsprite sprite 687 angoff -512 // tile0044 rpgammo sprite 687 pitch 1 // tile0044 rpgammo sprite 687 roll -3 // tile0044 rpgammo sprite 687 mdzoff 200000 // tile0044 rpgammo sprite 686 angoff -512 // tile0047 hbombammo sprite 686 pitch 1 // tile0047 hbombammo sprite 686 roll -3 // tile0047 hbombammo sprite 686 mdzoff 200000 // tile0047 hbombammo sprite 752 angoff 640 // tile0042 devistatorammo sprite 751 angoff 384 // tile0042 devistatorammo sprite 750 angoff 512 // tile0029 devistatorsprite sprite 726 angoff -768 // tile1232 canwithsomething sprite 766 angoff -640 // tile1321 fem3 hooker sprite 747 angoff -512 // tile0041 batteryammo sprite 747 pitch -1 // tile0041 batteryammo sprite 747 roll -1 // tile0041 batteryammo sprite 747 mdzoff 700000 // tile0041 batteryammo sprite 749 angoff 1024 // tile0041 batteryammo sprite 749 roll 1 // tile0041 batteryammo sprite 749 mdzoff 500000 // tile0041 batteryammo sprite 768 angoff 0 // tile0060 accesscard [yellow] sprite 761 angoff 1024 // tile1232 canwithsomething sprite 67 angoff 512 // tile0054 shield sprite 783 roll -1 // tile0049 shotgunammo sprite 783 mdzoff 300000 // tile0049 shotgunammo sprite 784 angoff 1024 // tile0028 shotgunsprite sprite 784 pitch 2 // tile0028 shotgunsprite sprite 784 roll -1 // tile0028 shotgunsprite sprite 784 mdzoff 300000 // tile0028 shotgunsprite sprite 787 angoff 512 // tile1348 holoduke sprite 785 angoff 512 // tile0040 ammo sprite 786 angoff 512 // tile0040 ammo sprite 779 angoff 256 // tile0027 tripbombsprite sprite 778 angoff 256 // tile0027 tripbombsprite sprite 781 angoff 768 // tile0027 tripbombsprite sprite 780 angoff 768 // tile0027 tripbombsprite sprite 782 angoff 512 // tile0052 sixpack sprite 792 angoff 256 // tile0037 freezeammo sprite 793 angoff 768 // tile0037 freezeammo