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sw_hrp
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highres
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screen
/
hud/
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Last modification
Rev 9 –
4981d 15h
Author:
h266
Log message:
Flip 2398 to match original tile.
Tweak transparent borders on HUD and pickup tiles for perfect sizing.
Add 8-bit pickup sprites as temporary replacements for smoke bomb, gas bomb, flash bomb, and caltrop HUD tiles. Better than voxel screenshots.
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Log
/highres/screen/hud.def
/highres/screen/hud/2396.png
/highres/screen/hud/2397.png
/highres/screen/hud/2398.png
/highres/screen/hud/2398_g.png
/highres/screen/hud/2399.png
/highres/screen/hud/2407.png
/highres/screen/hud/2408.png
/highres/screen/hud/2409.png
/highres/screen/hud/2448.png
/highres/screen/hud/2449.png
/highres/screen/hud/2458.png
/highres/screen/hud/2459.png
/highres/sprites/pickups/1803.png
/highres/sprites/pickups/1813.png