Rev 4990 |
Compare with Previous |
Directory listing |
Details |
Blame |
View Log
| RSS feed
Last modification
- Rev 5069 – 2168d 0h
- Author: terminx
- Log message:
- Further gamevar changes/optimizations. This also fixes a bug Fox reported with the "shortcut" access to structure members that's tacked on to GetVar, where if the value of the index you're trying to access happened to equal the ID of the current sprite, it would act as if the variable passed was THISACTOR.