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                   ===========================================
3
                   |         DUKE D.C. - HRP EDITION         |
4
                   |              by NightFright             |
5
                   ===========================================
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                   |   Latest version: 1.61 (Oct 05, 2013)   |
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                   ===========================================
8
 
9
 
10
 
11
WHAT THIS IS ABOUT:
12
###################
13
This file contains data for using the Duke3D High-Resolution Pack (HRP) with
14
the addon "Duke It Out In D.C.". It contains replacements that work as some kind 
15
of override for some of the HRP textures. 
16
So basic line is: In order for this to work, youŽll need the groupfile for
17
                  "Duke It Out In D.C.", then the HRP and finally this file.
18
 
19
 
20
HOW TO USE IT:
21
##############
22
This file was made so that you have to change absolutely *NOTHING* within your
23
existing HRP. All you have to do is adding this zipfile to the ones you already
24
use when playing Duke It Out In D.C. . 
25
The loading procedure should be DukeDC groupfile first, Duke3D HRP second and
26
finally this DukeDC HRP (as an override for some HRP contents).
27
 
28
Example (provided you use EDuke32 engine and "DukeDC.grp"):
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E:\EDuke32\eduke32.exe /gdukedc.grp /gduke3d_hrp.zip /gdukedc_hrp.zip  
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31
 
32
WHERE TO GET IT:
33
################
34
- HRP Update Site (in "Duke3D HRP-Related Files" section):
35
  http://hrp.duke4.net/download.php
36
 
37
- SVN Repository:
38
  https://svn.eduke32.com/dc_hrp
39
 
40
- You can also check my thread over at the Duke4.net forums:
41
  http://forums.duke4.net/topic/2564-duke-it-out-in-dc-hrp
42
 
43
 
44
RELATED LINKS:
45
##############
46
- Duke Nukem 3D High-Resolution Pack ............ http://hrp.duke4.net
47
- EDuke32 ....................................... http://eduke32.com
48
 
49
 
50
CONTACT:
51
########
52
In case you feel the urgent need to contact me directly, you may do so by 
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sending an email to nightfright2k7[AT]gmail.com .
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55
 
56
CREDITS:
57
########
58
 
59
Textures, Signs, Decals
60
-----------------------
61
- empy: 3633-3636
62
- GodBlitZor: 3604, 3612-3616
63
- Hendricks266: 3597 (edited by Piterplus)
64
- Impact: 3591, 3592, 3595, 3596, 3600, 3602, 3622, 3627, 3630-3632, 3644, 3654, 3668, 
65
          3671-3676, 3679-3682, 3688, 3696, 3701-3703, 3709, 3721, 3728, 3729, 3733, 
66
          3734, 3738, 3739, 3742, 3743, 3747, 3749, 3753-3759, 3767, 3768
67
- Piterplus: 3661, 3690, 3695, 3713, 3747 (tilable)
68
- sb742: 3710, 3718, 3719, 3723, 3731, 3765
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- Spiker: 3601, 3610 (v2), 3611 (v2), 3623, 3628, 3629 (v2), 3637-3639, 3641-3643, 3650, 
70
          3654 (v2), 3657-3659, 3690 (v2), 3691-3694, 3695 (v2), 3704, 3707, 3711, 3712, 
71
          3713 (v2), 3714, 3722, 3725, 3727, 3729 (v2), 3732, 3736, 3737, 3740, 3745, 
72
          3746, 3750-3752, 3766, 3770-3778, 3779 (v2)
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74
 
75
Props, Models, Other
76
--------------------
77
- empy: 3585-3590, 3593, 3594, 3606, 3618, 3619, 3624-3627, 3769
78
- GodBlitZor: 3603, 3748 (skin)
79
- Hendricks266: 2492, 3748 (model)
80
- Impact: 3645-3648
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- Piterplus: 3640, 3649, 3656, 3664/3665 (old), 3669, 3700
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- sb742: 3715, 3726
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- Spiker: 3596 (model), 3599, 3651-3653, 3660, 3662, 3664/3665 (new), 3667, 3670, 3683, 
84
          3686, 3687, 3697, 3715 (model), 3760-3764
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86
 
87
Skyboxes by Piterplus
88
--------------------- 
89
1084, 1086, 3708
90
 
91
 
92
Menu Items
93
----------
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- NightFright: 2472-2481, 2506, 3240 (old), 3280, 2929-2965/3002-3009/3022 (based on Redfont)
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- empy: 2492 (edited), 2493, 2929-2965/3002-3009/3022 (based on 1.3D Redfont by SwissCM)
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- Spiker: 3240 (new)
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- SwissCM: 2929-2965/3002-3009/3022 (1.3D Redfont)
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99
 
100
Maphacks
101
--------
102
- NightFright: Hack definitions
103
- Micky C: Polymer lights
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- LeoD: Revisions
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106
 
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8bit Art/Con Coding
108
-------------------
109
Hendricks266
110
 
111
 
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Music by Mark Knight/TDK (http://www.gamesounds.co.uk)
113
------------------------------------------------------
114
- DUKEDC5: dc5_trixmat.ogg ............. "Enter the Trix Mat"
115
- DUKEDC6: dc6_fromdark.ogg ............ "From the Dark"
116
- DUKEDC8: dc8_tense.ogg ............... "Tense Orchestral Sketch"
117
 
118
 
119
Music by various artists
120
------------------------
121
- INTRO:   dcttl_hailchief.ogg ......... "Hail to the Chief" (by James Sanderson)
122
                                         [Performed by US Air Force Concert Band,
123
                                         free for non-commercial use from http://lcweb2.loc.gov]
124
- DUKEDC1: dc1_hero.ogg ................ "Hero" (by unknown artist)
125
- DUKEDC2: dc2_therain.ogg ............. "The Rain" (by Kevin Goach)
126
- DUKEDC3: dc3_txftrance ............... "The X-Files Trance Mix" (Theme by Mark Snow)
127
                                         [MIDI version from http://themes.mididb.com/tv]
128
- DUKEDC4: dc4_curse.ogg ............... "Curse of Darkness" (by Michiru Yamane)
129
                                         [From "Castlevania" soundtrack (http://downloads.khinsider.com)]
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- DUKEDC7: dc7_crabraft.ogg ............ "Crab Raft Remix" (by Clint Bajakian)
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                                         [From "Indiana Jones and the Fate of Atlantis" soundtrack, 
132
                                         remixed by HighLand Productions (highland.mixnmojo.com)]
133
- DUKEDC9: dc9_robocop3.ogg ............ "Robocop 3 Militaristic Remix" (by Juan J. Alva-Guerra)
134
                                         [From "Robocop 3" soundtrack]
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- DUKEDCSL: dcsl_ominous.ogg ........... "Ominous .hack Dungeon Remix" (by Mike Garnett)
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                                         [From "Jill of the Jungle" soundtrack]
137
 
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MIDI recordings of "Hero", "The Rain", "The X-Files Trance Mix", "Robocop 3 Militaristic Remix" 
139
and "Ominous" done with FluidR3 soundfont (fluidr3_gm.sf2).
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141
 
142
Resources from Duke3D HRP
143
-------------------------
144
- Duke3D title screen (2493) by 3D Realms (with permission of George Broussard);
145
  high-res version by Anders "NoBody" Jenbo
146
- Menu background (2456) by Piterplus
147
- Level stats screen (3240) by Parkar
148
- Deskphone (4454) by L2theKing
149
 
150
 
151
Other Resources
152
---------------
153
- Capitol Building photo by Piterplus
154
- US Presidential Seal from Wikipedia (http://en.wikipedia.org)
155
- "Duke Toon" by Martin DeMonfort
156
- DukeDC finale cutscene sound replacement by Hendricks266
157
 
158
 
159
===============================================================================
160
===============================================================================
161
 
162
 
163
CHANGELOG:
164
##########
165
 
50 nightfrigh 166
v1.61 (10-05-2013)
167
------------------
168
> Revisions:
169
    - dukedc\sprites\signs: 3737 ("Ciberella" poster), 3740 ("Nikki" poster)
170
    - dukedc\sprites\props: 3664/3665 (flag)
171
> Fixed:
172
    - dukedc\screen\menu.def: Removed defs for old level stats tiles #3241-3244 (from HRP 5.2)
173
 
174
 
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v1.6 (09-30-2013)
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------------------
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> Added:
178
    - dukedc\sprites\props: 3697 (Bill Clinton), 3760-3764 (burning Capitol)
179
    - dukedc\sprites\signs: 3623 (floor sign), 3725 (US Armed Forces), 3736 (Mummy Room),
180
                            3740 (Nikki)
181
    - dukedc\textures: 3775-3778 (graffiti)
35 nightfrigh 182
> Revisions:
46 nightfrigh 183
    - dukedc\screen\menu: 3240 (level stats screen with new Duke model from HRP v5.3)
184
 
185
 
186
v1.58 (06-28-2013)
187
------------------
188
> Revisions:
35 nightfrigh 189
    - All maphacks reviewed by LeoD for HRP 5.2+ contents
190
    - dukedc\screen\menu.def: Use old HRP level stats screen to maintain customized background
191
 
192
 
31 nightfrigh 193
v1.57 (12-19-2012)
194
------------------
195
> Added:
196
    - dukedc\sprites\props: 3651-3653 (trees), 3704 (painting)
197
 
198
> Revisions:
199
    - dukedc\music: all tracks normalized
200
    - dukedc\music: new recordings (with FluidR3 soundfount) for dc1_hero, dc2_therain, 
201
                    dc3_txftrance, dc9_robocop3, dcsl_ominous
202
 
203
 
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v1.56 (12-02-2011)
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------------------
206
> Maphacks:
207
    - dukedc5.mhk: Polymer lighting added
208
    - dukedc6.mhk: Polymer lighting added
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    - dukedc7.mhk: Polymer lighting added
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    - dukedc8.mhk: Polymer lighting added
211
    - dukedc9.mhk: Polymer lighting added
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    - dukedcsl.mhk: Polymer lighting added
22 nightfrigh 213
 
214
 
20 nightfrigh 215
v1.55 (06-29-2011)
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------------------
217
> Added:
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    - Documentation: hrp_art_license.txt (legal stuff), dcintro.txt (addon info), dcwalk.txt
219
                     (level walkthrough for beginners)
220
    - dukedc\8bit: folder for 8bit tiles; contains green digitfont + broken versions of 3669,
221
                   3726, 3769 (from DC Wally Waffles Edition, currently unused)
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    - dukedc\screen\menu\widescreen: 2492, 2493 (by empy, currently unused)
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    - dukedc\sprites\props: 3599 (horseman statue), 3660 (flower pot), 3662 (chair)
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    - dukedc\sprites\signs: 3737 ("Ciberella" poster) 
225
    - dukedc\textures: 3711 (old wall), 3714 (White House window), 3752 (W.O.P.R. computer panel),
226
                       3770-3773 (time machine rod), 3774 (time machine panel)
227
 
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> Maphacks:
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    - dukedc1.mhk: chairs (sprites 15, 16, 135-143) added
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1 nightfrigh 231
> Revisions:
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    - dukedc\screen\fonts\greenfont13: completely replaced with versions by SwissCM
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    - dukedc\screen\menu: 2492, 2493 (by empy)
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    - dukcedc\sprites\props: 3596 (lift lights --> model instead of texture), 3667 (improved chandelier)
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    - dukedc\textures: 3729, 3779 (Polymer versions)
236
 
237
 
238
v1.54 (06-01-2011)
239
------------------
240
> Added:
241
    - dukedc\sprites\props: 3683 (aeroplane)
242
    - dukedc\textures: 3628 (glass), 3650 (white marble with stripes), 3657-3659 (computer panels),
243
                       3691 (light brown wood), 3692 (blue tiles), 3694 (black stone/metal wall),
244
                       3712 (duct grill), 3727 (locker door), 3750/3751 (bright wood wall)
245
 
246
> Maphacks:
247
    - dukedc4.mhk: Polymer lighting added
248
 
249
> Revisions:
250
    - dukedc\sprites\props: 3670 (window --> model instead of texture) 
251
    - dukedc\sprites\switches: 3715 (model instead of texture) 
252
    - dukedc\textures: 3610, 3611, 3629, 3654, 3690, 3695, 3713 (Polymer versions)
253
 
254
 
255
v1.53 (05-06-2011)
256
------------------
257
> Added: 
258
    - dukedc\sprites\props: 3626 (desk lamp), 3667 (chandelier), 3686 (buckler & sword),
259
                            3687 (buckler), 3769 (pier lamp)
260
    - dukedc\sprites\signs: 3627 (tours sign), 3722 ("Authorized Personnel"), 3766 (Smithsonian)
261
    - dukedc\textures: 3601 (moon rock), 3633-3636 (wallpaper), 3693 (metal door),
262
                       3707 (old roof), 3732 (white metal wall), 3745/3746 (brick walls)
263
 
264
> Maphacks:
265
    - dukedc3.mhk: Polymer lighting added
266
    - dukedc8.mhk: hacks for pier lamps added
267
 
268
> Revisions:
269
    - dukedc\textures: 3637-3639, 3641-3643, 3732 
270
 
271
 
272
v1.52 (04-07-2011)
273
------------------
274
> Added:
275
     - dukedc\screen\fonts: greenfont13 added (2929-2965/3002-3009/3022 based on
276
                            1.3D Redfont by SwissCM)
277
     - dukedc\sprites\props: 3585-3590, 3593, 3594, 3606, 3618, 3619, 3624, 3625
278
                             (flask models)
279
     - dukedc\textures: 3637-3639, 3641-3643 (with normal/spec/glow maps)
280
 
281
> Maphacks:
282
     - dukedc1.mhk: Polymer lighting added
283
     - dukedc2.mhk: Polymer lighting added
284
 
285
 
286
v1.51 (07-01-2009)
287
------------------
288
> Added:
289
     - dukedc\music: dukedc.ogg (sound replacement for DukeDC finale cutscene)
290
 
291
> Maphacks:
292
     - all maphacks with corrected hacks for #53 (FIRSTAID) for HRP v4.1+
293
     - dukedc3.mhk: 251 (water fountain)
294
     - dukedc4.mhk: 373/374, 790 (water fountains)
295
     - dukedc6.mhk: 532 removed (water fountain)
296
     - dukedc7.mhk: 293 (water fountain)
297
 
298
> Revisions:
299
     - dukedc\screen\fonts\digital: 2472-2481
300
     - dukedc\screen\menu: 2492 (now 1600x1200)
301
 
302
 
303
v1.5 (07-15-2008)
304
------------------
305
> Added:
306
     - Detail textures for
307
          + dukedc\signs.def
308
          + dukedc\textures.def
309
     - dukedc\music.def:
310
          + OGG soundtrack
311
          + "Hail to the Chief" added as title music
312
          + tracks for DUKEDC4-DUKEDC8 changed
313
     - dukedc\sprites\props: 3716/3717 (dukecan)
314
 
315
> Removed: user.con (MIDI files remapping no longer needed)
316
 
317
> Full maphacks revision:
318
     - clipping items removed (especially yellow keycard in DUKEDC7)
319
     - rubbercans aligned
320
     - sixpacks alignment adjusted to new model
321
     - dukedc4.mhk: 684, 714 (space shuttle)
322
 
323
> Revisions:
324
     - dukedc\screen\menu: 2506 (credits for Mark Knight added)
325
 
326
 
327
v1.42 (07-06-2007)
328
------------------
329
> Added:
330
     - dukedc\sprites\signs: 3710, 3718, 3719, 3723, 3731, 3765
331
     - dukedc\sprites\switches: 3715, 3726
332
 
333
> Revisions:
334
     - dukedc\screen\menu: 2492 
335
 
336
 
337
v1.41 (03-23-2007)
338
------------------
339
> Removed: sd_user.con (and it won't be back!)
340
 
341
> Maphacks revision:
342
     - dukedc1.mhk: 361 (slime babe)
343
     - dukedc2.mhk: 81 (slime babe)
344
     - dukedc3.mhk: 633 (IV unit)
345
     - dukedc4.mhk: 186 (slime babe), 719 (solar panel), 1383 (monk)
346
     - dukedc5.mhk: 26/27 (slime babes)
347
     - dukedc6.mhk: 604/605/609 (slime babes)
348
     - dukedc7.mhk: 145/194 (exploding barrels)
349
     - dukedc9.mhk: 555/556 (slime babes)
350
     - dukedcsl.mhk: 23/30/35/36 (exploding barrels)
351
 
352
 
353
v1.4 (11-30-2006)
354
-----------------
355
> Added: user.con
356
     - Duke3D Ep.1+2 marked "not available" in menu; DukeDC episode shown only
357
     - new music mapping for DukeDC levels (including all-new tracks!)
358
 
359
> Modified: sd_user.con (maintains SD Duke v1.0+ features)
360
 
361
> Bugfixes in dukedc\skyboxes.def: 
362
     - defcode bugfix for skybox #3708 pal1
363
     - SkyDC1/SkyDC2: left and right sides switched
364
 
365
> Full maphacks revision:
366
     - dukedc1.mhk: 100-103 (C-9), 148-150/151 (bottles), 160 (spotlight), 
367
                    364-368/387/388/403 (sg ammo), 369/391/395/396/399/400 
368
                    (sixpacks), 379/384 (medkits), 382 (armor), 390 (pbombs), 
369
                    398 (nightvision), 402/410 (cg ammo), 415-420 (pi ammo)                   
370
     - dukedc2.mhk: 43-46 (tbombs), 48/55-57/67/68/70/71 (sixpacks), 52 (armor), 
371
                    54 (cg ammo), 58 (HoloDuke), 60 (cg), 61/66/74-78 (sg ammo), 
372
                    65/517 (pbombs), 101/440-443 (pi ammo), 481 (ykey), 503 (RPG) 
373
     - dukedc3.mhk: 6/7 (shr ammo), 54/91/93/94/100/105/623-625/627/628/632/709 
374
                    (sixpacks), 96/98 (fr ammo), 97/605 (medkit), 104/600/614/
375
                    617 (sg ammo), 113-115 (tbombs), 190 (ykey), 322/378-380/
376
                    649/650/652/653 (C-9), 381/384-386 (trashcans), 
377
                    604/631 (pbombs), 606/607/629 (cg ammo), 618 (nightvision)      
378
     - dukedc4.mhk: 51/55/57/59-61/68/76/89/93/105/106/118 (sixpacks), 63/90/97/
379
                    504 (pbombs), 70/92/99 (cg ammo), 71/91/103/104/110/117 
380
                    (sg ammo), 73-75 (shr+ammo), 94 (nightvis), 115 (armor), 
381
                    685 (radar dish), 1255 (ykey)
382
     - dukedc5.mhk: 14 (medkit), 16/17/19/35/37/48/51 (sixpacks), 29/46 (dev+ammo), 
383
                    34/52 (sg+ammo), 36 (cg), 50 (pbombs), 61 (jetpack), 
384
                    174/347 (chairs), 492-494 (trashcans), 572 (debris), 
385
                    618 (bottle), 704 (shr), 709 (nightvis) 
386
     - dukedc6.mhk: 43/53/58/568/638/641/648/649 (sixpack), 44/585 (dev+ammo), 
387
                    54/558/559 (cg+ammo), 55/56/62/560/637 (sg+ammo), 556 (bkey), 
388
                    557 (medkit), 564 (RPG), 583/656 (pbombs), 588 (shr)
389
     - dukedc7.mhk: 126 (HoloDuke), 128 (dev), 140 (RPG ammo), 141/142/170/177/
390
                    440/442/550 (sixpacks), 143/191/448 (cg+ammo), 147-149/169/
391
                    176/178 (sg shells), 172-174 (tbombs), 175 (boots), 
392
                    212 (pbombs), 365-367 (barrels), 441 (shr), 443 (medkit), 
393
                    444 (armor), 445 (scuba), 446 (fr) 
394
     - dukedc8.mhk: 1/50/67 (dev+ammo), 3/288 (cg+ammo), 5 (pbombs), 17 (RPG), 
395
                    52/66/86/87/118/119 (sixpacks), 81-85 (tbombs), 89 (shr), 
396
                    91 (scuba), 107 (fr), 125/126/140/287 (sg+ammo), 
397
                    325-327 (C-9), 536 (sat dish)
398
     - dukedc9.mhk: 14/26/517/549/550 (cg+ammo), 15/20/21/503/536/537/553/597/
399
                    613 (sixpacks), 25/540/619 (pbombs), 122-124 (C-9), 
400
                    177 (donuts), 407-409 (water taps), 489 (armor), 504/542/
401
                    617 (sg ammo), 515/552 (dev ammo), 535 (shr ammo)
402
     - dukedcsl.mhk: 31/93/137/138/155/174/177/179/585/589/590/601-603/1090/
403
                     1122/1123 (sg+ammo), 66/1124 (jpacks), 77/172/588 (cg+ammo),
404
                     100/582 (fz+ammo), 101/116/118/125/129/136/154/159/170/171/
405
                     173/583/600/852 (health), 126/165/576/1129 (pbombs), 
406
                     127/134 (RPG ammo), 128/131 (dev+ammo), 162/163 (shr ammo), 
407
                     366 (wallspeaker), 412/413/415/418/419/421/422 (monsters),
408
                     572-574/584 (tbombs), 591-598 (pi ammo)
409
> dukedc\screen\menu: 2492 (showing version number)
410
 
411
 
412
v1.34 (09-25-2006)
413
------------------
414
> All definitions updated with newer defcode syntax
415
 
416
> Added:
417
     - dukedc\sprites\props: 912 (bathroom drain), 3748 (TV antenna)
418
 
419
> Maphacks revisions:
420
     - dukedc4.mhk: 623-628 (watertaps)
421
     - dukedc5.mhk: 727 (TV antenna)
422
     - dukedc6.mhk: 9 (TV antenna)
423
 
424
 
425
v1.33 (08-22-2006)
426
------------------
427
> Added:
428
     - dukedc\sprites\signs: 3734, 3738, 3739
429
     - dukedc\textures: 3597, 3679-3682 (museum shelves)
430
 
431
> Maphacks revisions:
432
     - dukedc3.mhk: 246 (hydrant), 358-361 (parking meters)
433
     - dukedc5.mhk: 444/445/452/500-502/505/506 (parking meters)
434
     - dukedc6.mhk: 174-191 (parking meters)
435
 
436
 
437
v1.32 (06-21-2006)
438
------------------
439
> duke3d.def: added support for modified (DC compatible) SD Duke mod
440
 
441
> sd_user.con: added for SD Duke mod compatibility
442
 
443
> Added:
444
     - dukedc\sprites\props: 3656 (tree 5)
445
     - dukedc\sprites\signs: 3688 (Smithsonian "You are here")
446
     - dukedc\textures: 3597 (Greek symbols), 3654 (White House wall)
447
 
448
> Maphacks revisions:
449
     - dukedc1.mhk: 185/187/188/190/192-196/199-203 (tree 5)
450
     - dukedc2.mhk: 4/5/7-10/12-15 (tree 5)
451
     - dukedc3.mhk: 251 (water fountain)
452
     - dukedc4.mhk: 565/698/713 (satellite #516), 699 (radar dish), 
453
                    785/786 (notmd2: satellite/shuttle), 790 (water fountain)
454
     - dukedc8.mhk: 418, 420, 424 (pot1/pot2, butcher knife), 536 (radar dish)
455
 
456
 
457
v1.31 (04-26-2006)
458
------------------
459
> Added:
460
     - dukedc\screen\fonts: greenfont (2929-2965/3002-3009/3022)
461
     - dukedc\screen\menu: 2506, 3240 (level stats), 3280
462
     - dukedc\sprites\props: 3603 (was 3606)
463
     - dukedc\textures: 90 (skyscraper background), 3630-3632, 3677 (glass), 
464
                        3690, 3695, 3713
465
 
466
> Maphacks revisions:
467
     - dukedc1.mhk: 162-164 (movie cameras), 168 (microphone, notmd def removed)
468
     - dukedc4.mhk: 686/734/735 (spacesuits), 705 (chair)
469
 
470
 
471
v1.3 (04-13-2006)
472
-----------------
473
> Fixed:
474
     - dukedc\screen.def: now includes "dukedc\screen\fonts" subdir
475
 
476
> Maphacks revisions:
477
     - dukedc2.mhk: 28-35 (US flags at Washington Monument)
478
 
479
> Added:  
480
     - dukedc\screen\menu: 2493 (better DC logo), 2506 (credits screen #3),
481
                           3280 (DukeDC background story)
482
     - dukedc\sprites\props: 3646/3648, 3669 (US flag #3), 3700 (updated)  
483
     - dukedc\sprites\signs: 3592 (Information), 3602 (Pentagon), 3644, 3661, 
484
                             3668, 3696, 3701-3703, 3721, 3728 (chalk board), 
485
                             3733 (Metro), 3743, 3749, 3767/3768 (USS Defiant/
486
                             USS Minnow)
487
     - dukedc\textures: 3729, 3747
488
 
489
 
490
v1.21 (03-30-2006)
491
------------------
492
> Added:
493
     - dukedc\sprites\props: 3606, 3645/3647, 3640 (wallphone), 3649 (deskphone), 
494
                             3700
495
     - dukedc\sprites\signs: 3591/3595 (FBI), 3600 (Subway), 3622, 3627, 3676, 
496
                             3709 (Baby Changing Station), 3742, 3753-3759 
497
                             (subway signs)
498
     - dukedc\textures: 3596, 3604, 3612-3616, 3670
499
 
500
> Maphacks revisions:
501
     - dukedc1.mhk: 160/161 (camera lights)
502
     - dukedc3.mhk: 252-255/365-367 (trashcans), 355/460 (hydrants), 
503
                    0-2/422 (phones)
504
     - dukedc5.mhk: 449/451/460-462/471-473/482-485 (trashcans), 
505
                    345/448 (phones), 507 (hydrant), 516 (donuts)
506
     - dukedc6.mhk: 91/216 (phones)
507
     - dukedc7.mhk: 245/299 (donuts), 296 (phone)
508
     - dukedcsl.mhk: 1153 (phone)
509
 
510
 
511
v1.2 (03-01-2006)
512
-----------------
513
> Revisions:
514
     - dukedc\skyboxes: all-new skyboxes (1084 pal24, 1086 pal1/24, 3708 pal0/1)
515
 
516
 
517
v1.1 (12-30-2005)
518
-----------------
519
> Added maphacks for all "Duke It Out In D.C." maps!
520
 
521
> Restructured zip file folders
522
 
523
> Added:
524
     - dukedc\screen\fonts\digital: 2472-2481 (recolored to bright green)
525
     - dukedc\screen\menu: 2493 (title screen customized for Duke D.C.)
526
     - dukedc\sprites\props: 3664/3665 (U.S. flag)
527
     - dukedc\skyboxes: 1084 (for DUKEDC2), 1086 pal1, 3708 (for DUKEDC3/5/8)
528
 
529
 
530
v1.0 (12-27-2005)
531
-----------------
532
> Fixed:
533
     - dc_highres\duke3d.def: 2493 (menu screen) undefined
534
 
535
> Added:
536
     - dc_highres\dc_sky: 1086 pal24 (for DUKEDC1)
537
     - dc_highres\dc_sprites\dc_signs: 3672-3675 (alien planets)
538
     - dc_highres\dc_textures: 3610/3611, 3629, 3684/3685, 3779