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Rev | Author | Line No. | Line |
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736 | leod | 1 | // Extra additions to the game - Polymost HRP |
2 | |||
3 | // Note that the current DukeGDX v1.18(BuildGdx v25.011) can't handle many of |
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4 | // the HRP's DEF parameters, so using the HRP isn't much fun yet. |
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5 | // [ nocompress, nodownsize, glow, surface, smoothduration ] |
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6 | // [ detail, detailscale, flag, xscale, yscale, pal, maptitle ] |
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7 | // There seem to be issues with frozen enemy skins as well. |
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8 | |||
9 | //echo "Polymost High Resolution Pack (version 5.4.674)" |
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10 | echo "Polymost High Resolution Pack - Repository Snapshot >= 5.4.675" |
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11 | |||
12 | include highres/music.def |
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13 | |||
14 | include highres/screen_polymost.def |
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15 | include highres/skyboxes.def |
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16 | include highres/sounds.def |
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17 | include highres/sprites_polymost.def |
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18 | include highres/textures_polymost.def |
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19 | |||
20 | tint { pal 1 red 100 green 120 blue 148 flags 1 } |
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21 | tint { pal 2 red 255 green 48 blue 0 flags 0 } |
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22 | tint { pal 4 red 0 green 0 blue 0 flags 0 } |
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23 | tint { pal 6 red 224 green 255 blue 112 flags 3 } |
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24 | tint { pal 7 red 172 green 157 blue 140 flags 0 } |
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25 | tint { pal 8 red 199 green 226 blue 113 flags 1 } |
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26 | |||
27 | |||
28 | |||
29 | include maphacks/maphacks_polymost.def |