Rev 464 | Rev 507 | Go to most recent revision | Details | Compare with Previous | Last modification | View Log | RSS feed
Rev | Author | Line No. | Line |
---|---|---|---|
435 | leod | 1 | // Level: E1L8.MAP - "User Map" (1.3D retail + shareware version) |
2 | // Author: Allen H. Blum III |
||
3 | // mapmd4: 38f0de348d3d1e34c1a48f8fb4f6365c |
||
4 | // Reviewed by LeoD (February 2013) |
||
5 | |||
6 | |||
464 | leod | 7 | |
8 | // ITEMS/POWERUPS |
||
9 | |||
10 | // Armor |
||
11 | sprite 21 angoff 640 // tile0054 shield |
||
12 | |||
13 | // Health +30 |
||
14 | sprite 18 angoff -128 // tile0052 sixpack |
||
15 | |||
16 | // HoloDuke |
||
17 | sprite 17 angoff -384 // tile1348 holoduke |
||
18 | |||
19 | // Jetpack |
||
20 | sprite 23 angoff -896 // tile0150 jetpack |
||
21 | |||
22 | // MedKit |
||
23 | sprite 19 angoff 128 // tile0053 firstaid |
||
24 | |||
25 | // Nightvision |
||
26 | sprite 24 angoff -768 // tile0059 heatsensor |
||
27 | |||
28 | |||
29 | |||
30 | // WEAPONS/AMMO |
||
31 | |||
32 | // Pistol & ammo |
||
33 | sprite 10 angoff 512 // tile0021 firstgunsprite |
||
34 | sprite 30 angoff 512 // tile0040 ammo |
||
35 | |||
36 | // Shotgun & ammo |
||
37 | sprite 9 angoff -256 // tile0028 shotgunsprite |
||
38 | sprite 31 angoff -256 // tile0049 shotgunammo |
||
39 | |||
40 | // RPG & ammo |
||
41 | sprite 12 angoff 256 // tile0023 rpgsprite |
||
42 | sprite 26 angoff 256 // tile0044 rpgammo |
||
43 | |||
44 | // Pipebombs |
||
45 | sprite 15 angoff 512 // tile0026 heavyhbomb |
||
46 | sprite 25 angoff 512 // tile0047 hbombammo |
||
47 | |||
48 | // Shrinker & ammo |
||
49 | sprite 14 angoff -256 // tile0025 shrinkersprite |
||
50 | sprite 27 angoff -256 // tile0046 crystalammo |
||
51 | |||
52 | // Laser Tripbomb |
||
53 | sprite 8 angoff 256 // tile0027 tripbombsprite |
||
54 | sprite 29 angoff 256 // tile0027 tripbombsprite |
||
55 | |||
56 | // Devastator & ammo |
||
57 | sprite 13 angoff 1024 // tile0029 devistatorsprite |
||
58 | sprite 28 angoff 1024 // tile0042 devistatorammo |
||
59 | |||
60 | // Freezethrower |
||
61 | sprite 16 angoff 512 // tile0024 freezesprite |
||
62 | |||
63 | |||
64 | |||
65 | // LIGHTS |
||
66 | |||
67 | // by Micky C |
||
68 | // sect x y z range r g b rad fade ang horiz mins maxs prio tile |
||
69 | light 0 40832 30720 -21248 5000 200 200 255 256 192 896 -80 0 0 0 -1 |
||
70 | light 0 37760 27776 -21248 5000 200 200 255 256 192 640 -80 0 0 0 -1 |
||
71 | light 0 40832 36736 -21248 5000 200 200 255 256 192 1152 -80 0 0 0 -1 |
||
72 | light 0 31744 27776 -21248 5000 200 200 255 256 192 384 -80 0 0 0 -1 |
||
73 | light 0 28800 30848 -21248 5000 200 200 255 256 192 128 -80 0 0 0 -1 |
||
74 | light 7 34816 33792 -25600 4000 100 100 255 0 0 1536 -1 0 0 0 -1 |
||
75 | light 0 28928 36992 -21248 5000 200 200 255 256 192 1920 -80 0 0 0 -1 |
||
76 | light 0 34816 38144 0 2000 200 200 255 0 0 1536 -80 0 0 0 -1 |