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Rev | Author | Line No. | Line |
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415 | leod | 1 | // Maphacks for Duke3D HRP |
435 | leod | 2 | // Level: E4L3.MAP - "Shop-n-Bag" (Original Atomic Edition version) |
3 | // Author: Richard Bailey Gray (The Levelord) & George Broussard |
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4 | // mapmd4: 90bd7e084f760e7c314a9e467a0771ab |
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415 | leod | 5 | // Reviewed by NightFright (February 2012) |
6 | |||
7 | |||
8 | |||
9 | // PROPS |
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10 | |||
11 | // Dolphin |
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12 | sprite 259 angoff 256 |
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13 | |||
14 | // Drinking fountain |
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15 | sprite 181 angoff -512 |
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16 | |||
17 | // Meat Market knife |
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18 | sprite 260 angoff -256 |
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19 | |||
20 | // Shopping carts |
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21 | sprite 334 angoff -128 |
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22 | sprite 335 angoff 96 |
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23 | sprite 337 angoff 128 |
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24 | sprite 345 angoff -256 |
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25 | sprite 386 angoff -64 |
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26 | |||
27 | // Trashcan |
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28 | sprite 178 angoff -768 |
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29 | |||
30 | |||
31 | |||
32 | // ITEMS/POWERUPS |
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33 | |||
34 | // Armor |
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35 | sprite 32 angoff -512 |
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36 | sprite 442 angoff -256 |
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37 | |||
38 | // Boots |
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39 | sprite 549 angoff 1024 |
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40 | |||
41 | // Health +10 |
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42 | sprite 34 angoff 512 |
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43 | sprite 35 angoff 512 |
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44 | sprite 91 angoff -256 |
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45 | sprite 92 angoff 256 |
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46 | sprite 146 angoff -256 |
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47 | sprite 147 angoff 256 |
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48 | sprite 483 angoff -256 |
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49 | sprite 484 angoff 256 |
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50 | sprite 486 angoff -256 |
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51 | |||
52 | // Health +30 |
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53 | sprite 20 angoff 1024 |
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54 | sprite 57 angoff -512 |
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55 | sprite 61 angoff 1024 |
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56 | sprite 77 angoff -512 |
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57 | sprite 78 angoff -512 |
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58 | sprite 79 angoff 768 |
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59 | sprite 117 angoff 768 |
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60 | sprite 120 angoff -256 |
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61 | sprite 142 angoff 768 |
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62 | sprite 440 angoff 256 |
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63 | sprite 444 angoff 512 |
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64 | sprite 469 angoff 512 |
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65 | sprite 485 angoff 512 |
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66 | |||
67 | // Jetpack |
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68 | sprite 446 angoff -256 // Dukematch only |
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69 | |||
70 | // Keycards (B/Y/R) |
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71 | sprite 307 angoff -512 |
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72 | sprite 377 angoff 512 |
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73 | sprite 396 angoff 512 |
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74 | |||
75 | // Medkit |
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76 | sprite 139 angoff -512 |
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77 | |||
78 | // Nightvision |
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79 | sprite 445 angoff -768 |
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80 | |||
81 | // Steroids |
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82 | sprite 547 angoff -768 |
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83 | |||
84 | |||
85 | |||
86 | // WEAPONS/AMMO |
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87 | |||
88 | // Pistol & ammo |
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89 | sprite 137 angoff -512 |
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90 | |||
91 | // Shotgun & ammo |
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92 | sprite 52 angoff 256 |
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93 | sprite 90 angoff 512 |
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94 | sprite 122 angoff -128 // Dukematch only |
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95 | sprite 127 angoff 512 |
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96 | sprite 138 angoff -256 |
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97 | sprite 148 angoff 1024 |
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98 | sprite 545 angoff 1024 |
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99 | |||
100 | // Chaingun & ammo |
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101 | sprite 18 angoff 256 // Dukematch only |
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102 | sprite 228 angoff -128 |
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103 | |||
104 | // RPG & ammo |
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105 | sprite 121 angoff -512 |
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106 | sprite 126 angoff -512 // Dukematch only |
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107 | sprite 136 angoff -512 |
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108 | sprite 143 angoff 384 |
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109 | sprite 541 angoff 512 |
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110 | sprite 546 angoff 992 |
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111 | |||
112 | // Pipebombs |
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113 | sprite 40 angoff 512 |
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114 | |||
115 | // Shrinker/Expander & ammo |
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116 | sprite 19 angoff 512 |
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117 | sprite 31 angoff 1024 |
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118 | sprite 116 angoff 512 // Dukematch only |
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119 | sprite 119 angoff -256 |
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120 | |||
121 | // Devastator & ammo |
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122 | sprite 129 angoff 512 |
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123 | sprite 130 angoff -512 |
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124 | |||
125 | // Freezethrower & ammo |
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126 | sprite 128 angoff -512 |
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127 | |||
128 | |||
129 | |||
130 | // OVERRIDE |
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131 | |||
132 | // Fixes for badly aligned sprites |
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133 | sprite 136 mdzoff 400000 // RPG ammo |
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134 | sprite 136 roll 1 |
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135 | sprite 158 mdzoff -530000 // Devastator |
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136 | sprite 158 roll 1 |
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137 | sprite 181 mdzoff -120000 // drinking fountain |
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138 | sprite 181 pitch 1 |
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139 | sprite 228 mdzoff 475000 // chaingun |
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140 | sprite 228 pitch 3 |
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141 | sprite 228 roll 4095 |
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142 | sprite 449 away1 // loadscreen |
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143 | |||
144 | // Forcing any floor aligned model to be rendered as sprite |
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145 | sprite 85 notmd |
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146 | sprite 86 notmd |
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147 | sprite 87 notmd |
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148 | sprite 144 notmd |
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149 | sprite 145 notmd |
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150 | sprite 225 notmd |
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151 | sprite 258 notmd |
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152 | sprite 300 notmd |
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153 | sprite 301 notmd |
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154 | sprite 302 notmd |
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155 | sprite 303 notmd |
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156 | sprite 304 notmd |
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157 | sprite 470 notmd |
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158 | sprite 493 notmd |
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159 | sprite 534 notmd |
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160 | |||
161 | // Switches to be hidden |
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162 | sprite 551 notmd // "Get back to work, you slacker!" |
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163 | |||
164 | |||
165 | |||
166 | // LIGHTS |