Rev 717 | Rev 722 | Go to most recent revision | Details | Compare with Previous | Last modification | View Log | RSS feed
Rev | Author | Line No. | Line |
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664 | leod | 1 | // Maphacks for the Duke Nukem 3D High Resolution Pack (HRP) |
415 | leod | 2 | |
664 | leod | 3 | // Title : Babe Land |
719 | leod | 4 | // Author : Allen H. Blum III |
664 | leod | 5 | // Filename : E4L4.MAP |
6 | // mapmd4 : 6930488d5778f00608f37cc5644cf182 // 1996-12-11 (1.3D + Atomic GRP) |
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700 | leod | 7 | // mapmd4 : 4315c2f382eeda9dd058e737adac84ea // 2016-09-23 (World Tour) |
415 | leod | 8 | |
717 | leod | 9 | // Curr. HRP: r5.4.716 |
415 | leod | 10 | |
664 | leod | 11 | sprite 571 angoff 1024 // tile0052 sixpack |
717 | leod | 12 | sprite 571 mdzoff 300000 // tile0052 sixpack |
13 | sprite 571 pitch -1 // tile0052 sixpack |
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664 | leod | 14 | sprite 480 angoff 512 // tile1061 (streetlight) |
15 | sprite 474 angoff 256 // tile1061 (streetlight) |
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16 | sprite 472 angoff -256 // tile1061 (streetlight) |
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17 | sprite 479 angoff -512 // tile1061 (streetlight) |
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18 | sprite 482 angoff -512 // tile1061 (streetlight) |
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19 | sprite 485 angoff -768 // tile1061 (streetlight) |
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20 | sprite 488 angoff 1024 // tile1061 (streetlight) |
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21 | sprite 486 angoff 768 // tile1061 (streetlight) |
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22 | sprite 246 angoff -512 // tile0028 shotgunsprite |
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23 | sprite 246 mdzoff 700000 // tile0028 shotgunsprite |
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24 | sprite 246 pitch 1 // tile0028 shotgunsprite |
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25 | //sprite 270 angoff 1024 // tile4407 robotmouse |
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26 | //sprite 491 angoff 256 // tile4407 robotmouse |
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27 | sprite 219 angoff -256 // tile0052 sixpack |
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28 | sprite 15 angoff 512 // tile0049 shotgunammo |
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29 | sprite 15 mdzoff 900000 // tile0049 shotgunammo |
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30 | sprite 15 pitch -1 // tile0049 shotgunammo |
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31 | sprite 210 angoff 256 // tile0047 hbombammo |
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32 | sprite 490 notmd // tile4428 (rail track) |
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33 | sprite 244 angoff 512 // tile0044 rpgammo |
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34 | sprite 244 mdzoff 300000 // tile0044 rpgammo |
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35 | sprite 244 pitch -1 // tile0044 rpgammo |
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36 | sprite 719 angoff -256 // tile0040 ammo |
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37 | sprite 202 angoff -128 // tile0040 ammo |
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38 | sprite 203 angoff 1024 // tile0041 batteryammo |
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39 | sprite 203 mdzoff 200000 // tile0041 batteryammo |
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40 | sprite 203 roll -1 // tile0041 batteryammo |
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41 | sprite 287 angoff 1024 // tile0981 hydrent |
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42 | sprite 153 angoff 768 // tile0045 growammo |
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43 | sprite 156 angoff 256 // tile0045 growammo |
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44 | sprite 220 angoff -128 // tile0053 firstaid |
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45 | sprite 220 mdzoff -700 // tile0053 firstaid |
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46 | sprite 220 pitch -512 // tile0053 firstaid |
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47 | sprite 11 angoff 768 // tile0040 ammo |
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48 | sprite 152 angoff 256 // tile0049 shotgunammo |
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49 | sprite 236 angoff 512 // tile0022 chaingunsprite |
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50 | sprite 12 angoff 512 // tile0041 batteryammo |
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51 | sprite 12 mdzoff 600000 // tile0041 batteryammo |
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52 | sprite 12 roll -1 // tile0041 batteryammo |
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53 | sprite 445 angoff 0 // tile0060 accesscard blue |
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54 | sprite 216 notmd // tile4389 puke |
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55 | sprite 218 angoff -256 // tile0055 steroids |
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56 | sprite 13 angoff -768 // tile0040 ammo |
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57 | sprite 14 angoff -768 // tile0040 ammo |
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58 | sprite 209 angoff 1024 // tile0049 shotgunammo |
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59 | sprite 209 mdzoff 200000 // tile0049 shotgunammo |
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60 | sprite 209 pitch -1 // tile0049 shotgunammo |
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61 | sprite 209 roll 2 // tile0049 shotgunammo |
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62 | sprite 623 angoff 896 // tile0052 sixpack |
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63 | sprite 243 angoff 256 // tile0049 shotgunammo |
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64 | sprite 243 pitch 64 // tile0049 shotgunammo |
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65 | sprite 243 roll -160 // tile0049 shotgunammo |
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66 | sprite 242 angoff -768 // tile0051 cola |
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67 | sprite 238 angoff -512 // tile0023 rpgsprite |
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68 | sprite 288 angoff 768 // tile0916 fireext |
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69 | sprite 288 mdzoff 350000 // tile0916 fireext |
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70 | sprite 288 pitch -1 // tile0916 fireext |
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71 | sprite 353 angoff -184 // tile4400 teddybear |
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72 | sprite 350 angoff -384 // tile4400 teddybear |
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73 | sprite 350 mdzoff 500000 // tile4400 teddybear |
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74 | sprite 350 roll -1 // tile4400 teddybear |
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75 | sprite 351 angoff -640 // tile4400 teddybear |
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76 | sprite 352 angoff -224 // tile4400 teddybear |
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77 | sprite 214 angoff 256 // tile0059 heatsensor |
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78 | sprite 214 mdzoff 2000 // tile0059 heatsensor |
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79 | sprite 214 pitch 128 // tile0059 heatsensor |
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80 | sprite 214 roll 64 // tile0059 heatsensor |
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81 | sprite 215 angoff -256 // tile0054 shield |
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82 | sprite 215 mdzoff 100000 // tile0054 shield |
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83 | sprite 215 pitch -3 // tile0054 shield |
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84 | sprite 215 roll 5 // tile0054 shield |
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85 | sprite 56 angoff 0 // tile0060 accesscard red |
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86 | sprite 489 angoff -256 // tile0916 fireext |
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87 | sprite 489 mdzoff 50000 // tile0916 fireext |
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88 | sprite 489 pitch 2 // tile0916 fireext |
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89 | sprite 489 roll 1 // tile0916 fireext |
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90 | sprite 179 angoff 1024 // tile0051 cola |
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91 | sprite 179 roll -64 // tile0051 cola |
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92 | sprite 177 mdzoff 300000 // tile0051 cola |
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93 | sprite 177 roll -1 // tile0051 cola |
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94 | sprite 628 angoff -512 // tile0044 rpgammo |
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95 | sprite 749 angoff -768 // tile0052 sixpack |
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96 | sprite 213 angoff 768 // tile0053 firstaid (multiplayer) |
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97 | sprite 9 angoff -512 // tile0022 chaingunsprite |
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98 | //sprite 755 angoff 1024 // tile0025 shrinkersprite |
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99 | sprite 634 angoff -768 // tile0054 shield |
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100 | sprite 634 mdzoff 200000 // tile0054 shield |
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101 | sprite 634 pitch 1 // tile0054 shield |
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102 | sprite 633 angoff -256 // tile0052 sixpack |
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103 | sprite 101 angoff -512 // tile0047 hbombammo |
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104 | sprite 101 mdzoff 500000 // tile0047 hbombammo |
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105 | sprite 101 pitch 1 // tile0047 hbombammo |
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106 | sprite 381 angoff -640 // tile4402 robotdog |
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107 | sprite 380 angoff 256 // tile4404 robotpirate |
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108 | sprite 741 angoff 896 // tile4872 man2 |
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109 | sprite 740 angoff 768 // tile4514 pirate3a |
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110 | sprite 639 angoff 768 // tile4871 man |
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111 | sprite 204 angoff 768 // tile0059 heatsensor |
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112 | sprite 118 angoff 512 // tile0041 batteryammo |
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113 | sprite 205 angoff -64 // tile1348 holoduke |
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114 | sprite 19 angoff 896 // tile0061 boots |
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115 | sprite 695 angoff 768 // tile0044 rpgammo |
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116 | sprite 696 angoff -416 // tile0042 devistatorammo |
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117 | sprite 206 angoff -768 // tile0042 devistatorammo |
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118 | sprite 208 mdzoff 350000 // tile0037 freezeammo |
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119 | sprite 208 pitch -1 // tile0037 freezeammo |
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120 | sprite 208 roll -2 // tile0037 freezeammo |
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121 | sprite 207 angoff -128 // tile0044 rpgammo |
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122 | sprite 668 angoff -384 // tile0056 airtank |
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123 | sprite 669 angoff -128 // tile0052 sixpack |
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124 | sprite 656 angoff -256 // tile0027 tripbombsprite |
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125 | sprite 657 angoff -256 // tile0027 tripbombsprite |
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126 | sprite 726 angoff -256 // tile0052 sixpack |
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127 | sprite 725 angoff -512 // tile0041 batteryammo |
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128 | sprite 725 roll -160 // tile0041 batteryammo |
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129 | sprite 700 angoff 512 // tile0051 cola |
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130 | sprite 528 angoff 640 // tile4520 chestofgold |
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131 | sprite 528 mdzoff 1250000 // tile4520 chestofgold |
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132 | sprite 528 roll -1 // tile4520 chestofgold |
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133 | sprite 229 angoff -384 // tile0025 shrinkersprite |
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134 | sprite 229 mdzoff 500000 // tile0025 shrinkersprite |
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135 | sprite 229 roll -1 // tile0025 shrinkersprite |
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136 | sprite 527 angoff -768 // tile4516 pirate half |
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137 | sprite 748 angoff 320 // tile0044 rpgammo |
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138 | sprite 104 angoff -896 // tile0052 sixpack |
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139 | sprite 184 angoff 512 // tile0061 boots (multiplayer) |
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140 | sprite 230 angoff -704 // tile0024 freezesprite |
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141 | sprite 496 angoff 128 // tile4512 pirate2a |
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142 | sprite 233 angoff -768 // tile0029 devistatorsprite |
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143 | sprite 233 mdzoff 500000 // tile0029 devistatorsprite |
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144 | sprite 233 roll 1 // tile0029 devistatorsprite |
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145 | sprite 223 mdzoff 300000 // tile4360 gunpowderbarrel |
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146 | sprite 223 roll -1 // tile4360 gunpowderbarrel |
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147 | sprite 235 angoff 768 // tile0028 shotgunsprite |
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148 | sprite 185 angoff -512 // tile4512 pirate2a |
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149 | sprite 232 angoff 1024 // tile0023 rpgsprite |
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150 | sprite 191 angoff 512 // tile0057 jetpack |
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151 | sprite 190 angoff 768 // tile0047 hbombammo |
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152 | sprite 200 angoff -512 // tile1348 holoduke |
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153 | sprite 687 angoff 896 // tile4516 pirate half |
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154 | sprite 499 angoff 1024 // tile0045 growammo |
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415 | leod | 155 | // Forcing any floor aligned model to be rendered as sprite |
664 | leod | 156 | sprite 379 notmd // tile |
415 | leod | 157 | |
158 | |||
159 | // LIGHTS |