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Rev Author Line No. Line
647 leod 1
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
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// Title    : Community Build Project 6
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// Filename : !CBP_6!.map
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// Author   : The Duke3D Mapping Community
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// mapmd4   : a62f9807243e150df2ecfd96f03a97e6 // 2004-12-31
705 leod 7
// Filename : CBP6.map
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// mapmd4   : cca35544b5a82007776730dafa8f22fc // 2018-08-10 (Worldtour Worksh.)
647 leod 9
 
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// Curr. HRP: r5.3.647
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sprite  2069 angoff     1024       // tile0040 ammo
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sprite  2070 angoff     1024       // tile0040 ammo
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sprite  1587 angoff     1024       // tile0028 shotgunsprite
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sprite  1587 mdzoff     500000     // tile0028 shotgunsprite
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sprite  1587 pitch      1          // tile0028 shotgunsprite
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sprite  1205 mdzoff     1100000    // tile0914 maskwall3 (fence)
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sprite  1205 pitch     -1          // tile0914 maskwall3 (fence)
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sprite  1613 angoff    -128        // tile0023 rpgsprite
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sprite  1614 angoff    -512        // tile0044 rpgammo
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sprite  1224 angoff    -768        // tile1734 liztroopdsprite
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sprite  1224 mdzoff     500000     // tile1734 liztroopdsprite
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sprite  1224 pitch     -4          // tile1734 liztroopdsprite
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sprite  1224 roll      -1          // tile1734 liztroopdsprite
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sprite  1201 angoff    -384        // tile0060 accesscard
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sprite  1201 mdzoff     500000     // tile0060 accesscard
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sprite  1201 pitch      1          // tile0060 accesscard
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sprite  2068 angoff     256        // tile0024 freezesprite
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sprite  2066 angoff    -768        // tile0041 batteryammo
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sprite  2067 angoff    -768        // tile0041 batteryammo
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sprite  1624 angoff     1024       // tile0022 chaingunsprite
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sprite  1624 mdzoff     800000     // tile0022 chaingunsprite
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sprite  1624 roll       1          // tile0022 chaingunsprite
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sprite  1625 angoff     1024       // tile0053 firstaid
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sprite  1626 angoff     1024       // tile0052 sixpack
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sprite   620 notmd                 // tile0975 oceansprite5
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sprite   621 notmd                 // tile0975 oceansprite5
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sprite   619 notmd                 // tile0975 oceansprite5
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sprite   622 notmd                 // tile0975 oceansprite5
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sprite   618 notmd                 // tile0975 oceansprite5
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sprite   623 notmd                 // tile0975 oceansprite5
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sprite   617 notmd                 // tile0975 oceansprite5
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sprite   624 notmd                 // tile0975 oceansprite5
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sprite   616 notmd                 // tile0975 oceansprite5
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sprite   626 notmd                 // tile0975 oceansprite5
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sprite   615 notmd                 // tile0975 oceansprite5
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sprite   625 notmd                 // tile0975 oceansprite5
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sprite   613 notmd                 // tile0975 oceansprite5
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sprite   627 notmd                 // tile0975 oceansprite5
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sprite   614 notmd                 // tile0975 oceansprite5
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sprite   629 notmd                 // tile0974 oceansprite4
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sprite   628 notmd                 // tile0974 oceansprite4
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sprite   637 notmd                 // tile0974 oceansprite4
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sprite   612 notmd                 // tile0975 oceansprite5
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sprite   636 notmd                 // tile0975 oceansprite5
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sprite   611 notmd                 // tile0975 oceansprite5
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sprite   635 notmd                 // tile0974 oceansprite4
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sprite   610 notmd                 // tile0974 oceansprite4
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sprite   634 notmd                 // tile0974 oceansprite4
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sprite   633 notmd                 // tile0975 oceansprite5
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sprite   632 notmd                 // tile0975 oceansprite5
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sprite   638 notmd                 // tile0975 oceansprite5
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sprite   630 notmd                 // tile0975 oceansprite5
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sprite   609 notmd                 // tile0974 oceansprite4
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sprite   631 notmd                 // tile0975 oceansprite5
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sprite   751 notmd                 // tile2404 scrap2
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sprite   750 notmd                 // tile2402 (tile2400 scrap1)
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sprite   749 notmd                 // tile2405 (tile2404 scrap2)
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sprite     2 angoff    -512        // tile0047 hbombammo
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sprite     2 mdzoff     200000     // tile0047 hbombammo
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sprite     2 pitch      1          // tile0047 hbombammo
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sprite  1395 mdzoff     200000     // tile0563 waterfountain
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sprite  1395 pitch     -1          // tile0563 waterfountain
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sprite     1 angoff     1024       // tile0052 sixpack
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sprite   339 angoff     896        // tile0060 accesscard yellow
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sprite   339 mdzoff     400000     // tile0060 accesscard yellow
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sprite   339 pitch      1          // tile0060 accesscard yellow
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sprite  1638 angoff     512        // tile0041 batteryammo
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sprite   326 angoff    -512        // tile1247 seenine
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sprite     0 angoff    -896        // tile0022 chaingunsprite
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sprite     0 pitch     -48         // tile0022 chaingunsprite
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sprite     0 roll      -112        // tile0022 chaingunsprite
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sprite  1642 angoff     256        // tile0025 shrinkersprite
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sprite  1476 angoff    -768        // tile0052 sixpack
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sprite  1477 angoff    -256        // tile0052 sixpack
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sprite  1468 angoff    -256        // tile0606 (dead astronaut)
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sprite  1469 angoff    -256        // tile0058 (spacesuit)
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sprite  1470 angoff    -768        // tile0058 (spacesuit)
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sprite  1471 angoff     256        // tile0606 (dead astronaut)
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sprite  2071 angoff    -512        // tile0054 shield
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sprite  1665 roll      -32         // tile0049 shotgunammo
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sprite  1664 roll      -32         // tile0049 shotgunammo
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sprite  1659 angoff     768        // tile0047 hbombammo
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sprite  1659 pitch     -128        // tile0047 hbombammo
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sprite  1659 roll      -16         // tile0047 hbombammo
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sprite  1668 angoff     512        // tile0037 freezeammo
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sprite  1668 pitch     -32         // tile0037 freezeammo
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sprite  1669 angoff     512        // tile0037 freezeammo
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sprite  1669 pitch     -32         // tile0037 freezeammo
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sprite  1568 angoff    -896        // tile0559 brokenchair
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sprite   282 notmd                 // tile1063 (tile1062 rubbercan)
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sprite   283 notmd                 // tile1063 (tile1062 rubbercan)
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sprite   302 angoff    -896        // tile0559 brokenchair
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sprite   302 mdzoff     700000     // tile0559 brokenchair
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sprite   302 pitch     -1          // tile0559 brokenchair
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sprite   263 angoff     128        // tile0060 accesscard blue
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sprite   259 mdzoff     100000     // tile1048 (pipes)
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sprite   259 pitch     -1          // tile1048 (pipes)
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sprite  2072 angoff    -512        // tile0052 sixpack
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sprite   257 mdzoff     700000     // tile0029 devistatorsprite
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sprite   257 roll      -1          // tile0029 devistatorsprite
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sprite   249 angoff    -256        // tile0047 hbombammo
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//sprite   224 notmd                 // tile0910 tree2
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sprite   224 mdxoff     1000000    // tile0910 tree2
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sprite   224 pitch     -1          // tile0910 tree2
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sprite   250 angoff    -384        // tile0060 accesscard red
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sprite    93 angoff    -256        // tile0046 crystalammo
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sprite    92 angoff    -256        // tile0046 crystalammo
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sprite   198 angoff     512        // tile0610 (lightswitch pole)
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sprite   182 mdyoff     7000       // tile0544 (iron bar)
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sprite   182 mdzoff     20000      // tile0544 (iron bar)
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sprite   182 roll      -1          // tile0544 (iron bar)
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sprite   197 angoff     512        // tile0610 (lightswitch pole)
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sprite   181 mdyoff     7000       // tile0544 (iron bar)
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sprite   181 mdzoff     20000      // tile0544 (iron bar)
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sprite   181 roll      -1          // tile0544 (iron bar)
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sprite   196 angoff     512        // tile0610 (lightswitch pole)
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sprite   180 mdyoff     7000       // tile0544 (iron bar)
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sprite   180 mdzoff     20000      // tile0544 (iron bar)
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sprite   180 roll      -1          // tile0544 (iron bar)
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sprite   195 angoff     512        // tile0610 (lightswitch pole)
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sprite   179 mdyoff     7000       // tile0544 (iron bar)
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sprite   179 mdzoff     20000      // tile0544 (iron bar)
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sprite   179 roll      -1          // tile0544 (iron bar)
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sprite   194 angoff     512        // tile0610 (lightswitch pole)
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sprite   178 mdyoff     7000       // tile0544 (iron bar)
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sprite   178 mdzoff     20000      // tile0544 (iron bar)
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sprite   178 roll      -1          // tile0544 (iron bar)
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sprite   193 angoff     512        // tile0610 (lightswitch pole)
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sprite   177 mdyoff     7000       // tile0544 (iron bar)
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sprite   177 mdzoff     20000      // tile0544 (iron bar)
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sprite   177 roll      -1          // tile0544 (iron bar)
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sprite   192 angoff     512        // tile0610 (lightswitch pole)
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sprite   176 mdyoff     7000       // tile0544 (iron bar)
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sprite   179 mdzoff     20000      // tile0544 (iron bar)
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sprite   176 roll      -1          // tile0544 (iron bar)
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sprite   191 angoff     512        // tile0610 (lightswitch pole)
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sprite  1934 mdyoff     7000       // tile0544 (iron bar)
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sprite  1934 mdzoff     20000      // tile0544 (iron bar)
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sprite  1934 roll      -1          // tile0544 (iron bar)
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sprite  1932 angoff     512        // tile0610 (lightswitch pole)
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sprite  1899 notmd                 // tile1069 plug
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sprite   187 angoff     512        // tile0610 (lightswitch pole)
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sprite   169 mdyoff     7000       // tile0544 (iron bar)
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sprite   169 mdzoff     20000      // tile0544 (iron bar)
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sprite   169 roll      -1          // tile0544 (iron bar)
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sprite   186 angoff     512        // tile0610 (lightswitch pole)
158
sprite   170 mdyoff     7000       // tile0544 (iron bar)
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sprite   170 mdzoff     20000      // tile0544 (iron bar)
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sprite   170 roll      -1          // tile0544 (iron bar)
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sprite   185 angoff     512        // tile0610 (lightswitch pole)
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sprite   170 mdyoff     7000       // tile0544 (iron bar)
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sprite   170 mdzoff     20000      // tile0544 (iron bar)
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sprite   170 roll      -1          // tile0544 (iron bar)
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sprite   185 angoff     512        // tile0610 (lightswitch pole)
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sprite   171 mdyoff     7000       // tile0544 (iron bar)
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sprite   171 mdzoff     20000      // tile0544 (iron bar)
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sprite   171 roll      -1          // tile0544 (iron bar)
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sprite   184 angoff     512        // tile0610 (lightswitch pole)
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sprite   172 mdyoff     7000       // tile0544 (iron bar)
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sprite   172 mdzoff     20000      // tile0544 (iron bar)
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sprite   172 roll      -1          // tile0544 (iron bar)
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sprite   183 angoff     512        // tile0610 (lightswitch pole)
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sprite   173 mdyoff     7000       // tile0544 (iron bar)
175
sprite   173 mdzoff     20000      // tile0544 (iron bar)
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sprite   173 roll      -1          // tile0544 (iron bar)
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sprite   188 angoff     512        // tile0610 (lightswitch pole)
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sprite   174 mdyoff     7000       // tile0544 (iron bar)
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sprite   174 mdzoff     20000      // tile0544 (iron bar)
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sprite   174 roll      -1          // tile0544 (iron bar)
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sprite   189 angoff     512        // tile0610 (lightswitch pole)
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sprite   175 mdyoff     7000       // tile0544 (iron bar)
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sprite   175 mdzoff     20000      // tile0544 (iron bar)
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sprite   175 roll      -1          // tile0544 (iron bar)
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sprite   190 angoff     512        // tile0610 (lightswitch pole)
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sprite   170 mdyoff     7000       // tile0544 (iron bar)
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sprite   170 mdzoff     20000      // tile0544 (iron bar)
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sprite   170 roll      -1          // tile0544 (iron bar)
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sprite   185 angoff     512        // tile0610 (lightswitch pole)
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sprite  1933 mdyoff     7000       // tile0544 (iron bar)
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sprite  1933 mdzoff     20000      // tile0544 (iron bar)
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sprite  1933 roll      -1          // tile0544 (iron bar)
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sprite  1931 angoff     512        // tile0610 (lightswitch pole)
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sprite    74 angoff     1024       // tile0051 cola
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sprite  1897 mdxoff     50000      // tile0916 fireext
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sprite  1897 pitch     -1          // tile0916 fireext
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sprite  1967 mdxoff     10000      // tile0914 maskwall3 (fence)
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sprite  1967 mdzoff     215000     // tile0914 maskwall3 (fence)
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sprite  1967 pitch     -1          // tile0914 maskwall3 (fence)
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sprite  1966 mdxoff     10000      // tile0914 maskwall3 (fence)
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sprite  1966 mdzoff     215000     // tile0914 maskwall3 (fence)
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sprite  1966 pitch     -1          // tile0914 maskwall3 (fence)
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sprite  1965 mdxoff     10000      // tile0914 maskwall3 (fence)
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sprite  1965 mdzoff     215000     // tile0914 maskwall3 (fence)
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sprite  1965 pitch     -1          // tile0914 maskwall3 (fence)
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sprite  1964 mdxoff     10000      // tile0914 maskwall3 (fence)
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sprite  1964 mdzoff     215000     // tile0914 maskwall3 (fence)
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sprite  1964 pitch     -1          // tile0914 maskwall3 (fence)
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sprite  1963 mdxoff     10000      // tile0914 maskwall3 (fence)
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sprite  1963 mdzoff     215000     // tile0914 maskwall3 (fence)
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sprite  1963 pitch     -1          // tile0914 maskwall3 (fence)
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sprite  1962 mdxoff     10000      // tile0914 maskwall3 (fence)
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sprite  1962 mdzoff     215000     // tile0914 maskwall3 (fence)
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sprite  1962 pitch     -1          // tile0914 maskwall3 (fence)
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sprite  1961 mdxoff     10000      // tile0914 maskwall3 (fence)
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sprite  1961 mdzoff     215000     // tile0914 maskwall3 (fence)
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sprite  1961 pitch     -1          // tile0914 maskwall3 (fence)
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sprite  1960 mdxoff     10000      // tile0914 maskwall3 (fence)
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sprite  1960 mdzoff     215000     // tile0914 maskwall3 (fence)
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sprite  1960 pitch     -1          // tile0914 maskwall3 (fence)
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sprite  1959 mdxoff     10000      // tile0914 maskwall3 (fence)
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sprite  1959 mdzoff     215000     // tile0914 maskwall3 (fence)
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sprite  1959 pitch     -1          // tile0914 maskwall3 (fence)
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sprite  1958 mdxoff     15000      // tile0914 maskwall3 (fence)
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sprite  1958 mdzoff     140000     // tile0914 maskwall3 (fence)
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sprite  1958 pitch     -1          // tile0914 maskwall3 (fence)
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sprite  1935 angoff     512        // tile0610 (lightswitch pole)
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sprite  1936 angoff     512        // tile0610 (lightswitch pole)
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sprite  1944 mdyoff     7000       // tile0544 (iron bar)
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sprite  1944 mdzoff     20000      // tile0544 (iron bar)
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sprite  1944 roll      -1          // tile0544 (iron bar)
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sprite  1937 angoff     512        // tile0610 (lightswitch pole)
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sprite  1945 mdyoff     7000       // tile0544 (iron bar)
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sprite  1945 mdzoff     20000      // tile0544 (iron bar)
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sprite  1945 roll      -1          // tile0544 (iron bar)
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sprite  1938 angoff     512        // tile0610 (lightswitch pole)
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sprite  1939 angoff     512        // tile0610 (lightswitch pole)
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sprite  1948 mdyoff     7000       // tile0544 (iron bar)
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sprite  1948 mdzoff     20000      // tile0544 (iron bar)
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sprite  1948 roll      -1          // tile0544 (iron bar)
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sprite  1940 angoff     512        // tile0610 (lightswitch pole)
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sprite  1947 mdyoff     7000       // tile0544 (iron bar)
244
sprite  1947 mdzoff     20000      // tile0544 (iron bar)
245
sprite  1947 roll      -1          // tile0544 (iron bar)
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sprite  1941 angoff     512        // tile0610 (lightswitch pole)
247
sprite  1942 angoff     512        // tile0610 (lightswitch pole)
248
sprite  1956 mdxoff     15000      // tile0914 maskwall3 (fence)
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sprite  1956 mdzoff     140000     // tile0914 maskwall3 (fence)
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sprite  1956 pitch     -1          // tile0914 maskwall3 (fence)
251
sprite   135 mdxoff     10000      // tile0914 maskwall3 (fence)
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sprite   135 mdzoff     215000     // tile0914 maskwall3 (fence)
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sprite   135 pitch     -1          // tile0914 maskwall3 (fence)
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255
sprite   136 mdxoff     10000      // tile0914 maskwall3 (fence)
256
sprite   136 mdzoff     215000     // tile0914 maskwall3 (fence)
257
sprite   136 pitch     -1          // tile0914 maskwall3 (fence)
258
sprite  1955 mdxoff     10000      // tile0914 maskwall3 (fence)
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sprite  1955 mdzoff     215000     // tile0914 maskwall3 (fence)
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sprite  1955 pitch     -1          // tile0914 maskwall3 (fence)
261
sprite  1954 mdxoff     10000      // tile0914 maskwall3 (fence)
262
sprite  1954 mdzoff     215000     // tile0914 maskwall3 (fence)
263
sprite  1954 pitch     -1          // tile0914 maskwall3 (fence)
264
sprite   137 mdxoff     10000      // tile0914 maskwall3 (fence)
265
sprite   137 mdzoff     215000     // tile0914 maskwall3 (fence)
266
sprite   137 pitch     -1          // tile0914 maskwall3 (fence)
267
sprite  1953 mdxoff     10000      // tile0914 maskwall3 (fence)
268
sprite  1953 mdzoff     215000     // tile0914 maskwall3 (fence)
269
sprite  1953 pitch     -1          // tile0914 maskwall3 (fence)
270
sprite  1952 mdxoff     10000      // tile0914 maskwall3 (fence)
271
sprite  1952 mdzoff     215000     // tile0914 maskwall3 (fence)
272
sprite  1952 pitch     -1          // tile0914 maskwall3 (fence)
273
sprite  1957 mdxoff     10000      // tile0914 maskwall3 (fence)
274
sprite  1957 mdzoff     215000     // tile0914 maskwall3 (fence)
275
sprite  1957 pitch     -1          // tile0914 maskwall3 (fence)
276
sprite   138 mdxoff     10000      // tile0914 maskwall3 (fence)
277
sprite   138 mdzoff     215000     // tile0914 maskwall3 (fence)
278
sprite   138 pitch     -1          // tile0914 maskwall3 (fence)
279
sprite    94 mdzoff     500000     // tile0044 rpgammo
280
sprite    94 roll      -1          // tile0044 rpgammo
281
sprite    65 mdzoff     500000     // tile0042 devistatorammo
282
sprite    65 pitch     -1          // tile0042 devistatorammo
283
sprite    95 angoff     512        // tile0029 devistatorsprite
284
sprite    95 mdzoff     900000     // tile0029 devistatorsprite
285
sprite    95 roll       1          // tile0029 devistatorsprite
286
sprite   100 angoff     768        // tile4582 canwithsomething4
287
sprite    98 angoff    -768        // tile4580 canwithsomething2
288
sprite    72 angoff    -256        // tile0052 sixpack
289
sprite    61 angoff    -768        // tile0052 sixpack
290
sprite    68 angoff    -256        // tile0042 devistatorammo
291
sprite    69 angoff    -256        // tile0054 shield
292
sprite    69 mdzoff     200000     // tile0054 shield
293
sprite    69 pitch      1          // tile0054 shield
294
sprite    66 angoff     512        // tile0042 devistatorammo
295
sprite    66 mdzoff     500000     // tile0042 devistatorammo
296
sprite    66 pitch     -1          // tile0042 devistatorammo
297
sprite    67 angoff     1024       // tile0044 rpgammo
298
sprite    67 mdzoff     400000     // tile0044 rpgammo
299
sprite    67 pitch     -1          // tile0044 rpgammo
300
sprite    58 angoff     1024       // tile0027 tripbombsprite
301
sprite    59 angoff     1024       // tile0027 tripbombsprite
302
sprite    60 angoff     1024       // tile0027 tripbombsprite
303
sprite    64 angoff     1024       // tile0044 rpgammo
304
sprite    64 mdzoff     400000     // tile0044 rpgammo
305
sprite    64 pitch     -1          // tile0044 rpgammo
306
sprite  1970 pitch     -256        // tile0060 accesscard red