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688 leod 1
// Maphacks by LeoD for use with the Decay Duke Nukem 3D Mod
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// Title    : Problems Downtown
719 leod 4
// Author   : John Henderson & Leonardo 'DavoX' Pellegrini & Mark.
688 leod 5
// Filename : beach1.map
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// mapmd4   : 088bcf5d9920263ee311e329110f377d // 2015-12-17
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726 leod 8
sprite  1030 angoff    -64         // tile3808 [decay chair2]
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sprite  1030 pitch     -1          // tile3808 [decay chair2]
10
sprite  1030 mdzoff     300000     // tile3808 [decay chair2]
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sprite  1031 pitch     -32         // tile3808 [decay chair2]
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sprite  1031 mdxoff    -200        // tile3808 [decay chair2]
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sprite   866 roll      -20         // tile3807 [decay broom]
688 leod 14
sprite   971 nomdanim              // tile1232 canwithsomething
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sprite   972 nomdanim              // tile1232 canwithsomething
726 leod 16
sprite   977 pitch      1          // tile4840 [decay box open]
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sprite   977 mdxoff     5000       // tile4840 [decay box open]
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sprite   666 angoff     1024       // tile4264 [decay dumpster]
722 leod 19
sprite   629 roll      -1          // tile0913 maskwall2 (fence)
688 leod 20
sprite   629 mdzoff     50000      // tile0913 maskwall2 (fence)
722 leod 21
sprite   630 roll      -1          // tile0913 maskwall2 (fence)
688 leod 22
sprite   630 mdzoff     50000      // tile0913 maskwall2 (fence)
722 leod 23
sprite   631 roll      -1          // tile0913 maskwall2 (fence)
688 leod 24
sprite   631 mdzoff     50000      // tile0913 maskwall2 (fence)
722 leod 25
sprite   632 roll       1          // tile0913 maskwall2 (fence)
688 leod 26
sprite   632 mdzoff     50000      // tile0913 maskwall2 (fence)
722 leod 27
sprite   626 roll      -1          // tile0913 maskwall2 (fence)
688 leod 28
sprite   626 mdzoff     75000      // tile0913 maskwall2 (fence)
722 leod 29
sprite  1858 roll      -1          // tile0913 maskwall2 (fence)
688 leod 30
sprite  1858 mdzoff     75000      // tile0913 maskwall2 (fence)
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sprite  1663 angoff     0          // tile0913 maskwall2 (fence)
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sprite  1663 pitch     -2          // tile0913 maskwall2 (fence)
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sprite  1663 roll       1          // tile0913 maskwall2 (fence)
722 leod 34
sprite  1663 mdzoff     100000     // tile0913 maskwall2 (fence)
688 leod 35
/*
724 leod 36
sprite   629 roll      -1          // tile0913 maskwall2 (fence) [new]
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sprite   629 mdzoff     100000     // tile0913 maskwall2 (fence) [new]
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sprite   630 roll      -1          // tile0913 maskwall2 (fence) [new]
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sprite   630 mdzoff     100000     // tile0913 maskwall2 (fence) [new]
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sprite   631 roll      -1          // tile0913 maskwall2 (fence) [new]
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sprite   631 mdzoff     100000     // tile0913 maskwall2 (fence) [new]
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sprite   632 roll       1          // tile0913 maskwall2 (fence) [new]
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sprite   632 mdzoff     100000     // tile0913 maskwall2 (fence) [new]
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sprite   626 roll      -1          // tile0913 maskwall2 (fence) [new]
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sprite   626 mdzoff     150000     // tile0913 maskwall2 (fence) [new]
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sprite  1858 roll      -1          // tile0913 maskwall2 (fence) [new]
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sprite  1858 mdzoff     150000     // tile0913 maskwall2 (fence) [new]
688 leod 48
*/
722 leod 49
sprite   639 pitch      1          // tile0913 maskwall2 (fence)
688 leod 50
sprite   639 mdzoff     200000     // tile0913 maskwall2 (fence)
722 leod 51
sprite   638 pitch      1          // tile0913 maskwall2 (fence)
688 leod 52
sprite   638 mdzoff     200000     // tile0913 maskwall2 (fence)
722 leod 53
sprite   637 pitch      1          // tile0913 maskwall2 (fence)
688 leod 54
sprite   637 mdzoff     200000     // tile0913 maskwall2 (fence)
722 leod 55
sprite   642 roll       1          // tile0913 maskwall2 (fence)
688 leod 56
sprite   642 mdzoff     150000     // tile0913 maskwall2 (fence)
722 leod 57
sprite   636 roll       1          // tile0913 maskwall2 (fence)
688 leod 58
sprite   636 mdzoff     150000     // tile0913 maskwall2 (fence)
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/*
724 leod 60
sprite  1663 angoff     16         // tile0913 maskwall2 (fence) [new]
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sprite  1663 pitch     -1          // tile0913 maskwall2 (fence) [new]
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sprite  1663 mdzoff     250000     // tile0913 maskwall2 (fence) [new]
688 leod 63
*/
722 leod 64
sprite  1457 roll       1          // tile0913 maskwall2 (fence)
688 leod 65
sprite  1457 mdzoff     150000     // tile0913 maskwall2 (fence)
722 leod 66
sprite   682 roll       1          // tile0913 maskwall2 (fence)
688 leod 67
sprite   682 mdzoff     150000     // tile0913 maskwall2 (fence)
722 leod 68
sprite  1456 roll       1          // tile0913 maskwall2 (fence)
688 leod 69
sprite  1456 mdzoff     150000     // tile0913 maskwall2 (fence)
722 leod 70
sprite   683 roll       1          // tile0913 maskwall2 (fence)
688 leod 71
sprite   683 mdzoff     150000     // tile0913 maskwall2 (fence)
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sprite   887 angoff    -640        // tile1232 canwithsomething
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sprite   885 angoff    -128        // tile1232 canwithsomething
722 leod 74
sprite  1180 pitch     -1          // tile0916 fireext
688 leod 75
sprite  1180 mdzoff     50000      // tile0916 fireext
726 leod 76
sprite  1193 away1                 // tile6189 [decay planks]
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//sprite  1857 angoff     0          // tile0060 accesscard [yellow]
688 leod 78
sprite   373 angoff     384        // tile0990 tire
722 leod 79
sprite   460 pitch     -1          // tile4411 (tile4410 mail)
688 leod 80
sprite   460 mdxoff     9000       // tile4411 (tile4410 mail)
722 leod 81
sprite   457 pitch     -1          // tile4411 (tile4410 mail)
688 leod 82
sprite   457 mdxoff     9000       // tile4411 (tile4410 mail)
722 leod 83
sprite   456 pitch     -1          // tile4411 (tile4410 mail)
688 leod 84
sprite   456 mdxoff     9000       // tile4411 (tile4410 mail)
722 leod 85
sprite   459 pitch     -1          // tile4411 (tile4410 mail)
688 leod 86
sprite   459 mdxoff     9000       // tile4411 (tile4410 mail)
722 leod 87
sprite   458 pitch     -1          // tile4411 (tile4410 mail)
688 leod 88
sprite   458 mdxoff     9000       // tile4411 (tile4410 mail)
722 leod 89
sprite   461 pitch     -1          // tile4411 (tile4410 mail)
688 leod 90
sprite   461 mdxoff     9000       // tile4411 (tile4410 mail)
722 leod 91
sprite   462 pitch     -1          // tile4411 (tile4410 mail)
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sprite   462 mdxoff     9000       // tile4411 (tile4410 mail)
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sprite   393 nomdanim              // tile1232 canwithsomething
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sprite   392 nomdanim              // tile1232 canwithsomething
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sprite   391 nomdanim              // tile1232 canwithsomething
722 leod 96
sprite   450 pitch     -1          // tile4411 (tile4410 mail)
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sprite   450 mdxoff     9000       // tile4411 (tile4410 mail)
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sprite   451 angoff    -384        // tile4411 (tile4410 mail)
722 leod 99
sprite   451 pitch     -1          // tile4411 (tile4410 mail)
688 leod 100
sprite   451 mdxoff     9000       // tile4411 (tile4410 mail)
722 leod 101
sprite   452 pitch     -1          // tile4411 (tile4410 mail)
688 leod 102
sprite   452 mdxoff     9000       // tile4411 (tile4410 mail)
722 leod 103
sprite   453 pitch     -1          // tile4411 (tile4410 mail)
688 leod 104
sprite   453 mdxoff     9000       // tile4411 (tile4410 mail)
722 leod 105
sprite   454 pitch     -1          // tile4411 (tile4410 mail)
688 leod 106
sprite   454 mdxoff     9000       // tile4411 (tile4410 mail)
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sprite  2078 angoff     512        // tile4411 (tile4410 mail)
722 leod 108
sprite  2078 pitch     -1          // tile4411 (tile4410 mail)
688 leod 109
sprite  2078 mdxoff     4000       // tile4411 (tile4410 mail)
722 leod 110
sprite  2079 pitch     -1          // tile4411 (tile4410 mail)
688 leod 111
sprite  2079 mdxoff     4000       // tile4411 (tile4410 mail)
722 leod 112
sprite  2080 pitch     -1          // tile4411 (tile4410 mail)
688 leod 113
sprite  2080 mdxoff     4000       // tile4411 (tile4410 mail)
726 leod 114
sprite  1827 pitch      2          // tile6343 [decay mailbox]
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sprite  1827 roll       1          // tile6343 [decay mailbox]
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sprite  1827 mdzoff     50000      // tile6343 [decay mailbox]
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sprite  1826 pitch      1          // tile6343 [decay mailbox]
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sprite  1826 mdzoff     100000     // tile6343 [decay mailbox]
688 leod 119
sprite   541 nomdanim              // tile1232 canwithsomething
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sprite   541 angoff    -512        // tile1232 canwithsomething
726 leod 121
sprite   345 roll      -72         // tile3807 [decay broom]
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sprite   323 pitch      48         // tile3808 [decay chair2]
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sprite   323 mdzoff    -3000       // tile3808 [decay chair2]
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sprite   324 pitch      48         // tile3808 [decay chair2]
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sprite   324 mdzoff    -4000       // tile3808 [decay chair2]
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sprite   326 pitch      48         // tile3808 [decay chair2]
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sprite   326 mdzoff    -4000       // tile3808 [decay chair2]
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sprite   325 pitch      48         // tile3808 [decay chair2]
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sprite   325 mdzoff    -3000       // tile3808 [decay chair2]
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sprite   614 pitch      48         // tile3808 [decay chair2]
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sprite   614 mdzoff    -3000       // tile3808 [decay chair2]
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sprite   617 pitch      48         // tile3808 [decay chair2]
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sprite   617 mdzoff    -3000       // tile3808 [decay chair2]
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sprite  1322 pitch      1          // tile6983 [decay radiator]
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sprite  1322 mdzoff     150000     // tile6983 [decay radiator]
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//sprite  1856 angoff     0          // tile0060 accesscard [blue]
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sprite   254 angoff     1024       // tile4264 [decay dumpster]
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sprite   528 pitch      48         // tile3808 [decay chair2]
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sprite   528 mdzoff    -3000       // tile3808 [decay chair2]
722 leod 140
sprite   580 pitch     -1          // tile0916 fireext
688 leod 141
sprite   580 mdzoff     100000     // tile0916 fireext
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sprite   537 angoff     1024       // tile1232 canwithsomething
726 leod 143
sprite    13 pitch     -1          // tile4264 [decay dumpster]
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sprite    13 mdzoff     200000     // tile4264 [decay dumpster]
688 leod 145
sprite   539 angoff    -512        // tile1232 canwithsomething
722 leod 146
sprite   656 pitch      1          // tile0916 fireext
688 leod 147
sprite   656 mdzoff     50000      // tile0916 fireext
726 leod 148
sprite  1511 roll      -1          // tile4840 [decay box open]
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sprite  1511 mdzoff     120000     // tile4840 [decay box open]
722 leod 150
sprite   659 pitch      1          // tile0621 camera1
688 leod 151
sprite   659 mdzoff     600000     // tile0621 camera1
722 leod 152
sprite   660 pitch      1          // tile0977 genericpole
688 leod 153
sprite   660 mdzoff     300000     // tile0977 genericpole
722 leod 154
sprite   655 pitch      1          // tile0916 fireext
688 leod 155
sprite   655 mdzoff     50000      // tile0916 fireext
722 leod 156
sprite   533 roll       1          // tile1037 (table)
688 leod 157
sprite   533 mdzoff     200000     // tile1037 (table)
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sprite    15 angoff    -512        // tile1161 bottle14
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sprite   771 notmd                 // tile0994 pipe5
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sprite   769 notmd                 // tile0994 pipe5
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sprite   770 notmd                 // tile0994 pipe5
722 leod 162
sprite   759 pitch     -1          // tile1062 rubbercan
688 leod 163
sprite   759 mdzoff     100000     // tile1062 rubbercan
722 leod 164
sprite   773 pitch     -1          // tile0712 lightswitch2
688 leod 165
sprite   773 mdzoff     20000      // tile0712 lightswitch2
722 leod 166
sprite   658 pitch     -1          // tile0916 fireext
688 leod 167
sprite   658 mdzoff     50000      // tile0916 fireext
722 leod 168
sprite   593 pitch     -1          // tile0712 lightswitch2
688 leod 169
sprite   593 mdzoff     80000      // tile0712 lightswitch2
726 leod 170
sprite   421 roll       1          // tile3878 [decay parkometer]
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sprite   421 mdzoff     2500000    // tile3878 [decay parkometer]
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sprite   422 roll       1          // tile3878 [decay parkometer]
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sprite   422 mdzoff     2500000    // tile3878 [decay parkometer]
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sprite   423 roll       1          // tile3878 [decay parkometer]
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sprite   423 mdzoff     2500000    // tile3878 [decay parkometer]
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sprite  2064 roll       1          // tile3878 [decay parkometer]
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sprite  2064 mdzoff     2500000    // tile3878 [decay parkometer]
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sprite  1527 roll      -1          // tile7178 [decay (tile7120 halfie)]
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sprite  1527 mdzoff     300000     // tile7178 [decay (tile7120 halfie)]
722 leod 180
sprite   155 pitch     -1          // tile0909 (treetrunk)
688 leod 181
sprite   155 mdxoff     50000      // tile0909 (treetrunk)
722 leod 182
sprite   154 pitch     -1          // tile0909 (treetrunk)
688 leod 183
sprite   154 mdxoff     50000      // tile0909 (treetrunk)
722 leod 184
sprite   158 pitch     -1          // tile0909 (treetrunk)
688 leod 185
sprite   158 mdxoff     100000     // tile0909 (treetrunk)
722 leod 186
sprite   148 pitch     -1          // tile0909 (treetrunk)
688 leod 187
sprite   148 mdxoff     50000      // tile0909 (treetrunk)
722 leod 188
sprite   151 pitch     -1          // tile0909 (treetrunk)
688 leod 189
sprite   151 mdxoff     100000     // tile0909 (treetrunk)
722 leod 190
sprite   150 pitch     -1          // tile0909 (treetrunk)
688 leod 191
sprite   150 mdxoff     50000      // tile0909 (treetrunk)
726 leod 192
sprite  2065 roll       1          // tile3878 [decay parkometer]
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sprite  2065 mdzoff     2500000    // tile3878 [decay parkometer]
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sprite   573 roll       1          // tile3878 [decay parkometer]
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sprite   573 mdzoff     2500000    // tile3878 [decay parkometer]
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sprite   574 roll       1          // tile3878 [decay parkometer]
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sprite   574 mdzoff     2500000    // tile3878 [decay parkometer]
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sprite   575 roll       1          // tile3878 [decay parkometer]
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sprite   575 mdzoff     2500000    // tile3878 [decay parkometer]
688 leod 200
// maphacks can't delete ...
726 leod 201
//sprite   572 pitch     -1          // tile3878 [decay parkometer]
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//sprite   572 mdxoff     9999999    // tile3878 [decay parkometer]
688 leod 203
sprite     1 angoff    -384        // tile0040 ammo
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sprite     2 angoff    -384        // tile0040 ammo
722 leod 205
sprite  1313 pitch      1          // tile1062 rubbercan
688 leod 206
sprite  1313 mdzoff     300000     // tile1062 rubbercan
207
sprite  2040 pitch     -1          // tile1025 bottle7 (plant)
208
sprite  2040 roll      -1          // tile1025 bottle7 (plant)
722 leod 209
sprite  2040 mdzoff     200000     // tile1025 bottle7 (plant)
726 leod 210
sprite  2035 pitch      48         // tile3808 [decay chair2]
211
sprite  2035 mdxoff    -200        // tile3808 [decay chair2]
212
sprite  2035 mdzoff    -1000       // tile3808 [decay chair2]
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sprite   292 angoff     1024       // tile4264 [decay dumpster]
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sprite  1312 angoff     1024       // tile4264 [decay dumpster]
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sprite   342 angoff     1024       // tile4264 [decay dumpster]
216
sprite   343 angoff     512        // tile4264 [decay dumpster]
688 leod 217
sprite  1391 angoff     1024       // tile0913 maskwall2 (fence)
722 leod 218
sprite  1391 roll      -1          // tile0913 maskwall2 (fence)
688 leod 219
sprite  1391 mdzoff     250000     // tile0913 maskwall2 (fence)
722 leod 220
sprite  1392 roll       1          // tile0913 maskwall2 (fence)
688 leod 221
sprite  1392 mdzoff     250000     // tile0913 maskwall2 (fence)
722 leod 222
sprite   146 roll       1          // tile0913 maskwall2 (fence)
688 leod 223
sprite   146 mdzoff     300000     // tile0913 maskwall2 (fence)
722 leod 224
sprite   145 roll       1          // tile0913 maskwall2 (fence)
688 leod 225
sprite   145 mdzoff     300000     // tile0913 maskwall2 (fence)
722 leod 226
sprite   144 roll       1          // tile0913 maskwall2 (fence)
688 leod 227
sprite   144 mdzoff     300000     // tile0913 maskwall2 (fence)
726 leod 228
//sprite  1872 angoff     0          // tile0060 accesscard [red]