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686 leod 1
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
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// Title    : Loopy Shelter
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// Filename : LOOPY.MAP
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// Author   : Fernando Márquez
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// mapmd4   : 9c099590d320fe71d440a6b4d122fac7 // 1998-02-15 (Megaton Workshop)
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// Filename : FM3X10.MAP
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// mapmd4   : 9c099590d320fe71d440a6b4d122fac7 // 2015-05-25 (GRP)
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694 leod 10
 
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689 leod 12
//         <-> LOOPY-FM3X10-2015-11-18.mhk
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687 leod 14
// Curr. HRP: r5.4.687
686 leod 15
 
689 leod 16
// 0-427 / / 604-731 / 810-871 / 993-1138
687 leod 17
sprite   638 mdzoff     300000     // tile0910 tree2
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sprite   638 pitch      1          // tile0910 tree2
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sprite   638 roll       1          // tile0910 tree2
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sprite  1071 angoff     640        // tile0046 crystalammo
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sprite   631 mdzoff     300000     // tile0910 tree2
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sprite   631 pitch      1          // tile0910 tree2
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sprite   631 roll       1          // tile0910 tree2
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sprite  1081 angoff    -768        // tile0027 tripbombsprite
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sprite  1081 pitch     -64         // tile0027 tripbombsprite
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sprite  1081 roll      -64         // tile0027 tripbombsprite
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sprite  1082 angoff    -768        // tile0027 tripbombsprite
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sprite  1082 pitch     -64         // tile0027 tripbombsprite
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sprite  1082 roll      -64         // tile0027 tripbombsprite
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sprite  1083 angoff    -768        // tile0027 tripbombsprite
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sprite  1083 pitch     -64         // tile0027 tripbombsprite
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sprite  1083 roll      -64         // tile0027 tripbombsprite
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sprite   629 mdzoff     700000     // tile0910 tree2
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sprite   629 pitch     -1          // tile0910 tree2
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sprite   630 mdzoff     300000     // tile0910 tree2
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sprite   630 pitch     -1          // tile0910 tree2
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sprite  1028 angoff    -384        // tile0052 sixpack
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sprite  1060 angoff     1024       // tile0049 shotgunammo
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sprite   634 mdzoff     800000     // tile0910 tree2
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sprite   634 pitch     -1          // tile0910 tree2
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sprite   234 mdzoff     400000     // tile0910 tree2
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sprite   234 roll       1          // tile0910 tree2
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sprite   998 angoff     1024       // tile0052 sixpack
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sprite  1041 angoff     256        // tile0040 ammo
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sprite   999 mdzoff     400000     // tile0052 sixpack
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sprite   999 pitch     -1          // tile0052 sixpack
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sprite   999 roll      -1          // tile0052 sixpack
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sprite   427 angoff     512        // tile0029 devistatorsprite
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sprite   427 mdzoff     2000       // tile0029 devistatorsprite
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sprite   427 roll       144        // tile0029 devistatorsprite
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sprite  1054 angoff    -512        // tile0049 shotgunammo
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sprite  1029 angoff    -256        // tile0052 sixpack
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sprite  1077 angoff     768        // tile0042 devistatorammo
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sprite   695 angoff     512        // tile0028 shotgunsprite
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sprite   695 mdzoff     500000     // tile0028 shotgunsprite
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sprite   695 roll      -1          // tile0028 shotgunsprite
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sprite  1017 angoff    -768        // tile0054 shield
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sprite  1025 angoff     1024       // tile0059 heatsensor
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sprite   187 angoff    -512        // tile0916 fireext
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sprite  1000 angoff     512        // tile0052 sixpack
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sprite  1138 angoff     1024       // tile0054 shield
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sprite  1043 angoff     1024       // tile0040 ammo
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sprite   871 angoff    -576        // tile0556 chair1
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sprite   870 angoff    -512        // tile1045 donuts
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sprite   993 angoff    -512        // tile0051 cola
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sprite  1047 angoff     512        // tile0040 ammo
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sprite   863 away1                 // tile2304 wallblood4
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sprite   864 away1                 // tile2306 wallblood6
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sprite   862 away1                 // tile2302 wallblood2
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sprite   265 angoff     1024       // tile0569 toilet
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sprite   265 mdzoff     500000     // tile0569 toilet
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sprite   265 pitch     -1          // tile0569 toilet
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sprite  1062 angoff     1024       // tile0041 batteryammo
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sprite  1062 mdzoff     400000     // tile0041 batteryammo
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sprite  1062 roll       1          // tile0041 batteryammo
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sprite  1004 angoff    -256        // tile0052 sixpack
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sprite  1048 angoff     512        // tile0040 ammo
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sprite   868 away1                 // tile2302 wallblood2
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sprite   867 away1                 // tile2307 wallblood7
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sprite   866 away1                 // tile2308 wallblood8
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sprite  1037 angoff     1024       // tile0025 shrinkersprite
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sprite   281 angoff     1024       // tile0569 toilet
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sprite   281 mdzoff     500000     // tile0569 toilet
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sprite   281 pitch     -1          // tile0569 toilet
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sprite   857 mdzoff     250000     // tile0920 (chain)
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sprite   857 pitch      1          // tile0920 (chain)
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sprite   856 mdzoff     250000     // tile0920 (chain)
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sprite   856 pitch      1          // tile0920 (chain)
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sprite   696 angoff     1024       // tile0021 firstgunsprite
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sprite  1020 angoff     768        // tile0055 steroids
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sprite  1056 angoff     1024       // tile0049 shotgunammo
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sprite   840 mdzoff     200000     // tile0957 bottle4 (cocktail glass)
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sprite   840 roll       1          // tile0957 bottle4 (cocktail glass)
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sprite   836 mdzoff     200000     // tile0957 bottle4 (cocktail glass)
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sprite   836 roll      -1          // tile0957 bottle4 (cocktail glass)
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sprite   834 mdzoff     200000     // tile0957 bottle4 (cocktail glass)
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sprite   834 roll      -1          // tile0957 bottle4 (cocktail glass)
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sprite   832 mdzoff     200000     // tile0957 bottle4 (cocktail glass)
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sprite   832 roll      -1          // tile0957 bottle4 (cocktail glass)
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sprite   828 mdzoff     200000     // tile0957 bottle4 (cocktail glass)
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sprite   828 roll       1          // tile0957 bottle4 (cocktail glass)
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sprite  1019 angoff     1024       // tile0054 shield
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sprite  1005 angoff    -512        // tile0052 sixpack
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sprite   994 angoff    -512        // tile0051 cola
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sprite  1073 angoff     1024       // tile0046 crystalammo
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sprite  1073 mdzoff     400000     // tile0046 crystalammo
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sprite  1073 roll      -1          // tile0046 crystalammo
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sprite  1074 mdzoff     400000     // tile0046 crystalammo
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sprite  1074 roll       1          // tile0046 crystalammo
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sprite   332 angoff     1024       // tile0557 chair2
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sprite  1032 angoff     1024       // tile0022 chaingunsprite
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sprite   328 away1                 // tile1076 (painting)
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sprite   331 angoff     640        // tile0556 chair1
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sprite  1130 angoff     512        // tile0026 heavyhbomb
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sprite  1129 angoff     512        // tile0026 heavyhbomb
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sprite   333 away1                 // tile1075 (painting)
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sprite  1128 angoff     512        // tile0026 heavyhbomb
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sprite  1127 angoff     512        // tile0026 heavyhbomb
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sprite  1087 angoff     1024       // tile0037 freezeammo
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sprite   404 angoff     512        // tile0981 hydrent
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sprite   405 angoff     512        // tile0981 hydrent
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sprite  1031 angoff     352        // tile0053 firstaid
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sprite  1031 mdzoff    -700        // tile0053 firstaid
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sprite  1031 pitch     -512        // tile0053 firstaid
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sprite  1063 angoff     512        // tile0041 batteryammo
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sprite  1063 mdzoff    -3000       // tile0041 batteryammo
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sprite  1063 roll      -120        // tile0041 batteryammo
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sprite  1036 angoff     1024       // tile0024 freezesprite
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sprite  1006 angoff     512        // tile0052 sixpack
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sprite   339 mdzoff     80000      // tile0914 maskwall3 (fence)
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sprite   339 pitch     -1          // tile0914 maskwall3 (fence)
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sprite   340 mdzoff     80000      // tile0914 maskwall3 (fence)
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sprite   340 pitch     -1          // tile0914 maskwall3 (fence)
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sprite   340 roll       1          // tile0914 maskwall3 (fence)
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sprite   341 mdzoff     80000      // tile0914 maskwall3 (fence)
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sprite   341 pitch     -1          // tile0914 maskwall3 (fence)
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sprite   341 roll      -1          // tile0914 maskwall3 (fence)
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sprite   342 mdzoff     80000      // tile0914 maskwall3 (fence)
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sprite   342 pitch     -1          // tile0914 maskwall3 (fence)
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sprite   343 mdzoff     80000      // tile0914 maskwall3 (fence)
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sprite   343 pitch     -1          // tile0914 maskwall3 (fence)
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sprite   344 mdzoff     80000      // tile0914 maskwall3 (fence)
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sprite   344 pitch     -1          // tile0914 maskwall3 (fence)
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sprite   345 mdzoff     80000      // tile0914 maskwall3 (fence)
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sprite   345 pitch     -1          // tile0914 maskwall3 (fence)
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sprite   346 mdzoff     80000      // tile0914 maskwall3 (fence)
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sprite   346 pitch     -1          // tile0914 maskwall3 (fence)
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sprite   347 mdzoff     80000      // tile0914 maskwall3 (fence)
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sprite   347 pitch     -1          // tile0914 maskwall3 (fence)
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sprite   348 mdzoff     80000      // tile0914 maskwall3 (fence)
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sprite   348 pitch     -1          // tile0914 maskwall3 (fence)
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sprite   348 roll       1          // tile0914 maskwall3 (fence)
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sprite   349 mdzoff     80000      // tile0914 maskwall3 (fence)
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sprite   349 pitch     -1          // tile0914 maskwall3 (fence)
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sprite   349 roll      -1          // tile0914 maskwall3 (fence)
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sprite   338 mdzoff     80000      // tile0914 maskwall3 (fence)
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sprite   338 pitch     -1          // tile0914 maskwall3 (fence)
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sprite   351 mdzoff     80000      // tile0914 maskwall3 (fence)
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sprite   351 pitch     -1          // tile0914 maskwall3 (fence)
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sprite   352 mdzoff     80000      // tile0914 maskwall3 (fence)
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sprite   352 pitch     -1          // tile0914 maskwall3 (fence)
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sprite   352 roll       1          // tile0914 maskwall3 (fence)
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sprite   353 mdzoff     80000      // tile0914 maskwall3 (fence)
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sprite   353 pitch     -1          // tile0914 maskwall3 (fence)
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sprite   353 roll      -1          // tile0914 maskwall3 (fence)
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sprite   354 mdzoff     80000      // tile0914 maskwall3 (fence)
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sprite   354 pitch     -1          // tile0914 maskwall3 (fence)
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sprite   355 mdzoff     80000      // tile0914 maskwall3 (fence)
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sprite   355 pitch     -1          // tile0914 maskwall3 (fence)
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sprite   356 mdzoff     80000      // tile0914 maskwall3 (fence)
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sprite   356 pitch     -1          // tile0914 maskwall3 (fence)
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sprite   357 mdzoff     80000      // tile0914 maskwall3 (fence)
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sprite   357 pitch     -1          // tile0914 maskwall3 (fence)
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sprite   358 mdzoff     80000      // tile0914 maskwall3 (fence)
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sprite   358 pitch     -1          // tile0914 maskwall3 (fence)
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sprite   359 mdzoff     80000      // tile0914 maskwall3 (fence)
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sprite   359 pitch     -1          // tile0914 maskwall3 (fence)
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sprite   360 mdzoff     50000      // tile0914 maskwall3 (fence)
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sprite   360 pitch     -2          // tile0914 maskwall3 (fence)
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sprite   360 roll       1          // tile0914 maskwall3 (fence)
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sprite   361 mdzoff     80000      // tile0914 maskwall3 (fence)
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sprite   361 pitch     -1          // tile0914 maskwall3 (fence)
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sprite   361 roll      -1          // tile0914 maskwall3 (fence)
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sprite   350 mdzoff     80000      // tile0914 maskwall3 (fence)
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sprite   350 pitch     -1          // tile0914 maskwall3 (fence)
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sprite  1035 angoff     1024       // tile0047 hbombammo
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sprite  1035 pitch     -128        // tile0047 hbombammo
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sprite   366 mdzoff     2000       // tile0544 (iron bar)
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sprite   366 pitch      1          // tile0544 (iron bar)
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sprite   367 mdxoff     2000       // tile0544 (iron bar)
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sprite   367 pitch      1          // tile0544 (iron bar)
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sprite   366 mdxoff     2000       // tile0544 (iron bar)
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sprite   366 pitch      1          // tile0544 (iron bar)
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sprite   369 mdxoff     2000       // tile0544 (iron bar)
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sprite   369 pitch      1          // tile0544 (iron bar)
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sprite   368 mdxoff     2000       // tile0544 (iron bar)
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sprite   368 pitch      1          // tile0544 (iron bar)
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sprite   370 mdxoff     2000       // tile0544 (iron bar)
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sprite   370 pitch      1          // tile0544 (iron bar)
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sprite   371 mdxoff     2000       // tile0544 (iron bar)
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sprite   371 pitch      1          // tile0544 (iron bar)
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sprite   373 mdxoff     2000       // tile0544 (iron bar)
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sprite   373 pitch      1          // tile0544 (iron bar)
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sprite   372 mdxoff     2000       // tile0544 (iron bar)
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sprite   372 pitch      1          // tile0544 (iron bar)
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sprite   376 angoff     1024       // tile0678 scale
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sprite   376 mdzoff     800000     // tile0678 scale
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sprite   376 pitch     -1          // tile0678 scale
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sprite   375 angoff    -768        // tile0669 vacuum
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sprite   995 angoff    -512        // tile0051 cola
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sprite  1023 angoff    -768        // tile1348 holoduke
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sprite  1084 angoff     1024       // tile0027 tripbombsprite
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sprite   197 mdzoff     140000     // tile0914 maskwall3 (fence)
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sprite   197 pitch     -1          // tile0914 maskwall3 (fence)
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sprite   200 mdzoff     140000     // tile0914 maskwall3 (fence)
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sprite   200 pitch     -1          // tile0914 maskwall3 (fence)
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sprite   199 mdzoff     140000     // tile0914 maskwall3 (fence)
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sprite   199 pitch     -1          // tile0914 maskwall3 (fence)
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sprite   198 mdzoff     140000     // tile0914 maskwall3 (fence)
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sprite   198 pitch     -1          // tile0914 maskwall3 (fence)
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sprite   201 mdzoff     140000     // tile0914 maskwall3 (fence)
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sprite   201 pitch     -1          // tile0914 maskwall3 (fence)
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sprite  1085 angoff     1024       // tile0027 tripbombsprite
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sprite  1044 angoff     512        // tile0040 ammo
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sprite  1001 angoff     384        // tile0052 sixpack
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sprite  1040 angoff    -512        // tile0022 chaingunsprite
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sprite  1012 angoff     512        // tile0053 firstaid
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sprite  1009 angoff     1024       // tile0052 sixpack
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sprite  1064 angoff     256        // tile0041 batteryammo
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sprite  1065 angoff    -768        // tile0044 rpgammo
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sprite  1067 angoff     1024       // tile0041 batteryammo
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sprite  1068 angoff    -512        // tile0044 rpgammo
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sprite  1039 angoff     1024       // tile0049 shotgunammo
689 leod 234
// mhk diff sync 1
687 leod 235
sprite  1075 angoff    -576        // tile0046 crystalammo
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sprite  1038 angoff     768        // tile0028 shotgunsprite
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sprite  1008 angoff     512        // tile0052 sixpack
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sprite  1051 angoff     512        // tile0040 ammo
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sprite  1050 angoff    -512        // tile0040 ammo
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sprite  1079 angoff     512        // tile0042 devistatorammo
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sprite  1126 angoff     1024       // tile0049 shotgunammo
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sprite  1126 mdzoff     200000     // tile0049 shotgunammo
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sprite  1126 pitch     -1          // tile0049 shotgunammo
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sprite  1059 angoff     1024       // tile0029 devistatorsprite
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sprite  1059 mdzoff     700000     // tile0029 devistatorsprite
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sprite  1059 roll      -1          // tile0029 devistatorsprite
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sprite   996 angoff    -512        // tile0051 cola
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sprite  1069 angoff    -512        // tile0044 rpgammo
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sprite  1018 angoff     1024       // tile0054 shield
250
sprite  1076 angoff     1024       // tile0046 crystalammo
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sprite  1053 angoff     1024       // tile0040 ammo
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sprite  1010 angoff     128        // tile0052 sixpack
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sprite   731 angoff    -256        // tile1247 seenine
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sprite   668 angoff    -512        // tile1247 seenine
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sprite   604 angoff     256        // tile1247 seenine
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sprite   997 angoff    -512        // tile0051 cola
257
sprite  1057 angoff     1024       // tile0049 shotgunammo
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sprite   728 mdzoff     400000     // tile0910 tree2
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sprite   728 pitch      2          // tile0910 tree2
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sprite   728 roll      -3          // tile0910 tree2
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sprite  1046 angoff    -512        // tile0040 ammo
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sprite  1003 angoff     768        // tile0052 sixpack
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sprite   727 mdzoff     600000     // tile0910 tree2
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sprite   727 roll      -1          // tile0910 tree2
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sprite  1072 angoff     1024       // tile0046 crystalammo
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sprite  1089 angoff     128        // tile0037 freezeammo
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sprite  1089 mdzoff     500000     // tile0037 freezeammo
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sprite  1089 pitch     -1          // tile0037 freezeammo
269
sprite  1045 angoff    -256        // tile0040 ammo
270
sprite  1030 angoff    -768        // tile0052 sixpack
271
sprite  1002 angoff    -512        // tile0052 sixpack
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sprite  1055 angoff    -960        // tile0049 shotgunammo
273
sprite  1066 angoff     1024       // tile0041 batteryammo
274
sprite   810 angoff     256        // tile0695 pot2