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727 leod 1
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
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// Title    : Red5: Lonely Mountain Complex
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// Author   : Merlijn van Oostrum
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// Filename : RED5.MAP
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// mapmd4   : a58e79ed7bf61eb40c31b9421ba109cb // 2014-11-23 (Addon Pack)
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//         <-> Red5.mhk
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//         <-> RED5-amctc2.mhk
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// Curr. HRP: r5.4.726
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// 0-545 / 700-725 / 923-3940
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// 
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sprite  3696 angoff     1024       // tile0054 shield
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sprite  3652 angoff     256        // tile0023 rpgsprite (multiplayer)
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sprite  3654 angoff     768        // tile0044 rpgammo (multiplayer)
18
sprite  3653 angoff    -768        // tile0044 rpgammo (multiplayer)
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sprite  3643 angoff    -256        // tile0057 jetpack (multiplayer)
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sprite  3645 pitch      1          // tile0021 firstgunsprite (multiplayer)
21
sprite  3645 mdxoff     50000      // tile0021 firstgunsprite (multiplayer)
22
sprite  3683 pitch      1          // tile0028 shotgunsprite (multiplayer)
23
sprite  3683 mdxoff     50000      // tile0028 shotgunsprite (multiplayer)
24
sprite  3563 notmd                 // tile0974 oceansprite4
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sprite  3050 nomdanim              // tile0974 oceansprite4
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sprite  3051 nomdanim              // tile0974 oceansprite4
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sprite  3048 nomdanim              // tile0974 oceansprite4
28
sprite  3049 nomdanim              // tile0974 oceansprite4
29
sprite  3658 angoff    -512        // tile0053 firstaid (multiplayer)
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sprite  3055 angoff    -768        // tile0040 ammo
31
sprite  3047 angoff     1024       // tile0052 sixpack
32
sprite  3054 pitch      1          // tile1005 pipe5b
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sprite  3054 mdzoff     300000     // tile1005 pipe5b
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sprite  3053 pitch      1          // tile0997 pipe4b
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sprite  3053 mdzoff     400000     // tile0997 pipe4b
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sprite  3682 angoff    -512        // tile0052 sixpack (multiplayer)
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sprite  1959 nomdanim              // tile0974 oceansprite4
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sprite  1960 nomdanim              // tile0974 oceansprite4
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sprite  1957 nomdanim              // tile0974 oceansprite4
40
sprite  1958 nomdanim              // tile0974 oceansprite4
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sprite  1878 roll       1          // tile0028 shotgunsprite
42
sprite  1878 mdzoff     500000     // tile0028 shotgunsprite
43
sprite  3646 angoff     1024       // tile0049 shotgunammo (multiplayer)
44
sprite  3647 pitch     -1          // tile0049 shotgunammo (multiplayer)
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sprite  3647 mdxoff     1000000    // tile0049 shotgunammo (multiplayer)
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sprite  3648 angoff     512        // tile0025 shrinkersprite (multiplayer)
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sprite  3651 angoff     640        // tile0045 growammo (multiplayer)
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sprite  3649 angoff     512        // tile0045 growammo (multiplayer)
49
sprite  3650 angoff     448        // tile0045 growammo (multiplayer)
50
sprite  3694 angoff     512        // tile0049 shotgunammo
51
sprite  3694 pitch      32         // tile0049 shotgunammo
52
sprite  3694 roll      -96         // tile0049 shotgunammo
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sprite  2660 nomdanim              // tile0974 oceansprite4
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sprite  2661 nomdanim              // tile0974 oceansprite4
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sprite  3698 angoff     384        // tile0049 shotgunammo
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sprite  3655 angoff     640        // tile0022 chaingunsprite (multiplayer)
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sprite   706 nomdanim              // tile0974 oceansprite4
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sprite   704 nomdanim              // tile0974 oceansprite4
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sprite   705 nomdanim              // tile0974 oceansprite4
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sprite   703 nomdanim              // tile0974 oceansprite4
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sprite  1581 nomdanim              // tile0974 oceansprite4
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sprite  1582 nomdanim              // tile0974 oceansprite4
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sprite  1583 nomdanim              // tile0974 oceansprite4
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sprite  1584 nomdanim              // tile0974 oceansprite4
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sprite  1585 nomdanim              // tile0974 oceansprite4
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sprite  1579 nomdanim              // tile0974 oceansprite4
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sprite  1580 nomdanim              // tile0974 oceansprite4
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// mhk diff sync 1
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sprite  3681 angoff     768        // tile0047 hbombammo (multiplayer)
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sprite  3681 pitch      32         // tile0047 hbombammo (multiplayer)
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sprite  3681 roll       32         // tile0047 hbombammo (multiplayer)
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sprite  2626 angoff     512        // tile0041 batteryammo
73
sprite  2626 pitch      32         // tile0041 batteryammo
74
sprite  3663 angoff    -768        // tile0024 freezesprite (multiplayer)
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sprite  3663 roll       32         // tile0024 freezesprite (multiplayer)
76
sprite  3664 angoff     1024       // tile0037 freezeammo (multiplayer)
77
sprite  3664 roll       32         // tile0037 freezeammo (multiplayer)
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sprite  3664 mdzoff    -40000      // tile0037 freezeammo (multiplayer)
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sprite  3665 angoff    -896        // tile0037 freezeammo (multiplayer)
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sprite  3665 roll       32         // tile0037 freezeammo (multiplayer)
81
sprite  3644 angoff     1024       // tile0054 shield (multiplayer)
82
sprite  3640 angoff     512        // tile0049 shotgunammo (multiplayer)
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sprite  3640 roll      -160        // tile0049 shotgunammo (multiplayer)
84
sprite  3641 angoff     512        // tile0049 shotgunammo (multiplayer)
85
sprite  3641 roll      -160        // tile0049 shotgunammo (multiplayer)
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sprite  3686 angoff    -512        // tile0044 rpgammo (multiplayer)
87
sprite  3687 angoff    -896        // tile0044 rpgammo (multiplayer)
88
sprite  3688 angoff     1024       // tile0041 batteryammo (multiplayer)
89
sprite  3689 angoff     768        // tile0049 shotgunammo (multiplayer)
90
sprite  3940 angoff     512        // tile0044 rpgammo
91
sprite  3671 angoff     512        // tile0021 firstgunsprite (multiplayer)
92
sprite  1757 angoff     640        // tile0049 shotgunammo
93
sprite  3677 angoff     384        // tile0024 freezesprite (multiplayer)
94
sprite  3678 angoff     512        // tile0037 freezeammo (multiplayer)
95
sprite  3679 angoff     256        // tile0037 freezeammo (multiplayer)
96
sprite  3679 pitch     -1          // tile0037 freezeammo (multiplayer)
97
sprite  3679 mdzoff     500000     // tile0037 freezeammo (multiplayer)
98
sprite  1752 angoff     512        // tile0023 rpgsprite
99
sprite  3684 angoff     1024       // tile0044 rpgammo (multiplayer)
100
sprite  3684 pitch     -1          // tile0044 rpgammo (multiplayer)
101
sprite  3684 mdzoff     900000     // tile0044 rpgammo (multiplayer)
102
sprite  3685 pitch     -1          // tile0044 rpgammo (multiplayer)
103
sprite  3685 mdzoff     900000     // tile0044 rpgammo (multiplayer)
104
sprite  1801 nomdanim              // tile0974 oceansprite4
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sprite  1800 nomdanim              // tile0974 oceansprite4
106
sprite  1810 nomdanim              // tile0974 oceansprite4
107
sprite  1809 nomdanim              // tile0974 oceansprite4
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sprite  1808 nomdanim              // tile0974 oceansprite4
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sprite  1807 nomdanim              // tile0974 oceansprite4
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sprite  1806 nomdanim              // tile0974 oceansprite4
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sprite  1805 nomdanim              // tile0974 oceansprite4
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sprite  1804 nomdanim              // tile0974 oceansprite4
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sprite  1803 nomdanim              // tile0974 oceansprite4
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sprite  1802 nomdanim              // tile0974 oceansprite4
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sprite  2624 angoff     1024       // tile0052 sixpack
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sprite  2625 angoff     1024       // tile0049 shotgunammo
117
sprite  2625 pitch     -32         // tile0049 shotgunammo
118
sprite  2625 roll      -128        // tile0049 shotgunammo
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sprite  3174 angoff     1024       // tile0040 ammo
120
sprite  3173 angoff     1024       // tile0040 ammo
121
sprite  3175 angoff     1024       // tile0040 ammo
122
sprite  3218 nomdanim              // tile2253 (tile2250 jibs2 (eye))
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sprite  3217 nomdanim              // tile2249 (tile2245 jibs1)
124
sprite  3217 pitch      1          // tile2249 (tile2245 jibs1)
125
sprite  3217 mdxoff     20000      // tile2249 (tile2245 jibs1)
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sprite  3214 nomdanim              // tile2268 (tile2265 jibs5)
127
sprite  3214 pitch      1          // tile2268 (tile2265 jibs5)
128
sprite  3214 mdxoff     20000      // tile2268 (tile2265 jibs5)
129
sprite  3666 angoff    -512        // tile0022 chaingunsprite (multiplayer)
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sprite  3666 pitch     -2          // tile0022 chaingunsprite (multiplayer)
131
sprite  3666 roll       1          // tile0022 chaingunsprite (multiplayer)
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sprite  3666 mdzoff     500000     // tile0022 chaingunsprite (multiplayer)
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sprite  3667 angoff     512        // tile0041 batteryammo (multiplayer)
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sprite  3668 angoff    -512        // tile0041 batteryammo (multiplayer)
135
sprite  3668 roll      -1          // tile0041 batteryammo (multiplayer)
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sprite  3668 mdzoff     900000     // tile0041 batteryammo (multiplayer)
137
sprite  3669 angoff     1024       // tile0041 batteryammo (multiplayer)
138
sprite  3669 pitch      1          // tile0041 batteryammo (multiplayer)
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sprite  3669 mdzoff     900000     // tile0041 batteryammo (multiplayer)
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sprite  3199 notmd                 // tile1527 (tile1520 (duke torso))
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sprite  1753 angoff     128        // tile0047 hbombammo
142
sprite  1753 pitch     -96         // tile0047 hbombammo
143
sprite  1753 roll      -16         // tile0047 hbombammo
144
sprite  3642 angoff     1024       // tile0057 jetpack (multiplayer)
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sprite  1754 angoff     768        // tile0056 airtank
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sprite   349 angoff    -512        // tile0052 sixpack
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sprite  1596 nomdanim              // tile1525 (tile1520 (duke torso))
148
sprite  1596 angoff    -256        // tile1525 (tile1520 (duke torso))
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sprite  2553 angoff     768        // tile0557 chair2
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sprite  2553 pitch      256        // tile0557 chair2
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sprite  2553 roll       128        // tile0557 chair2
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sprite  2641 nomdanim              // tile1270 (tile1267 rat)
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sprite  2641 angoff     128        // tile1270 (tile1267 rat)
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sprite  1594 nomdanim              // tile1537 (tile1536 (duke gibs leg))
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sprite  1594 angoff     1024       // tile1537 (tile1536 (duke gibs leg))
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sprite  1592 nomdanim              // tile2256 (tile2255 jibs3 (heart))
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sprite  1595 nomdanim              // tile1527 (tile1520 (duke torso))
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sprite  1595 angoff    -256        // tile1527 (tile1520 (duke torso))
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sprite  1593 nomdanim              // tile1534 (tile1528 (duke gibs arm))
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sprite  1593 pitch      256        // tile1534 (tile1528 (duke gibs arm))
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sprite  1593 roll       1024       // tile1534 (tile1528 (duke gibs arm))
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sprite   264 nomdanim              // tile2204 (tile2201 lizmanhead1)
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sprite   264 angoff    -256        // tile2204 (tile2201 lizmanhead1)
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sprite   264 roll       1          // tile2204 (tile2201 lizmanhead1)
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sprite   264 mdzoff     300000     // tile2204 (tile2201 lizmanhead1)
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sprite  2867 angoff     576        // tile0052 sixpack
167
sprite  3170 pitch     -1          // tile0041 batteryammo
168
sprite  3170 mdxoff     120000     // tile0041 batteryammo
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sprite  3170 mdzoff     900000     // tile0041 batteryammo
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sprite  2860 angoff     1024       // tile0022 chaingunsprite
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//sprite  2860 pitch     -2          // tile0022 chaingunsprite
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sprite  2860 roll       4          // tile0022 chaingunsprite
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sprite  2860 mdzoff     100000     // tile0022 chaingunsprite
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sprite  1300 angoff     1024       // tile0049 shotgunammo
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sprite  1300 roll       1          // tile0049 shotgunammo
176
sprite  1300 mdzoff     1150000    // tile0049 shotgunammo
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sprite  2858 angoff     1024       // tile1347 fetusjib
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sprite  1421 angoff     768        // tile1769 (tile1768 headjib1)
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sprite  1438 pitch     -1          // tile1048 (pipes)
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sprite  1438 mdzoff     80000      // tile1048 (pipes)
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sprite  1417 nomdanim              // tile2267 (tile2265 jibs5)
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sprite  1417 pitch      1          // tile2267 (tile2265 jibs5)
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sprite  1417 roll       1024       // tile2267 (tile2265 jibs5)
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sprite  1417 mdxoff     90000      // tile2267 (tile2265 jibs5)
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sprite  3355 nomdanim              // tile2251 (tile2250 jibs2 (eye))
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sprite  3352 nomdanim              // tile2251 (tile2250 jibs2 (eye))
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sprite  3353 nomdanim              // tile2252 (tile2250 jibs2 (eye))
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sprite  3353 angoff     768        // tile2252 (tile2250 jibs2 (eye))
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sprite   724 nomdanim              // tile2252 (tile2250 jibs2 (eye))
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sprite   724 angoff     512        // tile2252 (tile2250 jibs2 (eye))
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sprite  3357 nomdanim              // tile2253 (tile2250 jibs2 (eye))
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sprite  3356 nomdanim              // tile2252 (tile2250 jibs2 (eye))
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sprite  3354 nomdanim              // tile2253 (tile2250 jibs2 (eye))
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sprite  3354 pitch      512        // tile2253 (tile2250 jibs2 (eye))
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sprite  3361 nomdanim              // tile2251 (tile2250 jibs2 (eye))
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sprite  3358 nomdanim              // tile2250 jibs2 (eye)
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sprite  3360 nomdanim              // tile2253 (tile2250 jibs2 (eye))
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sprite  3360 angoff     512        // tile2253 (tile2250 jibs2 (eye))
199
sprite  3359 nomdanim              // tile2252 (tile2250 jibs2 (eye))
200
sprite  3359 roll       1024       // tile2252 (tile2250 jibs2 (eye))
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sprite   534 nomdanim              // tile2253 (tile2250 jibs2 (eye))
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sprite  3082 notmd                 // tile1231 (1227 nukebarrel)
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sprite  1263 angoff    -512        // tile0049 shotgunammo
204
sprite  1263 pitch     -1          // tile0049 shotgunammo
205
sprite  1263 mdzoff     500000     // tile0049 shotgunammo
206
sprite  1261 angoff    -512        // tile0054 shield
207
sprite  1261 roll       1          // tile0054 shield
208
sprite  1261 mdzoff     500000     // tile0054 shield
209
sprite  1262 angoff    -384        // tile0040 ammo
210
sprite     1 angoff     1024       // tile0052 sixpack
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sprite    61 away1                 // tile0140 frankenstineswitch
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sprite    62 away1                 // tile0140 frankenstineswitch
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sprite    57 away1                 // tile0140 frankenstineswitch
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sprite    66 away1                 // tile0140 frankenstineswitch
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sprite    67 away1                 // tile0140 frankenstineswitch
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sprite  3117 nomdanim              // tile2257 (tile2255 jibs3 (heart))
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sprite  3859 nomdanim              // tile2253 (tile2250 jibs2 (eye))
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sprite  3859 pitch      1          // tile2253 (tile2250 jibs2 (eye))
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sprite  3859 mdxoff     25000      // tile2253 (tile2250 jibs2 (eye))
220
sprite  3110 nomdanim              // tile2251 (tile2250 jibs2 (eye))
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sprite  3111 nomdanim              // tile2248 (tile2245 jibs1)
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sprite  3138 angoff     1024       // tile0049 shotgunammo
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sprite  3139 angoff     1024       // tile0049 shotgunammo
224
sprite  3141 angoff     1024       // tile0041 batteryammo
225
sprite  3141 roll       1          // tile0041 batteryammo
226
sprite  3141 mdzoff     250000     // tile0041 batteryammo
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sprite  3140 angoff     1024       // tile0041 batteryammo
228
sprite  3140 pitch     -2          // tile0041 batteryammo
229
sprite  3140 roll       1          // tile0041 batteryammo
230
sprite  3140 mdzoff     250000     // tile0041 batteryammo
231
sprite  3376 angoff    -512        // tile4427 hotmeat
232
sprite  3094 angoff     256        // tile0054 shield
233
sprite  3094 pitch      1          // tile0054 shield
234
sprite  3094 mdzoff     200000     // tile0054 shield
235
sprite  3118 nomdanim              // tile2268 (tile2265 jibs5)
236
sprite  1395 nomdanim              // tile2248 (tile2245 jibs1)
237
sprite  3119 nomdanim              // tile2268 (tile2265 jibs5)
238
sprite  1396 nomdanim              // tile2251 (tile2250 jibs2 (eye))
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sprite  3143 angoff     1024       // tile0051 cola
240
sprite  3367 nomdanim              // tile2204 (tile2201 lizmanhead1)
241
sprite  3367 angoff    -512        // tile2204 (tile2201 lizmanhead1)
242
sprite  3367 pitch      1          // tile2204 (tile2201 lizmanhead1)
243
sprite  3367 mdxoff     50000      // tile2204 (tile2201 lizmanhead1)
244
sprite  3369 nomdanim              // tile2204 (tile2201 lizmanhead1)
245
sprite  3369 pitch      512        // tile2204 (tile2201 lizmanhead1)
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sprite  3371 nomdanim              // tile2203 (tile2201 lizmanhead1)
247
sprite  3371 pitch      1          // tile2203 (tile2201 lizmanhead1)
248
sprite  3371 mdxoff     30000      // tile2203 (tile2201 lizmanhead1)
249
// mhk diff sync 2
250
sprite  3145 angoff     128        // tile0023 rpgsprite
251
sprite  3146 angoff    -256        // tile0044 rpgammo
252
sprite  3146 pitch      1          // tile0044 rpgammo
253
sprite  3146 roll      -1          // tile0044 rpgammo
254
sprite  3146 mdzoff     500000     // tile0044 rpgammo
255
sprite  1286 angoff     1024       // tile0041 batteryammo
256
sprite  1286 pitch      1          // tile0041 batteryammo
257
sprite  1286 mdzoff     500000     // tile0041 batteryammo
258
sprite    85 angoff    -512        // tile1769 (tile1768 headjib1)
259
sprite  1410 angoff     0          // tile0060 accesscard [blue]
260
sprite  3565 angoff    -256        // tile1354 luke
261
sprite   923 angoff     512        // tile0028 shotgunsprite
262
sprite   923 pitch      1          // tile0028 shotgunsprite
263
sprite   923 mdzoff     500000     // tile0028 shotgunsprite
264
sprite  3347 angoff    -768        // tile0026 heavyhbomb
265
sprite  3345 angoff    -384        // tile0026 heavyhbomb
266
sprite  3345 roll      -1          // tile0026 heavyhbomb
267
sprite  3345 mdzoff     150000     // tile0026 heavyhbomb
268
sprite   999 nomdanim              // tile2256 (tile2255 jibs3 (heart))
269
sprite  1006 nomdanim              // tile2251 (tile2250 jibs2 (eye))
270
sprite  1001 nomdanim              // tile2256 (tile2255 jibs3 (heart))
271
sprite  1010 nomdanim              // tile2251 (tile2250 jibs2 (eye))
272
sprite  1010 pitch      512        // tile2251 (tile2250 jibs2 (eye))
273
sprite   996 nomdanim              // tile2268 (tile2265 jibs5)
274
sprite  1002 nomdanim              // tile2256 (tile2255 jibs3 (heart))
275
sprite  1008 nomdanim              // tile2251 (tile2250 jibs2 (eye))
276
sprite  1009 nomdanim              // tile2251 (tile2250 jibs2 (eye))
277
sprite   997 nomdanim              // tile2203 (tile2201 lizmanhead1)
278
// mhk diff sync 3
279
sprite   998 nomdanim              // tile2267 (tile2265 jibs5)
280
sprite   998 pitch      1024       // tile2267 (tile2265 jibs5)
281
sprite  1007 nomdanim              // tile2251 (tile2250 jibs2 (eye))
282
sprite  1004 nomdanim              // tile2203 (tile2201 lizmanhead1)
283
sprite  1004 pitch     -512        // tile2203 (tile2201 lizmanhead1)
284
// mhk diff sync 4
285
sprite  1005 nomdanim              // tile2256 (tile2255 jibs3 (heart))
286
sprite   995 nomdanim              // tile2248 (tile2245 jibs1)
287
sprite  1014 nomdanim              // tile2251 (tile2250 jibs2 (eye))
288
sprite  1014 roll      -512        // tile2251 (tile2250 jibs2 (eye))
289
// mhk diff sync 5
290
sprite  1013 nomdanim              // tile2252 (tile2250 jibs2 (eye))
291
sprite  1013 pitch      512        // tile2252 (tile2250 jibs2 (eye))
292
sprite   994 nomdanim              // tile2250 jibs2 (eye)
293
sprite  1011 nomdanim              // tile2251 (tile2250 jibs2 (eye))
294
sprite  1003 nomdanim              // tile2257 (tile2255 jibs3 (heart))
295
sprite  1012 nomdanim              // tile2251 (tile2250 jibs2 (eye))
296
sprite  1000 nomdanim              // tile2256 (tile2255 jibs3 (heart))
297
sprite   980 angoff    -768        // tile0051 cola
298
sprite   981 angoff    -448        // tile0052 sixpack
299
sprite  3753 pitch      1          // tile0044 rpgammo
300
sprite  3753 mdzoff     900000     // tile0044 rpgammo
301
sprite  3754 pitch      1          // tile0044 rpgammo
302
sprite  3754 roll      -5          // tile0044 rpgammo
303
sprite  3754 mdzoff     200000     // tile0044 rpgammo
304
sprite  3253 angoff     256        // tile4413 mailbag
305
sprite  3252 angoff    -128        // tile4413 mailbag
306
sprite   194 angoff     1024       // tile0041 batteryammo
307
sprite  3599 angoff     256        // tile0045 growammo
308
sprite  3595 angoff    -256        // tile2555 (expander)
309
sprite   502 angoff     1024       // tile1769 (tile1768 headjib1)
310
sprite   502 pitch      1          // tile1769 (tile1768 headjib1)
311
sprite   502 mdxoff    -100000     // tile1769 (tile1768 headjib1)
312
sprite   502 mdzoff     200000     // tile1769 (tile1768 headjib1)
313
sprite   501 nomdanim              // tile1529 (tile1528 (duke gibs arm))
314
sprite   501 angoff     1024       // tile1529 (tile1528 (duke gibs arm))
315
sprite   501 pitch      1          // tile1529 (tile1528 (duke gibs arm))
316
sprite   501 mdxoff     200000     // tile1529 (tile1528 (duke gibs arm))
317
sprite   500 angoff     1024       // tile1732 (tile1680 liztroop dying)
318
sprite   500 pitch     -512        // tile1732 (tile1680 liztroop dying)
319
sprite   490 angoff     576        // tile4665 (tile4610 newbeast)
320
sprite   490 pitch      1          // tile4665 (tile4610 newbeast)
321
sprite   490 mdzoff     1000000    // tile4665 (tile4610 newbeast)
322
sprite  3597 angoff     1024       // tile0046 crystalammo
323
sprite   457 angoff     256        // tile0053 firstaid
324
sprite  3630 pitch     -5          // tile0049 shotgunammo
325
sprite  3630 roll       1          // tile0049 shotgunammo
326
sprite  3630 mdzoff     100000     // tile0049 shotgunammo
327
sprite  3631 roll       1          // tile0041 batteryammo
328
sprite  3631 mdzoff     320000     // tile0041 batteryammo
329
sprite  2705 angoff     896        // tile4372 coffeemachine
330
sprite  2708 angoff    -512        // tile0052 sixpack
331
sprite  2708 roll      -1          // tile0052 sixpack
332
sprite  2708 mdzoff     150000     // tile0052 sixpack
333
sprite  2725 angoff    -512        // tile0049 shotgunammo
334
sprite  2725 roll       1          // tile0049 shotgunammo
335
sprite  2725 mdzoff     150000     // tile0049 shotgunammo
336
sprite  2707 angoff    -384        // tile0021 firstgunsprite
337
sprite  2714 angoff    -128        // tile0556 chair1
338
sprite  2680 notmd                 // tile1031 glasspieces
339
sprite  2683 notmd                 // tile1032 (tile1031 glasspieces)
340
//sprite  2683 pitch     -1          // tile1032 (tile1031 glasspieces)
341
//sprite  2683 mdxoff     30000      // tile1032 (tile1031 glasspieces)
342
sprite  2684 notmd                 // tile1033 (tile1031 glasspieces)
343
//sprite  2684 pitch     -1          // tile1033 (tile1031 glasspieces)
344
//sprite  2684 mdxoff     30000      // tile1033 (tile1031 glasspieces)
345
sprite  1549 pitch      1          // tile1048 (pipes)
346
sprite  1549 mdxoff     7000       // tile1048 (pipes)
347
sprite  1549 mdzoff     80000      // tile1048 (pipes)
348
sprite   202 pitch     -1          // tile4580 canwithsomething2
349
sprite   202 mdxoff     9999999    // tile4580 canwithsomething2
350
sprite   203 pitch     -1          // tile1353 spacemarine
351
sprite   203 mdxoff     9999999    // tile1353 spacemarine
352
sprite  3699 angoff     576        // tile0052 sixpack
353
sprite  2359 nomdanim              // tile1525 (tile1520 (duke torso))
354
sprite  2362 nomdanim              // tile2268 (tile2265 jibs5)
355
sprite  3858 angoff     768        // tile0049 shotgunammo
356
sprite  3578 nomdanim              // tile2407 (tile2404 scrap2)
357
sprite  3577 pitch      1          // tile0585 (display)
358
sprite  3577 mdxoff     1000       // tile0585 (display)
359
sprite  3579 nomdanim              // tile2411 (tile2408 scrap3)
360
sprite  3580 nomdanim              // tile2405 (tile2404 scrap2)
361
sprite   473 angoff     768        // tile2060 pigcopdeadsprite
362
sprite   473 pitch     -1          // tile2060 pigcopdeadsprite
363
sprite   473 mdzoff     900000     // tile2060 pigcopdeadsprite
364
sprite  1488 angoff     128        // tile2060 pigcopdeadsprite
365
sprite  1488 pitch     -1          // tile2060 pigcopdeadsprite
366
sprite  1488 mdzoff     1500000    // tile2060 pigcopdeadsprite
367
sprite  1514 nomdanim              // tile2353 (tile2360 (gunturret))
368
sprite  1514 angoff     256        // tile2353 (tile2360 (gunturret))
369
sprite  1513 nomdanim              // tile2353 (tile2360 (gunturret))
370
sprite  1513 angoff    -512        // tile2353 (tile2360 (gunturret))
371
sprite  1512 nomdanim              // tile2353 (tile2360 (gunturret))
372
sprite  1512 angoff    -512        // tile2353 (tile2360 (gunturret))
373
sprite  1511 nomdanim              // tile2353 (tile2360 (gunturret))
374
sprite  1511 angoff    -768        // tile2353 (tile2360 (gunturret))
375
// mhk diff sync 6
376
sprite  2745 nomdanim              // tile2353 (tile2360 (gunturret))
377
sprite  2745 angoff    -256        // tile2353 (tile2360 (gunturret))
378
sprite  2744 nomdanim              // tile2353 (tile2360 (gunturret))
379
sprite  2744 angoff    -512        // tile2353 (tile2360 (gunturret))
380
sprite  1487 angoff     0          // tile0060 accesscard [red]
381
sprite   539 nomdanim              // tile2357 (tile2360 (gunturret))
382
sprite   539 angoff    -512        // tile2357 (tile2360 (gunturret))
383
sprite   545 angoff     256        // tile2665 (tile2660 boss1shoot)
384
sprite  3866 notmd                 // tile0146 multiswitch
385
sprite  3866 away1                 // tile0146 multiswitch
386
sprite  3734 nomdanim              // tile2356 (tile2360 (gunturret))
387
sprite  3734 angoff     512        // tile2356 (tile2360 (gunturret))
388
sprite   117 pitch      1          // tile0621 camera1
389
sprite   117 mdxoff     15000      // tile0621 camera1
390
sprite   116 nomdanim              // tile2648 (tile2630 boss1 (battlelord))
391
sprite   116 angoff     1024       // tile2648 (tile2630 boss1 (battlelord))
392
sprite  3905 nomdanim              // tile2019 (tile2000 pigcop)
393
sprite  3905 angoff     1024       // tile2019 (tile2000 pigcop)
394
sprite  3907 angoff     1024       // tile2034 (tile2000 pigcop)
395
sprite  3906 angoff     1024       // tile2034 (tile2000 pigcop)
396
sprite  3896 angoff     1024       // tile2034 (tile2000 pigcop)
397
sprite  3897 angoff     1024       // tile1943 (tile1920 commander)
398
sprite  3898 angoff     1024       // tile1944 (tile1920 commander)
399
sprite  3899 angoff     1024       // tile1944 (tile1920 commander)
400
sprite   109 angoff     1024       // tile1919 (tile1920 commander)
401
sprite   111 angoff     1024       // tile1944 (tile1920 commander)
402
sprite   110 angoff     1024       // tile1944 (tile1920 commander)
403
sprite   115 nomdanim              // tile1702 (tile1680 liztroop)
404
sprite   115 angoff     1024       // tile1702 (tile1680 liztroop)
405
sprite   113 angoff     1024       // tile1936 (tile1920 commander)
406
sprite   112 angoff     1024       // tile1944 (tile1920 commander)
407
sprite   114 angoff     1024       // tile1944 (tile1920 commander)
408
sprite   108 nomdanim              // tile2643 (tile2630 boss1 (battlelord))
409
sprite   108 angoff     1024       // tile2643 (tile2630 boss1 (battlelord))