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7 | h266 | 1 | |
2 | ================== |
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3 | DUKE IT OUT IN D.C. |
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4 | Level Solutions |
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5 | ================== |
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6 | By Sunstorm Interactive |
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7 | |||
8 | |||
9 | WARNING: |
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10 | |||
11 | This text file is a step by step level solution guide to the |
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12 | popular Duke Nukem 3D addon "Duke It Out In DC". It has exact steps on how |
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13 | to solve each level, do not read it if you want to find things on your own. |
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14 | But if you are stuck in a level and don't know where to go or what to do to |
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15 | finish the level, this file will tell you exactly what you need to do. This |
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16 | walkthrough does not cover secrets or extraneous area's; so there is a lot |
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17 | more to discover in each level besides what is covered here. |
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18 | |||
19 | LEVEL ONE- HELL TO THE CHIEF |
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20 | ---------------------------- |
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21 | |||
22 | 1) When you start, go around the side of the Whitehouse to the right, and |
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23 | bust through the side window. |
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24 | |||
25 | 2) Open the door, and go straight down the hall, entering the second door |
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26 | on the right. |
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27 | |||
28 | 3) Go across the room and press on the recessed wall panel that is directly |
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29 | across from the door you just came through. |
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30 | |||
31 | 4) Once through the wall door, go straight and take the small lift that is |
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32 | there up. In this small room, blow up the C9 cannisters. You will need |
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33 | to use a pipebomb and go back down the lift to detonate it or you will |
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34 | be killed in the explosion. Once it has blown, go back up the lift to |
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35 | find the hole you have made. |
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36 | |||
37 | 5) Go through the hole and take a right, ride the large blue elevator down. |
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38 | |||
39 | 6) Follow the red-lit path down, then take the small lift at the end down |
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40 | to discover the BLUE KEY straight ahead as you exit the lift. |
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41 | |||
42 | 7) Retrace your steps back to where you blew your hole, except this time, |
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43 | go past the hole, and hit the switch to open the metal door. |
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44 | |||
45 | 8) Once through the door, go left around the upper rotunda and use your |
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46 | blue key on the door to the oval office. |
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47 | |||
48 | 9) Once in the oval office, press on the small section of red books in |
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49 | the second book alcove on the right. After the little door opens, use |
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50 | your pistol to hit the switch behind it. |
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51 | |||
52 | 10)Turn around and go through the secret compartment that opened in the |
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53 | book alcove on the opposite side of the room. |
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54 | |||
55 | 11)Once in the secret compartment, get the RED KEY that is in the glass |
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56 | case. |
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57 | |||
58 | 12)Leave the oval office and go left around the upper rotunda, when you |
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59 | get to the stairs take them to the lower level. |
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60 | |||
61 | 13)At the bottom of the stairs go right and use the red key on the door |
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62 | at the end of the hall. The level exit is up the stairs and to the left. |
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63 | |||
64 | LEVEL TWO- MEMORIAL SERVICE |
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65 | --------------------------- |
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66 | |||
67 | 1) Once you begin, go down the hall then up the stairs and to the right |
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68 | toward the memorial. |
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69 | |||
70 | 2) Go up the large steps into the memorial, look on the wall to the right |
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71 | of the seated Lincoln statue for a crack in the wall. Blow it up and go |
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72 | through, you should fell an earthquake and fall down through a hole. |
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73 | |||
74 | 3) Exit the hole and find yourself in an underground bathroom. To your right |
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75 | are three stalls. Go into the vent in the wall in the middle stall. |
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76 | |||
77 | 4) Follow the vent shaft around to the right to claim the YELLOW KEY. |
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78 | |||
79 | 5) Exit back out of the vent the same way you came in, back into the |
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80 | men's bathroom. |
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81 | |||
82 | 6) Follow the bathroom around to the right past the stalls and urinals. |
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83 | Do not go through the hole that gets blown in the wall across from the |
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84 | sinks, instead keep moving ahead and to the right to exit the restroom. |
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85 | |||
86 | 7) After exiting the restroom, go right and stay to the right. When you come |
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87 | to the end with a broken elevator on your right, go left down the steps |
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88 | across from it and then right into the alcove in the wall there. Use your |
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89 | yellow key on the door there. |
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90 | |||
91 | 8) Follow the area on the other side of the door around and ride the small |
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92 | lift on the right down to a water area. Go out of the lift and the big |
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93 | red column on the left has the BLUE KEY. Grab it and take the lift |
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94 | back up. |
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95 | |||
96 | 9) Save your game before this step-you don't want to run out of pistol ammo! |
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97 | Now that you have the key, you must struggle through a timed switch |
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98 | puzzle. The two lighted alcoves you will see across the water pit each |
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99 | have a red button and a door, and there is a third button and door to |
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100 | the left. When each button is hit, it opens the door next to it, but |
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101 | the doors close after a very short period of time. What you must do is |
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102 | stand directly to the right of the big red column against the short wall, |
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103 | and shoot the buttons in quick succession, starting with the one on the |
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104 | far right, then the one to the left of it, then you must run to the left |
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105 | and shoot the button for the far left door that is on the wall next to |
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106 | it, and quickly try to run through all the doors before they close again. |
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107 | This puzzle is not impossible, but may require a few tries to get it |
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108 | right. Once you have made it through all three doors, you will arrive |
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109 | at the locked door, use your BLUE KEY now, runner. |
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110 | |||
111 | 10)Once through the blue key door, hit the switch on the far side of the |
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112 | large central control station, this will cause the two metal doors in |
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113 | the wall there to open. |
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114 | |||
115 | 11)In the alcove on the right you will see a RED KEY across the water, grab |
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116 | it and then let the water carry you down and away. |
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117 | |||
118 | 12)Once you are deposited in an underground pool, submerge and follow the |
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119 | underwater tunnel there until you come to an area with seaweed, then |
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120 | surface. |
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121 | |||
122 | 13)You will find yourself in the reflecting pool outside of the memorial. |
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123 | Get out of the pool and go away from the memorial and down toward the |
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124 | Washington Monument (the needle). On the right is the red key door |
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125 | directly across from where you first began the level. Use your red key |
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126 | on this door and follow the hallway beyond to the exit. |
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127 | |||
128 | |||
129 | LEVEL THREE- NUKED FILES |
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130 | ------------------------ |
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131 | |||
132 | 1) When you begin, go straight down the alley, and follow the tunnel until |
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133 | it brings you to the front of the FBI building. Blow a hole in the front |
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134 | door of the building.(pipebombs are in alley around side) |
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135 | |||
136 | 2) Once inside the main lobby, go right and up the escalator. Ahead of you |
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137 | will be a locked door and a desk. Turn to the right and you will see a |
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138 | large hallway. Go in the first door on the left in the hallway. |
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139 | |||
140 | 3) You will find yourself in a room full of bookshelves. At the far end of |
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141 | this room is a vent close to the floor, go into it. |
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142 | |||
143 | 4) Once in the vent, make an immediate left and stay to the left; punching |
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144 | through the grate at the end. You will drop into an enclosed room that |
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145 | contains the YELLOW KEY. |
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146 | |||
147 | 5) Once you have the yellow key, climb back up on the crates and go back |
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148 | into the vent you just came out of. This time, make a left that takes |
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149 | you down. At the end of this shaft, take another left and exit the vent. |
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150 | |||
151 | 6) Once out of the vent, turn right and go down the little hall that is to |
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152 | the immediate right of the water fountain. At the end of this hall, use |
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153 | your yellow key on the door there. |
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154 | |||
155 | 7) You should now find yourself in the crime lab. Turn the corner and go |
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156 | through the large entranceway with the 'no smoking' sign next to it, |
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157 | once through, take a right into the darkness. A thin window will open in |
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158 | the wall, you must use your pistol to hit the button on the other side, |
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159 | then run around and get through the door before it closes. |
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160 | |||
161 | 8) Once in the little room, go around the corner and hit the switch on the |
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162 | computer there. |
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163 | |||
164 | 9) Then go back into the main lab area and you will see a vent near the |
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165 | floor on the far wall next to some blinking computers. Squat down and go |
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166 | in the vent. |
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167 | |||
168 | 10)Once in the vent, go straight ahead to the dead end and look for a small |
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169 | button on the left wall of the vent; hit it. When the door opens, go left |
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170 | and exit the vent. |
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171 | |||
172 | 11)Once out of the vent, watch out for an explosion as Pig Cops blast a hole |
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173 | in the ceiling. Then go right toward the explosion, then take your first |
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174 | left. Go down the stairs and through the door into the darkness that says |
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175 | 'no admittance' and 'secured area' above it. |
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176 | |||
177 | 12)Go straight down the darkened hall, following it around to the right at |
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178 | the end. Go LOOK through the first window on your right and the door at |
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179 | the end of the hall will open. |
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180 | |||
181 | 13)Once inside the brightly lit area, you will see a sealed room with bars |
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182 | across from where you just entered; inside there is the BLUE KEY. In |
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183 | order to get the door to open, you must go into the area behind you with |
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184 | all the free standing computers and step on the detached access plate on |
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185 | the floor, then run to get in the little room before the door closes. |
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186 | |||
187 | 14)Once you have the key, exit this area back the way you came; down the dark |
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188 | hall, through the security door, and up the steps to where the hole in |
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189 | the ceiling is. |
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190 | |||
191 | 15)Go left down this hall toward where it says 'EXIT', then around the |
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192 | corner to the right and up the stairs continuing down the hall to where |
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193 | it ends. (don't actually go in where it says exit) At the end, and to |
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194 | your left should be the locked blue door. Use your key and enter. |
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195 | |||
196 | 16)Once in the assistant directors office, you will see six alcoves along |
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197 | the wall filled with books. All but two of these open by way of a switch |
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198 | on the business side of the large desk. Hitting the switch each time |
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199 | opens a different alcove. Some alcoves have items, one an enemy, and one |
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200 | is a secret passage. This one is the third one from the left, has a med |
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201 | kit, and appears pitch black in the back. Once you get this one open |
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202 | jump into it. |
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203 | |||
204 | 17)Go through the darkness and to the right. Follow the little hall down to |
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205 | the end and take the small elevator down. At the bottom, exit the |
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206 | elevator and go straight across and into the large blue elevator which |
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207 | you will ride down also. |
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208 | |||
209 | 18)Once at the bottom, go left and through the big door marked 'danger'. |
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210 | At the end of this hall is a portion of the underground tunnel system |
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211 | that contains the RED KEY. |
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212 | |||
213 | 19)Once you have the key, go back the way you came, and up the big blue |
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214 | elevator. When you exit the elevator, take a left and de-activate the |
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215 | forcefield door and go through it. |
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216 | |||
217 | 20)Travel down this dank hall to the end and take the spiral staircase up, |
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218 | exiting at the first left where it says 'exit' above the doorway. |
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219 | |||
220 | 21)When you come out to the alleyway, go down the steps where it says |
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221 | 'metro', and use your red key. The exit is beyond this door. |
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222 | |||
223 | |||
224 | LEVEL FOUR- SMITHSONIAN TERROR |
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225 | ------------------------------ |
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226 | |||
227 | 1) When you begin, hit the button to call the one-way train, and ride it to |
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228 | the other end. When you get off, go right and down the escalator. |
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229 | |||
230 | 2) At the bottom is a welcome sign, go left here and take the elevator up |
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231 | to the first floor lobby entrance. When you exit the elevator, turn |
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232 | around and go into the elevator that is directly beside it. You will ride |
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233 | this elevator up to the second floor. |
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234 | |||
235 | 3) When you exit this elevator, turn left and go staright ahead into the |
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236 | door with a 'security' sign next to it. When you enter, go straight |
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237 | ahead and to the right you will see a vent near the floor; get in it. |
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238 | |||
239 | 4) Once in the vent, keep following it until you can make your first right |
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240 | turn. Keep going straight in this shaft, it will go down and then back |
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241 | up. Follow it to the end where you will find the YELLOW KEY. Get the key |
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242 | and jump out of the vent there. |
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243 | |||
244 | 5) Once out of the vent, you should see an elevator. Take it down to the |
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245 | first floor and then go straight ahead and use your yellow key to enter |
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246 | the 'Living Ocean' exhibit. |
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247 | |||
248 | 6) Once in the exhibit it will be dark, follow the guiding arrows on the |
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249 | floor. Along the way, look for a sealed door marked 'employees only', |
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250 | and make note of where this door is. At that door, follow the arrow on |
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251 | the ground to the right and at the end of that hall you can go left or |
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252 | right; go left. Continue to follow the arrows pass the displays until you |
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253 | get to where you can go left or straight; go straight. Around the corner |
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254 | you will see a display on your left with diving gear, break the glass |
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255 | and take the gear, and hit the switch on the wall behind it. The switch |
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256 | opens the 'employees only' door you previously passed. Re-trace your |
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257 | steps until you are in front of that door again, except now it will have |
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258 | opened to reveal an elevator. Ride this elevator up. |
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259 | |||
260 | 7) Exit the elevator and go left through a control area to an area that is |
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261 | dark and has sealed doors that guard the entrances to the display tanks |
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262 | below in the exhibit. You will need to explore this area back to where |
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263 | you can enter a small long tank. In each tank you must dive in and hit a |
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264 | button (usually located in a lower corner) which will open a door in |
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265 | the upper tank area to the next tank you need to enter, and so on. There |
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266 | are a total of five tanks to go into, the small thin one that you have |
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267 | arrived at is the first one. The first three tanks have a single button |
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268 | you need to hit to proceed, the fourth tank is the largest one and has |
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269 | a three button combo you must solve (very easy). The fifth and last tank |
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270 | has no button, you need to look for a entranceway in the stone wall of |
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271 | the tank and swim though it. |
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272 | |||
273 | 8) At the end of this water tunnel, surface into an area populated by angry |
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274 | Octobrains. In this center of this room is a round pool of water, dive |
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275 | into it to claim the BLUE KEY. Once you have the key, go back through the |
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276 | water tunnel and surface again in the area above the tanks, then go back |
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277 | into the elevator and take it back down to the exhibit level. Leaving the |
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278 | elevator, go straight against the flow of the arrows on the floor, until |
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279 | you are back at the main entrance to the 'Living Ocean' exhibit. |
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280 | |||
281 | 9) Leaving the ocean exhibit, go straight ahead and ride the elevator on the |
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282 | right up to the second floor. When you get to the top, go right and |
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283 | follow the pathway around until you can go left or right; go right across |
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284 | the small bridge and enter the gold-bricked 'Ancient Worlds' exhibit. |
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285 | |||
286 | 10)Go into the exhibit, the first display on your right should have a |
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287 | fireplace and a bowl of flowers on a stone table. Hop up into this |
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288 | exhibit and go through the arched doorway next to the fireplace. |
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289 | |||
290 | 11)Once behind the exhibit, go right and down the hall with the hanging |
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291 | metal lights. Follow this hall to the end, then make a right and go all |
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292 | the way down to the end and then right where you will find the blue key |
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293 | door. Use your blue key and enter. |
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294 | |||
295 | 12)You are now inside the smithsonian storeroom. Look carefully at the floor |
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296 | to find some clawprints leading in a certain direction. Slowly and |
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297 | carefully, follow these clawprints through the storeroom. About two |
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298 | thirds of the way through you will see one clawprint point toward a |
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299 | column. Here you need to hit a switch on the column before continuing. |
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300 | Continue to follow the prints, they will lead you to a door marked |
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301 | 'mummy room'. Go through this door. (NOTE: It is important to follow |
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302 | carefully the clawprint marked path through this room or you will be |
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303 | bushwacked!) |
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304 | |||
305 | 13)Once through the mummy room door, follow the hall downward, once in the |
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306 | lower room, you need to enter the dark area on the right that is across |
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307 | from where you came in. Enter the darkness and move to the left, the hall |
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308 | will lead you around to the area with the open coffin, you will need to |
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309 | jump into the coffin to continue your adventure. |
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310 | |||
311 | 14)You have been dropped into a sewer like area. Let the water pull you down |
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312 | the tunnel until you come to a smasher that is blocked by bars. Jump out |
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313 | of the water here to claim the RED KEY. |
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314 | |||
315 | 15)Once you grab the red key, hit the switch on the control panel behind you |
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316 | which will open the bars blocking the smasher. Go back into the water and |
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317 | slip under the smasher (save first, it can smash you) and continue |
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318 | following the water tunnel down to the end. |
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319 | |||
320 | 16)When you get to the end of the sewer tunnel, you will see a small area |
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321 | with pipes. At the far end of this area is a crack in the wall, blow it |
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322 | open and go through to emerge in the main mens restroom. |
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323 | |||
324 | 17)After leaving the mens restroom take a left up some stairs continuing |
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325 | until you come to a wall that read 'Ancient Worlds'. Go left here. |
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326 | |||
327 | 18)Follow the pathway down and hop up into the first display on the left. |
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328 | On the right side of this display is an arched doorway, go through it and |
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329 | follow it all the way back to the end where you will find a lighted |
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330 | doorway on the right side. Go around the crates in there until you see |
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331 | another area just beyond with more crates, and a large garage door. Use |
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332 | your red key on this door to exit the level. |
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333 | |||
334 | |||
335 | LEVEL FIVE- CAPITOL PUNISHMENT |
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336 | ------------------------------ |
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337 | |||
338 | 1) When you begin, go straight, and then right up the ramp into the alley. |
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339 | Once in the alley, go right towards the Capitol building. In the center |
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340 | of the street there you will see a sewer lid. Blow it open and jump in. |
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341 | |||
342 | 2) Once in the sewer, jump over onto the left side and head straight down |
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343 | the tunnel until you come to the wall blocking both sides, at which time |
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344 | you should witness an explosion on the left wall ahead. Once it is blown |
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345 | open, go jump through it. |
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346 | |||
347 | 3) You are now in the basement of the Capitol building, which has been |
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348 | attacked, is on fire, and is being racked with explosions, so go slowly |
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349 | and carefully at all times! Go straight away from the hole and out of |
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350 | the bathroom into a hallway. Go down to the end of this hallway and up |
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351 | the stairs slowly. You need to go into the first door on your left. |
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352 | |||
353 | 4) Once inside the door, you need to enter the first door on your right. |
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354 | This area has been badly damaged. Once inside the little office, watch |
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355 | out for the big hole in the floor. The YELLOW KEY is on the other side |
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356 | of this room, jump over to get it, and then leave the same way you came |
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357 | in, and continue up the stairs until you get to the top. |
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358 | |||
359 | 5) At the top of the stairs you will find the main rotunda with a crashed |
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360 | alien ship, go left here. At the end of this hall is the entrance to the |
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361 | House Chamber, use your yellow key and go in. |
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362 | |||
363 | 6) The House Chamber is under siege! Go down and to the right side of the |
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364 | room where you need to enter the cloak room through some red curtains. |
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365 | |||
366 | 7) Once in the cloak room, go all the way to the left and you should see a |
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367 | vent in the wall there; hop up into it. Once in the vent, go straight |
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368 | down to the revolving fan and then right, you will then drop down into |
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369 | a small room with a desk. |
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370 | |||
371 | 8) In this room, go behind the desk there and hit the small button on the |
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372 | wall, then jump back up into the vent. (avoid going near the half open |
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373 | door here) In the vent, when you get to the fan, you will now notice a |
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374 | new way to go has opened up straight ahead, follow it and drop down into |
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375 | the hall beyond. |
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376 | |||
377 | 9) Go left down the hall away from the forcefield, to a room where you will |
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378 | find the BLUE KEY. |
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379 | |||
380 | 10)Once you have the blue key, re-trace your steps back out of the cloak |
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381 | room, out of the House Chamber, and back to the central rotunda. This |
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382 | time, head straight across the rotunda on the opposite side from the |
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383 | House Chamber to find the doors to the Senate Chamber. Use you blue key |
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384 | here to enter. |
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385 | |||
386 | 11)Once through the main doors, you will find another set of doors just |
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387 | beyond that are sealed. Blow open the crack in the wall to the left of |
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388 | these to enter the Senate Chamber. |
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389 | |||
390 | 12)The Senate Chamber has been infested by aliens! On the opposite side of |
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391 | the room is a bright round hole in the wall; inside this hole is the |
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392 | RED KEY. The floor of the chamber may drop out, if you fall down into it |
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393 | while trying to get across to the key, there is a jetpack in the front |
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394 | right side of the room, near the front of the desks; be sure to grab it |
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395 | as you will need it to get out as well. Once you get the key, exit the |
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396 | Senate Chamber, and back out to the main rotunda. |
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397 | |||
398 | 13)Now it is time to leave the building. Go back down the small set of |
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399 | stairs you originally came up, go all the way back down to the basement |
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400 | and back into the bathroom, then back through the hole into the sewer. |
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401 | In the sewer, go back to where you fell down and use the jetpack you |
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402 | picked up to fly back up through the sewer hole to the street above. |
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403 | |||
404 | 14)Once back on the street, go down to the door at the end with the 'metro' |
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405 | sign above it. Use your red key on this door, the exit is just beyond. |
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406 | |||
407 | |||
408 | LEVEL SIX- METRO MAYHEM |
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409 | ----------------------- |
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410 | |||
411 | 1) When you begin, follow the path down into the first subway station. You |
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412 | will see two train platforms, one on the left, and one on the right. You |
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413 | need to get on the train that will arrive on the right. When it arrives, |
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414 | get on board and ride it to the next stop. |
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415 | |||
416 | 2) When the train stops, get off. Across the station is another track. Jump |
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417 | onto the track and move quickly to the left to find a crashed subway |
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418 | train. Go into the train and up into the first car where you will find |
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419 | the BLUE KEY. Watch out for an octobrain ambush as you leave! |
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420 | |||
421 | 3) Once you have the blue key, go back to the station, when the train arrives |
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422 | ride it back to the original station you started in. |
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423 | |||
424 | 4) When the train arrives back at your starting station, go across the |
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425 | station to the opposite platform and ride that train to it's next stop |
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426 | when it arrives. |
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427 | |||
428 | 5) When you arrive at your next stop, get off the train and go left into the |
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429 | mens restroom. Notice that access to the other track here is blocked by |
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430 | a metal fence. In the mens restroom, open the door to the stall there and |
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431 | blow open the crack in the wall inside. This will open a passage out to |
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432 | the track. When you are sure no train is coming, jump out through the |
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433 | hole and move quickly to the right and jump up onto the train platform |
||
434 | on the other side of the fence. When the train arrives, get on it and |
||
435 | ride it to it's next stop. |
||
436 | |||
437 | 6) You should have now arrived at the largest of the subway stations. Get |
||
438 | off the train and go forward, use your blue key to unlock the entrance |
||
439 | to the arcade there. Inside the arcade you will find the RED KEY. |
||
440 | |||
441 | <<< FOLLOW STEP 7a FOR INSTRUCTIONS TO THE REGULAR EXIT, FOLLOW 7b |
||
442 | FOR INSTRUCTIONS TO THE HIDDEN EXIT TO THE SECRET LEVEL >>> |
||
443 | |||
444 | 7a)Once you have the red key, exit the arcade and go back onto the train |
||
445 | platform there and wait for the train to arrive, when it does, get on it |
||
446 | and ride it back to it's next stop, this should be the station with the |
||
447 | metal fence blocking the station. Get off here and jump onto the track |
||
448 | and go back and jump through the hole you blew earlier through the mens |
||
449 | restroom. Once in, go back into the station and proceed to the other end, |
||
450 | taking the escalators up to the top. At the top, use your red key on the |
||
451 | door there, the regular exit is just beyond, after an encounter with a |
||
452 | mini-boss. |
||
453 | |||
454 | 7b)Exit the arcade and go back onto the train platform there and wait for |
||
455 | the train to arrive, when it does get on it. Once on the train, turn and |
||
456 | face the open car door, watch things go by carefully. Very shortly you |
||
457 | will see a darkened train station go by, with a flashing light. The train |
||
458 | will not stop here. As soon as you see it, you must jump off, and onto |
||
459 | the platform. The abandoned station has a metal fence closing it off, but |
||
460 | there is a hole through the fence on the left side, go through it and |
||
461 | enter the darkened station. Look for two busted vending machines, |
||
462 | directly behind the column to the left of these is a crack in the wall, |
||
463 | blow it open and go through. You will find yourself in a badly lit |
||
464 | restroom, exit the restroom and go to the left. Here you will find a |
||
465 | stopped subway train the aliens are using as a breeding center! Just |
||
466 | behind it, down the track, is the entrance to the secret level. |
||
467 | |||
468 | |||
469 | LEVEL SEVEN- BROWN WATER |
||
470 | ------------------------ |
||
471 | |||
472 | 1) When you begin, move forward down the sewer tunnel, at the end, jump |
||
473 | across the water to the other side and go to the right. |
||
474 | |||
475 | 2) Do not go downward, but instead jump up onto the slanted ledge there, |
||
476 | following it around to the left. Go until you come to a vent in the wall, |
||
477 | bust through it and go in, at the end of this vent shaft, drop down the |
||
478 | hole there. |
||
479 | |||
480 | 3) You will find yourself in a small room, grab the BLUE KEY that is there |
||
481 | and hit the switch next to the door to open it. Go across the water pool |
||
482 | here and take the stairs back up to the main tunnel. |
||
483 | |||
484 | 4) Once at the top, go down the tunnel to the end and use your blue key on |
||
485 | the door in the lighted alcove on the right, go through the door. |
||
486 | |||
487 | 5) Once through the door, crawl through the sewer tunnel there to the end, |
||
488 | then go left. Follow this tunnel down to the end, then fall down the hole |
||
489 | there. Let the water current here pull you downstream and into a large |
||
490 | water pit. |
||
491 | |||
492 | 6) Dive under the water and swim into one of the two alcoves that has a |
||
493 | switch in it. Hit the switch there and surface again, the water will now |
||
494 | have raised to where you can climb out of it and onto a nearby area with |
||
495 | stairs leading up. |
||
496 | |||
497 | 7) Follow the steps to the top, then go through the door at the far end of |
||
498 | this area, and take the small lift up to the top. Jump across to the |
||
499 | other side there and hit the switch. Watch out for an ambush from behind. |
||
500 | |||
501 | 8) After hitting the switch, jump back across, take the lift down, and go |
||
502 | back down into the water pit; dive into the water all the way to the |
||
503 | bottom and go through the new entrance there, surfacing on the other |
||
504 | side. |
||
505 | |||
506 | 9) Once you surface, go into the next room and hit the switch on the wall |
||
507 | there, then follow the pathway up, then up some stairs. At the top of the |
||
508 | stairs, hit the switch to open the door, and go through. |
||
509 | |||
510 | 10)In this room you will see the small sewer tunnel you originally came |
||
511 | through, get in this and go left. Follow it straight all the way down to |
||
512 | the end, then dive into the water there. Go through the small tunnel |
||
513 | and surface in the large pool beyond. |
||
514 | |||
515 | 11)Once you surface, swim around to the other side of the dirty water tank, |
||
516 | and climb up on the ramp there. Next, get into the clean water tank, and |
||
517 | get onto the black and yellow lift, riding it to the top area. |
||
518 | |||
519 | 12)Once on the top, go across the long metal bridge, and forward to claim |
||
520 | the RED KEY. Watch out for an ambush here. |
||
521 | |||
522 | 13)Once you have the red key, go back across the bridge and use your red key |
||
523 | on the red key door on the other side of this area. Open this door and |
||
524 | go through. |
||
525 | |||
526 | 14)Follow the stairs up into the small control room. Crawl into the vent |
||
527 | that is behind the crate, follow it around until you come out on a small |
||
528 | ledge. Go down this ledge to the other end to claim the YELLOW KEY. |
||
529 | |||
530 | 15)Once you have the yellow key, go back down into the water, and over to |
||
531 | the black and yellow lift you originally rode up out of the water. |
||
532 | Staying in the water, make sure the lift is in it's 'up' position. Then, |
||
533 | dive under the water and swim under the lift, surfacing on the other |
||
534 | side. |
||
535 | |||
536 | 16)When you surface on the other side, you will see four small sewer |
||
537 | tunnels in the wall, marked a,b,c, and d. Use your yellow key on the |
||
538 | panel here to reveal a multi-switch. Use the multi-switch to open the |
||
539 | small sewer tunnels. Keep hitting the switch until you open the tunnel |
||
540 | marked 'd', then crawl through that tunnel to the other side. The other |
||
541 | tunnels have goodies in them. |
||
542 | |||
543 | 17)As you emerge from the small tunnel, you will be in a dark room. On the |
||
544 | left side of the room across from you is a crack in the wall; blow it |
||
545 | open and go through. |
||
546 | |||
547 | 18)Exit the bathroom and break through the window across the hall and go |
||
548 | outside, and over to the fountain at the center. Dive into the fountain. |
||
549 | |||
550 | 19)At the bottom of the fountain, swim through the hole there to surface |
||
551 | where it ends. After surfacing, let the water chutes carry you down to |
||
552 | where the exit button is. |
||
553 | |||
554 | |||
555 | LEVEL EIGHT- DREAD OCTOBER |
||
556 | -------------------------- |
||
557 | |||
558 | 1) When you begin, dive into the pool of water and swim through the |
||
559 | underwater tunnel until you can surface. |
||
560 | |||
561 | 2) When you surface, swim towards the pier, and climb up. Follow the pier |
||
562 | towards the shore and the buildings. Go around and into the large control |
||
563 | building overlooking the water, there you will get the YELLOW KEY. |
||
564 | |||
565 | 3) Once you have the yellow key, go back out onto the pier and down to the |
||
566 | rear of the submarine USS Defiant (it's the fathest one out). Dive in the |
||
567 | water at the rear of the sub and surface up through a small hole in the |
||
568 | bottom there. |
||
569 | |||
570 | 4) Once you surface, you are inside the sub. Use your yellow key to open the |
||
571 | door here. |
||
572 | |||
573 | 5) As soon as you leave the room, go left and follow the path back to the |
||
574 | engine room, where you will see two large pistons. Ride the small lift in |
||
575 | this area up to the second level. Follow the hall up the stairs and |
||
576 | around until you get to the crew quarters, this will be an area with bunk |
||
577 | beds on both sides of you. Continue going straight through the halls |
||
578 | until you come to the bridge, which will be a large red-lit area with |
||
579 | many control panels. |
||
580 | |||
581 | 6) Go all the way through the bridge and through the door at the other end. |
||
582 | Continue straight down the hall and around the corner to the right. Go |
||
583 | into the first door on your left to claim the RED KEY. |
||
584 | |||
585 | 7) Once you have the red key, now re-trace your steps through the ship back |
||
586 | to the engine room. Once there, ride the lift down, then go back to the |
||
587 | red-lit area where where you started out. You will see three torpedo |
||
588 | tubes, and a red key panel. Use your red key to unlock torpedo tube #3. |
||
589 | then crawl inside to get the BLUE KEY. |
||
590 | |||
591 | 8) Once you have the blue key, re-trace your steps back to the bridge, and |
||
592 | use it on the key panel marked 'torpedoes'. When you insert your key, a |
||
593 | door to the right of it will open revealing a switch. Hit the switch to |
||
594 | launch the torpedoes. |
||
595 | |||
596 | 9) Once you launch the torpedoes, re-trace your steps back to the torpedo |
||
597 | room, then go back down into the water to exit the submarine. |
||
598 | |||
599 | 10)Once you have exited the sub, and are on the surface, swim toward the |
||
600 | front of the sub, then continue swimming out into the water toward the |
||
601 | burning door with the large nuke symbol above it. |
||
602 | |||
603 | 11)Crawl out of the water and go through the door. Once inside, follow the |
||
604 | many steps down to the exit button. |
||
605 | |||
606 | |||
607 | LEVEL NINE- NUKE PROOF |
||
608 | ---------------------- |
||
609 | |||
610 | 1) When you begin, go straight through the metal detector and body scanner |
||
611 | until you get to the large round doorway with 'US Armed Forces' above it. |
||
612 | |||
613 | 2) Turn to the right and ride the small lift up to the second level, follow |
||
614 | this hallway around until you get to the room that overlooks the previous |
||
615 | area; hit the switch on the wall here to open the large door, and then |
||
616 | go back down. |
||
617 | |||
618 | 3) Enter the large hexagonal room, which is in fact a gigantic elevator, |
||
619 | and ride it down. When you get to the bottom, go right following the |
||
620 | walkway around, and then down a small set of stairs. At the bottom of |
||
621 | these stairs, on the upper left wall is a vent grate. Bust it open and |
||
622 | go in. |
||
623 | |||
624 | 4) Crawl through the vent until you find the YELLOW KEY. Then turn around |
||
625 | and leave the vent at the place you entered it. |
||
626 | |||
627 | 5) Jump back out of the vent and continue to the left, across a bridge, and |
||
628 | into a well-lit area with a bridge and two rooms marked '1' and '2'. This |
||
629 | is the bunker door control area, and is where you will use your keys |
||
630 | to open the three bunkers. For now, go across the bridge and to the right |
||
631 | and into the room with a '1' above the door. |
||
632 | |||
633 | 6) In this room, use your yellow key on the panel provided. When you do so a |
||
634 | wall panel next to it will open up revealing a switch, hit this switch to |
||
635 | open bunker #1. |
||
636 | |||
637 | 7) Exit this little room and take the small lift to the right down to the |
||
638 | lower level. At the bottom, go left through the doorway and then to the |
||
639 | right to enter bunker #1. |
||
640 | |||
641 | 8) After entering the bunker, move to the left and ride the elevator down to |
||
642 | the lower level. Follow the corridor around, staying to the right. You |
||
643 | will come to a large circular area with a bridge above you, continue on |
||
644 | through the other doorway. Follow this hall through, past the living |
||
645 | quarters, and into the shower area. |
||
646 | |||
647 | 9) Enter the third shower stall on your right, then hop up onto the divider |
||
648 | between the stalls, you will see an opening in the wall up there; go |
||
649 | through it. In the little room beyond, you will see a vent shaft, go into |
||
650 | this shaft and follow it around until you come to a fan. Shoot out this |
||
651 | fan, and the one beyond it. |
||
652 | |||
653 | 10)You must now jump from one fan to the other. When you get to the other |
||
654 | side, continue through the vent shaft until you come to a vent grate |
||
655 | with a switch beside it. Break open the grate, and then throw the switch |
||
656 | to reveal a hidden compartment in the wall on the far side of the room |
||
657 | below. Jump down and hit the switch that is revealed; this will turn off |
||
658 | the upstairs forcefield. |
||
659 | |||
660 | 11)After you hit the switch, re-trace your steps back up to where you first |
||
661 | entered the bunker. Now, go straight across the bridge into the brightly |
||
662 | lit corridor beyond. Walk all the way down to the end where you will be |
||
663 | violently dropped into a dark area below. |
||
664 | |||
665 | 12)The room you have been dropped into has the BLUE KEY at one end. Grab the |
||
666 | key and detonate the C9 cannisters at the other end of the area, which |
||
667 | will blow open a hole in the wall, allowing you to escape. Make your way |
||
668 | back up and out of bunker #1, and back to the bunker door control area. |
||
669 | |||
670 | 13)In the bunker door control area, go into the little room with the number |
||
671 | '2' above the door, and use your blue key on the keypad there. Hit the |
||
672 | switch that is revealed to open bunker #2. Proceed to bunker #2 which is |
||
673 | in the opposite location from bunker #1. |
||
674 | |||
675 | 14)After entering bunker #2, follow the steps around the center support up |
||
676 | to the top. Use caution, about a third of the way up you will be sealed |
||
677 | in and bushwacked by a group of enthusiastic octobrains, after you |
||
678 | dispatch them, proceed on to the top where you can hit a switch to lower |
||
679 | the wall that has sealed you in. |
||
680 | |||
681 | 15)At the top, continue across the little bridge, and then around the |
||
682 | outside perimeter until you come to a blue door marked 'central command'. |
||
683 | |||
684 | 16)Go down the blue corridor beyond and get in the lift at the end, riding |
||
685 | it down. |
||
686 | |||
687 | 17)You have now entered the control center. Go down into the lower area and |
||
688 | you will be promptly sealed in. Go to the switch puzzle on the far left |
||
689 | control panel and hit the buttons on each end only. This will cause the |
||
690 | far wall to open, revealing a nasty underground alien nest! |
||
691 | |||
692 | 18)Once you have cleared out the aliens, go to the upper alien platform |
||
693 | and retrieve the RED KEY, also be sure to hit the switch on the pedestal |
||
694 | on which it rests, this will unseal the door to let you out. Now that you |
||
695 | have posession of the red key, return to the bunker door control room. |
||
696 | |||
697 | 19)In the door control room, use your red key on the pad at the end of the |
||
698 | bridge to reveal the third and final door switch. Hit the switch that is |
||
699 | revealed to open bunker #3. |
||
700 | |||
701 | 20)Proceed to bunker #3 for your final confrontation. Bunker #3 is located |
||
702 | conveniently on the fashionable upper level, right across the bridge from |
||
703 | the big hexagonal elevator you originally rode down. It's time to go kick |
||
704 | some alien booty! |
||
705 | |||
706 | |||
707 | SECRET LEVEL- GOVERNMENT WAREHOUSE |
||
708 | ---------------------------------- |
||
709 | |||
710 | 1) When you begin, proceed ahead and enter the warehouse on the right. Go |
||
711 | through the door and up the stairs to the control room. |
||
712 | |||
713 | 2) Once in the control room you will see three doorways. Go into the one on |
||
714 | the left, it is an elevator; ride it down to the warehouse floor. |
||
715 | |||
716 | 3) Exiting the elevator, go left and make your first right. Go straight and |
||
717 | then left into an area with frozen aliens. The area at the end has a |
||
718 | small desk; hit the switch on the front of the desk. |
||
719 | |||
720 | 4) Leave the desk and go back to the elevator where you came down from the |
||
721 | control room. Newly opened up in this vicinity is an area with a crane |
||
722 | arm. Go stand on the yellow and black pad and allow the crane to pick |
||
723 | you up and carry you to the upper level. |
||
724 | |||
725 | 5) Once on the upper level, follow the conveyor belt until it comes out in |
||
726 | an area with crates; get off here. Jump up onto the crates across from |
||
727 | the big door to claim the BLUE KEY. After getting the key, continue |
||
728 | to follow the conveyor belt; it will eventually deposit you back where |
||
729 | the crane first picked you up. Now ride the small elevator nearby back up |
||
730 | to the control room. |
||
731 | |||
732 | 6) Once back in the control room, use your blue key on the blue access pad |
||
733 | next to the red door, after doing so it should open. DO NOT go through |
||
734 | the door, however. Instead, proceed through the middle doorway and go to |
||
735 | the left. |
||
736 | |||
737 | 7) Follow the hallway all the way back until you come to an office with a |
||
738 | flag on the wall. On the business side of the desk is a switch; hit it |
||
739 | to open the secret door behind the flag, then go through it. |
||
740 | |||
741 | 8) Jump into the vent here behind the fan and follow it all the way until it |
||
742 | comes to another fan. Shoot out this fan and then carefully jump over to |
||
743 | grab the RED KEY sitting atop the crate. |
||
744 | |||
745 | 9) Jump off of the crate and walk straight away from the wall with the vent |
||
746 | until you come to a red brick area with bars; inside is a time machine. |
||
747 | Go to the right and use your red key on the door to get into the time |
||
748 | machine area. Get on the seat of the time machine to be transported back |
||
749 | in time. |
||
750 | |||
751 | 10)After traveling back in time, get off the time machine and climb to the |
||
752 | top of the nearby aztec pyramid. Jump down the pit at the top. |
||
753 | |||
754 | 11)After falling into the pyramid, go through the doorway with the |
||
755 | stylized 'a' above it, and follow that path down and around then up some |
||
756 | stairs. |
||
757 | |||
758 | 12)At the top of the stairs, jump into the water and swim through either |
||
759 | of the two holes in the wall at the bottom, surfacing on the other side. |
||
760 | |||
761 | 13)After getting out of the water, proceed up the stairs and at the top go |
||
762 | straight and follow the pathway around and down some wide, curving |
||
763 | stairs into an open area. |
||
764 | |||
765 | 14)Go into this area, making a left at the end which will take you down and |
||
766 | through an archway. Follow the steps up and into a room with a door on |
||
767 | the left. Move towards the door and it will open; go through into the |
||
768 | room beyond. |
||
769 | |||
770 | 15)In the little room, get into the aquaduct and let it carry you away. |
||
771 | Jump out as soon as you see an area on your left. Follow this walkway |
||
772 | around until you come to a room with an obelisk. Move towards the |
||
773 | obelisk and it will open to reveal a switch. Hit the switch and re-trace |
||
774 | your steps back to the aquaduct. |
||
775 | |||
776 | 16)Get back into the aquaduct and let it carry you straight and away. When |
||
777 | the water can carry you no farther, get out of the aquaduct and go back |
||
778 | down the curved stairs you earlier came down into the open area. |
||
779 | |||
780 | 17)Entering the open area, this time go straight under the blue marble |
||
781 | archways, and down the stairs into the room beyond. |
||
782 | |||
783 | 18)Move into the room and toward the center section, which will cause the |
||
784 | area to lower revealing the YELLOW KEY. Grab the key and jump into the |
||
785 | pit just beyond. |
||
786 | |||
787 | 19)After falling through the pit, you will fall into a river and then find |
||
788 | yourself back at the aztec pyramid. Hop back into the time machine to |
||
789 | return to the warehouse. |
||
790 | |||
791 | 20)After arriving back in the future, exit the time machine cage and follow |
||
792 | the warehouse around to the right, until you come to the yellow key door |
||
793 | which will be on your right. Use your key and go through. |
||
794 | |||
795 | 21)After going through a short hallway, go to the right and around and up |
||
796 | some stairs. Go through the door at the top. After entering the room, |
||
797 | there should be an explosion in the far end right wall of the room. Go |
||
798 | down and jump through the hole it made. |
||
799 | |||
800 | 22)Through the hole, let the water carry you until you are deposited in a |
||
801 | room with an alien submarine! |
||
802 | |||
803 | 23)Go to the end of this room and press on the metal door there. When you |
||
804 | do, a large door behind you will open revealing an alien infested area. |
||
805 | Go into this area and hit the switch in the back of it to open the other |
||
806 | door which will lead to the exit. |
||
807 | |||
808 | ============================================================================ |
||
809 | |||
810 | THANKS FOR PLAYING "DUKE IT OUT IN DC"! |
||
811 | BE SURE TO TRY OTHER GREAT PRODUCTS FROM SUNSTORM INTERACTIVE! |
||
812 | |||
813 | VISIT US ON THE WEB AT |
||
814 | |||
815 | www.sunstorm.net |
||
816 | |||
817 | ============================================================================ |
||
818 | This walkthrough was written by Robert Travis. |
||
819 | |||
820 | |||
821 |