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                             ==================
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                             DUKE IT OUT IN D.C.
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                               Level Solutions
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                             ==================
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                           By Sunstorm Interactive
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                                  WARNING:
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     This text file is a step by step level solution guide to the
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 popular Duke Nukem 3D addon "Duke It Out In DC". It has exact steps on how
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 to solve each level, do not read it if you want to find things on your own.
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 But if you are stuck in a level and don't know where to go or what to do to
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 finish the level, this file will tell you exactly what you need to do. This
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 walkthrough does not cover secrets or extraneous area's; so there is a lot
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 more to discover in each level besides what is covered here.
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19
 LEVEL ONE- HELL TO THE CHIEF
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 ----------------------------
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22
 1) When you start, go around the side of the Whitehouse to the right, and
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    bust through the side window.
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 2) Open the door, and go straight down the hall, entering the second door
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    on the right.
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28
 3) Go across the room and press on the recessed wall panel that is directly
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    across from the door you just came through.
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 4) Once through the wall door, go straight and take the small lift that is
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    there up. In this small room, blow up the C9 cannisters. You will need
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    to use a pipebomb and go back down the lift to detonate it or you will
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    be killed in the explosion. Once it has blown, go back up the lift to
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    find the hole you have made.
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37
 5) Go through the hole and take a right, ride the large blue elevator down.
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39
 6) Follow the red-lit path down, then take the small lift at the end down
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    to discover the BLUE KEY straight ahead as you exit the lift.
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42
 7) Retrace your steps back to where you blew your hole, except this time,
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    go past the hole, and hit the switch to open the metal door.
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45
 8) Once through the door, go left around the upper rotunda and use your
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    blue key on the door to the oval office.
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48
 9) Once in the oval office, press on the small section of red books in
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    the second book alcove on the right. After the little door opens, use
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    your pistol to hit the switch behind it.
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52
 10)Turn around and go through the secret compartment that opened in the
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    book alcove on the opposite side of the room.
54
 
55
 11)Once in the secret compartment, get the RED KEY that is in the glass
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    case.
57
 
58
 12)Leave the oval office and go left around the upper rotunda, when you
59
    get to the stairs take them to the lower level.
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61
 13)At the bottom of the stairs go right and use the red key on the door
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    at the end of the hall. The level exit is up the stairs and to the left.
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 LEVEL TWO- MEMORIAL SERVICE
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 ---------------------------
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67
 1) Once you begin, go down the hall then up the stairs and to the right
68
    toward the memorial.
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70
 2) Go up the large steps into the memorial, look on the wall to the right
71
    of the seated Lincoln statue for a crack in the wall. Blow it up and go
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    through, you should fell an earthquake and fall down through a hole.
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74
 3) Exit the hole and find yourself in an underground bathroom. To your right
75
    are three stalls. Go into the vent in the wall in the middle stall.
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77
 4) Follow the vent shaft around to the right to claim the YELLOW KEY.
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79
 5) Exit back out of the vent the same way you came in, back into the
80
    men's bathroom.
81
 
82
 6) Follow the bathroom around to the right past the stalls and urinals.
83
    Do not go through the hole that gets blown in the wall across from the
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    sinks, instead keep moving ahead and to the right to exit the restroom.
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86
 7) After exiting the restroom, go right and stay to the right. When you come
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    to the end with a broken elevator on your right, go left down the steps
88
    across from it and then right into the alcove in the wall there. Use your
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    yellow key on the door there.
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91
 8) Follow the area on the other side of the door around and ride the small
92
    lift on the right down to a water area. Go out of the lift and the big
93
    red column on the left has the BLUE KEY. Grab it and take the lift
94
    back up.
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96
 9) Save your game before this step-you don't want to run out of pistol ammo!
97
    Now that you have the key, you must struggle through a timed switch
98
    puzzle. The two lighted alcoves you will see across the water pit each
99
    have a red button and a door, and there is a third button and door to
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    the left. When each button is hit, it opens the door next to it, but
101
    the doors close after a very short period of time. What you must do is
102
    stand directly to the right of the big red column against the short wall,
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    and shoot the buttons in quick succession, starting with the one on the
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    far right, then the one to the left of it, then you must run to the left
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    and shoot the button for the far left door that is on the wall next to
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    it, and quickly try to run through all the doors before they close again.
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    This puzzle is not impossible, but may require a few tries to get it
108
    right. Once you have made it through all three doors, you will arrive
109
    at the locked door, use your BLUE KEY now, runner.
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111
 10)Once through the blue key door, hit the switch on the far side of the
112
    large central control station, this will cause the two metal doors in
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    the wall there to open.
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115
 11)In the alcove on the right you will see a RED KEY across the water, grab
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    it and then let the water carry you down and away.
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118
 12)Once you are deposited in an underground pool, submerge and follow the
119
    underwater tunnel there until you come to an area with seaweed, then
120
    surface.
121
 
122
 13)You will find yourself in the reflecting pool outside of the memorial.
123
    Get out of the pool and go away from the memorial and down toward the
124
    Washington Monument (the needle). On the right is the red key door
125
    directly across from where you first began the level. Use your red key
126
    on this door and follow the hallway beyond to the exit.
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129
 LEVEL THREE- NUKED FILES
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 ------------------------
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132
 1) When you begin, go straight down the alley, and follow the tunnel until
133
    it brings you to the front of the FBI building. Blow a hole in the front
134
    door of the building.(pipebombs are in alley around side)
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136
 2) Once inside the main lobby, go right and up the escalator. Ahead of you
137
    will be a locked door and a desk. Turn to the right and you will see a
138
    large hallway. Go in the first door on the left in the hallway.
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140
 3) You will find yourself in a room full of bookshelves. At the far end of
141
    this room is a vent close to the floor, go into it.
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143
 4) Once in the vent, make an immediate left and stay to the left; punching
144
    through the grate at the end. You will drop into an enclosed room that
145
    contains the YELLOW KEY.
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147
 5) Once you have the yellow key, climb back up on the crates and go back
148
    into the vent you just came out of. This time, make a left that takes
149
    you down. At the end of this shaft, take another left and exit the vent.
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151
 6) Once out of the vent, turn right and go down the little hall that is to
152
    the immediate right of the water fountain. At the end of this hall, use
153
    your yellow key on the door there.
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155
 7) You should now find yourself in the crime lab. Turn the corner and go
156
    through the large entranceway with the 'no smoking' sign next to it,
157
    once through, take a right into the darkness. A thin window will open in
158
    the wall, you must use your pistol to hit the button on the other side,
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    then run around and get through the door before it closes.
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161
 8) Once in the little room, go around the corner and hit the switch on the
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    computer there.
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164
 9) Then go back into the main lab area and you will see a vent near the
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    floor on the far wall next to some blinking computers. Squat down and go
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    in the vent.
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168
 10)Once in the vent, go straight ahead to the dead end and look for a small
169
    button on the left wall of the vent; hit it. When the door opens, go left
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    and exit the vent.
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 11)Once out of the vent, watch out for an explosion as Pig Cops blast a hole
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    in the ceiling. Then go right toward the explosion, then take your first
174
    left. Go down the stairs and through the door into the darkness that says
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    'no admittance' and 'secured area' above it.
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177
 12)Go straight down the darkened hall, following it around to the right at
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    the end. Go LOOK through the first window on your right and the door at
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    the end of the hall will open.
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181
 13)Once inside the brightly lit area, you will see a sealed room with bars
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    across from where you just entered; inside there is the BLUE KEY. In
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    order to get the door to open, you must go into the area behind you with
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    all the free standing computers and step on the detached access plate on
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    the floor, then run to get in the little room before the door closes.
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187
 14)Once you have the key, exit this area back the way you came; down the dark
188
    hall, through the security door, and up the steps to where the hole in
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    the ceiling is.
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191
 15)Go left down this hall toward where it says 'EXIT', then around the
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    corner to the right and up the stairs continuing down the hall to where
193
    it ends. (don't actually go in where it says exit) At the end, and to
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    your left should be the locked blue door. Use your key and enter.
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 16)Once in the assistant directors office, you will see six alcoves along
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    the wall filled with books. All but two of these open by way of a switch
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    on the business side of the large desk. Hitting the switch each time
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    opens a different alcove. Some alcoves have items, one an enemy, and one
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    is a secret passage. This one is the third one from the left, has a med
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    kit, and appears pitch black in the back. Once you get this one open
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    jump into it.
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204
 17)Go through the darkness and to the right. Follow the little hall down to
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    the end and take the small elevator down. At the bottom, exit the
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    elevator and go straight across and into the large blue elevator which
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    you will ride down also.
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209
 18)Once at the bottom, go left and through the big door marked 'danger'.
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    At the end of this hall is a portion of the underground tunnel system
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    that contains the RED KEY.
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213
 19)Once you have the key, go back the way you came, and up the big blue
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    elevator. When you exit the elevator, take a left and de-activate the
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    forcefield door and go through it.
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217
 20)Travel down this dank hall to the end and take the spiral staircase up,
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    exiting at the first left where it says 'exit' above the doorway.
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220
 21)When you come out to the alleyway, go down the steps where it says
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   'metro', and use your red key. The exit is beyond this door.
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224
 LEVEL FOUR- SMITHSONIAN TERROR
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 ------------------------------
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227
 1) When you begin, hit the button to call the one-way train, and ride it to
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    the other end. When you get off, go right and down the escalator.
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 2) At the bottom is a welcome sign, go left here and take the elevator up
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    to the first floor lobby entrance. When you exit the elevator, turn
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    around and go into the elevator that is directly beside it. You will ride
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    this elevator up to the second floor.
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 3) When you exit this elevator, turn left and go staright ahead into the
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    door with a 'security' sign next to it. When you enter, go straight
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    ahead and to the right you will see a vent near the floor; get in it.
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 4) Once in the vent, keep following it until you can make your first right
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    turn. Keep going straight in this shaft, it will go down and then back
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    up. Follow it to the end where you will find the YELLOW KEY. Get the key
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    and jump out of the vent there.
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244
 5) Once out of the vent, you should see an elevator. Take it down to the
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    first floor and then go straight ahead and use your yellow key to enter
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    the 'Living Ocean' exhibit.
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 6) Once in the exhibit it will be dark, follow the guiding arrows on the
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    floor. Along the way, look for a sealed door marked 'employees only',
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    and make note of where this door is. At that door, follow the arrow on
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    the ground to the right and at the end of that hall you can go left or
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    right; go left. Continue to follow the arrows pass the displays until you
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    get to where you can go left or straight; go straight. Around the corner
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    you will see a display on your left with diving gear, break the glass
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    and take the gear, and hit the switch on the wall behind it. The switch
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    opens the 'employees only' door you previously passed. Re-trace your
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    steps until you are in front of that door again, except now it will have
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    opened to reveal an elevator. Ride this elevator up.
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260
 7) Exit the elevator and go left through a control area to an area that is
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    dark and has sealed doors that guard the entrances to the display tanks
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    below in the exhibit. You will need to explore this area back to where
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    you can enter a small long tank. In each tank you must dive in and hit a
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    button (usually located in a lower corner) which will open a door in
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    the upper tank area to the next tank you need to enter, and so on. There
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    are a total of five tanks to go into, the small thin one that you have
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    arrived at is the first one. The first three tanks have a single button
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    you need to hit to proceed, the fourth tank is the largest one and has
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    a three button combo you must solve (very easy). The fifth and last tank
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    has no button, you need to look for a entranceway in the stone wall of
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    the tank and swim though it.
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273
 8) At the end of this water tunnel, surface into an area populated by angry
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    Octobrains. In this center of this room is a round pool of water, dive
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    into it to claim the BLUE KEY. Once you have the key, go back through the
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    water tunnel and surface again in the area above the tanks, then go back
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    into the elevator and take it back down to the exhibit level. Leaving the
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    elevator, go straight against the flow of the arrows on the floor, until
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    you are back at the main entrance to the 'Living Ocean' exhibit.
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281
 9) Leaving the ocean exhibit, go straight ahead and ride the elevator on the
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    right up to the second floor. When you get to the top, go right and
283
    follow the pathway around until you can go left or right; go right across
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    the small bridge and enter the gold-bricked 'Ancient Worlds' exhibit.
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286
 10)Go into the exhibit, the first display on your right should have a
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    fireplace and a bowl of flowers on a stone table. Hop up into this
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    exhibit and go through the arched doorway next to the fireplace.
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290
 11)Once behind the exhibit, go right and down the hall with the hanging
291
    metal lights. Follow this hall to the end, then make a right and go all
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    the way down to the end and then right where you will find the blue key
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    door. Use your blue key and enter.
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295
 12)You are now inside the smithsonian storeroom. Look carefully at the floor
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    to find some clawprints leading in a certain direction. Slowly and
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    carefully, follow these clawprints through the storeroom. About two
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    thirds of the way through you will see one clawprint point toward a
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    column. Here you need to hit a switch on the column before continuing.
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    Continue to follow the prints, they will lead you to a door marked
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    'mummy room'. Go through this door. (NOTE: It is important to follow
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    carefully the clawprint marked path through this room or you will be
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    bushwacked!)
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305
 13)Once through the mummy room door, follow the hall downward, once in the
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    lower room, you need to enter the dark area on the right that is across
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    from where you came in. Enter the darkness and move to the left, the hall
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    will lead you around to the area with the open coffin, you will need to
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    jump into the coffin to continue your adventure.
310
 
311
 14)You have been dropped into a sewer like area. Let the water pull you down
312
    the tunnel until you come to a smasher that is blocked by bars. Jump out
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    of the water here to claim the RED KEY.
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315
 15)Once you grab the red key, hit the switch on the control panel behind you
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    which will open the bars blocking the smasher. Go back into the water and
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    slip under the smasher (save first, it can smash you) and continue
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    following the water tunnel down to the end.
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320
 16)When you get to the end of the sewer tunnel, you will see a small area
321
    with pipes. At the far end of this area is a crack in the wall, blow it
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    open and go through to emerge in the main mens restroom.
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324
 17)After leaving the mens restroom take a left up some stairs continuing
325
    until you come to a wall that read 'Ancient Worlds'. Go left here.
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327
 18)Follow the pathway down and hop up into the first display on the left.
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    On the right side of this display is an arched doorway, go through it and
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    follow it all the way back to the end where you will find a lighted
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    doorway on the right side. Go around the crates in there until you see
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    another area just beyond with more crates, and a large garage door. Use
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    your red key on this door to exit the level.
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335
 LEVEL FIVE- CAPITOL PUNISHMENT
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 ------------------------------
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338
 1) When you begin, go straight, and then right up the ramp into the alley.
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    Once in the alley, go right towards the Capitol building. In the center
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    of the street there you will see a sewer lid. Blow it open and jump in.
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342
 2) Once in the sewer, jump over onto the left side and head straight down
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    the tunnel until you come to the wall blocking both sides, at which time
344
    you should witness an explosion on the left wall ahead. Once it is blown
345
    open, go jump through it.
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347
 3) You are now in the basement of the Capitol building, which has been
348
    attacked, is on fire, and is being racked with explosions, so go slowly
349
    and carefully at all times! Go straight away from the hole and out of
350
    the bathroom into a hallway. Go down to the end of this hallway and up
351
    the stairs slowly. You need to go into the first door on your left.
352
 
353
 4) Once inside the door, you need to enter the first door on your right.
354
    This area has been badly damaged. Once inside the little office, watch
355
    out for the big hole in the floor. The YELLOW KEY is on the other side
356
    of this room, jump over to get it, and then leave the same way you came
357
    in, and continue up the stairs until you get to the top.
358
 
359
 5) At the top of the stairs you will find the main rotunda with a crashed
360
    alien ship, go left here. At the end of this hall is the entrance to the
361
    House Chamber, use your yellow key and go in.
362
 
363
 6) The House Chamber is under siege! Go down and to the right side of the
364
    room where you need to enter the cloak room through some red curtains.
365
 
366
 7) Once in the cloak room, go all the way to the left and you should see a
367
    vent in the wall there; hop up into it. Once in the vent, go straight
368
    down to the revolving fan and then right, you will then drop down into
369
    a small room with a desk.
370
 
371
 8) In this room, go behind the desk there and hit the small button on the
372
    wall, then jump back up into the vent. (avoid going near the half open
373
    door here) In the vent, when you get to the fan, you will now notice a
374
    new way to go has opened up straight ahead, follow it and drop down into
375
    the hall beyond.
376
 
377
 9) Go left down the hall away from the forcefield, to a room where you will
378
    find the BLUE KEY.
379
 
380
 10)Once you have the blue key, re-trace your steps back out of the cloak
381
    room, out of the House Chamber, and back to the central rotunda. This
382
    time, head straight across the rotunda on the opposite side from the
383
    House Chamber to find the doors to the Senate Chamber. Use you blue key
384
    here to enter.
385
 
386
 11)Once through the main doors, you will find another set of doors just
387
    beyond that are sealed. Blow open the crack in the wall to the left of
388
    these to enter the Senate Chamber.
389
 
390
 12)The Senate Chamber has been infested by aliens! On the opposite side of
391
    the room is a bright round hole in the wall; inside this hole is the
392
    RED KEY. The floor of the chamber may drop out, if you fall down into it
393
    while trying to get across to the key, there is a jetpack in the front
394
    right side of the room, near the front of the desks; be sure to grab it
395
    as you will need it to get out as well. Once you get the key, exit the
396
    Senate Chamber, and back out to the main rotunda.
397
 
398
 13)Now it is time to leave the building. Go back down the small set of
399
    stairs you originally came up, go all the way back down to the basement
400
    and back into the bathroom, then back through the hole into the sewer.
401
    In the sewer, go back to where you fell down and use the jetpack you
402
    picked up to fly back up through the sewer hole to the street above.
403
 
404
 14)Once back on the street, go down to the door at the end with the 'metro'
405
    sign above it. Use your red key on this door, the exit is just beyond.
406
 
407
 
408
 LEVEL SIX- METRO MAYHEM
409
 -----------------------
410
 
411
 1) When you begin, follow the path down into the first subway station. You
412
    will see two train platforms, one on the left, and one on the right. You
413
    need to get on the train that will arrive on the right. When it arrives,
414
    get on board and ride it to the next stop.
415
 
416
 2) When the train stops, get off. Across the station is another track. Jump
417
    onto the track and move quickly to the left to find a crashed subway
418
    train. Go into the train and up into the first car where you will find
419
    the BLUE KEY. Watch out for an octobrain ambush as you leave!
420
 
421
 3) Once you have the blue key, go back to the station, when the train arrives
422
    ride it back to the original station you started in.
423
 
424
 4) When the train arrives back at your starting station, go across the
425
    station to the opposite platform and ride that train to it's next stop
426
    when it arrives.
427
 
428
 5) When you arrive at your next stop, get off the train and go left into the
429
    mens restroom. Notice that access to the other track here is blocked by
430
    a metal fence. In the mens restroom, open the door to the stall there and
431
    blow open the crack in the wall inside. This will open a passage out to
432
    the track. When you are sure no train is coming, jump out through the
433
    hole and move quickly to the right and jump up onto the train platform
434
    on the other side of the fence. When the train arrives, get on it and
435
    ride it to it's next stop.
436
 
437
 6) You should have now arrived at the largest of the subway stations. Get
438
    off the train and go forward, use your blue key to unlock the entrance
439
    to the arcade there. Inside the arcade you will find the RED KEY.
440
 
441
    <<< FOLLOW STEP 7a FOR INSTRUCTIONS TO THE REGULAR EXIT, FOLLOW 7b
442
        FOR INSTRUCTIONS TO THE HIDDEN EXIT TO THE SECRET LEVEL >>>
443
 
444
 7a)Once you have the red key, exit the arcade and go back onto the train
445
    platform there and wait for the train to arrive, when it does, get on it
446
    and ride it back to it's next stop, this should be the station with the
447
    metal fence blocking the station. Get off here and jump onto the track
448
    and go back and jump through the hole you blew earlier through the mens
449
    restroom. Once in, go back into the station and proceed to the other end,
450
    taking the escalators up to the top. At the top, use your red key on the
451
    door there, the regular exit is just beyond, after an encounter with a
452
    mini-boss.
453
 
454
 7b)Exit the arcade and go back onto the train platform there and wait for
455
    the train to arrive, when it does get on it. Once on the train, turn and
456
    face the open car door, watch things go by carefully. Very shortly you
457
    will see a darkened train station go by, with a flashing light. The train
458
    will not stop here. As soon as you see it, you must jump off, and onto
459
    the platform. The abandoned station has a metal fence closing it off, but
460
    there is a hole through the fence on the left side, go through it and
461
    enter the darkened station. Look for two busted vending machines,
462
    directly behind the column to the left of these is a crack in the wall,
463
    blow it open and go through. You will find yourself in a badly lit
464
    restroom, exit the restroom and go to the left. Here you will find a
465
    stopped subway train the aliens are using as a breeding center! Just
466
    behind it, down the track, is the entrance to the secret level.
467
 
468
 
469
 LEVEL SEVEN- BROWN WATER
470
 ------------------------
471
 
472
 1) When you begin, move forward down the sewer tunnel, at the end, jump
473
    across the water to the other side and go to the right.
474
 
475
 2) Do not go downward, but instead jump up onto the slanted ledge there,
476
    following it around to the left. Go until you come to a vent in the wall,
477
    bust through it and go in, at the end of this vent shaft, drop down the
478
    hole there.
479
 
480
 3) You will find yourself in a small room, grab the BLUE KEY that is there
481
    and hit the switch next to the door to open it. Go across the water pool
482
    here and take the stairs back up to the main tunnel.
483
 
484
 4) Once at the top, go down the tunnel to the end and use your blue key on
485
    the door in the lighted alcove on the right, go through the door.
486
 
487
 5) Once through the door, crawl through the sewer tunnel there to the end,
488
    then go left. Follow this tunnel down to the end, then fall down the hole
489
    there. Let the water current here pull you downstream and into a large
490
    water pit.
491
 
492
 6) Dive under the water and swim into one of the two alcoves that has a
493
    switch in it. Hit the switch there and surface again, the water will now
494
    have raised to where you can climb out of it and onto a nearby area with
495
    stairs leading up.
496
 
497
 7) Follow the steps to the top, then go through the door at the far end of
498
    this area, and take the small lift up to the top. Jump across to the
499
    other side there and hit the switch. Watch out for an ambush from behind.
500
 
501
 8) After hitting the switch, jump back across, take the lift down, and go
502
    back down into the water pit; dive into the water all the way to the
503
    bottom and go through the new entrance there, surfacing on the other
504
    side.
505
 
506
 9) Once you surface, go into the next room and hit the switch on the wall
507
    there, then follow the pathway up, then up some stairs. At the top of the
508
    stairs, hit the switch to open the door, and go through.
509
 
510
 10)In this room you will see the small sewer tunnel you originally came
511
    through, get in this and go left. Follow it straight all the way down to
512
    the end, then dive into the water there. Go through the small tunnel
513
    and surface in the large pool beyond.
514
 
515
 11)Once you surface, swim around to the other side of the dirty water tank,
516
    and climb up on the ramp there. Next, get into the clean water tank, and
517
    get onto the black and yellow lift, riding it to the top area.
518
 
519
 12)Once on the top, go across the long metal bridge, and forward to claim
520
    the RED KEY. Watch out for an ambush here.
521
 
522
 13)Once you have the red key, go back across the bridge and use your red key
523
    on the red key door on the other side of this area. Open this door and
524
    go through.
525
 
526
 14)Follow the stairs up into the small control room. Crawl into the vent
527
    that is behind the crate, follow it around until you come out on a small
528
    ledge. Go down this ledge to the other end to claim the YELLOW KEY.
529
 
530
 15)Once you have the yellow key, go back down into the water, and over to
531
    the black and yellow lift you originally rode up out of the water.
532
    Staying in the water, make sure the lift is in it's 'up' position. Then,
533
    dive under the water and swim under the lift, surfacing on the other
534
    side.
535
 
536
 16)When you surface on the other side, you will see four small sewer
537
    tunnels in the wall, marked a,b,c, and d. Use your yellow key on the
538
    panel here to reveal a multi-switch. Use the multi-switch to open the
539
    small sewer tunnels. Keep hitting the switch until you open the tunnel
540
    marked 'd', then crawl through that tunnel to the other side. The other
541
    tunnels have goodies in them.
542
 
543
 17)As you emerge from the small tunnel, you will be in a dark room. On the
544
    left side of the room across from you is a crack in the wall; blow it
545
    open and go through.
546
 
547
 18)Exit the bathroom and break through the window across the hall and go
548
    outside, and over to the fountain at the center. Dive into the fountain.
549
 
550
 19)At the bottom of the fountain, swim through the hole there to surface
551
    where it ends. After surfacing, let the water chutes carry you down to
552
    where the exit button is.
553
 
554
 
555
 LEVEL EIGHT- DREAD OCTOBER
556
 --------------------------
557
 
558
 1) When you begin, dive into the pool of water and swim through the
559
    underwater tunnel until you can surface.
560
 
561
 2) When you surface, swim towards the pier, and climb up. Follow the pier
562
    towards the shore and the buildings. Go around and into the large control
563
    building overlooking the water, there you will get the YELLOW KEY.
564
 
565
 3) Once you have the yellow key, go back out onto the pier and down to the
566
    rear of the submarine USS Defiant (it's the fathest one out). Dive in the
567
    water at the rear of the sub and surface up through a small hole in the
568
    bottom there.
569
 
570
 4) Once you surface, you are inside the sub. Use your yellow key to open the
571
    door here.
572
 
573
 5) As soon as you leave the room, go left and follow the path back to the
574
    engine room, where you will see two large pistons. Ride the small lift in
575
    this area up to the second level. Follow the hall up the stairs and
576
    around until you get to the crew quarters, this will be an area with bunk
577
    beds on both sides of you. Continue going straight through the halls
578
    until you come to the bridge, which will be a large red-lit area with
579
    many control panels.
580
 
581
 6) Go all the way through the bridge and through the door at the other end.
582
    Continue straight down the hall and around the corner to the right. Go
583
    into the first door on your left to claim the RED KEY.
584
 
585
 7) Once you have the red key, now re-trace your steps through the ship back
586
    to the engine room. Once there, ride the lift down, then go back to the
587
    red-lit area where where you started out. You will see three torpedo
588
    tubes, and a red key panel. Use your red key to unlock torpedo tube #3.
589
    then crawl inside to get the BLUE KEY.
590
 
591
 8) Once you have the blue key, re-trace your steps back to the bridge, and
592
    use it on the key panel marked 'torpedoes'. When you insert your key, a
593
    door to the right of it will open revealing a switch. Hit the switch to
594
    launch the torpedoes.
595
 
596
 9) Once you launch the torpedoes, re-trace your steps back to the torpedo
597
    room, then go back down into the water to exit the submarine.
598
 
599
 10)Once you have exited the sub, and are on the surface, swim toward the
600
    front of the sub, then continue swimming out into the water toward the
601
    burning door with the large nuke symbol above it.
602
 
603
 11)Crawl out of the water and go through the door. Once inside, follow the
604
    many steps down to the exit button.
605
 
606
 
607
 LEVEL NINE- NUKE PROOF
608
 ----------------------
609
 
610
 1) When you begin, go straight through the metal detector and body scanner
611
    until you get to the large round doorway with 'US Armed Forces' above it.
612
 
613
 2) Turn to the right and ride the small lift up to the second level, follow
614
    this hallway around until you get to the room that overlooks the previous
615
    area; hit the switch on the wall here to open the large door, and then
616
    go back down.
617
 
618
 3) Enter the large hexagonal room, which is in fact a gigantic elevator,
619
    and ride it down. When you get to the bottom, go right following the
620
    walkway around, and then down a small set of stairs. At the bottom of
621
    these stairs, on the upper left wall is a vent grate. Bust it open and
622
    go in.
623
 
624
 4) Crawl through the vent until you find the YELLOW KEY. Then turn around
625
    and leave the vent at the place you entered it.
626
 
627
 5) Jump back out of the vent and continue to the left, across a bridge, and
628
    into a well-lit area with a bridge and two rooms marked '1' and '2'. This
629
    is the bunker door control area, and is where you will use your keys
630
    to open the three bunkers. For now, go across the bridge and to the right
631
    and into the room with a '1' above the door.
632
 
633
 6) In this room, use your yellow key on the panel provided. When you do so a
634
    wall panel next to it will open up revealing a switch, hit this switch to
635
    open bunker #1.
636
 
637
 7) Exit this little room and take the small lift to the right down to the
638
    lower level. At the bottom, go left through the doorway and then to the
639
    right to enter bunker #1.
640
 
641
 8) After entering the bunker, move to the left and ride the elevator down to
642
    the lower level. Follow the corridor around, staying to the right. You
643
    will come to a large circular area with a bridge above you, continue on
644
    through the other doorway. Follow this hall through, past the living
645
    quarters, and into the shower area.
646
 
647
 9) Enter the third shower stall on your right, then hop up onto the divider
648
    between the stalls, you will see an opening in the wall up there; go
649
    through it. In the little room beyond, you will see a vent shaft, go into
650
    this shaft and follow it around until you come to a fan. Shoot out this
651
    fan, and the one beyond it.
652
 
653
 10)You must now jump from one fan to the other. When you get to the other
654
    side, continue through the vent shaft until you come to a vent grate
655
    with a switch beside it. Break open the grate, and then throw the switch
656
    to reveal a hidden compartment in the wall on the far side of the room
657
    below. Jump down and hit the switch that is revealed; this will turn off
658
    the upstairs forcefield.
659
 
660
 11)After you hit the switch, re-trace your steps back up to where you first
661
    entered the bunker. Now, go straight across the bridge into the brightly
662
    lit corridor beyond. Walk all the way down to the end where you will be
663
    violently dropped into a dark area below.
664
 
665
 12)The room you have been dropped into has the BLUE KEY at one end. Grab the
666
    key and detonate the C9 cannisters at the other end of the area, which
667
    will blow open a hole in the wall, allowing you to escape. Make your way
668
    back up and out of bunker #1, and back to the bunker door control area.
669
 
670
 13)In the bunker door control area, go into the little room with the number
671
    '2' above the door, and use your blue key on the keypad there. Hit the
672
    switch that is revealed to open bunker #2. Proceed to bunker #2 which is
673
    in the opposite location from bunker #1.
674
 
675
 14)After entering bunker #2, follow the steps around the center support up
676
    to the top. Use caution, about a third of the way up you will be sealed
677
    in and bushwacked by a group of enthusiastic octobrains, after you
678
    dispatch them, proceed on to the top where you can hit a switch to lower
679
    the wall that has sealed you in.
680
 
681
 15)At the top, continue across the little bridge, and then around the
682
    outside perimeter until you come to a blue door marked 'central command'.
683
 
684
 16)Go down the blue corridor beyond and get in the lift at the end, riding
685
    it down.
686
 
687
 17)You have now entered the control center. Go down into the lower area and
688
    you will be promptly sealed in. Go to the switch puzzle on the far left
689
    control panel and hit the buttons on each end only. This will cause the
690
    far wall to open, revealing a nasty underground alien nest!
691
 
692
 18)Once you have cleared out the aliens, go to the upper alien platform
693
    and retrieve the RED KEY, also be sure to hit the switch on the pedestal
694
    on which it rests, this will unseal the door to let you out. Now that you
695
    have posession of the red key, return to the bunker door control room.
696
 
697
 19)In the door control room, use your red key on the pad at the end of the
698
    bridge to reveal the third and final door switch. Hit the switch that is
699
    revealed to open bunker #3.
700
 
701
 20)Proceed to bunker #3 for your final confrontation. Bunker #3 is located
702
    conveniently on the fashionable upper level, right across the bridge from
703
    the big hexagonal elevator you originally rode down. It's time to go kick
704
    some alien booty!
705
 
706
 
707
 SECRET LEVEL- GOVERNMENT WAREHOUSE
708
 ----------------------------------
709
 
710
 1) When you begin, proceed ahead and enter the warehouse on the right. Go
711
    through the door and up the stairs to the control room.
712
 
713
 2) Once in the control room you will see three doorways. Go into the one on
714
    the left, it is an elevator; ride it down to the warehouse floor.
715
 
716
 3) Exiting the elevator, go left and make your first right. Go straight and
717
    then left into an area with frozen aliens. The area at the end has a
718
    small desk; hit the switch on the front of the desk.
719
 
720
 4) Leave the desk and go back to the elevator where you came down from the
721
    control room. Newly opened up in this vicinity is an area with a crane
722
    arm. Go stand on the yellow and black pad and allow the crane to pick
723
    you up and carry you to the upper level.
724
 
725
 5) Once on the upper level, follow the conveyor belt until it comes out in
726
    an area with crates; get off here. Jump up onto the crates across from
727
    the big door to claim the BLUE KEY. After getting the key, continue
728
    to follow the conveyor belt; it will eventually deposit you back where
729
    the crane first picked you up. Now ride the small elevator nearby back up
730
    to the control room.
731
 
732
 6) Once back in the control room, use your blue key on the blue access pad
733
    next to the red door, after doing so it should open. DO NOT go through
734
    the door, however. Instead, proceed through the middle doorway and go to
735
    the left.
736
 
737
 7) Follow the hallway all the way back until you come to an office with a
738
    flag on the wall. On the business side of the desk is a switch; hit it
739
    to open the secret door behind the flag, then go through it.
740
 
741
 8) Jump into the vent here behind the fan and follow it all the way until it
742
    comes to another fan. Shoot out this fan and then carefully jump over to
743
    grab the RED KEY sitting atop the crate.
744
 
745
 9) Jump off of the crate and walk straight away from the wall with the vent
746
    until you come to a red brick area with bars; inside is a time machine.
747
    Go to the right and use your red key on the door to get into the time
748
    machine area. Get on the seat of the time machine to be transported back
749
    in time.
750
 
751
 10)After traveling back in time, get off the time machine and climb to the
752
    top of the nearby aztec pyramid. Jump down the pit at the top.
753
 
754
 11)After falling into the pyramid, go through the doorway with the
755
    stylized 'a' above it, and follow that path down and around then up some
756
    stairs.
757
 
758
 12)At the top of the stairs, jump into the water and swim through either
759
    of the two holes in the wall at the bottom, surfacing on the other side.
760
 
761
 13)After getting out of the water, proceed up the stairs and at the top go
762
    straight and follow the pathway around and down some wide, curving
763
    stairs into an open area.
764
 
765
 14)Go into this area, making a left at the end which will take you down and
766
    through an archway. Follow the steps up and into a room with a door on
767
    the left. Move towards the door and it will open; go through into the
768
    room beyond.
769
 
770
 15)In the little room, get into the aquaduct and let it carry you away.
771
    Jump out as soon as you see an area on your left. Follow this walkway
772
    around until you come to a room with an obelisk. Move towards the
773
    obelisk and it will open to reveal a switch. Hit the switch and re-trace
774
    your steps back to the aquaduct.
775
 
776
 16)Get back into the aquaduct and let it carry you straight and away. When
777
    the water can carry you no farther, get out of the aquaduct and go back
778
    down the curved stairs you earlier came down into the open area.
779
 
780
 17)Entering the open area, this time go straight under the blue marble
781
    archways, and down the stairs into the room beyond.
782
 
783
 18)Move into the room and toward the center section, which will cause the
784
    area to lower revealing the YELLOW KEY. Grab the key and jump into the
785
    pit just beyond.
786
 
787
 19)After falling through the pit, you will fall into a river and then find
788
    yourself back at the aztec pyramid. Hop back into the time machine to
789
    return to the warehouse.
790
 
791
 20)After arriving back in the future, exit the time machine cage and follow
792
    the warehouse around to the right, until you come to the yellow key door
793
    which will be on your right. Use your key and go through.
794
 
795
 21)After going through a short hallway, go to the right and around and up
796
    some stairs. Go through the door at the top. After entering the room,
797
    there should be an explosion in the far end right wall of the room. Go
798
    down and jump through the hole it made.
799
 
800
 22)Through the hole, let the water carry you until you are deposited in a
801
    room with an alien submarine!
802
 
803
 23)Go to the end of this room and press on the metal door there. When you
804
   do, a large door behind you will open revealing an alien infested area.
805
   Go into this area and hit the switch in the back of it to open the other
806
   door which will lead to the exit.
807
 
808
 ============================================================================
809
 
810
                  THANKS FOR PLAYING "DUKE IT OUT IN DC"!
811
      BE SURE TO TRY OTHER GREAT PRODUCTS FROM SUNSTORM INTERACTIVE!
812
 
813
                         VISIT US ON THE WEB AT
814
 
815
                            www.sunstorm.net
816
 
817
 ============================================================================
818
              This walkthrough was written by Robert Travis.
819
 
820
 
821