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348 spiker 1
 
2
// Duke3D HRP HUD Weapons Definitions
3
 
4
 
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// Fist (1640)
6
model "highres/sprites/firstperson/1640_fist.md3" {
7
   scale 1.9
699 leod 8
   skin { pal 0 file "highres/sprites/firstperson/duke_hand_d.png" specpower 1 specfactor 0.2 }
671 leod 9
   normal { file "highres/sprites/firstperson/duke_hand_n.png" }
10
   specular { file "highres/sprites/firstperson/duke_hand_s.png" }
348 spiker 11
   frame { name "frame_1" tile 1640 }
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   hud { tile 1640 xadd -0.2 yadd 1.50 zadd -0.4 fov 250 }
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   hud { tile 1640 xadd 0.3 yadd 0.1 zadd -0.4 flipped fov 250 }
14
}
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// Crack knuckles (2324)
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model "highres/sprites/firstperson/2324_crackknuckles.md3" {
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   scale 1.75
699 leod 19
   skin { pal 0 file "highres/sprites/firstperson/duke_hand_d.png" specpower 1 specfactor 0.2 }
671 leod 20
   normal { file "highres/sprites/firstperson/duke_hand_n.png" }
21
   specular { file "highres/sprites/firstperson/duke_hand_s.png" }
348 spiker 22
   anim { frame0 "frame_1" frame1 "frame_28" fps 30 flags 0 }
23
   frame { name "frame_1" tile0 2324 tile1 2327 }
24
   hud { tile0 2324 tile1 2327 xadd 0.1 yadd 0.5 zadd 0.35 flipped fov 250 }
25
}
26
 
27
// Slimecrunch (2375)
28
model "highres/sprites/firstperson/2375_slimecrunch.md3" {
29
   scale 3.5
30
   skin { pal 0 file "highres/sprites/firstperson/2375_slimer.png" }
31
   // anim { frame0 "frame00" frame1 "frame02" fps 3 flags 0 }
32
   frame { name "frame00" tile 2375 }
33
   frame { name "frame01" tile 2376 }
34
   frame { name "frame02" tile 2377 }
35
   hud { tile 2375 yadd 0.14 zadd 1.16 angadd 1024 }
36
   hud { tile 2376 yadd 0.14 zadd 1.16 angadd 1024 }
37
   hud { tile 2377 yadd 0.14 zadd 1.16 angadd 1024 }
38
}
39
 
40
// Devastator (2510)
41
model "highres/sprites/firstperson/2510_devastator.md3" {
42
   scale 1.5
699 leod 43
   skin { pal 0 file "highres/sprites/firstperson/2510_devastator_d.png" specfactor 1 specpower 1 }
348 spiker 44
//   normal { file "highres/sprites/firstperson/2510_devastator_n.png" parallaxbias 0.0 parallaxscale 0.0 }
45
   specular { file "highres/sprites/firstperson/2510_devastator_s.png" }
46
   frame { name "Frame0" tile 2510 }
641 leod 47
 
348 spiker 48
   glow { file "highres/sprites/firstperson/2510_devastator_g.png" }
393 h266 49
   frame { name "Frame1" tile 2511 }
50
   hud { tile0 2510 tile1 2511 xadd -0.38 yadd -0.70 zadd 1.42 angadd -512 flipped } //left devastator
51
   hud { tile0 2510 tile1 2511 xadd 0.38 yadd 0.18 zadd 1.42 angadd -512 } //right devastator
348 spiker 52
}
53
 
54
// Mighty Boot (2521)
55
model "highres/sprites/firstperson/2521_mightyboot.md3" {
56
   scale 9
562 spiker 57
   skin { pal 0 file "highres/sprites/characters/1405_duke2013_d.png" }
671 leod 58
   specular { surface 0 file "highres/sprites/characters/1405_duke2013_s.png" }
59
   normal { surface 0 file "highres/sprites/characters/1405_duke2013_n.png" }
562 spiker 60
   frame { name "frame1" tile 2521 }
348 spiker 61
   hud { tile 2521 xadd 0.1 yadd 2.0 zadd 2.5 angadd 600 }
568 spiker 62
   hud { tile 2521 xadd -0.6 yadd 1.8 zadd 2.5 angadd 650 flipped }  // Quick Kick
348 spiker 63
}
64
 
641 leod 65
 
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348 spiker 72
// Mighty Boot (2522)
73
model "highres/sprites/firstperson/2522_mightyboot.md3" {
74
   scale 9
562 spiker 75
   skin { pal 0 file "highres/sprites/characters/1405_duke2013_d.png" }
671 leod 76
   specular { surface 0 file "highres/sprites/characters/1405_duke2013_s.png" }
77
   normal { surface 0 file "highres/sprites/characters/1405_duke2013_n.png" }
562 spiker 78
   frame { name "frame1" tile 2522 }
563 spiker 79
   hud { tile 2522 xadd  0.09 yadd 2.5 zadd 2.5 angadd 550 }
564 spiker 80
   hud { tile 2522 xadd -0.5 yadd 1.4 zadd 2.5 angadd 500 flipped }  // Quick Kick
348 spiker 81
}
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641 leod 83
 
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348 spiker 90
// Pistol (2524)
91
model "highres/sprites/firstperson/2524_pistol.md3" {
92
   scale 2
93
   skin { pal 0 surface 4 file "highres/sprites/firstperson/2524.png" }
695 leod 94
   skin { pal 0 surface 3 file "highres/sprites/firstperson/duke_hand_d.png" specpower 1 specfactor 0.2 }
671 leod 95
   specular { surface 3 file "highres/sprites/firstperson/duke_hand_s.png" }
96
   normal { surface 3 file "highres/sprites/firstperson/duke_hand_n.png" }
695 leod 97
   skin { pal 0 surface 2 file "highres/sprites/pickups/0021_pistol_d.png" specpower 1 specfactor 0.5 }
671 leod 98
   normal { surface 2 file "highres/sprites/pickups/0021_pistol_n.png" }
99
   specular { surface 2 file "highres/sprites/pickups/0021_pistol_s.png" }
695 leod 100
   skin { pal 0 surface 1 file "highres/sprites/pickups/0021_pistol_d.png" specpower 1 specfactor 0.5 }
671 leod 101
   normal { surface 1 file "highres/sprites/pickups/0021_pistol_n.png" }
102
   specular { surface 1 file "highres/sprites/pickups/0021_pistol_s.png" }
695 leod 103
   skin { pal 0 surface 0 file "highres/sprites/pickups/0021_pistol_d.png" specpower 1 specfactor 0.5 }
671 leod 104
   normal { surface 0 file "highres/sprites/pickups/0021_pistol_n.png" }
105
   specular { surface 0 file "highres/sprites/pickups/0021_pistol_s.png" }
544 spiker 106
   frame { name "frame1" tile 2524 }
107
   anim { frame0 "frame2" frame1 "frame6" fps 60 flags 0 }
108
   frame { name "frame2" tile0 2525 tile1 2526 }
109
   anim { frame0 "frame7" frame1 "frame16" fps 12.5 flags 1 }
110
   frame { name "frame7" tile0 2528 tile1 2529 }
348 spiker 111
   hud { tile0 2524 tile1 2526 xadd -0.09 yadd 1.52 zadd -0.6 angadd -37 fov 340 }
112
   hud { tile0 2528 tile1 2529 xadd -0.15 yadd 1.36 zadd -0.68 angadd -37 fov 330 }
113
}
114
 
115
model "highres/sprites/firstperson/2530_clip.md3" {
116
   scale 1.9
695 leod 117
   skin { pal 0 file "highres/sprites/pickups/0040_pistolammo.jpg" specpower 0.5 specfactor 0.5 }
348 spiker 118
   frame { name "Frame0" tile0 2530 tile1 2531 }
119
   hud { tile 2530 xadd 0.38 yadd 0.9 zadd -0.28 angadd -37 fov 330 }
120
}
121
 
122
model "highres/sprites/firstperson/2532_cliphand.md3" {
123
   scale 1.9
695 leod 124
   skin { pal 0 file "highres/sprites/firstperson/duke_hand_d.png" specpower 1 specfactor 0.2 }
671 leod 125
   specular { file "highres/sprites/firstperson/duke_hand_s.png" }
126
   normal { file "highres/sprites/firstperson/duke_hand_n.png" }
348 spiker 127
   frame { name "frame_1" tile 2532 }
128
   hud { tile 2532 xadd 0.35 yadd 1.36 zadd -0.48 angadd -37 fov 360 }
129
}
130
 
131
// Chaingun (2536)
132
model "highres/sprites/firstperson/2536_chaingun.md3" {
133
   scale 1.9
380 leod 134
   skin { pal 0 surface 0 file "highres/sprites/firstperson/2536_chaingun_d.png" }
671 leod 135
   normal { surface 0 file "highres/sprites/firstperson/2536_chaingun_n.png" }
136
   specular { surface 0 file "highres/sprites/firstperson/2536_chaingun_s.png" }
137
   glow { surface 0 file "highres/sprites/firstperson/2536_chaingun_g.png" }
699 leod 138
   skin { pal 0 surface 1 file "highres/sprites/firstperson/duke_hand_d.png" specpower 1 specfactor 0.2 }
671 leod 139
   normal { surface 1 file "highres/sprites/firstperson/duke_hand_n.png" }
140
   specular { surface 1 file "highres/sprites/firstperson/duke_hand_s.png" }
348 spiker 141
   frame { name "frame00" tile 2537 }
142
   skin { pal 0 surface 0 file "highres/sprites/firstperson/2536_chaingun_f.png" }
143
   frame { name "frame00" tile0 2538 tile1 2540 }
545 spiker 144
   hud { tile0 2537 tile1 2540 xadd -0.21 yadd 0.42 zadd -0.8 angadd -24 fov 410 }
348 spiker 145
   frame { name "frame00" tile 2536 }
146
   frame { name "frame00" tile0 2541 tile1 2543 }
147
   hud { tile 2536 hide }
148
}
149
 
150
// Chaingun muzzleflash (2541-2543)
151
texture 2541 { pal 0 { file "highres/sprites/firstperson/2541.png" } }
152
texture 2542 { pal 0 { file "highres/sprites/firstperson/2542.png" } }
153
texture 2543 { pal 0 { file "highres/sprites/firstperson/2543.png" } }
154
 
155
// RPG (2544)
156
model "highres/sprites/firstperson/2544_rpg.md3" {
157
   scale 4
380 leod 158
   skin { pal 0 surface 0 file "highres/sprites/firstperson/2544_rpg_d.png" }
671 leod 159
   normal { surface 0 file "highres/sprites/firstperson/2544_rpg_n.png" }
160
   specular { surface 0 file "highres/sprites/firstperson/2544_rpg_s.png" }
348 spiker 161
   skin { pal 0 surface 1 file "highres/sprites/firstperson/duke_hand_d.png" specpower 5 specfactor 0.5 }
671 leod 162
   normal { surface 1 file "highres/sprites/firstperson/duke_hand_n.png" }
163
   specular { surface 1 file "highres/sprites/firstperson/duke_hand_s.png" }
348 spiker 164
   skin { pal 0 surface 2 file "highres/common/transp.png" }
671 leod 165
   glow { surface 2 file "highres/common/transp.png" }
348 spiker 166
   frame { name "frame_1" tile 2544 }
167
   skin { pal 0 surface 2 file "highres/sprites/firstperson/muzzle_flash_01.png" }
671 leod 168
   glow { surface 2 file "highres/sprites/firstperson/muzzle_flash_01.png" }
384 leod 169
   frame { name "frame_1" tile0 2545 tile1 2546 }
170
   hud { tile0 2544 tile1 2546 xadd 1.5 yadd 4 zadd -0.5 angadd -64 fov 250 }
348 spiker 171
}
172
 
173
// Freezer (2548)
174
model "highres/sprites/firstperson/2548_freezer.md3" {
175
   scale 1.9
176
   skin { pal 0 file "highres/sprites/firstperson/2548_freezer.jpg" }
177
   glow { file "highres/sprites/firstperson/2548_freezer_g.png" }
178
   frame { name "idle" tile0 2548 tile1 2550 }
179
   skin { pal 0 file "highres/sprites/firstperson/2548_freezer_f.jpg" }
180
   glow { file "highres/sprites/firstperson/2548_freezer_f_g.png" }
181
   anim { frame0 "fire0" frame1 "fire1" fps 60 flags 0 }
182
   frame { name "fire0" tile0 2551 tile1 2553 }
183
   hud { tile 2548 xadd -0.5 yadd 0.5 zadd -0.16 angadd -9 }
184
   hud { tile0 2551 tile1 2553 xadd -0.5 yadd 0.5 zadd -0.35 angadd -15 }
185
   hud { tile 2550 hide }
186
}
187
 
188
// Expander (2554)
189
model "highres/sprites/firstperson/2554_expander.md3" {
190
   scale 15.0
191
   skin { pal 0 surface 0 file "highres/sprites/firstperson/2556_shrinker.png" }
671 leod 192
   glow { surface 0 file "highres/sprites/firstperson/2556_shrinker_g.png" }
348 spiker 193
   skin { pal 0 surface 1 file "highres/sprites/firstperson/2556_shrinker.png" }
671 leod 194
   glow { surface 1 file "highres/sprites/firstperson/2556_shrinker_g.png" }
348 spiker 195
   skin { pal 0 surface 2 file "highres/sprites/firstperson/2554_expander.png" }
671 leod 196
   glow { surface 2 file "highres/sprites/firstperson/2554_expander_g.png" }
348 spiker 197
   frame { name "Frame0" tile 2554 }
198
   skin { pal 0 surface 0 file "highres/sprites/firstperson/2556_shrinker.png" }
671 leod 199
   glow { surface 0 file "highres/sprites/firstperson/2556_shrinker_g.png" }
348 spiker 200
   detail { surface 0 file "highres/sprites/firstperson/2554_expander_body_f.png" xscale 1 yscale 1 }
201
   skin { pal 0 surface 1 file "highres/sprites/firstperson/2556_shrinker.png" }
671 leod 202
   glow { surface 1 file "highres/sprites/firstperson/2556_shrinker_g.png" }
348 spiker 203
   detail { surface 1 file "highres/sprites/firstperson/2554_expander_body_f.png" xscale 1 yscale 1 }
204
   skin { pal 0 surface 2 file "highres/sprites/firstperson/2554_expander.png" }
671 leod 205
   glow { surface 2 file "highres/sprites/firstperson/2554_expander_g.png" }
348 spiker 206
   detail { surface 2 file "highres/sprites/firstperson/2554_expander_f.png" xscale 1 yscale 1 }
207
   frame { name "Frame0" tile 2555 }
208
   hud { tile 2554 xadd 0 yadd 1.4 zadd 1.55 angadd -30 }
209
   hud { tile 2555 xadd 0 yadd 1.4 zadd 1.5 angadd -30 }
210
}
211
 
212
// Shrinker (2556)
213
model "highres/sprites/firstperson/2556_shrinker.md3" {
214
   scale 15.0
215
   skin { pal 0 surface 0 file "highres/sprites/firstperson/2556_shrinker.png" }
671 leod 216
   glow { surface 0 file "highres/sprites/firstperson/2556_shrinker_g.png" }
348 spiker 217
   skin { pal 0 surface 1 file "highres/sprites/firstperson/2556_shrinker.png" }   
671 leod 218
   glow { surface 1 file "highres/sprites/firstperson/2556_shrinker_g.png" }
348 spiker 219
   frame { name "Frame0" tile 2556 }
220
   skin { pal 0 surface 0 file "highres/sprites/firstperson/2556_shrinker.png" }
671 leod 221
   glow { surface 0 file "highres/sprites/firstperson/2556_shrinker_g.png" }
348 spiker 222
   detail { surface 0 file "highres/sprites/firstperson/2556_shrinker_f.png" xscale 1 yscale 1 }
223
   skin { pal 0 surface 1 file "highres/sprites/firstperson/2556_shrinker.png" }   
671 leod 224
   glow { surface 1 file "highres/sprites/firstperson/2556_shrinker_g.png" }
348 spiker 225
   detail { surface 1 file "highres/sprites/firstperson/2556_shrinker_f.png" xscale 1 yscale 1 } 
226
   frame { name "Frame0" tile 2557 }
227
   hud { tile 2556 xadd 0 yadd 1.4 zadd 1.55 angadd -30 }
228
   hud { tile 2557 xadd 0 yadd 1.4 zadd 1.5 angadd -30 }
229
}
230
 
231
// Shrinker/Expander crystal (2558 pal0/2)
232
model "highres/sprites/firstperson/2558_crystal.md3" {
233
  scale 15.0 shade 0
234
  skin { pal 0 surface 0 file "highres/sprites/firstperson/2558_crystal.png" }
235
  skin { pal 0 surface 1 file "highres/sprites/firstperson/2558_crystal.png" }
236
  skin { pal 2 surface 0 file "highres/sprites/firstperson/2558_crystal_red.png" }
237
  skin { pal 2 surface 1 file "highres/sprites/firstperson/2558_crystal_red.png" }
238
  frame { name "Frame0" tile 2558 }
239
  anim { frame0 "Frame1" frame1 "Frame5" fps 20 flags 0 }
240
  frame { name "Frame1" tile0 2559 tile1 2561 }
241
  hud { tile0 2558 tile1 2561 xadd 0 yadd 1.4 zadd 1.55 angadd -30 }
242
  hud { tile0 2559 tile1 2561 xadd 0 yadd 1.4 zadd 1.5 angadd -30 }
243
}
244
 
245
// Tripbomb hand (2563)
246
model "highres/sprites/firstperson/2563_tripbombhand.md3" {
247
   scale 1.9
699 leod 248
   skin { pal 0 file "highres/sprites/firstperson/2563_tripbombhand.png" specpower 1 specfactor 0.2 }
348 spiker 249
   frame { name "trip" tile 2563 }
250
   anim { frame0 "release1" frame1 "release2" fps 15 flags 0 }
251
   frame { name "release1" tile0 2564 tile1 2565 }
252
   hud { tile0 2563 tile1 2565 xadd -0.039 yadd 1.55 zadd 0.09 angadd 0 }
253
   hud { tile0 2563 tile1 2565 xadd 0.046 yadd 0.44 zadd 0.09 angadd 0 flipped }
254
}
255
 
256
// Tripbomb (2566)
257
model "highres/sprites/firstperson/2566_tripbomb.md3" {
258
   scale 6.5
259
   skin { pal 0 file "highres/sprites/firstperson/2566_tripbomb.png" }
260
   glow { file "highres/sprites/firstperson/2566_tripbomb_g.png" }
641 leod 261
 
348 spiker 262
   frame { name "frame00" tile 2566 }
263
   hud { tile 2566 yadd 0.14 zadd 1.46 angadd 1024 }
264
}
265
 
266
// Keycard Hand (2568)
267
model "highres/sprites/firstperson/2568_keycardhand.md3" {
268
   scale 1.9 shade 0
699 leod 269
   skin { pal 0 surface 0 file "highres/sprites/firstperson/2568_keycardhand.png" specpower 1 specfactor 0.2 }
270
   skin { pal 0 surface 1 file "highres/sprites/firstperson/duke_hand_d.png" specpower 1 specfactor 0.2 }
671 leod 271
   normal { surface 1 file "highres/sprites/firstperson/duke_hand_n.png" }
272
   specular { surface 1 file "highres/sprites/firstperson/duke_hand_s.png" }
348 spiker 273
   frame { name "Frame0" tile 2568 }
274
  // hud { tile 2568 xadd -0.25 yadd 0.24 zadd -0.1 angadd 0 }
275
   hud { tile 2568 xadd 0.25 yadd 0.24 zadd -0.1 angadd 512 flipped }
276
}
277
 
641 leod 278
 
279
 
280
 
281
 
282
 
283
 
284
 
285
 
286
 
287
 
288
 
289
 
290
 
291
 
292
 
293
 
294
 
295
 
296
 
297
 
298
 
299
 
348 spiker 300
// Trigger Hand (2570)
301
model "highres/sprites/firstperson/2570_triggerhand.md3" {
302
   scale 1.9
303
   skin { pal 0 file "highres/sprites/firstperson/2570_triggerhand.png" }
304
   frame { name "ready" tile 2570 }
305
   anim { frame0 "push0" frame1 "push1" fps 6 flags 1 }
306
   frame { name "push0" tile0 2571 tile1 2572 }
307
   hud { tile0 2570 tile1 2572 xadd 0.7 yadd 1.20 zadd -0.4 }
308
}
309
 
310
// Pipebomb (2573)
311
model "highres/sprites/firstperson/2573_pipebombhand.md3" {
312
   scale 1.9
313
   skin { pal 0 file "highres/sprites/firstperson/2573_pipebombhand.png" }
314
   frame { name "hold" tile 2573 }
315
   frame { name "load" tile 2574 }
316
   hud { tile 2573 xadd -0.2 yadd 1.3 zadd -0.42 }
317
   hud { tile 2574 xadd -0.2 yadd 1.10 zadd -0.42 }
318
}
319
 
320
// Pipebomb Drop (2575)
321
model "highres/sprites/firstperson/2575_pipebombdrop.md3" {
322
   scale 1.9
323
   skin { pal 0 file "highres/sprites/firstperson/2575_pipebombdrop.png" }
324
   frame { name "drop" tile 2575 }
325
   hud { tile 2575 xadd -0.2 yadd 1.10 zadd -0.42 }
326
}
327
 
328
// Tip Hand (2576/2577)
329
model "highres/sprites/firstperson/2576_tiphand.md3" {
330
   scale 1.9
331
   skin { pal 0 surface 0 file "highres/sprites/firstperson/duke_hand.png" }
332
   detail { surface 0 file "highres/sprites/firstperson/2576_tiphand_lmap.png" detailscale 1 }
333
   skin { pal 0 surface 1 file "highres/sprites/firstperson/dollarnote.png" }   
334
   frame { name "Frame0" tile 2576 }
335
   hud { tile 2576 xadd -0.5 yadd 1.65 zadd -0.82 }
336
}
337
 
338
model "highres/sprites/firstperson/2577_tiphand.md3" {
339
   scale 1.9
340
   skin { pal 0 file "highres/sprites/firstperson/duke_hand.png" }
341
   detail { file "highres/sprites/firstperson/2577_tiphand_lmap.png" detailscale 1 }
342
   frame { name "Frame0" tile 2577 }
343
   hud { tile 2577 xadd -0.5 yadd 1.65 zadd -0.82 }
344
}
345
 
346
// Scubagear Mask (2581)
347
texture 2581 { pal 0 { file "highres/sprites/firstperson/2581.png" } }
348
model "highres/sprites/firstperson/2581_scuba.md3" {
349
   scale 0.5
350
   skin { pal 0 file "highres/sprites/firstperson/2581_scuba.png" }
351
   frame { name "Frame0" tile 2581 }
487 nightfrigh 352
   hud { tile 2581 xadd 1.105 yadd -0.15 zadd 0.35 }
348 spiker 353
}
354
 
355
// Shotgun (2613)
356
model "highres/sprites/firstperson/2613_shotgun.md3" {
357
   scale 2
358
   skin { pal 0 surface 2 file "highres/sprites/pickups/0028_shotgun_d.png" specpower 20 specfactor 1.5 }
671 leod 359
   normal { surface 2 file "highres/sprites/pickups/0028_shotgun_n.png" }
360
   specular { surface 2 file "highres/sprites/pickups/0028_shotgun_s.png" }
348 spiker 361
   skin { pal 0 surface 0 file "highres/sprites/pickups/0028_shotgun_d.png" specpower 20 specfactor 1.5 }
671 leod 362
   normal { surface 0 file "highres/sprites/pickups/0028_shotgun_n.png" }
363
   specular { surface 0 file "highres/sprites/pickups/0028_shotgun_s.png" }
348 spiker 364
   skin { pal 0 surface 1 file "highres/sprites/pickups/0028_shotgun_d.png" specpower 20 specfactor 1.5 }
671 leod 365
   normal { surface 1 file "highres/sprites/pickups/0028_shotgun_n.png" }
366
   specular { surface 1 file "highres/sprites/pickups/0028_shotgun_s.png" }
348 spiker 367
   skin { pal 0 surface 3 file "highres/sprites/firstperson/2615.png" }
671 leod 368
   glow { surface 3 file "highres/sprites/firstperson/2615.png" } 
699 leod 369
   skin { pal 0 surface 4 file "highres/sprites/firstperson/duke_hand_d.png" specpower 1 specfactor 0.2 }
671 leod 370
   specular { surface 4 file "highres/sprites/firstperson/duke_hand_s.png" }
371
   normal { surface 4 file "highres/sprites/firstperson/duke_hand_n.png" } 
348 spiker 372
   frame { name "frame1" tile 2613 }
373
   frame { name "frame2" tile 2616 }
374
   frame { name "frame3" tile 2617 }
375
   frame { name "frame4" tile 2618 }
376
   frame { name "frame5" tile 2619 }
377
   hud { tile 2613 xadd  0.12 yadd 1.4 zadd -0.9 angadd -24 fov 300 }
378
   hud { tile 2616 xadd -0.0 yadd 1.5 zadd -0.9 angadd -24 fov 300 }
379
   hud { tile 2617 xadd -0.5 yadd 1.5 zadd -0.9 angadd -24 fov 300 }
380
   hud { tile 2618 xadd -0.6 yadd 1.5 zadd -0.9 angadd -24 fov 300 }
381
   hud { tile 2619 xadd -0.65 yadd 1.5 zadd -0.9 angadd -24 fov 300 }
385 h266 382
   frame { name "frame7" tile0 2614 tile1 2615 }
383
   hud { tile0 2614 tile1 2615 hide }
384
}