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1 plagman 1
 
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// Duke3D HRP Pickups Definitions
3
 
4
 
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// Pistol (21)
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model "highres/sprites/pickups/0021_pistol.md2" { 
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   scale 1.4 shade 1
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   skin { pal 0 file "highres/sprites/pickups/0021_pistol.jpg" }
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   detail { file "highres/detail/metal.png" detailscale 0.3 }
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   frame { name "FRAME01" tile 21 }
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}
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// Chaingun (22)
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model "highres/sprites/pickups/0022_chaingun.md3" {
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   scale 1
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   skin { pal 0 file "highres/sprites/pickups/0022_chaingun.png" }
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   detail { file "highres/detail/metal.png" detailscale 0.15 }
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   frame { name "idle" tile 22 }
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}
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// RPG (23)
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model "highres/sprites/pickups/0023_rpg.md3" { 
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   scale 0.75 shade 4
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   skin { pal 0 file "highres/sprites/pickups/0023_rpg.png" }
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   detail { file "highres/detail/metal.png" detailscale 0.3 }
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   frame { name "Frame 1" tile 23 }
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}
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// Freezer (24)
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model "highres/sprites/pickups/0024_freezer.md3" {
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   scale 1 shade 8
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   skin { pal 0 file "highres/sprites/pickups/0024_freezer.jpg" }
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   detail { file "highres/detail/metal.png" detailscale 0.15 }
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   frame { name "Frame 1" tile 24 }
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}
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// Shrinker (25)
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model "highres/sprites/pickups/0025_shrinker.md3" {
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   scale 3.0 shade 0
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   skin { pal 0 surface 0 file "highres/sprites/pickups/0025_shrinker.png" }
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   skin { pal 0 surface 2 file "highres/sprites/pickups/0025_shrinker.png" }
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   skin { pal 0 surface 1 file "highres/sprites/firstperson/2558_crystal.png" }
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   glow { pal 0 surface 0 file "highres/sprites/pickups/0025_shrinker_g.png" }
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   glow { pal 0 surface 1 file "highres/sprites/firstperson/2558_crystal.png" }
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   frame { name "Frame0" tile 25 }
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}
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// Pipe Bomb (26)
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model "highres/sprites/pickups/0026_pipebomb.md2" {
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   scale 20 shade 2
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   skin { pal 0 file "highres/sprites/pickups/0047_pipebombbox.png" }
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   detail { file "highres/detail/metal.png" detailscale 0.3 }
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   frame { name "sf_hbomb01" tile 26 }
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}
55
 
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// Trip Bomb (27)
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model "highres/sprites/pickups/0027_tripbomb.md2" { 
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   scale 1.4 shade 0
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   skin { pal 0 file "highres/sprites/firstperson/2566_tripbomb.png" }
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   detail { file "highres/detail/metal.png" detailscale 0.3 }
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   glow { pal 0 file "highres/sprites/firstperson/2566_tripbomb_g.png" }
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   anim { frame0 "frame1" frame1 "frame1" fps 1 flags 0 }
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   frame { name "frame1" tile 27 }
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}
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// Shotgun (28)
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model "highres/sprites/pickups/0028_shotgun.md3" {
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   scale 1.25 shade 2 zadd 10
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   skin { pal 0 file "highres/sprites/pickups/0028_shotgun.jpg" }
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   detail { file "highres/detail/metal.png" detailscale 0.15 }
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   frame { name "Frame 0" tile 28 }
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}
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// Devastator (29)
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model "highres/sprites/pickups/0029_devastator.md3" {
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   scale 2 shade 0 zadd -8
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   skin { pal 0 file "highres/sprites/pickups/0029_devastator.png" }
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   detail { file "highres/detail/metal.png" detailscale 0.3 }
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   frame { name "Frame 0" tile 29 }
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}
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// Expander (32)
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model "highres/sprites/pickups/0032_expander.md3" {
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   scale 3.0 shade 0
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   skin { pal 0 surface 1 file "highres/sprites/pickups/0025_shrinker.png" }
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   skin { pal 0 surface 2 file "highres/sprites/pickups/0025_shrinker.png" }
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   skin { pal 0 surface 2 file "highres/sprites/pickups/0032_crystal.png" }
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   glow { pal 0 surface 2 file "highres/sprites/pickups/0032_crystal.png" }
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   skin { pal 0 surface 0 file "highres/sprites/pickups/0032_expander.png" }
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   glow { pal 0 surface 0 file "highres/sprites/pickups/0032_expander_glow.png" }
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   frame { name "Frame0" tile 32 }
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}
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// Freezer Ammo (37)
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model "highres/sprites/pickups/0037_freezerammo.md3" {
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   scale 0.5 shade 0
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   skin { pal 0 file "highres/sprites/pickups/0037_freezerammo.png" }
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   glow { surface 0 file "highres/sprites/pickups/0037_freezerammo_g.png" }
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   glow { surface 1 file "highres/sprites/pickups/0037_freezerammo_g.png" }
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   glow { surface 2 file "highres/sprites/pickups/0037_freezerammo_g.png" }
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   glow { surface 3 file "highres/sprites/pickups/0037_freezerammo_g.png" }
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   glow { surface 4 file "highres/sprites/pickups/0037_freezerammo_g.png" }
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   glow { surface 5 file "highres/sprites/pickups/0037_freezerammo_g.png" }
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   glow { surface 6 file "highres/sprites/pickups/0037_freezerammo_g.png" }
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   glow { surface 7 file "highres/sprites/pickups/0037_freezerammo_g.png" }
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   glow { surface 8 file "highres/sprites/pickups/0037_freezerammo_g.png" }
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   glow { surface 9 file "highres/sprites/pickups/0037_freezerammo_g.png" }
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   glow { surface 10 file "highres/sprites/pickups/0037_freezerammo_g.png" }
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   anim { frame0 "Frame0" frame1 "Frame10" fps 100 flags 0 }
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   frame { name "Frame0" tile0 37 tile1 39 }
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}
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// Pistol Ammo (40)
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model "highres/sprites/pickups/0040_pistolammo.md3" {
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   scale 2 shade 4
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   skin { pal 0 file "highres/sprites/pickups/0040_pistolammo.jpg" }
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   detail { file "highres/detail/metal.png" detailscale 0.3 }
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   frame { name "Frame0" tile 40 }
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}
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121
// Chaingun Ammo (41)
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model "highres/sprites/pickups/0041_chaingunammo.md2" {
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   scale 4 shade 2
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   skin { pal 0 file "highres/sprites/pickups/0041_chanigunammo.png" }
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   detail { file "highres/detail/metal.png" detailscale 0.3 }
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   frame { name "sf_bammo01" tile 41 }
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}
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// Devastator Ammo (42)
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model "highres/sprites/pickups/0042_devistatorammo.md2" {
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   scale 4 shade 2
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   skin { pal 0 file "highres/sprites/pickups/0042_devistatorammo.png" nocompress }
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   detail { file "highres/detail/metal.png" detailscale 0.3 }
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   frame { name "sf_devammo01" tile 42 }
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}
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// RPG ammo (44)
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model "highres/sprites/pickups/0044_rpgammo.md2" {
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   scale 5 shade 2
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   skin { pal 0 file "highres/sprites/pickups/0044_rpgammo.png" nocompress }
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   detail { file "highres/detail/metal.png" detailscale 0.3 }
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   frame { name "sf_rpgammo01" tile 44 }
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}
144
 
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// Expander Ammo (45)
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model "highres/sprites/pickups/0045_expander_ammo.md3" {
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   scale 3.0
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   skin { pal 0 file "highres/sprites/pickups/0032_expander.png" }
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   detail { file "highres/detail/metal.png" detailscale 0.3 }
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   glow { pal 0 file "highres/sprites/pickups/0032_expander_glow.png" }
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   frame { name "Frame0" tile 45 }
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}
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// Shrinker ammo (46)
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model "highres/sprites/pickups/0046_crystal.md3" {
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   scale 3.0 shade 0
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   skin { pal 0 file "highres/sprites/pickups/0046_crystal.png" }  
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   frame { name "Frame0" tile 46 }
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}
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// Pipe Bomb Box (47)
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model "highres/sprites/pickups/0047_pipebombbox.md2" {
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   scale 5 shade 2
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   skin { pal 0 file "highres/sprites/pickups/0047_pipebombbox.png" nocompress }
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   detail { file "highres/detail/metal.png" detailscale 0.3 }
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   frame { name "sf_hpbammo01" tile 47 }
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}
168
 
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// Shotgun Ammo (49)
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model "highres/sprites/pickups/0049_shotgunammo.md2" {
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   scale 8 shade 0 
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   skin { pal 0 file "highres/sprites/pickups/0049_shotgunammo.png" nocompress }
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   frame { name "idle" tile 49 }
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}
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// Health Box (51)
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model "highres/sprites/pickups/0051_healthbox.md3" {
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   scale 1.2 shade 0
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   skin { pal 0 file "highres/sprites/pickups/0051_healthbox.png" }
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   frame { name "FRAME1" tile 51 }
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}
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183
// Health Bottle (52)
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model "highres/sprites/pickups/0052_healthbottle.md3" {
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   scale 1 shade 0
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   skin { pal 0 file "highres/sprites/pickups/0052_healthbottle.png" }
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   detail { file "highres/detail/metal.png" detailscale 0.3 }
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   frame { name "FRAME1" tile 52 }
189
}
190
 
191
// First Aid Kit (53)
10 parkar 192
texture 53 {
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   pal 0 { file "highres/sprites/pickups/0053.png" }
1 plagman 194
   detail { file "highres/detail/metal_worn.png" xscale 0.35 yscale 0.55 }
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}
10 parkar 196
model "highres/sprites/pickups/0053_firstaid.md3" {
1 plagman 197
   scale 4 shade 4
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   skin { pal 0 file "highres/sprites/pickups/0053_firstaid.png" }
10 parkar 199
   frame { name "frame_1" tile 53 }
1 plagman 200
}
201
 
202
// Armor (54)
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model "highres/sprites/pickups/0054_armor.md2" {
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   scale 2 shade 2
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   skin { pal 0 file "highres/sprites/pickups/0054_armor.png" }
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   detail { file "highres/detail/fabric.png" detailscale 0.15 }
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   frame { name "frame1" tile 54 }
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}
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// Steroids (55)
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model "highres/sprites/pickups/0055_steroids.md3" {
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   scale 1 shade 0
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   skin { pal 0 file "highres/sprites/pickups/0055_steroids.png" nocompress }
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   frame { name "FRAME1" tile 55 }
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}
216
 
217
// Scuba Gear (56)
218
model "highres/sprites/pickups/0056_scubagear.md2" {
219
   scale 1 shade 4
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   skin { pal 0 file "highres/sprites/pickups/0056_scubagear.jpg" }
221
   frame { name "frame01" tile 56 }
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}
223
 
224
// Jetpack (57)
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model "highres/sprites/pickups/0057_jetpack.md3" {
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   scale 1.5 shade 0
227
   skin { pal 0 file "highres/sprites/pickups/0057_jetpack.png" }
228
   detail { file "highres/detail/metal.png" detailscale 0.3 }
229
   frame { name "FRAME1" tile 57 }
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}
231
 
232
// Nightvision Goggles (59)
233
model "highres/sprites/pickups/0059_nightvison.md2" {
234
   scale 0.9 shade 0
235
   skin { pal 0 file "highres/sprites/pickups/0059_nightvison.png" }
236
   detail { file "highres/detail/metal.png" detailscale 0.3 }
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   glow { file "highres/sprites/pickups/0059_nightvison_g.png" }
238
   frame { name "frame01" tile 59 }
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}
240
 
241
// Key Card (60)
242
model "highres/sprites/pickups/0060_keycard.md2" {
243
   scale 2 shade 0
47 h266 244
   skin { pal 0 file "highres/sprites/pickups/0060_keycard.png" nocompress }
245
   skin { pal 10 file "highres/sprites/pickups/0060_keycard_10.png" nocompress }
246
   skin { pal 11 file "highres/sprites/pickups/0060_keycard_11_22.png" nocompress }
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   skin { pal 12 file "highres/sprites/pickups/0060_keycard_12_18.png" nocompress }
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   skin { pal 13 file "highres/sprites/pickups/0060_keycard_13.png" nocompress }
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   skin { pal 14 file "highres/sprites/pickups/0060_keycard_14.png" nocompress }
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   skin { pal 15 file "highres/sprites/pickups/0060_keycard_15.png" nocompress }
251
   skin { pal 16 file "highres/sprites/pickups/0060_keycard_16.png" nocompress }
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   skin { pal 18 file "highres/sprites/pickups/0060_keycard_12_18.png" nocompress }
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   skin { pal 21 file "highres/sprites/pickups/0060_keycard_21.png" nocompress }
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   skin { pal 22 file "highres/sprites/pickups/0060_keycard_11_22.png" nocompress }
255
   skin { pal 23 file "highres/sprites/pickups/0060_keycard_23.png" nocompress }
256
   skin { pal 24 file "highres/sprites/pickups/0060_keycard_24.png" nocompress }
1 plagman 257
   frame { name "idle01" tile 60 }
258
}
259
 
260
// Protective Boots (61)
261
model "highres/sprites/pickups/0061_boots.md2" {
262
   scale 1.5 shade 2
263
   skin { pal 0 file "highres/sprites/pickups/0061_boots.png" }
264
   frame { name "FRAME01" tile 61 }
265
}
266
 
267
// Atomic Health (100)
268
model "highres/sprites/pickups/0100_atom.md3" {
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   scale 1 shade 4
270
   skin { pal 0 file "highres/sprites/pickups/0100_atom.png" }
47 h266 271
   skin { pal 10 file "highres/sprites/pickups/0100_atom_10.png" }
272
   skin { pal 11 file "highres/sprites/pickups/0100_atom_11_22.png" }
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   skin { pal 12 file "highres/sprites/pickups/0100_atom_12_18.png" }
274
   skin { pal 13 file "highres/sprites/pickups/0100_atom_13.png" }
275
   skin { pal 14 file "highres/sprites/pickups/0100_atom_14.png" }
276
   skin { pal 15 file "highres/sprites/pickups/0100_atom_15.png" }
277
   skin { pal 16 file "highres/sprites/pickups/0100_atom_16.png" }
278
   skin { pal 18 file "highres/sprites/pickups/0100_atom_12_18.png" }
279
   skin { pal 21 file "highres/sprites/pickups/0100_atom_21.png" }
280
   skin { pal 22 file "highres/sprites/pickups/0100_atom_11_22.png" }
281
   skin { pal 23 file "highres/sprites/pickups/0100_atom_23.png" }
282
   skin { pal 24 file "highres/sprites/pickups/0100_atom_24.png" }
1 plagman 283
   anim { frame0 "FRAME1" frame1 "FRAME118" fps 19 flags 0 }
284
   frame { name "FRAME1" tile0 100 tile1 115 }
285
}
286
 
47 h266 287
// HoloDuke (1348)
1 plagman 288
model "highres/sprites/pickups/1348_holoduke.md3" {
289
   scale 1.5 shade 2
47 h266 290
 
1 plagman 291
   skin { pal 0 file "highres/sprites/pickups/1348_holoduke.png" }
47 h266 292
   skin { pal 10 file "highres/sprites/pickups/1348_holoduke_10.png" }
293
   skin { pal 11 file "highres/sprites/pickups/1348_holoduke_11_22.png" }
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   skin { pal 12 file "highres/sprites/pickups/1348_holoduke_12_18.png" }
295
   skin { pal 13 file "highres/sprites/pickups/1348_holoduke_13.png" }
296
   skin { pal 14 file "highres/sprites/pickups/1348_holoduke_14.png" }
297
   skin { pal 15 file "highres/sprites/pickups/1348_holoduke_15.png" }
298
   skin { pal 16 file "highres/sprites/pickups/1348_holoduke_16.png" }
299
   skin { pal 18 file "highres/sprites/pickups/1348_holoduke_12_18.png" }
300
   skin { pal 21 file "highres/sprites/pickups/1348_holoduke_21.png" }
301
   skin { pal 22 file "highres/sprites/pickups/1348_holoduke_11_22.png" }
302
   skin { pal 23 file "highres/sprites/pickups/1348_holoduke_23.png" }
1 plagman 303
   frame { name "frame2" tile 1348 }
47 h266 304
 
305
   skin { pal 0 file "highres/sprites/pickups/1348_holoduke1.png" }
306
   skin { pal 10 file "highres/sprites/pickups/1348_holoduke1_10.png" }
307
   skin { pal 11 file "highres/sprites/pickups/1348_holoduke1_11_22.png" }
308
   skin { pal 12 file "highres/sprites/pickups/1348_holoduke1_12_18.png" }
309
   skin { pal 13 file "highres/sprites/pickups/1348_holoduke1_13.png" }
310
   skin { pal 14 file "highres/sprites/pickups/1348_holoduke1_14.png" }
311
   skin { pal 15 file "highres/sprites/pickups/1348_holoduke1_15.png" }
312
   skin { pal 16 file "highres/sprites/pickups/1348_holoduke1_16.png" }
313
   skin { pal 18 file "highres/sprites/pickups/1348_holoduke1_12_18.png" }
314
   skin { pal 21 file "highres/sprites/pickups/1348_holoduke1_21.png" }
315
   skin { pal 22 file "highres/sprites/pickups/1348_holoduke1_11_22.png" }
316
   skin { pal 23 file "highres/sprites/pickups/1348_holoduke1_23.png" }
317
   frame { name "frame3" tile 1349 }
318
 
1 plagman 319
   skin { pal 0 file "highres/sprites/pickups/1348_holoduke2.png" }
47 h266 320
   skin { pal 10 file "highres/sprites/pickups/1348_holoduke2_10.png" }
321
   skin { pal 11 file "highres/sprites/pickups/1348_holoduke2_11_22.png" }
322
   skin { pal 12 file "highres/sprites/pickups/1348_holoduke2_12_18.png" }
323
   skin { pal 13 file "highres/sprites/pickups/1348_holoduke2_13.png" }
324
   skin { pal 14 file "highres/sprites/pickups/1348_holoduke2_14.png" }
325
   skin { pal 15 file "highres/sprites/pickups/1348_holoduke2_15.png" }
326
   skin { pal 16 file "highres/sprites/pickups/1348_holoduke2_16.png" }
327
   skin { pal 18 file "highres/sprites/pickups/1348_holoduke2_12_18.png" }
328
   skin { pal 21 file "highres/sprites/pickups/1348_holoduke2_21.png" }
329
   skin { pal 22 file "highres/sprites/pickups/1348_holoduke2_11_22.png" }
330
   skin { pal 23 file "highres/sprites/pickups/1348_holoduke2_23.png" }
1 plagman 331
   frame { name "frame4" tile 1350 }
47 h266 332
 
333
   skin { pal 0 file "highres/sprites/pickups/1348_holoduke3.png" }
334
   skin { pal 10 file "highres/sprites/pickups/1348_holoduke3_10.png" }
335
   skin { pal 11 file "highres/sprites/pickups/1348_holoduke3_11_22.png" }
336
   skin { pal 12 file "highres/sprites/pickups/1348_holoduke3_12_18.png" }
337
   skin { pal 13 file "highres/sprites/pickups/1348_holoduke3_13.png" }
338
   skin { pal 14 file "highres/sprites/pickups/1348_holoduke3_14.png" }
339
   skin { pal 15 file "highres/sprites/pickups/1348_holoduke3_15.png" }
340
   skin { pal 16 file "highres/sprites/pickups/1348_holoduke3_16.png" }
341
   skin { pal 18 file "highres/sprites/pickups/1348_holoduke3_12_18.png" }
342
   skin { pal 21 file "highres/sprites/pickups/1348_holoduke3_21.png" }
343
   skin { pal 22 file "highres/sprites/pickups/1348_holoduke3_11_22.png" }
344
   skin { pal 23 file "highres/sprites/pickups/1348_holoduke3_23.png" }
345
   frame { name "frame5" tile 1351 }
1 plagman 346
}