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639 | leod | 1 | ========================================== |
2 | | Polymost HRP Override Pack for Megaton | |
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3 | | by LeoD | |
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4 | ========================================== |
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5 | | Repository Snapshot >= 5.3.566 | |
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6 | ========================================== |
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7 | |||
8 | |||
9 | WHAT THIS IS ABOUT: |
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10 | ------------------- |
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11 | This file contains updated data for the Duke3D High-Resolution Pack (HRP). |
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12 | It features a modified Polymost HRP for use with the Megaton Polymost renderer |
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13 | on top of the default Polymer HRP. |
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14 | |||
15 | Basically, this means: First get the full HRP 5.3 (r5.3.565), the latest update |
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16 | pack (if available), then this file. |
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17 | |||
18 | It is possible to run the Megaton HRP without this pack, using the Megaton |
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19 | command line option -hduke3d_hrp_megaton.def. But this won't work correctly in |
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20 | conjunction with certain mods, as well as addons like |
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21 | DukeDC, NWinter, and Vacation. |
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22 | |||
23 | |||
24 | HOW TO USE IT: |
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25 | -------------- |
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26 | |||
27 | [ For single player games I highly recommend using the EDuke32 executable and |
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28 | the normal HRP instead of Megaton. ] |
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29 | |||
30 | Drop the HRP Override Pack into the gameroot folder within your Megaton |
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31 | installation like the HRP zipfile itself. |
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32 | Add |
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33 | -gduke3d_hrp.zip -gduke3d_megaton_hrp_override-5.3.565.zip |
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34 | to your command line or use the included batch file to play with the HRP |
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35 | |||
36 | |||
37 | KNOWN PROBLEMS: |
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38 | --------------- |
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39 | The Megaton executable (1.3.2 stable) is based on a rather old JFDuke version |
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40 | and therefore doesn't support all Polymost HRP features correctly: |
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41 | |||
656 | leod | 42 | - "animtilerange" and "setuptilerange" are unsupported |
639 | leod | 43 | - the maphack system is unsupported and has been disabled in this pack |
44 | - frozen models don't work correctly and have been disabled in this pack |
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45 | - skyboxes don't work correctly and have been disabled in this pack |
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656 | leod | 46 | - pickup models and first person weapon models may (partiallly) disappear |
47 | at certain viewing angles or sector boundaries. |
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639 | leod | 48 | |
49 | There is nothing that can be done about these issues other than updating the |
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50 | Megaton executable's Polymost renderer code. |
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51 | |||
656 | leod | 52 | Except: The DN3DF version of this pack replaces the first person weapon models |
53 | with 2D sprites from "Duke Nukem 3D: Forever" made by Wesker500 aka |
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54 | xMobilemux. (Golden skin for pistol pickup by Daniel262b.) |
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639 | leod | 55 | |
656 | leod | 56 | |
639 | leod | 57 | IMPORTANT: |
58 | ---------- |
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59 | This override pack is meant for the HRP v5.3 (=r5.3.565)! |
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60 | |||
61 | |||
656 | leod | 62 | Duke in D.C. HRP (v1.62): |
639 | leod | 63 | ------------------------- |
64 | To avoid a messed up level stat screen, make sure that this override pack gets |
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65 | loaded after the DC HRP pack or use the included DC-HRP batch file. |
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66 | |||
67 | |||
68 | WHERE TO GET IT: |
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69 | ---------------- |
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70 | - You can check the Duke3D mod thread over at the Duke4.net forums: |
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71 | http://forums.duke4.net/index.php?showtopic=3513 |
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72 | |||
73 | |||
74 | RELATED LINKS: |
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75 | -------------- |
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76 | - Duke4.net ................................... http://www.duke4.net |
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77 | - Duke Nukem 3D High-Resolution Pack .......... http://hrp.duke4.net |
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656 | leod | 78 | - EDuke32 port ................................ http://eduke32.com |
79 | - Duke Nukem 3D: Forever thread ............... http://forums.duke4.net/index.php?showtopic=5534 |
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639 | leod | 80 | |
81 | |||
82 | CONTACT: |
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83 | -------- |
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656 | leod | 84 | http://forums.duke4.net/index.php?showuser=1299 |
639 | leod | 85 | |
86 | |||
87 | SPECIAL CREDITS: |
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88 | -------- |
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89 | Tea Monster - model conversion |
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90 | Roma Loom - backporting Polymer textures |
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656 | leod | 91 | |
92 | |||
93 | Advertisement: |
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94 | -------------- |
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95 | Other stuff by LeoD ........ http://forums.duke4.net/index.php?showtopic=3513 |