Subversion Repositories duke3d_hrp

Rev

Rev 715 | Rev 722 | Go to most recent revision | Details | Compare with Previous | Last modification | View Log | RSS feed

Rev Author Line No. Line
415 leod 1
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
2
 
643 leod 3
// Title    : Croque Monsieur
719 leod 4
// Author   : Aymeric 'MRCK' Nocus / 'ck3D'
643 leod 5
// Filename : E5L2.map
6
// mapmd4   : d7c31dccd2049cac1a0abe50fa895ead // 2012-03-02 (GRP)
7
 
592 leod 8
// Curr. HRP: r5.3.592
415 leod 9
 
592 leod 10
sprite   446 angoff     512        // tile0054 shield
11
sprite    15 mdzoff     200000     // tile0913 maskwall2 (fence)
12
sprite    15 pitch      1          // tile0913 maskwall2 (fence)
13
sprite    14 mdzoff     200000     // tile0913 maskwall2 (fence)
14
sprite    14 pitch      1          // tile0913 maskwall2 (fence)
15
sprite    13 mdzoff     200000     // tile0913 maskwall2 (fence)
16
sprite    13 pitch      1          // tile0913 maskwall2 (fence)
17
sprite    12 mdzoff     200000     // tile0913 maskwall2 (fence)
18
sprite    12 pitch      1          // tile0913 maskwall2 (fence)
19
sprite    26 angoff     768        // tile1232 canwithsomething
20
sprite    27 angoff     512        // tile1232 canwithsomething
702 leod 21
sprite    38 angoff     1024       // tile1160 bottle13
592 leod 22
sprite    78 angoff    -768        // tile1232 canwithsomething
23
sprite    74 angoff    -512        // tile0981 hydrent
24
sprite    74 mdzoff     900000     // tile0981 hydrent
25
sprite    74 pitch      1          // tile0981 hydrent
26
sprite   461 angoff    -512        // tile0040 ammo
27
sprite   460 angoff    -512        // tile0040 ammo
415 leod 28
sprite   459 angoff     256        // tile0051 cola
592 leod 29
sprite    70 angoff    -640        // tile1232 canwithsomething
30
sprite   456 angoff     1024       // tile0028 shotgunsprite
31
sprite    79 angoff    -512        // tile0927 (traffic signal)
32
sprite    79 mdyoff     90000      // tile0927 (traffic signal)
33
sprite    79 mdzoff    -300000     // tile0927 (traffic signal)
34
sprite    79 roll      -1          // tile0927 (traffic signal)
35
sprite   258 mdzoff     300000     // tile1240 firebarrel
36
sprite   258 roll       1          // tile1240 firebarrel
37
sprite   474 angoff    -256        // tile0052 sixpack
38
sprite   475 angoff     1024       // tile0049 shotgunammo
39
sprite   209 angoff     1024       // tile0981 hydrent
40
sprite   494 angoff     256        // tile0049 shotgunammo
41
sprite   154 angoff     512        // tile0680 chair3
42
sprite   156 angoff    -384        // tile0680 chair3
715 leod 43
sprite   157 angoff     384        // tile0680 chair3
592 leod 44
sprite   158 angoff    -768        // tile0680 chair3
45
sprite   159 angoff     512        // tile0680 chair3
46
sprite   160 angoff     1024       // tile0680 chair3
47
sprite   163 angoff     256        // tile0680 chair3
48
sprite   164 angoff    -576        // tile0680 chair3
49
sprite   161 angoff     1024       // tile0680 chair3
50
sprite   184 notmd                 // tile0914 maskwall3 (fence)
51
sprite   183 notmd                 // tile0914 maskwall3 (fence)
52
sprite   182 notmd                 // tile0914 maskwall3 (fence)
53
sprite   181 notmd                 // tile0914 maskwall3 (fence)
54
sprite   180 notmd                 // tile0914 maskwall3 (fence)
55
sprite   179 notmd                 // tile0914 maskwall3 (fence)
56
sprite   178 notmd                 // tile0914 maskwall3 (fence)
57
sprite   136 mdxoff    -18000      // tile0914 maskwall3 (fence)
58
sprite   136 mdzoff     400000     // tile0914 maskwall3 (fence)
59
sprite   136 pitch      1          // tile0914 maskwall3 (fence)
60
sprite   136 roll       2          // tile0914 maskwall3 (fence)
61
sprite   135 mdxoff    -18000      // tile0914 maskwall3 (fence)
62
sprite   135 mdzoff     400000     // tile0914 maskwall3 (fence)
63
sprite   135 pitch      1          // tile0914 maskwall3 (fence)
64
sprite   135 roll       1          // tile0914 maskwall3 (fence)
65
sprite   134 mdxoff    -9000       // tile0914 maskwall3 (fence)
66
sprite   134 mdzoff     200000     // tile0914 maskwall3 (fence)
67
sprite   134 pitch      2          // tile0914 maskwall3 (fence)
68
sprite   134 roll       1          // tile0914 maskwall3 (fence)
69
sprite   133 mdxoff    -18000      // tile0914 maskwall3 (fence)
70
sprite   133 mdzoff     400000     // tile0914 maskwall3 (fence)
71
sprite   133 pitch      1          // tile0914 maskwall3 (fence)
72
sprite   176 notmd                 // tile0914 maskwall3 (fence)
73
sprite   177 notmd                 // tile0914 maskwall3 (fence)
74
sprite    90 mdzoff     300000     // tile1240 firebarrel
75
sprite    90 pitch      1          // tile1240 firebarrel
76
sprite    90 roll       1          // tile1240 firebarrel
77
sprite    89 mdzoff     200000     // tile1240 firebarrel
78
sprite    89 pitch     -1          // tile1240 firebarrel
79
sprite    89 roll       3          // tile1240 firebarrel
80
sprite    98 mdzoff     100000     // tile0978 cone
81
sprite    98 pitch      6          // tile0978 cone
82
sprite    98 roll      -1          // tile0978 cone
83
sprite    91 angoff    -768        // tile1232 canwithsomething
84
sprite    92 angoff     1024       // tile1227 nukebarrel
85
sprite    92 mdzoff     300000     // tile1227 nukebarrel
86
sprite    92 roll       1          // tile1227 nukebarrel
87
sprite    94 angoff    -512        // tile1232 canwithsomething
88
sprite    86 mdzoff     500000     // tile0951 box
89
sprite    86 pitch      1          // tile0951 box
90
sprite   102 mdzoff     400000     // tile0978 cone
91
sprite   102 pitch      1          // tile0978 cone
92
sprite   470 angoff     512        // tile0049 shotgunammo
93
sprite   465 mdzoff     600000     // tile0049 shotgunammo
94
sprite   465 pitch     -1          // tile0049 shotgunammo
415 leod 95
sprite   440 angoff    -256        // tile0060 accesscard blue
96
sprite   137 angoff    -512        // tile0680 chair3
97
sprite   142 angoff     1024       // tile0680 chair3
98
sprite   143 angoff     512        // tile0680 chair3
99
sprite   149 angoff    -256        // tile0680 chair3
100
sprite   148 angoff     256        // tile0680 chair3
101
sprite   140 angoff    -512        // tile0680 chair3
102
sprite   141 angoff     1024       // tile0680 chair3
103
sprite   138 angoff     512        // tile0680 chair3
592 leod 104
sprite   147 angoff     512        // tile0052 sixpack
415 leod 105
sprite   282 angoff    -512        // tile0916 fireext
106
sprite   274 angoff     1024       // tile0680 chair3
107
sprite   277 angoff    -256        // tile0680 chair3
592 leod 108
sprite   277 mdzoff     200000     // tile0680 chair3
109
sprite   277 pitch     -1          // tile0680 chair3
415 leod 110
sprite   275 angoff    -768        // tile0680 chair3
111
sprite   276 angoff    -256        // tile0680 chair3
592 leod 112
sprite   284 mdxoff     60000      // tile0958 (lights)
113
sprite   284 pitch      1          // tile0958 (lights)
114
sprite   285 mdxoff     60000      // tile0958 (lights)
115
sprite   285 pitch      1          // tile0958 (lights)
415 leod 116
sprite   538 angoff     512        // tile0052 sixpack
117
sprite   268 angoff     768        // tile0762 mike
118
sprite   267 angoff    -768        // tile0762 mike
592 leod 119
sprite   304 angoff     768        // tile1312 fem1 stripper
120
sprite   305 angoff     1024       // tile1312 fem1 stripper
415 leod 121
sprite   302 angoff     256        // tile0680 chair3
122
sprite   299 angoff     512        // tile0680 chair3
592 leod 123
sprite   523 angoff     1024       // tile0022 chaingunsprite
124
sprite   307 angoff     128        // tile0955 bottle2
125
sprite   309 angoff     384        // tile0955 bottle2
126
sprite   441 angoff    -256        // tile0060 accesscard red
127
sprite   325 angoff     512        // tile0916 fireext
128
sprite   325 mdzoff     200000     // tile0916 fireext
129
sprite   325 pitch     -1          // tile0916 fireext
415 leod 130
sprite   506 angoff     512        // tile0051 cola
131
sprite   504 angoff    -512        // tile0041 batteryammo
592 leod 132
sprite   504 mdzoff     300000     // tile0041 batteryammo
133
sprite   504 pitch      1          // tile0041 batteryammo
134
sprite   507 angoff    -512        // tile0051 cola
415 leod 135
sprite   505 angoff    -512        // tile0041 batteryammo
592 leod 136
sprite   505 mdzoff     300000     // tile0041 batteryammo
137
sprite   505 pitch     -1          // tile0041 batteryammo
415 leod 138
sprite   340 angoff    -512        // tile0916 fireext
592 leod 139
sprite   340 mdzoff     200000     // tile0916 fireext
140
sprite   340 pitch     -1          // tile0916 fireext
415 leod 141
sprite   339 angoff     512        // tile0916 fireext
592 leod 142
sprite   339 mdzoff     200000     // tile0916 fireext
143
sprite   339 pitch     -1          // tile0916 fireext
144
sprite   521 angoff     512        // tile0023 rpgsprite
145
sprite   521 mdzoff     900000     // tile0023 rpgsprite
146
sprite   521 pitch     -1          // tile0023 rpgsprite
147
sprite   520 angoff     1024       // tile0049 shotgunammo
415 leod 148
sprite   518 angoff    -512        // tile0041 batteryammo
149
sprite   537 angoff    -256        // tile0052 sixpack
592 leod 150
sprite   535 angoff     1024       // tile0041 batteryammo
151
sprite   442 angoff     1024       // tile0060 accesscard yellow
152
sprite   360 mdzoff     300000     // tile0913 maskwall2 (fence)
153
sprite   360 pitch      1          // tile0913 maskwall2 (fence)
154
sprite   361 mdzoff     300000     // tile0913 maskwall2 (fence)
155
sprite   361 pitch      1          // tile0913 maskwall2 (fence)