Rev 726 | Details | Compare with Previous | Last modification | View Log | RSS feed
Rev | Author | Line No. | Line |
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727 | leod | 1 | // Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP) |
2 | |||
3 | // Title : Discarded Stronghold |
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4 | // Author : Ryan 'Quakis' Rouse, William Gee and Mikko Sandt |
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5 | // Filename : Discard.map |
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6 | // mapmd4 : 6926f1dab25d94b0b667154b5ae5a9ca // 2015-08-26 (Addon Pack) |
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7 | |||
8 | |||
9 | |||
10 | |||
11 | // <-> Discard.mhk |
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12 | // <-> Discard-attrition.mhk |
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13 | |||
14 | // Curr. HRP: r5.4.726 |
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15 | |||
16 | // 0-296 / / 496-789 |
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17 | sprite 296 nomdanim // tile1521 (tile1520 (duke torso)) |
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18 | sprite 296 angoff -512 // tile1521 (tile1520 (duke torso)) |
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19 | sprite 296 roll -1 // tile1521 (tile1520 (duke torso)) |
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20 | sprite 296 mdzoff 900000 // tile1521 (tile1520 (duke torso)) |
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21 | sprite 229 angoff 1024 // tile0021 firstgunsprite |
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22 | sprite 62 angoff 1024 // tile0052 sixpack |
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23 | sprite 65 angoff 512 // tile0022 chaingunsprite |
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24 | sprite 64 angoff 1024 // tile0041 batteryammo |
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25 | sprite 61 angoff -512 // tile0051 cola |
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26 | sprite 141 angoff 0 // tile0060 accesscard [blue] |
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27 | sprite 220 angoff -512 // tile0028 shotgunsprite |
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28 | sprite 60 angoff 1024 // tile0049 shotgunammo |
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29 | sprite 58 angoff -768 // tile0052 sixpack |
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30 | sprite 59 angoff -768 // tile0052 sixpack |
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31 | sprite 217 angoff -256 // tile0049 shotgunammo |
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32 | sprite 644 angoff -256 // tile0052 sixpack |
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33 | sprite 639 angoff 1024 // tile0049 shotgunammo |
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34 | sprite 639 roll -1 // tile0049 shotgunammo |
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35 | sprite 639 mdzoff 500000 // tile0049 shotgunammo |
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36 | sprite 642 angoff 1024 // tile0023 rpgsprite |
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37 | sprite 640 roll 1 // tile0041 batteryammo |
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38 | sprite 640 mdzoff 900000 // tile0041 batteryammo |
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39 | sprite 583 angoff 768 // tile0060 accesscard [red] |
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40 | sprite 641 angoff 512 // tile0053 firstaid |
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41 | sprite 641 pitch -1 // tile0053 firstaid |
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42 | sprite 641 mdzoff 900000 // tile0053 firstaid |
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43 | sprite 649 angoff -256 // tile0025 shrinkersprite |
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44 | sprite 650 angoff 512 // tile0051 cola |
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45 | sprite 651 angoff 512 // tile0051 cola |
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46 | sprite 560 angoff 256 // tile0052 sixpack |
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47 | sprite 559 angoff -512 // tile0049 shotgunammo |
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48 | sprite 657 angoff 256 // tile0041 batteryammo |
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49 | sprite 657 pitch -1 // tile0041 batteryammo |
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50 | sprite 657 mdzoff 900000 // tile0041 batteryammo |
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51 | sprite 726 angoff 1024 // tile0052 sixpack |
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52 | sprite 659 angoff -512 // tile0049 shotgunammo |
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53 | sprite 659 roll 1 // tile0049 shotgunammo |
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54 | sprite 659 mdzoff 500000 // tile0049 shotgunammo |
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55 | sprite 21 angoff 1024 // tile0044 rpgammo |
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56 | sprite 664 angoff 512 // tile0041 batteryammo |
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57 | sprite 556 angoff 1024 // tile0060 accesscard [blue] |
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58 | sprite 511 pitch 1 // tile0914 maskwall3 (fence) |
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59 | sprite 511 mdzoff 150000 // tile0914 maskwall3 (fence) |
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60 | sprite 510 pitch 1 // tile0914 maskwall3 (fence) |
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61 | sprite 510 mdzoff 150000 // tile0914 maskwall3 (fence) |
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62 | sprite 509 pitch 1 // tile0914 maskwall3 (fence) |
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63 | sprite 509 mdzoff 150000 // tile0914 maskwall3 (fence) |
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64 | sprite 508 pitch 1 // tile0914 maskwall3 (fence) |
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65 | sprite 508 mdzoff 150000 // tile0914 maskwall3 (fence) |
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66 | sprite 507 pitch 1 // tile0914 maskwall3 (fence) |
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67 | sprite 507 mdzoff 150000 // tile0914 maskwall3 (fence) |
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68 | sprite 506 pitch 1 // tile0914 maskwall3 (fence) |
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69 | sprite 506 mdzoff 150000 // tile0914 maskwall3 (fence) |
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70 | sprite 505 pitch 1 // tile0914 maskwall3 (fence) |
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71 | sprite 505 mdzoff 150000 // tile0914 maskwall3 (fence) |
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72 | sprite 504 pitch 1 // tile0914 maskwall3 (fence) |
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73 | sprite 504 mdzoff 150000 // tile0914 maskwall3 (fence) |
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74 | sprite 503 pitch -1 // tile0914 maskwall3 (fence) |
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75 | sprite 503 mdzoff 150000 // tile0914 maskwall3 (fence) |
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76 | sprite 502 pitch -1 // tile0914 maskwall3 (fence) |
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77 | sprite 502 mdzoff 150000 // tile0914 maskwall3 (fence) |
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78 | sprite 501 pitch -1 // tile0914 maskwall3 (fence) |
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79 | sprite 501 mdzoff 150000 // tile0914 maskwall3 (fence) |
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80 | sprite 500 pitch -1 // tile0914 maskwall3 (fence) |
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81 | sprite 500 mdzoff 150000 // tile0914 maskwall3 (fence) |
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82 | sprite 499 pitch -1 // tile0914 maskwall3 (fence) |
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83 | sprite 499 mdzoff 150000 // tile0914 maskwall3 (fence) |
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84 | sprite 498 pitch -1 // tile0914 maskwall3 (fence) |
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85 | sprite 498 mdzoff 150000 // tile0914 maskwall3 (fence) |
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86 | sprite 497 pitch -1 // tile0914 maskwall3 (fence) |
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87 | sprite 497 mdzoff 150000 // tile0914 maskwall3 (fence) |
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88 | sprite 496 pitch -1 // tile0914 maskwall3 (fence) |
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89 | sprite 496 mdzoff 150000 // tile0914 maskwall3 (fence) |
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90 | sprite 177 angoff -512 // tile0051 cola |
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91 | sprite 722 angoff 256 // tile0052 sixpack |
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92 | sprite 656 angoff -512 // tile0049 shotgunammo |
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93 | sprite 655 angoff -512 // tile0041 batteryammo |
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94 | sprite 654 angoff 512 // tile0052 sixpack |
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95 | sprite 572 angoff 0 // tile0060 accesscard [yellow] |
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96 | sprite 668 angoff -768 // tile0054 shield |
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97 | sprite 789 angoff 256 // tile0052 sixpack |