Subversion Repositories duke3d_hrp

Rev

Rev 689 | Rev 722 | Go to most recent revision | Details | Compare with Previous | Last modification | View Log | RSS feed

Rev Author Line No. Line
493 leod 1
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
2
 
643 leod 3
// Title    : Discarded Stronghold
719 leod 4
// Author   : Ryan 'Quakis' Rouse, William Gee and Mikko Sandt
643 leod 5
// Filename : Discard.map
680 leod 6
// mapmd4   : c78a751da775d4b076447cdd8e5b6b35 // 2007-08-17 23:47
493 leod 7
 
591 leod 8
 
9
 
680 leod 10
 
689 leod 11
//         <-> Discard-addonpack.mhk
643 leod 12
//         <-> Discard-attrition.mhk
591 leod 13
 
14
// Curr. HRP: r5.3.591
15
 
689 leod 16
// 0-296 / / 540-833
493 leod 17
sprite   296 angoff    -512        // tile1521 (tile1520 (duke torso))
18
sprite   296 mdzoff     900000     // tile1521 (tile1520 (duke torso))
19
sprite   296 roll      -1          // tile1521 (tile1520 (duke torso))
20
sprite   296 nomdanim              // tile1521 (tile1520 (duke torso))
511 leod 21
sprite   229 angoff     1024       // tile0021 firstgunsprite
591 leod 22
sprite    62 angoff     1024       // tile0052 sixpack
493 leod 23
sprite    65 angoff     512        // tile0022 chaingunsprite
591 leod 24
sprite    64 angoff     1024       // tile0041 batteryammo
25
sprite    61 angoff    -512        // tile0051 cola
26
sprite   141 angoff     0          // tile0060 accesscard blue
511 leod 27
sprite   220 angoff    -512        // tile0028 shotgunsprite
493 leod 28
sprite    60 angoff     1024       // tile0049 shotgunammo
591 leod 29
sprite    58 angoff    -768        // tile0052 sixpack
30
sprite    59 angoff    -768        // tile0052 sixpack
493 leod 31
sprite   217 angoff    -256        // tile0049 shotgunammo
591 leod 32
sprite   688 angoff    -256        // tile0052 sixpack
33
sprite   683 angoff     1024       // tile0049 shotgunammo
34
sprite   683 mdzoff     500000     // tile0049 shotgunammo
35
sprite   683 roll      -1          // tile0049 shotgunammo
493 leod 36
sprite   686 angoff     1024       // tile0023 rpgsprite
37
sprite   684 mdzoff     900000     // tile0041 batteryammo
38
sprite   684 roll       1          // tile0041 batteryammo
39
sprite   627 angoff     768        // tile0060 accesscard red
40
sprite   685 angoff     512        // tile0053 firstaid
511 leod 41
sprite   685 mdzoff     900000     // tile0053 firstaid
42
sprite   685 pitch     -1          // tile0053 firstaid
493 leod 43
sprite   693 angoff    -256        // tile0025 shrinkersprite
44
sprite   694 angoff     512        // tile0051 cola
45
sprite   695 angoff     512        // tile0051 cola
46
sprite   604 angoff     256        // tile0052 sixpack
47
sprite   603 angoff    -512        // tile0049 shotgunammo
48
sprite   701 angoff     256        // tile0041 batteryammo
49
sprite   701 mdzoff     900000     // tile0041 batteryammo
50
sprite   701 pitch     -1          // tile0041 batteryammo
591 leod 51
sprite   770 angoff     1024       // tile0052 sixpack
493 leod 52
sprite   703 angoff    -512        // tile0049 shotgunammo
53
sprite   703 mdzoff     500000     // tile0049 shotgunammo
54
sprite   703 roll       1          // tile0049 shotgunammo
591 leod 55
sprite    21 angoff     1024       // tile0044 rpgammo
493 leod 56
sprite   704 angoff     512        // tile0041 batteryammo
57
sprite   600 angoff     1024       // tile0060 accesscard blue
591 leod 58
sprite   555 mdzoff     150000     // tile0914 maskwall3 (fence)
59
sprite   555 pitch      1          // tile0914 maskwall3 (fence)
60
sprite   554 mdzoff     150000     // tile0914 maskwall3 (fence)
61
sprite   554 pitch      1          // tile0914 maskwall3 (fence)
62
sprite   553 mdzoff     150000     // tile0914 maskwall3 (fence)
63
sprite   553 pitch      1          // tile0914 maskwall3 (fence)
64
sprite   552 mdzoff     150000     // tile0914 maskwall3 (fence)
65
sprite   552 pitch      1          // tile0914 maskwall3 (fence)
66
sprite   551 mdzoff     150000     // tile0914 maskwall3 (fence)
67
sprite   551 pitch      1          // tile0914 maskwall3 (fence)
68
sprite   550 mdzoff     150000     // tile0914 maskwall3 (fence)
69
sprite   550 pitch      1          // tile0914 maskwall3 (fence)
70
sprite   549 mdzoff     150000     // tile0914 maskwall3 (fence)
71
sprite   549 pitch      1          // tile0914 maskwall3 (fence)
72
sprite   548 mdzoff     150000     // tile0914 maskwall3 (fence)
73
sprite   548 pitch      1          // tile0914 maskwall3 (fence)
74
sprite   547 mdzoff     150000     // tile0914 maskwall3 (fence)
75
sprite   547 pitch     -1          // tile0914 maskwall3 (fence)
76
sprite   546 mdzoff     150000     // tile0914 maskwall3 (fence)
77
sprite   546 pitch     -1          // tile0914 maskwall3 (fence)
78
sprite   545 mdzoff     150000     // tile0914 maskwall3 (fence)
79
sprite   545 pitch     -1          // tile0914 maskwall3 (fence)
80
sprite   544 mdzoff     150000     // tile0914 maskwall3 (fence)
81
sprite   544 pitch     -1          // tile0914 maskwall3 (fence)
82
sprite   543 mdzoff     150000     // tile0914 maskwall3 (fence)
83
sprite   543 pitch     -1          // tile0914 maskwall3 (fence)
84
sprite   542 mdzoff     150000     // tile0914 maskwall3 (fence)
85
sprite   542 pitch     -1          // tile0914 maskwall3 (fence)
86
sprite   541 mdzoff     150000     // tile0914 maskwall3 (fence)
87
sprite   541 pitch     -1          // tile0914 maskwall3 (fence)
88
sprite   540 mdzoff     150000     // tile0914 maskwall3 (fence)
89
sprite   540 pitch     -1          // tile0914 maskwall3 (fence)
90
sprite   177 angoff    -512        // tile0051 cola
91
sprite   766 angoff     256        // tile0052 sixpack
92
sprite   700 angoff    -512        // tile0049 shotgunammo
93
sprite   699 angoff    -512        // tile0041 batteryammo
94
sprite   698 angoff     512        // tile0052 sixpack
95
sprite   616 angoff     0          // tile0060 accesscard yellow
96
sprite   712 angoff    -768        // tile0054 shield
493 leod 97
sprite   833 angoff     256        // tile0052 sixpack