Rev 722 | Rev 725 | Go to most recent revision | Details | Compare with Previous | Last modification | View Log | RSS feed
Rev | Author | Line No. | Line |
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688 | leod | 1 | // Maphacks by LeoD for use with the Decay Duke Nukem 3D Mod |
2 | |||
3 | // Title : Say Your Prayers |
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719 | leod | 4 | // Author : Mark. |
688 | leod | 5 | // Filename : graveyardtest2.map |
6 | // mapmd4 : d6640635166380ca614712d7c34e81dc // 2015-12-17 |
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7 | |||
722 | leod | 8 | sprite 270 roll 1 // tile1232 canwithsomething |
688 | leod | 9 | sprite 270 mdzoff 100000 // tile1232 canwithsomething |
10 | sprite 269 angoff 896 // tile1232 canwithsomething |
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11 | sprite 801 angoff 1024 // tile4264 (decay dumpster) |
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722 | leod | 12 | sprite 801 pitch -1 // tile4264 (decay dumpster) |
688 | leod | 13 | sprite 801 mdzoff 500000 // tile4264 (decay dumpster) |
722 | leod | 14 | sprite 826 pitch -1 // tile0913 maskwall2 (fence) |
688 | leod | 15 | sprite 826 mdzoff 50000 // tile0913 maskwall2 (fence) |
722 | leod | 16 | sprite 682 pitch -1 // tile0913 maskwall2 (fence) |
688 | leod | 17 | sprite 682 mdzoff 30000 // tile0913 maskwall2 (fence) |
722 | leod | 18 | sprite 689 pitch 1 // tile0913 maskwall2 (fence) |
688 | leod | 19 | sprite 689 mdzoff 30000 // tile0913 maskwall2 (fence) |
722 | leod | 20 | sprite 688 pitch -1 // tile0913 maskwall2 (fence) |
688 | leod | 21 | sprite 688 mdzoff 30000 // tile0913 maskwall2 (fence) |
722 | leod | 22 | sprite 683 pitch 1 // tile0913 maskwall2 (fence) |
688 | leod | 23 | sprite 683 mdzoff 30000 // tile0913 maskwall2 (fence) |
24 | /* |
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724 | leod | 25 | sprite 826 pitch -1 // tile0913 maskwall2 (fence) [new] |
26 | sprite 826 mdzoff 100000 // tile0913 maskwall2 (fence) [new] |
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27 | sprite 682 pitch -1 // tile0913 maskwall2 (fence) [new] |
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28 | sprite 682 mdzoff 60000 // tile0913 maskwall2 (fence) [new] |
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29 | sprite 689 pitch 1 // tile0913 maskwall2 (fence) [new] |
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30 | sprite 689 mdzoff 60000 // tile0913 maskwall2 (fence) [new] |
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31 | sprite 688 pitch -1 // tile0913 maskwall2 (fence) [new] |
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32 | sprite 688 mdzoff 60000 // tile0913 maskwall2 (fence) [new] |
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33 | sprite 683 pitch 1 // tile0913 maskwall2 (fence) [new] |
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34 | sprite 683 mdzoff 60000 // tile0913 maskwall2 (fence) [new] |
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688 | leod | 35 | */ |
36 | sprite 785 angoff -768 // tile4841 (decay box flat) |
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37 | sprite 564 angoff 1024 // tile4264 (decay dumpster) |
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38 | sprite 653 pitch -1 // tile0544 (iron bar) |
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39 | sprite 653 roll -1 // tile0544 (iron bar) |
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722 | leod | 40 | sprite 653 mdzoff 90000 // tile0544 (iron bar) |
688 | leod | 41 | sprite 654 pitch -5 // tile0544 (iron bar) |
42 | sprite 654 roll -1 // tile0544 (iron bar) |
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722 | leod | 43 | sprite 654 mdzoff 90000 // tile0544 (iron bar) |
688 | leod | 44 | sprite 659 pitch -7 // tile0544 (iron bar) |
45 | sprite 659 roll -1 // tile0544 (iron bar) |
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722 | leod | 46 | sprite 659 mdzoff 90000 // tile0544 (iron bar) |
688 | leod | 47 | sprite 651 angoff 1024 // tile0913 maskwall2 (fence) |
48 | sprite 651 pitch -1 // tile0913 maskwall2 (fence) |
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49 | sprite 651 roll -1 // tile0913 maskwall2 (fence) |
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722 | leod | 50 | sprite 651 mdzoff 50000 // tile0913 maskwall2 (fence) |
688 | leod | 51 | sprite 647 angoff 1024 // tile0913 maskwall2 (fence) |
52 | sprite 647 pitch -1 // tile0913 maskwall2 (fence) |
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53 | sprite 647 roll -1 // tile0913 maskwall2 (fence) |
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722 | leod | 54 | sprite 647 mdzoff 100000 // tile0913 maskwall2 (fence) |
688 | leod | 55 | sprite 648 angoff 1024 // tile0913 maskwall2 (fence) |
56 | sprite 648 pitch -1 // tile0913 maskwall2 (fence) |
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57 | sprite 648 roll -1 // tile0913 maskwall2 (fence) |
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722 | leod | 58 | sprite 648 mdzoff 100000 // tile0913 maskwall2 (fence) |
688 | leod | 59 | sprite 649 angoff 1024 // tile0913 maskwall2 (fence) |
722 | leod | 60 | sprite 649 pitch -1 // tile0913 maskwall2 (fence) |
61 | sprite 649 roll -1 // tile0913 maskwall2 (fence) |
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688 | leod | 62 | sprite 649 mdxoff -10000 // tile0913 maskwall2 (fence) |
63 | sprite 649 mdzoff 100000 // tile0913 maskwall2 (fence) |
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64 | sprite 668 angoff 1024 // tile0913 maskwall2 (fence) |
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722 | leod | 65 | sprite 668 pitch -1 // tile0913 maskwall2 (fence) |
66 | sprite 668 roll -1 // tile0913 maskwall2 (fence) |
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688 | leod | 67 | sprite 668 mdxoff -10000 // tile0913 maskwall2 (fence) |
68 | sprite 668 mdzoff 100000 // tile0913 maskwall2 (fence) |
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69 | sprite 669 angoff 1024 // tile0913 maskwall2 (fence) |
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722 | leod | 70 | sprite 669 pitch -1 // tile0913 maskwall2 (fence) |
71 | sprite 669 roll -1 // tile0913 maskwall2 (fence) |
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688 | leod | 72 | sprite 669 mdxoff -10000 // tile0913 maskwall2 (fence) |
73 | sprite 669 mdzoff 100000 // tile0913 maskwall2 (fence) |
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74 | sprite 670 angoff 1024 // tile0913 maskwall2 (fence) |
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722 | leod | 75 | sprite 670 pitch -1 // tile0913 maskwall2 (fence) |
76 | sprite 670 roll -1 // tile0913 maskwall2 (fence) |
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688 | leod | 77 | sprite 670 mdxoff -10000 // tile0913 maskwall2 (fence) |
78 | sprite 670 mdzoff 100000 // tile0913 maskwall2 (fence) |
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79 | sprite 671 angoff 1024 // tile0913 maskwall2 (fence) |
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722 | leod | 80 | sprite 671 pitch -2 // tile0913 maskwall2 (fence) |
81 | //sprite 671 roll -1 // tile0913 maskwall2 (fence) |
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688 | leod | 82 | sprite 671 mdxoff -5000 // tile0913 maskwall2 (fence) |
83 | sprite 671 mdzoff 50000 // tile0913 maskwall2 (fence) |
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84 | /* |
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724 | leod | 85 | sprite 651 angoff 1024 // tile0913 maskwall2 (fence) [new] |
86 | sprite 651 pitch -1 // tile0913 maskwall2 (fence) [new] |
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87 | sprite 651 roll -1 // tile0913 maskwall2 (fence) [new] |
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88 | sprite 651 mdzoff 100000 // tile0913 maskwall2 (fence) [new] |
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89 | sprite 647 angoff 1024 // tile0913 maskwall2 (fence) [new] |
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90 | sprite 647 pitch -1 // tile0913 maskwall2 (fence) [new] |
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91 | sprite 647 roll -1 // tile0913 maskwall2 (fence) [new] |
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92 | sprite 647 mdzoff 200000 // tile0913 maskwall2 (fence) [new] |
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93 | sprite 648 angoff 1024 // tile0913 maskwall2 (fence) [new] |
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94 | sprite 648 pitch -1 // tile0913 maskwall2 (fence) [new] |
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95 | sprite 648 roll -1 // tile0913 maskwall2 (fence) [new] |
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96 | sprite 648 mdzoff 200000 // tile0913 maskwall2 (fence) [new] |
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97 | sprite 649 angoff 1024 // tile0913 maskwall2 (fence) [new] |
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98 | sprite 649 pitch -1 // tile0913 maskwall2 (fence) [new] |
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99 | sprite 649 roll -1 // tile0913 maskwall2 (fence) [new] |
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100 | sprite 649 mdxoff -10000 // tile0913 maskwall2 (fence) [new] |
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101 | sprite 649 mdzoff 200000 // tile0913 maskwall2 (fence) [new] |
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102 | sprite 668 angoff 1024 // tile0913 maskwall2 (fence) [new] |
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103 | sprite 668 pitch -1 // tile0913 maskwall2 (fence) [new] |
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104 | sprite 668 roll -1 // tile0913 maskwall2 (fence) [new] |
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105 | sprite 668 mdxoff -10000 // tile0913 maskwall2 (fence) [new] |
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106 | sprite 668 mdzoff 200000 // tile0913 maskwall2 (fence) [new] |
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107 | sprite 669 angoff 1024 // tile0913 maskwall2 (fence) [new] |
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108 | sprite 669 pitch -1 // tile0913 maskwall2 (fence) [new] |
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109 | sprite 669 roll -1 // tile0913 maskwall2 (fence) [new] |
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110 | sprite 669 mdxoff -10000 // tile0913 maskwall2 (fence) [new] |
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111 | sprite 669 mdzoff 200000 // tile0913 maskwall2 (fence) [new] |
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112 | sprite 670 angoff 1024 // tile0913 maskwall2 (fence) [new] |
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113 | sprite 670 pitch -1 // tile0913 maskwall2 (fence) [new] |
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114 | sprite 670 roll -1 // tile0913 maskwall2 (fence) [new] |
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115 | sprite 670 mdxoff -10000 // tile0913 maskwall2 (fence) [new] |
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116 | sprite 670 mdzoff 200000 // tile0913 maskwall2 (fence) [new] |
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117 | sprite 671 angoff 1024 // tile0913 maskwall2 (fence) [new] |
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118 | sprite 671 pitch -2 // tile0913 maskwall2 (fence) [new] |
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119 | sprite 671 roll -1 // tile0913 maskwall2 (fence) [new] |
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120 | sprite 671 mdxoff -2000 // tile0913 maskwall2 (fence) [new] |
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121 | sprite 671 mdzoff 100000 // tile0913 maskwall2 (fence) [new] |
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688 | leod | 122 | */ |
123 | sprite 664 pitch 1 // tile4264 (decay dumpster) |
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124 | sprite 664 roll -1 // tile4264 (decay dumpster) |
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722 | leod | 125 | sprite 664 mdzoff 500000 // tile4264 (decay dumpster) |
126 | sprite 629 roll -1 // tile3816 (decay keyboard) |
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688 | leod | 127 | sprite 629 mdzoff 100000 // tile3816 (decay keyboard) |
722 | leod | 128 | sprite 628 pitch 1 // tile3817 (decay monitor) |
688 | leod | 129 | sprite 628 mdzoff 150000 // tile3817 (decay monitor) |
722 | leod | 130 | sprite 1156 roll 1 // tile6361 (decay deskphone) |
688 | leod | 131 | sprite 1156 mdzoff 50000 // tile6361 (decay deskphone) |
132 | sprite 633 away1 // tile6237 (decay notes) |
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133 | sprite 632 away1 // tile6237 (decay wooden panel) |