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727 leod 1
// Maphacks by LeoD for use with the Decay Duke Nukem 3D Mod
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// Title    : Highway to Hell
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// Author   : SalaciusCrumb & Mark.
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// Filename : highway3.map
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// mapmd4   : 2eb2616203833a47318ef60adc8776b2 // 2015-12-17
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sprite   199 roll       1          // tile0951 box
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sprite   199 mdzoff     300000     // tile0951 box
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sprite   198 pitch      1          // tile0951 box
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sprite   198 roll      -1          // tile0951 box
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sprite   198 mdzoff     100000     // tile0951 box
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sprite    87 roll      -1          // tile6995 [decay firetruck]
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sprite    87 mdzoff     300000     // tile6995 [decay firetruck]
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sprite   358 pitch     -2          // tile0977 genericpole
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sprite   358 roll      -1          // tile0977 genericpole
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sprite   358 mdzoff     25000      // tile0977 genericpole
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sprite   378 away2                 // tile0933 (pxnxd graffiti)
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sprite   535 angoff     1024       // tile4264 [decay dumpster]
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sprite   535 roll       1          // tile4264 [decay dumpster]
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sprite   535 mdzoff     100000     // tile4264 [decay dumpster]
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sprite   530 roll      -1          // tile4839 [decay box]
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sprite   530 mdzoff     250000     // tile4839 [decay box]
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//sprite   475 angoff     1024       // tile5544 [decay pallet]
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sprite   723 angoff     1024       // tile4841 [decay box flat]
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sprite   758 angoff     1024       // tile0956 bottle3
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sprite   756 angoff     1024       // tile0956 bottle3
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sprite   756 pitch      1          // tile0956 bottle3
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sprite   756 roll       1          // tile0956 bottle3
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sprite   756 mdzoff     100000     // tile0956 bottle3
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sprite   759 roll      -1          // tile0956 bottle3
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sprite   759 mdzoff     50000      // tile0956 bottle3
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sprite   670 pitch     -2          // tile0951 box
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sprite   670 roll       1          // tile0951 box
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sprite   670 mdzoff     300000     // tile0951 box
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sprite   671 pitch      1          // tile0951 box
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sprite   671 roll       1          // tile0951 box
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sprite   671 mdzoff     300000     // tile0951 box
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sprite   364 roll       1          // tile4264 [decay dumpster]
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sprite   364 mdzoff     100000     // tile4264 [decay dumpster]
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sprite   218 pitch     -28         // tile6331 [decay wirefence]
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sprite   218 mdzoff    -28000      // tile6331 [decay wirefence]
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sprite    65 angoff     768        // tile0689 ivunit
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sprite    26 angoff    -256        // tile0689 ivunit
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sprite   254 roll       1          // tile1037 (table)
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sprite   254 mdzoff     300000     // tile1037 (table)
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sprite   252 pitch     -1          // tile0916 fireext
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sprite   252 mdzoff     50000      // tile0916 fireext
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sprite   251 angoff     768        // tile0994 pipe5
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sprite   251 pitch     -1          // tile0994 pipe5
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sprite   251 roll       1          // tile0994 pipe5
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sprite   251 mdzoff     300000     // tile0994 pipe5
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sprite   250 angoff     768        // tile0994 pipe5
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sprite   250 pitch     -1          // tile0994 pipe5
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sprite   250 roll       1          // tile0994 pipe5
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sprite   250 mdzoff     300000     // tile0994 pipe5
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//sprite   330 angoff     0          // tile0060 accesscard [blue]
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sprite   425 angoff     128        // tile1232 canwithsomething
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sprite   445 roll       1          // tile3814 [decay barrel]
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sprite   445 mdzoff     200000     // tile3814 [decay barrel]
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sprite   441 pitch      1          // tile0955 bottle2
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sprite   441 mdxoff     5000       // tile0955 bottle2
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sprite   621 pitch     -28         // tile6331 [decay wirefence]
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sprite   621 mdzoff    -13000      // tile6331 [decay wirefence]
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sprite   281 roll      -32         // tile2185 lizmandeadsprite [decay (tile5334 trooper)]
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sprite   317 pitch     -28         // tile6331 [decay wirefence]
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sprite   317 mdzoff    -13000      // tile6331 [decay wirefence]