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643 leod 1
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
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// Title    : JDE O HOVNO
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// Filename : E2S1.MAP
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// Author   : Lukas Cerovsky & Petr Kucera
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// mapmd4   : 73f198588a03c4c5d8b19d0acc39b20e // 1999-11-10
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// Curr. HRP: r5.3.643
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sprite   252 angoff    -512        // tile0056 airtank
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sprite   266 angoff     256        // tile0559 brokenchair
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sprite   229 angoff     768        // tile0047 hbombammo
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sprite   232 angoff     384        // tile0052 sixpack
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sprite   230 angoff     512        // tile0040 ammo
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sprite   231 angoff     896        // tile0049 shotgunammo
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sprite   270 mdzoff     500000     // tile0974 oceansprite4
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sprite   270 roll       1          // tile0974 oceansprite4
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sprite   189 angoff     512        // tile0059 heatsensor
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sprite   205 angoff    -512        // tile0955 bottle2
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sprite   204 notmd                 // tile0162 dipswitch
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sprite   275 angoff     512        // tile1348 holoduke (multiplayer)
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sprite   214 angoff     256        // tile0994 pipe5
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sprite   212 angoff     512        // tile0028 shotgunsprite
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sprite   203 angoff    -384        // tile0026 heavyhbomb
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sprite   191 angoff     768        // tile0051 cola
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sprite   183 angoff     1024       // tile0040 ammo
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sprite   172 angoff     512        // tile0049 shotgunammo
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sprite   172 mdyoff    -35         // tile0049 shotgunammo
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sprite   172 mdzoff    -2500       // tile0049 shotgunammo
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sprite   172 roll      -208        // tile0049 shotgunammo
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sprite   352 angoff     1024       // tile0040 ammo
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sprite   349 angoff    -256        // tile0040 ammo
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sprite   348 angoff     128        // tile0023 rpgsprite
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sprite   348 roll      -224        // tile0023 rpgsprite
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sprite   326 angoff     512        // tile0054 shield
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sprite   326 mdzoff     200000     // tile0054 shield
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sprite   326 roll      -1          // tile0054 shield
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sprite   129 angoff    -512        // tile0041 batteryammo
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sprite   129 mdzoff     200000     // tile0041 batteryammo
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sprite   129 roll      -1          // tile0041 batteryammo
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sprite   128 angoff    -768        // tile0052 sixpack
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sprite   144 angoff     1024       // tile0916 fireext
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sprite   356 angoff     1024       // tile0040 ammo
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sprite   358 angoff     1024       // tile0040 ammo
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sprite   357 angoff     1024       // tile0051 cola
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sprite   362 angoff     512        // tile0055 steroids
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sprite   157 notmd                 // tile0913 maskwall2 (fence)
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sprite   155 notmd                 // tile0164 dipswitch2
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sprite   156 angoff    -512        // tile0009 respawn [accesscard blue]
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sprite   126 angoff     1024       // tile0040 ammo
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sprite   122 angoff     512        // tile0040 ammo
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sprite   422 angoff     768        // tile1232 canwithsomething
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sprite   477 angoff     768        // tile0026 heavyhbomb
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sprite   478 angoff     1024       // tile0026 heavyhbomb
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sprite    66 angoff    -256        // tile0040 ammo
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sprite    65 angoff    -256        // tile0040 ammo
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sprite    67 angoff    -256        // tile0040 ammo
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sprite    76 angoff     1024       // tile0041 batteryammo
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sprite    76 mdzoff     500000     // tile0041 batteryammo
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sprite    76 pitch     -1          // tile0041 batteryammo
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sprite   472 angoff     512        // tile0997 pipe4b
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sprite   451 angoff     0          // tile0060 accesscard red
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sprite   498 angoff    -896        // tile0052 sixpack
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sprite   491 angoff     512        // tile1229 nukebarrelleaked
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sprite   490 angoff     1024       // tile1229 nukebarrelleaked
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sprite   499 angoff     512        // tile0028 shotgunsprite
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sprite   499 mdzoff     200000     // tile0028 shotgunsprite
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sprite   499 pitch     -1          // tile0028 shotgunsprite
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sprite   499 roll      -1          // tile0028 shotgunsprite
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sprite   516 angoff     1024       // tile0052 sixpack
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sprite   569 angoff     512        // tile0022 chaingunsprite
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sprite   569 mdzoff     500000     // tile0022 chaingunsprite
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sprite   569 pitch     -2          // tile0022 chaingunsprite
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sprite   569 roll       1          // tile0022 chaingunsprite
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sprite   561 angoff    -512        // tile0049 shotgunammo
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sprite   566 mdzoff     500000     // tile0621 camera1
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sprite   566 pitch      1          // tile0621 camera1
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sprite   567 angoff     768        // tile0556 chair1
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sprite   567 mdzoff     500000     // tile0556 chair1
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sprite   567 roll      -1          // tile0556 chair1
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sprite   568 angoff     256        // tile0054 shield
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sprite   564 angoff    -256        // tile0052 sixpack
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sprite   582 angoff     384        // tile0044 rpgammo
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sprite   582 mdzoff     500000     // tile0044 rpgammo
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sprite   582 pitch     -1          // tile0044 rpgammo
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sprite   590 angoff     128        // tile0052 sixpack