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Rev | Author | Line No. | Line |
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504 | leod | 1 | // Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP) |
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3 | // Level : dpcbp.map - "Duke Plus Community Build Project" |
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4 | // by Luciano 'Gambini' Gallo, Crux Borealis & Rigelblast, |
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5 | // Mikko Sandt, Merlijn van Oostrum, Maarten van Oostrum |
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6 | // Map Date : 2011-05-12 |
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7 | // mapmd4 : c47d6ff1b525f0800edd518a9fea9476 |
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8 | // Curr. HRP: r5.2.504 |
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9 | |||
10 | |||
11 | sprite 8233 angoff 512 // tile0053 firstaid |
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12 | sprite 8203 angoff 768 // tile0054 shield |
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13 | sprite 5723 mdzoff 900000 // tile0054 shield |
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14 | sprite 5723 roll 1 // tile0054 shield |
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15 | sprite 5721 mdzoff 900000 // tile0028 shotgunsprite |
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16 | sprite 5721 roll 1 // tile0028 shotgunsprite |
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17 | sprite 8431 angoff 512 // tile0049 shotgunammo |
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18 | sprite 2151 angoff 768 // tile0024 freezesprite |
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19 | sprite 1825 angoff 256 // tile0032 growspriteicon |
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20 | sprite 1977 angoff 512 // tile0053 firstaid |
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21 | sprite 1980 angoff 512 // tile0049 shotgunammo |
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22 | sprite 1978 angoff 1024 // tile0049 shotgunammo |
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23 | //sprite 2119 pitch 1024 // tile0170 accessswitch2 blue |
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24 | //sprite 2119 mdxoff 80000 // tile0170 accessswitch2 blue |
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25 | //sprite 2119 pitch -1 // tile0170 accessswitch2 blue |
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26 | //sprite 2120 pitch 1024 // tile0170 accessswitch2 blue |
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27 | //sprite 2120 mdxoff 80000 // tile0170 accessswitch2 blue |
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28 | //sprite 2120 pitch -1 // tile0170 accessswitch2 blue |
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29 | //sprite 2121 pitch 1024 // tile0170 accessswitch2 blue |
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30 | //sprite 2121 mdxoff 80000 // tile0170 accessswitch2 blue |
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31 | //sprite 2121 pitch -1 // tile0170 accessswitch2 blue |
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32 | sprite 8202 angoff 512 // tile0059 heatsensor |
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33 | sprite 2205 angoff 1024 // tile0044 rpgammo |
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34 | sprite 2342 angoff 512 // tile0059 heatsensor |
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35 | sprite 2210 angoff 512 // tile0060 accesscard red |
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36 | sprite 2534 angoff 512 // tile0052 sixpack |
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37 | sprite 8438 angoff 256 // tile0052 sixpack |
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38 | sprite 4972 angoff 640 // tile0049 shotgunammo |
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39 | sprite 4627 angoff 768 // tile0023 rpgsprite |
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40 | sprite 4537 angoff 512 // tile0060 accesscard red |
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41 | sprite 4766 notmd // tile0679 (battlelord holo) |
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42 | sprite 4603 angoff 0 // tile0060 accesscard blue |
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43 | sprite 4604 angoff 1024 // tile0060 accesscard yellow |
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44 | sprite 4605 angoff 1024 // tile0060 accesscard red |