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504 leod 1
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
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// Title    : Duke Plus Community Build Project
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// Author   : Luciano 'Gambini' Gallo, Crux Borealis & Rigelblast,
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// Filename : dpcbp.map
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//            Mikko Sandt, Merlijn van Oostrum, Maarten van Oostrum
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// mapmd4   : c47d6ff1b525f0800edd518a9fea9476 // 2011-05-12
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//         <-> dpcbp-2009-08-01.mhk
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//         <-> dpcbp-2011-03-03.mhk
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// Curr. HRP: r5.4.722
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sprite  8233 angoff     1024       // tile0053 firstaid
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sprite  5133 nomdanim              // tile2414 (tile2412 scrap4)
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sprite  5134 nomdanim              // tile2415 (tile2412 scrap4)
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sprite  5135 nomdanim              // tile2414 (tile2412 scrap4)
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sprite  8203 angoff     768        // tile0054 shield
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sprite   927 nomdanim              // tile2415 (tile2412 scrap4)
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sprite   932 nomdanim              // tile2415 (tile2412 scrap4)
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sprite   933 nomdanim              // tile2415 (tile2412 scrap4)
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sprite   964 nomdanim              // tile2414 (tile2412 scrap4)
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sprite   965 nomdanim              // tile2414 (tile2412 scrap4)
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sprite   772 angoff     512        // tile0058 (spacesuit)
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sprite  5709 angoff     512        // tile0058 (spacesuit)
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sprite   771 angoff     512        // tile0058 (spacesuit)
722 leod 27
sprite  5721 roll       1          // tile0028 shotgunsprite
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sprite  5721 mdzoff     900000     // tile0028 shotgunsprite
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sprite  8431 angoff     512        // tile0049 shotgunammo
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sprite  5723 roll       1          // tile0054 shield
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sprite  5723 mdzoff     900000     // tile0054 shield
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sprite  2151 angoff     768        // tile0024 freezesprite
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sprite  1825 angoff     256        // tile0032 growspriteicon
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sprite  2019 angoff     1024       // tile0044 rpgammo
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sprite  1978 angoff     1024       // tile0049 shotgunammo
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sprite  1977 angoff     768        // tile0053 firstaid
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//sprite  2119 pitch      1024       // tile0170 accessswitch2 blue
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//sprite  2119 pitch     -1          // tile0170 accessswitch2 blue
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//sprite  2119 mdxoff     80000      // tile0170 accessswitch2 blue
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//sprite  2120 pitch      1024       // tile0170 accessswitch2 blue
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//sprite  2120 pitch     -1          // tile0170 accessswitch2 blue
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//sprite  2120 mdxoff     80000      // tile0170 accessswitch2 blue
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//sprite  2121 pitch      1024       // tile0170 accessswitch2 blue
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//sprite  2121 pitch     -1          // tile0170 accessswitch2 blue
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//sprite  2121 mdxoff     80000      // tile0170 accessswitch2 blue
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sprite  1980 angoff     512        // tile0049 shotgunammo
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sprite  2154 angoff     1024       // tile0055 steroids
504 leod 48
sprite  8202 angoff     512        // tile0059 heatsensor
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sprite  2205 angoff     1024       // tile0044 rpgammo
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sprite  2342 angoff     512        // tile0059 heatsensor
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sprite  8201 angoff     1024       // tile0059 heatsensor
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sprite  8201 pitch      96         // tile0059 heatsensor
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sprite  8201 roll      -128        // tile0059 heatsensor
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sprite  2210 angoff     512        // tile0060 accesscard red
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sprite  2534 angoff     512        // tile0052 sixpack
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sprite  8438 angoff    -768        // tile0052 sixpack
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sprite  8439 angoff    -896        // tile0051 cola
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sprite  4972 angoff     640        // tile0049 shotgunammo
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sprite  4627 angoff     768        // tile0023 rpgsprite
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sprite  4842 angoff     1024       // tile0052 sixpack
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sprite  4537 angoff     512        // tile0060 accesscard red
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sprite  4594 pitch      1          // tile1353 spacemarine
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sprite  4594 mdxoff     110000     // tile1353 spacemarine
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sprite  4766 notmd                 // tile0679 (battlelord holo)
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sprite  4603 angoff     0          // tile0060 accesscard blue
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sprite  4604 angoff     1024       // tile0060 accesscard yellow
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sprite  4605 angoff     1024       // tile0060 accesscard red