Rev 722 | Go to most recent revision | Details | Compare with Previous | Last modification | View Log | RSS feed
Rev | Author | Line No. | Line |
---|---|---|---|
504 | leod | 1 | // Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP) |
2 | |||
643 | leod | 3 | // Title : Duke Plus Community Build Project |
719 | leod | 4 | // Author : Luciano 'Gambini' Gallo, Crux Borealis & Rigelblast, |
643 | leod | 5 | // Filename : dpcbp.map |
630 | leod | 6 | // Mikko Sandt, Merlijn van Oostrum, Maarten van Oostrum |
643 | leod | 7 | // mapmd4 : c47d6ff1b525f0800edd518a9fea9476 // 2011-05-12 |
504 | leod | 8 | |
640 | leod | 9 | // <-> dpcbp-2009-08-01.mhk |
10 | // <-> dpcbp-2011-03-03.mhk |
||
504 | leod | 11 | |
722 | leod | 12 | // Curr. HRP: r5.4.722 |
640 | leod | 13 | |
509 | leod | 14 | sprite 8233 angoff 1024 // tile0053 firstaid |
630 | leod | 15 | sprite 5133 nomdanim // tile2414 (tile2412 scrap4) |
16 | sprite 5134 nomdanim // tile2415 (tile2412 scrap4) |
||
17 | sprite 5135 nomdanim // tile2414 (tile2412 scrap4) |
||
504 | leod | 18 | sprite 8203 angoff 768 // tile0054 shield |
630 | leod | 19 | sprite 927 nomdanim // tile2415 (tile2412 scrap4) |
20 | sprite 932 nomdanim // tile2415 (tile2412 scrap4) |
||
21 | sprite 933 nomdanim // tile2415 (tile2412 scrap4) |
||
22 | sprite 964 nomdanim // tile2414 (tile2412 scrap4) |
||
23 | sprite 965 nomdanim // tile2414 (tile2412 scrap4) |
||
509 | leod | 24 | sprite 772 angoff 512 // tile0058 (spacesuit) |
25 | sprite 5709 angoff 512 // tile0058 (spacesuit) |
||
26 | sprite 771 angoff 512 // tile0058 (spacesuit) |
||
722 | leod | 27 | sprite 5721 roll 1 // tile0028 shotgunsprite |
504 | leod | 28 | sprite 5721 mdzoff 900000 // tile0028 shotgunsprite |
29 | sprite 8431 angoff 512 // tile0049 shotgunammo |
||
722 | leod | 30 | sprite 5723 roll 1 // tile0054 shield |
640 | leod | 31 | sprite 5723 mdzoff 900000 // tile0054 shield |
504 | leod | 32 | sprite 2151 angoff 768 // tile0024 freezesprite |
33 | sprite 1825 angoff 256 // tile0032 growspriteicon |
||
509 | leod | 34 | sprite 2019 angoff 1024 // tile0044 rpgammo |
35 | sprite 1978 angoff 1024 // tile0049 shotgunammo |
||
36 | sprite 1977 angoff 768 // tile0053 firstaid |
||
726 | leod | 37 | //sprite 2119 pitch 1024 // tile0170 accessswitch2 [blue] |
38 | //sprite 2119 pitch -1 // tile0170 accessswitch2 [blue] |
||
39 | //sprite 2119 mdxoff 80000 // tile0170 accessswitch2 [blue] |
||
40 | //sprite 2120 pitch 1024 // tile0170 accessswitch2 [blue] |
||
41 | //sprite 2120 pitch -1 // tile0170 accessswitch2 [blue] |
||
42 | //sprite 2120 mdxoff 80000 // tile0170 accessswitch2 [blue] |
||
43 | //sprite 2121 pitch 1024 // tile0170 accessswitch2 [blue] |
||
44 | //sprite 2121 pitch -1 // tile0170 accessswitch2 [blue] |
||
45 | //sprite 2121 mdxoff 80000 // tile0170 accessswitch2 [blue] |
||
722 | leod | 46 | sprite 1980 angoff 512 // tile0049 shotgunammo |
640 | leod | 47 | sprite 2154 angoff 1024 // tile0055 steroids |
504 | leod | 48 | sprite 8202 angoff 512 // tile0059 heatsensor |
49 | sprite 2205 angoff 1024 // tile0044 rpgammo |
||
50 | sprite 2342 angoff 512 // tile0059 heatsensor |
||
640 | leod | 51 | sprite 8201 angoff 1024 // tile0059 heatsensor |
52 | sprite 8201 pitch 96 // tile0059 heatsensor |
||
53 | sprite 8201 roll -128 // tile0059 heatsensor |
||
726 | leod | 54 | sprite 2210 angoff 512 // tile0060 accesscard [red] |
504 | leod | 55 | sprite 2534 angoff 512 // tile0052 sixpack |
640 | leod | 56 | sprite 8438 angoff -768 // tile0052 sixpack |
57 | sprite 8439 angoff -896 // tile0051 cola |
||
504 | leod | 58 | sprite 4972 angoff 640 // tile0049 shotgunammo |
59 | sprite 4627 angoff 768 // tile0023 rpgsprite |
||
640 | leod | 60 | sprite 4842 angoff 1024 // tile0052 sixpack |
726 | leod | 61 | sprite 4537 angoff 512 // tile0060 accesscard [red] |
722 | leod | 62 | sprite 4594 pitch 1 // tile1353 spacemarine |
640 | leod | 63 | sprite 4594 mdxoff 110000 // tile1353 spacemarine |
504 | leod | 64 | sprite 4766 notmd // tile0679 (battlelord holo) |
726 | leod | 65 | sprite 4603 angoff 0 // tile0060 accesscard [blue] |
66 | sprite 4604 angoff 1024 // tile0060 accesscard [yellow] |
||
67 | sprite 4605 angoff 1024 // tile0060 accesscard [red] |