Rev 646 | Rev 722 | Go to most recent revision | Details | Compare with Previous | Last modification | View Log | RSS feed
Rev | Author | Line No. | Line |
---|---|---|---|
646 | leod | 1 | // Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP) |
2 | |||
3 | // Title : WW2 |
||
719 | leod | 4 | // Author : William Gee |
646 | leod | 5 | // Filename : Ww2.map |
6 | // mapmd4 : d0a989f7ef8d8df0565579d4293bef83 // 2002-10-06 |
||
7 | |||
8 | // Curr. HRP: r5.3.646 |
||
9 | |||
10 | sprite 267 angoff -704 // tile0057 jetpack |
||
11 | sprite 126 angoff 256 // tile0024 freezesprite |
||
12 | sprite 69 angoff -256 // tile0022 chaingunsprite |
||
13 | sprite 69 mdzoff 700000 // tile0022 chaingunsprite |
||
14 | sprite 69 roll 1 // tile0022 chaingunsprite |
||
15 | sprite 37 angoff 512 // tile0029 devistatorsprite |
||
16 | sprite 37 mdzoff 200000 // tile0029 devistatorsprite |
||
17 | sprite 37 pitch -2 // tile0029 devistatorsprite |
||
18 | sprite 37 roll -1 // tile0029 devistatorsprite |
||
19 | sprite 36 mdzoff 300000 // tile0100 atomichealth |
||
20 | sprite 36 roll -1 // tile0100 atomichealth |
||
21 | sprite 35 mdzoff 600000 // tile0100 atomichealth |
||
22 | sprite 35 pitch 3 // tile0100 atomichealth |
||
23 | sprite 35 roll -1 // tile0100 atomichealth |
||
24 | sprite 268 angoff -128 // tile0042 devistatorammo |
||
25 | sprite 44 angoff -512 // tile0044 rpgammo |
||
26 | sprite 44 mdzoff 1200000 // tile0044 rpgammo |
||
27 | sprite 44 pitch -1 // tile0044 rpgammo |
||
28 | sprite 306 mdzoff 500000 // tile1232 canwithsomething |
||
29 | sprite 306 pitch 1 // tile1232 canwithsomething |
||
30 | sprite 306 roll 1 // tile1232 canwithsomething |
||
31 | sprite 96 angoff -512 // tile0022 chaingunsprite |
||
32 | sprite 262 angoff 768 // tile0047 hbombammo |
||
33 | sprite 252 angoff 128 // tile0053 firstaid |
||
34 | sprite 70 angoff -128 // tile0025 shrinkersprite |
||
35 | sprite 26 angoff 1024 // tile0023 rpgsprite |
||
36 | sprite 309 angoff -768 // tile1232 canwithsomething |
||
37 | sprite 308 angoff 768 // tile1232 canwithsomething |
||
38 | sprite 310 angoff 128 // tile1232 canwithsomething |
||
39 | sprite 207 angoff -128 // tile0028 shotgunsprite |