Subversion Repositories duke3d_hrp

Rev

Rev 726 | Details | Compare with Previous | Last modification | View Log | RSS feed

Rev Author Line No. Line
727 leod 1
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
2
 
3
// Title    : ADG04
4
// Author   : Alejandro Glavic
5
// Filename : ADG04.MAP
6
// mapmd4   : 17f313c013390209651c6233625fe6e5 // 2001-11-29 (GRP)
7
// mapmd4   : d7d560337b61253fa1f74cfc13e05e34 // 2014-09-30 (Addon Pack)
8
 
9
//         <-> ADG04-2001-11-26.mhk
10
 
11
// Curr. HRP: r5.4.726
12
 
13
// 953 - 477.476 - 0
14
sprite   822 angoff    -512        // tile4580 canwithsomething2
15
sprite   824 angoff    -768        // tile1232 canwithsomething
16
sprite   823 angoff     640        // tile1232 canwithsomething
17
sprite   885 angoff    -320        // tile0049 shotgunammo
18
sprite   885 pitch     -1          // tile0049 shotgunammo
19
sprite   885 mdzoff     500000     // tile0049 shotgunammo
20
sprite   886 angoff     256        // tile0047 hbombammo
21
sprite   886 pitch     -1          // tile0047 hbombammo
22
sprite   886 mdzoff     900000     // tile0047 hbombammo
23
sprite   606 nomdanim              // tile1056 (tile1055 (film reel))
24
sprite   569 notmd                 // tile4386 (power line)
25
sprite   568 notmd                 // tile4386 (power line)
26
sprite   567 notmd                 // tile4386 (power line)
27
sprite   572 notmd                 // tile4386 (power line)
28
sprite   571 notmd                 // tile4386 (power line)
29
sprite   570 notmd                 // tile4386 (power line)
30
sprite   597 notmd                 // tile4386 (power line)
31
sprite   595 notmd                 // tile4386 (power line)
32
sprite   593 notmd                 // tile4386 (power line)
33
sprite   598 notmd                 // tile4386 (power line)
34
sprite   596 notmd                 // tile4386 (power line)
35
sprite   594 notmd                 // tile4386 (power line)
36
sprite   420 notmd                 // tile4386 (power line)
37
sprite   419 notmd                 // tile4386 (power line)
38
sprite   418 notmd                 // tile4386 (power line)
39
sprite   356 angoff     640        // tile4454 deskphone
40
sprite   114 angoff     512        // tile0049 shotgunammo
41
sprite   114 pitch     -1          // tile0049 shotgunammo
42
sprite   114 roll      -1          // tile0049 shotgunammo
43
sprite   114 mdzoff     900000     // tile0049 shotgunammo
44
sprite   651 angoff     768        // tile4438 coffeemug
45
sprite   652 angoff     512        // tile1045 donuts
46
sprite   652 roll       1          // tile1045 donuts
47
sprite   652 mdzoff     300000     // tile1045 donuts
48
sprite   915 angoff     768        // tile0051 cola
49
sprite   915 pitch     -1          // tile0051 cola
50
sprite   915 mdzoff     500000     // tile0051 cola
51
sprite   897 angoff    -768        // tile0049 shotgunammo
52
sprite   897 pitch     -1          // tile0049 shotgunammo
53
sprite   897 mdzoff     500000     // tile0049 shotgunammo
54
sprite   896 pitch     -1          // tile0049 shotgunammo
55
sprite   896 mdzoff     900000     // tile0049 shotgunammo
56
sprite   916 angoff     768        // tile0052 sixpack
57
sprite   916 pitch     -1          // tile0052 sixpack
58
sprite   916 mdzoff     500000     // tile0052 sixpack
59
sprite   103 angoff     256        // tile0049 shotgunammo
60
sprite   103 pitch     -1          // tile0049 shotgunammo
61
sprite   103 mdzoff     500000     // tile0049 shotgunammo
62
sprite   879 angoff    -256        // tile2254 (tile2250 jibs2 (eye))
63
sprite   929 angoff    -768        // tile0052 sixpack
64
sprite   152 angoff     1024       // tile0051 cola
65
sprite   153 angoff     1024       // tile0052 sixpack
66
sprite   151 angoff     1024       // tile0051 cola
67
sprite   899 angoff    -512        // tile0041 batteryammo
68
sprite    88 angoff     128        // tile0049 shotgunammo
69
sprite   917 angoff     384        // tile0052 sixpack
70
sprite    89 angoff    -832        // tile0037 freezeammo
71
sprite    90 angoff     960        // tile0024 freezesprite
72
sprite   777 angoff     512        // tile0009 respawn [accesscard blue]
73
sprite   888 angoff     128        // tile0049 shotgunammo
74
sprite   888 pitch     -1          // tile0049 shotgunammo
75
sprite   888 mdzoff     900000     // tile0049 shotgunammo
76
sprite   913 angoff     256        // tile0049 shotgunammo
77
sprite   913 pitch     -1          // tile0049 shotgunammo
78
sprite   913 mdzoff     500000     // tile0049 shotgunammo
79
sprite   928 angoff     256        // tile0052 sixpack
80
sprite    83 angoff    -512        // tile0049 shotgunammo
81
sprite   747 angoff    -512        // tile0060 accesscard [red]
82
sprite   140 angoff     512        // tile0060 accesscard [yellow]