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590 leod 1
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
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643 leod 3
// Title    : Blackened
719 leod 4
// Author   : Alejandro Glavic
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// Filename : blackend.map
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// mapmd4   : fdc9dd170db6c80d509658088fbd60a2 // 2008-12-10 (DNWMD)
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643 leod 9
//         <-> blackend.mhk
659 leod 10
//         <-> BLACKEND-addonpack.mhk
643 leod 11
 
722 leod 12
// Curr. HRP: r5.4.722
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659 leod 14
//
590 leod 15
sprite    82 angoff     512        // tile0028 shotgunsprite
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sprite  1883 angoff    -768        // tile0049 shotgunammo
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sprite  1882 angoff    -256        // tile0049 shotgunammo
722 leod 18
sprite   662 pitch      1          // tile0958 (lights)
590 leod 19
sprite   662 mdzoff     80000      // tile0958 (lights)
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sprite    73 angoff     512        // tile0022 chaingunsprite
722 leod 21
sprite    73 pitch      1          // tile0022 chaingunsprite
590 leod 22
sprite    73 mdzoff     900000     // tile0022 chaingunsprite
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sprite  1892 angoff     256        // tile0041 batteryammo
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sprite  1892 pitch     -1          // tile0041 batteryammo
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sprite  1892 roll      -1          // tile0041 batteryammo
722 leod 26
sprite  1892 mdzoff     500000     // tile0041 batteryammo
590 leod 27
sprite  1893 angoff    -256        // tile0041 batteryammo
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sprite  1893 pitch      1          // tile0041 batteryammo
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sprite  1893 roll      -1          // tile0041 batteryammo
722 leod 30
sprite  1893 mdzoff     500000     // tile0041 batteryammo
590 leod 31
sprite  1894 angoff     512        // tile0052 sixpack
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sprite  1895 angoff     512        // tile0052 sixpack
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sprite  1702 angoff    -512        // tile4552 (worms)
726 leod 34
sprite  1789 angoff     0          // tile0060 accesscard [blue]
590 leod 35
sprite    87 angoff    -896        // tile1232 canwithsomething
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sprite    89 angoff     896        // tile1232 canwithsomething
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sprite   427 angoff    -341        // tile1247 seenine
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sprite   428 angoff     341        // tile1247 seenine
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sprite     3 angoff     640        // tile0047 hbombammo
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sprite  1896 angoff    -256        // tile0052 sixpack
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sprite    66 angoff    -256        // tile0049 shotgunammo
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sprite    65 angoff    -256        // tile0049 shotgunammo
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sprite     6 angoff     1024       // tile0041 batteryammo
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sprite     8 angoff     1024       // tile0022 chaingunsprite
722 leod 45
sprite  1288 pitch     -1          // tile0913 maskwall2 (fence)
590 leod 46
sprite  1288 mdzoff     300000     // tile0913 maskwall2 (fence)
722 leod 47
sprite  1289 pitch     -1          // tile0913 maskwall2 (fence)
590 leod 48
sprite  1289 mdzoff     300000     // tile0913 maskwall2 (fence)
722 leod 49
sprite  1287 pitch     -1          // tile0913 maskwall2 (fence)
590 leod 50
sprite  1287 mdzoff     300000     // tile0913 maskwall2 (fence)
722 leod 51
sprite  1286 pitch     -1          // tile0913 maskwall2 (fence)
590 leod 52
sprite  1286 mdzoff     300000     // tile0913 maskwall2 (fence)
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sprite   754 angoff    -128        // tile0028 shotgunsprite
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sprite   758 angoff    -256        // tile1232 canwithsomething
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sprite   755 angoff    -512        // tile1232 canwithsomething
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sprite   757 angoff     1024       // tile1232 canwithsomething
722 leod 57
sprite  1277 pitch     -1          // tile0913 maskwall2 (fence)
590 leod 58
sprite  1277 mdzoff     300000     // tile0913 maskwall2 (fence)
722 leod 59
sprite  1278 pitch     -1          // tile0913 maskwall2 (fence)
590 leod 60
sprite  1278 mdzoff     300000     // tile0913 maskwall2 (fence)
722 leod 61
sprite  1279 pitch     -1          // tile0913 maskwall2 (fence)
590 leod 62
sprite  1279 mdzoff     300000     // tile0913 maskwall2 (fence)
722 leod 63
sprite  1280 pitch     -1          // tile0913 maskwall2 (fence)
590 leod 64
sprite  1280 mdzoff     300000     // tile0913 maskwall2 (fence)
722 leod 65
sprite  1281 pitch     -1          // tile0913 maskwall2 (fence)
590 leod 66
sprite  1281 mdzoff     300000     // tile0913 maskwall2 (fence)
722 leod 67
sprite  1282 pitch     -1          // tile0913 maskwall2 (fence)
590 leod 68
sprite  1282 mdzoff     300000     // tile0913 maskwall2 (fence)
722 leod 69
sprite  1283 pitch     -1          // tile0913 maskwall2 (fence)
590 leod 70
sprite  1283 mdzoff     300000     // tile0913 maskwall2 (fence)
722 leod 71
sprite  1305 pitch     -1          // tile0913 maskwall2 (fence)
590 leod 72
sprite  1305 mdzoff     300000     // tile0913 maskwall2 (fence)
722 leod 73
sprite  1284 pitch     -1          // tile0913 maskwall2 (fence)
590 leod 74
sprite  1284 mdzoff     300000     // tile0913 maskwall2 (fence)
722 leod 75
sprite  1285 pitch     -1          // tile0913 maskwall2 (fence)
590 leod 76
sprite  1285 mdzoff     300000     // tile0913 maskwall2 (fence)
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sprite  1484 notmd                 // tile4386 (power line)
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sprite  1480 notmd                 // tile4386 (power line)
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sprite  1545 angoff     256        // tile4438 coffeemug
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sprite    60 angoff     1024       // tile0052 sixpack
726 leod 81
sprite   533 angoff     0          // tile0060 accesscard [yellow]
590 leod 82
sprite  1431 angoff    -768        // tile0563 waterfountain
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sprite  1906 angoff    -512        // tile0052 sixpack
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sprite  1905 angoff     1024       // tile0041 batteryammo
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sprite  1903 angoff     512        // tile0049 shotgunammo
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sprite  1904 angoff     512        // tile0049 shotgunammo
722 leod 87
sprite  1904 roll       1          // tile0049 shotgunammo
590 leod 88
sprite  1904 mdzoff     500000     // tile0049 shotgunammo
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sprite    59 angoff     768        // tile0052 sixpack
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sprite  1913 angoff     256        // tile0049 shotgunammo
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sprite  1914 angoff    -768        // tile0049 shotgunammo
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sprite   182 notmd                 // tile0164 dipswitch2
726 leod 93
sprite  1788 angoff     0          // tile0060 accesscard [red]
590 leod 94
sprite    56 angoff    -256        // tile0023 rpgsprite
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sprite    55 angoff    -256        // tile0044 rpgammo
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sprite     0 angoff    -256        // tile0044 rpgammo