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652 leod 1
// Maphacks for Duke: Nuclear Winter HRP
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// Title    : Christmas Village
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// Filename : E2L6.MAP
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// Author   : Simply Silly Software
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// mapmd4   : f10ad3a59a0abcd262ef7d863b4e4bac // 2014-11-21 (NUKEMDAVE)
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//         <-> nwl6-1997.mhk
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//         <-> nwl6-2014-02-20.mhk
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//         <-> nwl6-r24.mhk
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// Curr. HRP: r5.3.573
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// 10-497 / 498-567 / 579-600 | 601-662
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sprite   143 notmd                 // tile1056 (tile1055 (film reel))
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sprite   552 angoff    -768        // tile0023 rpgsprite
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sprite    85 angoff    -768        // tile0028 shotgunsprite
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sprite    84 angoff     768        // tile0049 shotgunammo
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sprite   579 angoff     256        // tile0044 rpgammo
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sprite    83 angoff    -256        // tile0047 hbombammo
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sprite   553 angoff     384        // tile0044 rpgammo
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sprite    12 angoff    -768        // tile0022 chaingunsprite (multiplayer)
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sprite   364 angoff     1024       // tile1061 (streetlight)
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sprite   581 angoff    -768        // tile0052 sixpack
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sprite   581 mdzoff     500000     // tile0052 sixpack
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sprite   581 roll       1          // tile0052 sixpack
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sprite   580 angoff     1024       // tile0052 sixpack
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sprite    11 angoff     448        // tile0029 devistatorsprite (multiplayer)
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sprite   600 angoff     576        // tile0042 devistatorammo
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sprite   586 angoff     512        // tile0052 sixpack
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sprite   586 mdzoff     500000     // tile0052 sixpack
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sprite   586 pitch     -1          // tile0052 sixpack
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sprite   586 roll      -1          // tile0052 sixpack
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sprite   587 angoff     768        // tile0049 shotgunammo
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sprite   587 mdzoff     900000     // tile0049 shotgunammo
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sprite   587 pitch     -1          // tile0049 shotgunammo
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sprite   585 angoff     1024       // tile0052 sixpack
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sprite   585 mdzoff     250000     // tile0052 sixpack
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sprite   585 pitch     -2          // tile0052 sixpack
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sprite   590 angoff     1024       // tile0041 batteryammo
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sprite   589 angoff     1024       // tile0023 rpgsprite
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sprite   588 angoff     1024       // tile0052 sixpack
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sprite    10 angoff    -512        // tile0044 rpgammo (multiplayer)
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sprite   646 angoff    -512        // tile0055 steroids (multiplayer)
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sprite   498 angoff     512        // tile0060 accesscard red
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sprite    73 angoff    -384        // tile0052 sixpack
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sprite   656 angoff     256        // tile0045 growammo (multiplayer)
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sprite   657 angoff     256        // tile0045 growammo (multiplayer)
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sprite   655 angoff     256        // tile0045 growammo (multiplayer)
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sprite   640 angoff     1024       // tile0026 heavyhbomb (multiplayer)
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sprite   558 angoff     1024       // tile0051 cola
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sprite   558 mdzoff     700000     // tile0051 cola
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sprite   558 roll      -1          // tile0051 cola
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sprite   562 angoff     1024       // tile0049 shotgunammo
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sprite   559 angoff     768        // tile0051 cola
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sprite   561 angoff     512        // tile0049 shotgunammo
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sprite   561 mdzoff     500000     // tile0049 shotgunammo
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sprite   561 roll       1          // tile0049 shotgunammo
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sprite   560 angoff     512        // tile0051 cola
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sprite   662 angoff     1024       // tile0040 ammo (multiplayer)
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sprite   598 angoff    -512        // tile0051 cola
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sprite   408 mdzoff     33000      // tile0914 maskwall3 (fence)
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sprite   408 pitch     -1          // tile0914 maskwall3 (fence)
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sprite   409 mdzoff     200000     // tile0544 (iron bar)
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sprite   409 pitch      1          // tile0544 (iron bar)
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sprite   413 mdzoff     33000      // tile0914 maskwall3 (fence)
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sprite   413 pitch     -1          // tile0914 maskwall3 (fence)
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sprite   413 roll      -1          // tile0914 maskwall3 (fence)
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sprite   412 mdzoff     33000      // tile0914 maskwall3 (fence)
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sprite   412 pitch     -1          // tile0914 maskwall3 (fence)
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sprite   414 mdzoff     33000      // tile0914 maskwall3 (fence)
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sprite   414 pitch     -1          // tile0914 maskwall3 (fence)
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sprite   414 roll       1          // tile0914 maskwall3 (fence)
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sprite   410 mdzoff     200000     // tile0544 (iron bar)
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sprite   410 pitch      1          // tile0544 (iron bar)
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sprite   428 mdzoff     33000      // tile0914 maskwall3 (fence)
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sprite   428 pitch     -1          // tile0914 maskwall3 (fence)
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sprite   427 mdzoff     200000     // tile0544 (iron bar)
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sprite   427 pitch      1          // tile0544 (iron bar)
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sprite   425 mdzoff     33000      // tile0914 maskwall3 (fence)
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sprite   425 pitch     -1          // tile0914 maskwall3 (fence)
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sprite   425 roll      -1          // tile0914 maskwall3 (fence)
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sprite   424 mdzoff     33000      // tile0914 maskwall3 (fence)
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sprite   424 pitch     -1          // tile0914 maskwall3 (fence)
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sprite   415 mdzoff     33000      // tile0914 maskwall3 (fence)
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sprite   415 pitch     -1          // tile0914 maskwall3 (fence)
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sprite   415 roll       1          // tile0914 maskwall3 (fence)
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sprite   416 mdzoff     200000     // tile0544 (iron bar)
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sprite   416 pitch      1          // tile0544 (iron bar)
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sprite   439 mdzoff     33000      // tile0914 maskwall3 (fence)
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sprite   439 pitch     -1          // tile0914 maskwall3 (fence)
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sprite   440 mdzoff     200000     // tile0544 (iron bar)
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sprite   440 pitch      1          // tile0544 (iron bar)
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sprite   442 mdzoff     33000      // tile0914 maskwall3 (fence)
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sprite   442 pitch     -1          // tile0914 maskwall3 (fence)
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sprite   442 roll      -1          // tile0914 maskwall3 (fence)
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sprite   443 mdzoff     33000      // tile0914 maskwall3 (fence)
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sprite   443 pitch     -1          // tile0914 maskwall3 (fence)
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sprite   430 mdzoff     33000      // tile0914 maskwall3 (fence)
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sprite   430 pitch     -1          // tile0914 maskwall3 (fence)
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sprite   430 roll       1          // tile0914 maskwall3 (fence)
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sprite   431 mdzoff     200000     // tile0544 (iron bar)
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sprite   431 pitch      1          // tile0544 (iron bar)
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sprite   596 angoff    -128        // tile0051 cola
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sprite   482 mdzoff     33000      // tile0914 maskwall3 (fence)
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sprite   482 pitch     -1          // tile0914 maskwall3 (fence)
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sprite   481 mdxoff     136000     // tile0544 (iron bar)
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//sprite   481 mdzoff     200000     // tile0544 (iron bar)
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sprite   481 pitch      1          // tile0544 (iron bar)
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sprite   481 roll       1024       // tile0544 (iron bar)
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sprite   484 mdzoff     33000      // tile0914 maskwall3 (fence)
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sprite   484 pitch     -1          // tile0914 maskwall3 (fence)
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sprite   484 roll       1          // tile0914 maskwall3 (fence)
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sprite   458 mdzoff     33000      // tile0914 maskwall3 (fence)
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sprite   458 pitch     -1          // tile0914 maskwall3 (fence)
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sprite   480 mdzoff     33000      // tile0914 maskwall3 (fence)
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sprite   480 pitch     -1          // tile0914 maskwall3 (fence)
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sprite   480 roll      -1          // tile0914 maskwall3 (fence)
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sprite   479 mdzoff     200000     // tile0544 (iron bar)
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sprite   479 pitch      1          // tile0544 (iron bar)
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sprite   469 mdzoff     33000      // tile0914 maskwall3 (fence)
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sprite   469 pitch     -1          // tile0914 maskwall3 (fence)
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sprite   468 mdxoff     136000     // tile0544 (iron bar)
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//sprite   468 mdzoff     200000     // tile0544 (iron bar)
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sprite   468 pitch      1          // tile0544 (iron bar)
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sprite   468 roll       1024       // tile0544 (iron bar)
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sprite   471 mdzoff     33000      // tile0914 maskwall3 (fence)
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sprite   471 pitch     -1          // tile0914 maskwall3 (fence)
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sprite   471 roll       1          // tile0914 maskwall3 (fence)
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sprite   486 mdzoff     33000      // tile0914 maskwall3 (fence)
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sprite   486 pitch     -1          // tile0914 maskwall3 (fence)
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sprite   467 mdzoff     33000      // tile0914 maskwall3 (fence)
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sprite   467 pitch     -1          // tile0914 maskwall3 (fence)
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sprite   467 roll      -1          // tile0914 maskwall3 (fence)
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sprite   466 mdzoff     200000     // tile0544 (iron bar)
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sprite   466 pitch      1          // tile0544 (iron bar)
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sprite   454 mdzoff     33000      // tile0914 maskwall3 (fence)
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sprite   454 pitch     -1          // tile0914 maskwall3 (fence)
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sprite   453 mdxoff     136000     // tile0544 (iron bar)
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//sprite   453 mdzoff     200000     // tile0544 (iron bar)
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sprite   453 pitch      1          // tile0544 (iron bar)
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sprite   453 roll       1024       // tile0544 (iron bar)
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sprite   456 mdzoff     33000      // tile0914 maskwall3 (fence)
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sprite   456 pitch     -1          // tile0914 maskwall3 (fence)
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sprite   456 roll       1          // tile0914 maskwall3 (fence)
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sprite   488 mdzoff     33000      // tile0914 maskwall3 (fence)
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sprite   488 pitch     -1          // tile0914 maskwall3 (fence)
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sprite   452 mdzoff     33000      // tile0914 maskwall3 (fence)
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sprite   452 pitch     -1          // tile0914 maskwall3 (fence)
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sprite   452 roll      -1          // tile0914 maskwall3 (fence)
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sprite   451 mdzoff     200000     // tile0544 (iron bar)
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sprite   451 pitch      1          // tile0544 (iron bar)
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sprite   597 angoff     512        // tile0051 cola
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sprite   563 angoff     256        // tile0049 shotgunammo
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sprite   564 mdzoff     300000     // tile0047 hbombammo
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sprite   564 pitch     -5          // tile0047 hbombammo
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sprite   564 roll       1          // tile0047 hbombammo
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sprite   499 angoff     0          // tile0060 accesscard blue
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sprite   650 angoff    -256        // tile0040 ammo (multiplayer)
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sprite   592 angoff    -256        // tile0028 shotgunsprite
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sprite   591 angoff     768        // tile0052 sixpack
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sprite   591 mdzoff     1200000    // tile0052 sixpack
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sprite   591 pitch     -1          // tile0052 sixpack
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sprite   651 angoff     256        // tile0040 ammo (multiplayer)
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sprite    75 mdzoff     900000     // tile0049 shotgunammo
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sprite    75 roll       1          // tile0049 shotgunammo
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sprite   208 angoff     1024       // tile4413 mailbag
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sprite   208 mdzoff     200000     // tile4413 mailbag
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sprite   208 pitch     -1          // tile4413 mailbag
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sprite   208 roll      -1          // tile4413 mailbag
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sprite   211 angoff     1024       // tile4413 mailbag
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sprite   209 angoff     1024       // tile4413 mailbag
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sprite   209 mdzoff     200000     // tile4413 mailbag
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sprite   209 pitch      1          // tile4413 mailbag
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sprite   210 angoff     1024       // tile4413 mailbag
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sprite   207 angoff     1024       // tile4413 mailbag
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sprite   212 angoff     1024       // tile4413 mailbag
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sprite   212 mdzoff     200000     // tile4413 mailbag
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sprite   212 pitch     -1          // tile4413 mailbag
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sprite   213 angoff     1024       // tile4413 mailbag
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sprite   216 angoff     1024       // tile4413 mailbag
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sprite   216 mdzoff     300000     // tile4413 mailbag
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sprite   216 roll      -1          // tile4413 mailbag
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sprite   214 angoff     1024       // tile4413 mailbag
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sprite   215 angoff     1024       // tile4413 mailbag
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sprite    76 angoff     1024       // tile0044 rpgammo
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sprite    76 mdzoff     600000     // tile0044 rpgammo
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sprite    76 pitch     -1          // tile0044 rpgammo
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sprite    76 roll       1          // tile0044 rpgammo
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sprite   201 mdzoff     200000     // tile4413 mailbag
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sprite   201 roll       1          // tile4413 mailbag
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sprite   202 mdzoff     200000     // tile4413 mailbag
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sprite   202 roll      -1          // tile4413 mailbag
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sprite   217 angoff     0          // tile4413 mailbag
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sprite   200 angoff     0          // tile4413 mailbag
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sprite   203 mdzoff     200000     // tile4413 mailbag
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sprite   203 pitch     -1          // tile4413 mailbag
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sprite   204 angoff     0          // tile4413 mailbag
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sprite   199 angoff     0          // tile4413 mailbag
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sprite   206 mdzoff     500000     // tile4413 mailbag
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sprite   206 pitch      1          // tile4413 mailbag
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sprite   205 angoff     0          // tile4413 mailbag
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sprite    78 angoff     1024       // tile0052 sixpack
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sprite    79 angoff     1024       // tile0052 sixpack
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sprite    77 angoff     768        // tile0052 sixpack
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sprite   198 angoff     512        // tile4413 mailbag
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//sprite   --- angoff     0          // tile0060 accesscard red
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sprite   147 mdzoff     500000     // tile3786 (nwinter present)
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sprite   147 pitch     -1          // tile3786 (nwinter present)
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sprite   148 mdzoff     200000     // tile3782 (nwinter present)
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sprite   148 roll      -1          // tile3782 (nwinter present)
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sprite   146 mdzoff     700000     // tile3786 (nwinter present)
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sprite   146 roll      -1          // tile3786 (nwinter present)
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sprite   514 angoff    -384        // tile1160 bottle13 (Jack Daniels)
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sprite   517 angoff    -512        // tile1160 bottle13 (Jack Daniels)
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sprite   516 angoff    -768        // tile1160 bottle13 (Jack Daniels)
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sprite   515 angoff    -512        // tile1160 bottle13 (Jack Daniels)
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sprite   515 mdzoff     200000     // tile1160 bottle13 (Jack Daniels)
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sprite   515 roll      -1          // tile1160 bottle13 (Jack Daniels)
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sprite   518 mdzoff     300000     // tile1163 bottle16
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sprite   518 pitch     -1          // tile1163 bottle16
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sprite   519 angoff     512        // tile1163 bottle16
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sprite   519 mdzoff     200000     // tile1163 bottle16
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sprite   519 pitch      1          // tile1163 bottle16
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sprite   523 angoff     1024       // tile1165 bottle18
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sprite   521 angoff     512        // tile1165 bottle18
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sprite   618 notmd                 // tile0162 dipswitch
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sprite    24 angoff    -512        // tile0025 shrinkersprite
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sprite    17 angoff     512        // tile1165 bottle18
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sprite    18 angoff     512        // tile1165 bottle18
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sprite    19 angoff     512        // tile1165 bottle18
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sprite    20 angoff    -512        // tile1165 bottle18
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sprite    20 mdzoff     500000     // tile1165 bottle18
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sprite    20 roll      -1          // tile1165 bottle18
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sprite   507 angoff     1024       // tile4400 teddybear
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sprite   645 angoff    -768        // tile0053 firstaid (multiplayer)
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sprite   503 mdzoff     500000     // tile4370 desklamp
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sprite   503 roll      -1          // tile4370 desklamp
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sprite   659 angoff     1024       // tile0041 batteryammo (multiplayer)
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sprite   641 angoff     256        // tile0052 sixpack (multiplayer)
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sprite   652 angoff     1024       // tile0040 ammo (multiplayer)
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sprite   658 angoff     768        // tile0022 chaingunsprite (multiplayer)
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sprite   545 angoff     512        // tile0060 accesscard yellow
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sprite   555 angoff     256        // tile0052 sixpack
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sprite   554 angoff     768        // tile0052 sixpack
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sprite   649 angoff     256        // tile0040 ammo (multiplayer)
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sprite   648 angoff     256        // tile0040 ammo (multiplayer)
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sprite   584 angoff     512        // tile0047 hbombammo
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sprite   608 angoff     256        // tile4370 desklamp
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sprite   642 angoff     1024       // tile0052 sixpack (multiplayer)
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sprite     8 angoff    -512        // tile0023 rpgsprite (multiplayer)