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// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
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// Title    : Freezeezy Duke
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// Author   : sT1LL_WAnTeD
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// Filename : freezeezyduke.map
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// mapmd4   : 2e57727c9b8f9354b733a38b4f23e1e0 // 2015-12-24
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// Filename : freezeezyduke-nw_plus.map
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// mapmd4   : 57333ee2bfc82ca9972c673ab7ef9c71 // 2015-12-27 (NW Plus, unfixed)
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// mapmd4   : f577c201e16b9dd15646782518c36d6a // 2016-06-14 (NW Plus,Santa-fix)
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// Curr. HRP: r5.4.722
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sprite  1794 angoff    -64         // tile0049 shotgunammo
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sprite  1163 angoff    -256        // tile0054 shield
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sprite  1742 angoff     192        // tile0055 steroids
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sprite  1800 angoff     1024       // tile0024 freezesprite
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sprite  1786 angoff    -512        // tile0051 cola
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sprite  1786 roll      -48         // tile0051 cola
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sprite  1743 angoff     768        // tile0028 shotgunsprite
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sprite  1787 angoff     128        // tile0051 cola
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sprite  1793 angoff    -512        // tile0021 firstgunsprite
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sprite  1799 angoff    -256        // tile0024 freezesprite
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sprite  1779 angoff     512        // tile0028 shotgunsprite
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sprite  1780 angoff    -256        // tile0051 cola
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sprite  1798 angoff    -768        // tile0024 freezesprite
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sprite  1783 angoff     512        // tile0028 shotgunsprite
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sprite  1776 angoff    -960        // tile0041 batteryammo
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sprite  1775 angoff     512        // tile0022 chaingunsprite
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sprite  1775 pitch     -160        // tile0022 chaingunsprite
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sprite  1782 angoff     128        // tile0021 firstgunsprite
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sprite   617 notmd                 // tile3191 (tile3190 respawnmarkerred)
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sprite   618 notmd                 // tile3191 (tile3190 respawnmarkerred)
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sprite   616 notmd                 // tile3191 (tile3190 respawnmarkerred)
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sprite   619 notmd                 // tile3191 (tile3190 respawnmarkerred)
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sprite  1789 angoff     128        // tile0052 sixpack
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sprite  1797 angoff    -960        // tile0041 batteryammo
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sprite  1797 roll      -288        // tile0041 batteryammo
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sprite  1774 angoff    -896        // tile0052 sixpack
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sprite  1778 angoff     0          // tile0023 rpgsprite
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sprite  1791 angoff     736        // tile0052 sixpack
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sprite  1795 angoff    -256        // tile0028 shotgunsprite
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sprite  1792 angoff     896        // tile0044 rpgammo
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sprite  1773 angoff    -768        // tile0053 firstaid
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sprite  1773 pitch     -512        // tile0053 firstaid
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sprite  1773 mdzoff    -700        // tile0053 firstaid
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sprite  1777 angoff     0          // tile0022 chaingunsprite
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sprite  1841 angoff     512        // tile0028 shotgunsprite
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sprite  1842 angoff    -256        // tile0049 shotgunammo
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sprite  1790 angoff     1024       // tile0052 sixpack
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sprite  1190 angoff     1024       // tile0057 jetpack
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sprite  1196 notmd                 // tile3632 [nwinter (tile1255 ceilingsteam)]
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/*
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 *** NWinter Plus tile number changes for enemy sprites ***
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2000 -> tile3900 (santa)
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  none
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2045 -> tile3905 (santa), NOT processed:
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  sprite  1824   (respawn, keep tile number009, change hitag instead)
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  sprite  1825   (respawn, keep tile number009, change hitag instead)
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  sprite  1826   (respawn, keep tile number009, change hitag instead)
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  sprite  1831   (respawn, keep tile number009, change hitag instead)
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2002 -> tile2000 pigcop
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  none
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2003 -> tile2001 pigcopstayput
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  none
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2047 -> tile2045 pigcopdive
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  none
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*/