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// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
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// Title    : Alien Bastard City
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// Author   : Ildar Sagdejev
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// Filename : ALIENCTY.MAP
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// mapmd4   : 64a25c48abd804c1c2ccb5c6d8a57b0d // 1996-08-08
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// Curr. HRP: r5.4.722
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sprite   108 angoff     768        // tile0057 jetpack
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sprite   109 angoff     512        // tile0056 airtank
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sprite   113 angoff     768        // tile0027 tripbombsprite
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sprite   112 angoff     512        // tile0040 ammo
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sprite   111 angoff     1024       // tile0024 freezesprite
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sprite   110 angoff     1024       // tile0054 shield
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sprite   118 angoff    -512        // tile0052 sixpack
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sprite   117 angoff     512        // tile0028 shotgunsprite
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sprite    75 angoff    -512        // tile0060 accesscard [blue]
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sprite   174 nomdanim              // tile1232 canwithsomething
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sprite   173 nomdanim              // tile1232 canwithsomething
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sprite   153 pitch      1          // tile0557 chair2
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sprite   153 mdzoff     500000     // tile0557 chair2
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sprite   157 angoff     512        // tile1321 fem3 hooker
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sprite    55 pitch      1          // tile0621 camera1
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sprite    55 mdxoff     20000      // tile0621 camera1
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sprite   128 nomdanim              // tile1232 canwithsomething
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sprite    59 angoff     512        // tile1160 bottle13
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sprite    59 roll      -1          // tile1160 bottle13
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sprite    59 mdzoff     900000     // tile1160 bottle13
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sprite   129 angoff     512        // tile1160 bottle13
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sprite   129 roll      -1          // tile1160 bottle13
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sprite   129 mdzoff     900000     // tile1160 bottle13
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sprite   130 pitch     -1          // tile0697 pot3
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sprite   130 mdzoff     900000     // tile0697 pot3
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sprite   131 pitch     -1          // tile0792 sushiplate5 (hand)
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sprite   131 mdzoff     900000     // tile0792 sushiplate5 (hand)
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sprite   137 angoff    -512        // tile1159 bottle12
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sprite   137 roll       1          // tile1159 bottle12
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sprite   137 mdzoff     900000     // tile1159 bottle12
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sprite   138 angoff     512        // tile1160 bottle13
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sprite   138 roll      -1          // tile1160 bottle13
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sprite   138 mdzoff     900000     // tile1160 bottle13
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sprite   136 pitch     -1          // tile1166 bottle19
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sprite   136 mdzoff     500000     // tile1166 bottle19
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sprite   135 pitch     -1          // tile1165 bottle18
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sprite   135 mdzoff     900000     // tile1165 bottle18
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sprite   132 pitch     -1          // tile0774 sushiplate3 (foot)
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sprite   132 mdzoff     900000     // tile0774 sushiplate3 (foot)
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sprite   134 angoff    -512        // tile1161 bottle14
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sprite   134 roll       1          // tile1161 bottle14
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sprite   134 mdzoff     900000     // tile1161 bottle14
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sprite   133 angoff    -512        // tile1162 bottle15
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sprite   133 roll       1          // tile1162 bottle15
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sprite   133 mdzoff     900000     // tile1162 bottle15
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sprite   139 pitch     -1          // tile0957 bottle4 (cocktail glass)
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sprite   139 mdzoff     900000     // tile0957 bottle4 (cocktail glass)
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sprite   184 angoff     256        // tile0040 ammo
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sprite   187 angoff    -512        // tile0569 toilet
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sprite   187 pitch     -1          // tile0569 toilet
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sprite   187 mdzoff     900000     // tile0569 toilet
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sprite   301 angoff     768        // tile0037 freezeammo
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sprite   301 pitch     -1          // tile0037 freezeammo
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sprite   301 mdzoff     900000     // tile0037 freezeammo
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sprite   194 pitch      1          // tile0574 (tile0670 (faucet))
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sprite   194 mdzoff     250000     // tile0574 (tile0670 (faucet))
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sprite   193 pitch      1          // tile0574 (tile0670 (faucet))
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sprite   193 mdzoff     250000     // tile0574 (tile0670 (faucet))
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sprite   197 away2                 // tile0937 (forbidden v & b sign)
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sprite    47 nomdanim              // tile1232 canwithsomething
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//sprite    4? angoff     1024       // tile1232 canwithsomething
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sprite    48 nomdanim              // tile1232 canwithsomething
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sprite    48 angoff     128        // tile1232 canwithsomething
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sprite   300 angoff     512        // tile0040 ammo (multiplayer)
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sprite    21 angoff    -640        // tile0681 (tile0680 chair3)
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sprite    22 angoff    -512        // tile0681 (tile0680 chair3)
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sprite   255 angoff     1024       // tile0023 rpgsprite
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sprite   256 angoff     512        // tile0025 shrinkersprite
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sprite   257 angoff    -512        // tile0024 freezesprite
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sprite   248 angoff     1024       // tile1227 nukebarrel
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sprite   249 angoff     640        // tile1227 nukebarrel
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sprite   246 angoff     384        // tile1227 nukebarrel
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sprite   245 angoff     512        // tile1227 nukebarrel
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sprite    23 angoff    -512        // tile1232 canwithsomething
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sprite   241 angoff     1024       // tile1079 oozfilter
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sprite   243 angoff     512        // tile1079 oozfilter
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sprite   243 pitch     -1          // tile1079 oozfilter
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sprite   243 mdzoff     500000     // tile1079 oozfilter
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sprite   242 angoff     512        // tile1079 oozfilter
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sprite   242 pitch     -1          // tile1079 oozfilter
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sprite   242 mdzoff     500000     // tile1079 oozfilter
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sprite   239 angoff     896        // tile1238 explodingbarrel
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sprite   238 angoff     512        // tile1238 explodingbarrel
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sprite   237 angoff     384        // tile1238 explodingbarrel
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sprite   234 angoff     512        // tile1247 seenine
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sprite   233 angoff     512        // tile1247 seenine
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sprite   232 angoff     512        // tile1247 seenine
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sprite   287 angoff     256        // tile1247 seenine
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sprite   226 angoff     256        // tile1232 canwithsomething
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sprite   223 angoff    -512        // tile1227 nukebarrel
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sprite   218 angoff     384        // tile1232 canwithsomething
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sprite   216 angoff    -512        // tile1232 canwithsomething
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sprite   215 angoff     512        // tile1232 canwithsomething
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sprite    20 notmd                 // tile1221 cranepole