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639 leod 1
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
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// Level    : DUKAI.MAP - "Dukai"
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// Author   : Mike von Skellington
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// Map Date : 1998-10-29
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// mapmd4   : d315d6a6de5ea185e9f15990c40acef0
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// Map Date : 2010-05-30 (Attrition)
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// mapmd4   : d12e8df4d8938fda267fec15255260e2
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// Curr. HRP: r5.3.639
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sprite   770 angoff     256        // tile1232 canwithsomething
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sprite   771 angoff    -512        // tile1232 canwithsomething
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sprite    75 angoff    -256        // tile0998 (parkometer)
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sprite    74 angoff    -256        // tile0998 (parkometer)
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sprite    70 angoff     1024       // tile0040 ammo
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sprite    69 angoff     1024       // tile0040 ammo
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sprite    78 angoff    -512        // tile0998 (parkometer)
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sprite    77 angoff    -512        // tile0998 (parkometer)
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sprite    76 angoff    -512        // tile0998 (parkometer)
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sprite    79 angoff    -512        // tile0998 (parkometer)
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sprite   297 angoff     256        // tile0052 sixpack
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sprite   124 mdzoff     200000     // tile0049 shotgunammo
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sprite   124 pitch     -1          // tile0049 shotgunammo
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sprite   273 notmd                 // tile1069 plug
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sprite   296 angoff     1024       // tile0040 ammo
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sprite   119 angoff     640        // tile0028 shotgunsprite
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sprite    55 mdzoff     180000     // tile0914 maskwall3 (fence)
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sprite    55 pitch     -1          // tile0914 maskwall3 (fence)
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sprite    56 mdzoff     180000     // tile0914 maskwall3 (fence)
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sprite    56 pitch      1          // tile0914 maskwall3 (fence)
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sprite    57 mdzoff     180000     // tile0914 maskwall3 (fence)
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sprite    57 pitch      1          // tile0914 maskwall3 (fence)
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sprite    58 mdzoff     180000     // tile0914 maskwall3 (fence)
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sprite    58 pitch      1          // tile0914 maskwall3 (fence)
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sprite    45 angoff    -640        // tile1232 canwithsomething
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sprite    44 angoff     640        // tile1232 canwithsomething
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sprite    13 angoff     256        // tile0049 shotgunammo
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sprite    12 angoff     768        // tile0052 sixpack
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sprite   673 mdzoff     400000     // tile1240 firebarrel
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sprite   673 pitch      1          // tile1240 firebarrel
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sprite   670 mdzoff     100000     // tile1240 firebarrel
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sprite   670 pitch      1          // tile1240 firebarrel
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sprite   671 mdzoff     300000     // tile1240 firebarrel
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sprite   671 roll      -1          // tile1240 firebarrel
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sprite   676 mdzoff     600000     // tile0040 ammo
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sprite   676 roll       1          // tile0040 ammo
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sprite   292 angoff     1024       // tile0049 shotgunammo
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sprite   292 mdzoff     200000     // tile0049 shotgunammo
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sprite   292 pitch     -1          // tile0049 shotgunammo
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sprite   292 roll      -3          // tile0049 shotgunammo
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sprite   289 angoff    -512        // tile0022 chaingunsprite
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sprite   750 angoff     512        // tile0059 heatsensor
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sprite   286 angoff     0          // tile0060 accesscard blue
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sprite   367 angoff    -512        // tile0049 shotgunammo
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sprite   367 mdzoff     200000     // tile0049 shotgunammo
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sprite   367 pitch      2          // tile0049 shotgunammo
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sprite   367 roll       1          // tile0049 shotgunammo
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sprite   455 angoff     512        // tile0716 waittobeseated
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sprite   429 angoff     768        // tile0040 ammo
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sprite   429 mdzoff     200000     // tile0040 ammo
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sprite   429 roll       1          // tile0040 ammo
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sprite   475 angoff    -512        // tile0779 sushiplate4 (eye)
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sprite   476 angoff     512        // tile0851 (jib dish)
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sprite   454 angoff    -512        // tile0028 shotgunsprite
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sprite   454 mdzoff     400000     // tile0028 shotgunsprite
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sprite   454 pitch      1          // tile0028 shotgunsprite
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sprite   432 angoff     512        // tile0049 shotgunammo
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sprite   432 mdzoff     400000     // tile0049 shotgunammo
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sprite   432 pitch     -1          // tile0049 shotgunammo
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sprite   641 mdzoff     300000     // tile0051 cola
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sprite   641 pitch      1          // tile0051 cola
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sprite   641 roll       1          // tile0051 cola
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sprite   721 angoff    -256        // tile0956 bottle3
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sprite   444 angoff    -512        // tile0053 firstaid
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sprite   444 mdzoff     500000     // tile0053 firstaid
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sprite   444 pitch     -1          // tile0053 firstaid
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sprite   488 angoff     1024       // tile0040 ammo
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sprite   424 notmd                 // tile1069 plug
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sprite   593 angoff    -256        // tile0045 growammo
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sprite   580 mdzoff     200000     // tile0025 shrinkersprite
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sprite   580 pitch      3          // tile0025 shrinkersprite
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sprite   580 roll       4          // tile0025 shrinkersprite
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sprite   589 angoff     256        // tile0996 pipe4
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sprite   590 angoff     128        // tile0995 pipe6
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sprite   708 angoff     512        // tile0040 ammo
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sprite   205 angoff     1024       // tile0956 bottle3
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sprite   176 angoff    -512        // tile0956 bottle3
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sprite   175 angoff     256        // tile0956 bottle3
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sprite   174 angoff     512        // tile1160 bottle13 (Jack Daniels)
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sprite   172 angoff     1024       // tile0956 bottle3
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sprite   186 mdzoff     900000     // tile1317 fem2 pole dancer
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sprite   186 pitch      1          // tile1317 fem2 pole dancer
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sprite   186 roll      -1          // tile1317 fem2 pole dancer
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sprite   183 mdzoff     600000     // tile0022 chaingunsprite
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sprite   183 pitch      1          // tile0022 chaingunsprite
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sprite   156 angoff     256        // tile0052 sixpack
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sprite   840 angoff     1024       // tile0027 tripbombsprite
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sprite   159 angoff     1024       // tile0027 tripbombsprite
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sprite   155 angoff    -256        // tile0052 sixpack
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sprite   185 angoff    -192        // tile1312 fem1 stripper
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sprite   185 mdzoff     250000     // tile1312 fem1 stripper
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sprite   185 pitch     -3          // tile1312 fem1 stripper
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sprite   185 roll       1          // tile1312 fem1 stripper
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sprite   681 mdzoff     600000     // tile1395 fem7 dancer
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sprite   681 pitch     -1          // tile1395 fem7 dancer
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sprite   681 roll      -1          // tile1395 fem7 dancer
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sprite   625 angoff     512        // tile0024 freezesprite
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sprite   625 mdzoff     300000     // tile0024 freezesprite
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sprite   625 pitch      1          // tile0024 freezesprite
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sprite   625 roll       1          // tile0024 freezesprite
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sprite   617 angoff     1024       // tile0051 cola
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sprite   316 angoff    -256        // tile0695 pot2
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sprite   317 angoff     512        // tile0694 pot1
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sprite   533 angoff     512        // tile2249 (tile2245 jibs1)
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sprite   545 angoff     512        // tile0051 cola
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sprite   313 angoff    -768        // tile0052 sixpack
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sprite   319 angoff    -256        // tile4454 deskphone
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sprite   321 angoff    -512        // tile0559 brokenchair
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sprite   321 mdzoff     600000     // tile0559 brokenchair
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sprite   321 roll       1          // tile0559 brokenchair
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sprite   631 angoff     1024       // tile0049 shotgunammo
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sprite   510 angoff     1024       // tile0053 firstaid
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sprite   509 angoff     1024       // tile0060 accesscard red
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sprite   844 mdzoff     200000     // tile4496 broom
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sprite   844 pitch     -1          // tile4496 broom
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sprite   236 angoff    -512        // tile0040 ammo
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sprite   369 angoff    -256        // tile1163 bottle16
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sprite   240 angoff     256        // tile1163 bottle16
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sprite   244 angoff     1024       // tile1163 bottle16
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sprite   243 angoff     768        // tile1160 bottle13 (Jack Daniels)
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sprite   239 angoff    -256        // tile0052 sixpack
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sprite   368 angoff     1024       // tile0049 shotgunammo
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sprite   368 mdzoff     400000     // tile0049 shotgunammo
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sprite   368 roll       1          // tile0049 shotgunammo
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sprite   710 angoff     512        // tile4887 pleasewait
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sprite   230 angoff     1024       // tile0753 statue (geisha)
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sprite   227 angoff    -512        // tile0045 growammo
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sprite   227 mdzoff     300000     // tile0045 growammo
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sprite   227 pitch      1          // tile0045 growammo
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sprite   845 angoff    -512        // tile0060 accesscard yellow
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sprite   845 mdzoff     500000     // tile0060 accesscard yellow
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sprite   845 pitch      1          // tile0060 accesscard yellow
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sprite     8 angoff     512        // tile1227 nukebarrel
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sprite    11 angoff     512        // tile1227 nukebarrel
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sprite    10 angoff     512        // tile1227 nukebarrel
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sprite     7 angoff     512        // tile1227 nukebarrel
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sprite     9 angoff     512        // tile1238 explodingbarrel
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sprite     6 angoff     512        // tile1238 explodingbarrel
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sprite    21 angoff     1024       // tile0041 batteryammo
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sprite    21 mdzoff     550000     // tile0041 batteryammo
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sprite    21 roll       1          // tile0041 batteryammo
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sprite    28 angoff     512        // tile1227 nukebarrel
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sprite    25 angoff     512        // tile1227 nukebarrel
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sprite    22 angoff     512        // tile1227 nukebarrel
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sprite    22 mdzoff     400000     // tile1227 nukebarrel
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sprite    22 pitch     -1          // tile1227 nukebarrel
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sprite    27 angoff     512        // tile1227 nukebarrel
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sprite    24 angoff     512        // tile1227 nukebarrel
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sprite    23 angoff     512        // tile1227 nukebarrel
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sprite    26 angoff     512        // tile1227 nukebarrel
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sprite    17 angoff     1024       // tile0041 batteryammo
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sprite    17 mdzoff     200000     // tile0041 batteryammo
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sprite    17 roll      -1          // tile0041 batteryammo
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sprite   846 angoff     512        // tile0049 shotgunammo
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sprite   804 angoff     1024       // tile0049 shotgunammo
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sprite   826 angoff    -512        // tile0053 firstaid
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sprite    32 angoff     512        // tile1238 explodingbarrel
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sprite   780 angoff     512        // tile1238 explodingbarrel
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sprite   825 mdzoff     300000     // tile0041 batteryammo
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sprite   825 roll       1          // tile0041 batteryammo
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sprite   774 mdzoff     500000     // tile0029 devistatorsprite
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sprite   774 pitch      1          // tile0029 devistatorsprite
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sprite   764 mdxoff     40000      // tile0917 (fireswitch)
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sprite   764 pitch      1          // tile0917 (fireswitch)