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// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
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// Title    : Nuclear Showdown - Test
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// Author   : James 'Jblade' Stanfield
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// Filename : NSTEST.MAP
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// mapmd4   : b298ea61d30a91fa87517a7064ca6f7a // 2008-10-24 (NSD)
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// Curr. HRP: r5.3.684
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sprite   164 away1                 // tile5260 (nsd nukebutton)
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sprite   149 notmd                 // tile5890 (tile5888 (nsd pigcop sp.forces))
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sprite   149 away1                 // tile5890 (tile5888 (nsd pigcop sp.forces))
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sprite   148 notmd                 // tile5530 (tile5528 (nsd pigcopvacation))
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sprite   148 away1                 // tile5530 (tile5528 (nsd pigcopvacation))
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sprite   154 notmd                 // tile5438 (tile5436 (nsd lizmanflame))
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sprite   154 away1                 // tile5438 (tile5436 (nsd lizmanflame))
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sprite   158 notmd                 // tile5982 (nsd drone)
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sprite   158 away1                 // tile5982 (nsd drone)
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sprite   179 angoff     512        // tile5620 (nsd toolboxsprite)
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sprite    21 angoff     1024       // tile5620 (nsd toolboxsprite)
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sprite   160 notmd                 // tile1687 (tile1680 liztroop)
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sprite   160 away1                 // tile1687 (tile1680 liztroop)
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sprite   161 notmd                 // tile1687 (tile1680 liztroop)
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sprite   161 away1                 // tile1687 (tile1680 liztroop)
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sprite   163 notmd                 // tile1687 (tile1680 liztroop)
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sprite   163 away1                 // tile1687 (tile1680 liztroop)
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sprite   162 notmd                 // tile1687 (tile1680 liztroop)
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sprite   162 away1                 // tile1687 (tile1680 liztroop)
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sprite    51 notmd                 // tile5968 (nsd flying newbeast)
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sprite    51 away1                 // tile5968 (nsd flying newbeast)
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sprite    39 angoff    -640        // tile1294 podfem1
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sprite    37 angoff    -512        // tile1334 fem6 padbabe
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sprite    38 angoff    -640        // tile1323 fem5 polebabe
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sprite    53 notmd                 // tile5380 (tile5378 (nsd oldoctabrain))
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sprite    53 away1                 // tile5380 (tile5378 (nsd oldoctabrain))
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sprite    80 away1                 // tile5783 (nsd slotdoor)
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sprite    69 mdzoff     50000      // tile0916 fireext
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sprite    69 pitch     -1          // tile0916 fireext
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sprite   118 angoff    -512        // tile0054 shield
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sprite   117 angoff     512        // tile5137 (nsd leadgunsprite)
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sprite   117 mdzoff     500000     // tile5137 (nsd leadgunsprite)
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sprite   117 pitch      1          // tile5137 (nsd leadgunsprite)
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sprite    31 angoff     1024       // tile0040 ammo
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sprite   167 angoff     1024       // tile5193 (nsd deagleammo)
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sprite    87 angoff     1024       // tile0117 (nsd thermonuclearhealth)
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sprite    32 angoff     1024       // tile5194 (nsd deaglesprite)
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sprite    86 angoff     1024       // tile5135 (nsd mp5ksprite)
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sprite    85 angoff     1024       // tile5136 (nsd m60sprite)
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sprite    84 angoff     1024       // tile5138 (nsd dynamitesprite)
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sprite   184 angoff     0          // tile5369 (nsd plasmagunammo)
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sprite   183 angoff     1024       // tile5372 (nsd plasmagunsprite)
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sprite    34 angoff     0          // tile5133 (nsd accesscard) green
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sprite    83 angoff     1024       // tile5133 (nsd accesscard) grey
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sprite    33 angoff     1024       // tile5133 (nsd accesscard) brown
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sprite   197 angoff     1024       // tile5146 (nsd backpacksprite)
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sprite    36 angoff     0          // tile5134 (nsd vistakeycard)
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sprite    82 angoff     1024       // tile5134 (nsd vistakeycard)
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sprite    35 angoff     1024       // tile5134 (nsd vistakeycard)
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sprite   196 angoff     1024       // tile1348 holoduke
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sprite    63 angoff    -512        // tile5233 (nsd jumpboots)
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sprite    26 away1                 // tile5785 (nsd switch)
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sprite    28 angoff     1024       // tile0058 (spacesuit)
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sprite    27 away1                 // tile5785 (nsd switch)
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sprite    25 away1                 // tile5785 (nsd switch)
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/*
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sprite     ? notmd                 // tile0117 (nsd thermonuclearhealth)
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sprite     ? angoff     0          // tile5133 (nsd accesscard)
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sprite     ? angoff     ?          // tile5134 (nsd vistakeycard)
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sprite     ? angoff     ?          // tile5135 (nsd mp5ksprite)
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sprite     ? angoff     ?          // tile5136 (nsd m60sprite)
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sprite     ? angoff     ?          // tile5137 (nsd leadgunsprite)
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sprite     ? angoff     ?          // tile5138 (nsd dynamitesprite)
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sprite   ` ? angoff     ?          // tile5146 (nsd backpacksprite)
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sprite     ? angoff     ?          // tile5193 (nsd deagleammo)
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sprite     ? angoff     ?          // tile5194 (nsd deaglesprite)
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sprite     ? angoff     ?          // tile5233 (nsd jumpboots)
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sprite     ? away1                 // tile5260 (nsd nukebutton)
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sprite     ? angoff     ?          // tile5369 (nsd plasmagunammo)
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sprite     ? angoff     ?          // tile5372 (nsd plasmagunsprite)
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sprite     ? notmd                 // tile5378 (nsd oldoctabrain)
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sprite     ? notmd                 // tile5380 (tile5378 (nsd oldoctabrain))
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sprite     ? notmd                 // tile5436 (nsd lizmanflame)
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sprite     ? notmd                 // tile5438 (tile5436 (nsd lizmanflame))
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sprite     ? notmd                 // tile5528 (nsd pigcopvacation)
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sprite     ? notmd                 // tile5530 (tile5528 (nsd pigcopvacation))
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sprite     ? angoff     ?          // tile5620 (nsd toolboxsprite)
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sprite     ? away1                 // tile5783 (nsd slotdoor)
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sprite     ? away1                 // tile5785 (nsd switch)
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sprite     ? notmd                 // tile5888 (nsd pigcopspecialforces)
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sprite     ? notmd                 // tile5890 (tile5888 (nsd pigcop sp.forces))
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sprite     ? notmd                 // tile5968 (nsd flying newbeast)
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sprite     ? notmd                 // tile5982 (nsd drone)
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#define H 141
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#define WATERFOUNTAINBROKFEMMAG1 567
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#define SCREENBREAK20 638
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#define SOMETHING 1232
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#define OOZ2 2309
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#define INGAMEDUKETHREEDETENSCREEN 2499
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#define OW 3201
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#define N 3211
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#define N 3371
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#define MIMON 4120
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#define GUMBALLMACHINEBROPAPER 4459
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#define SOMETHING2 4580
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#define SOMETHING3 4581
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#define SOMETHING4 4582
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#define LIZBALLGOAL 5148
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#define RANDOMSOUND 5298
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#define TOOLBOXSPRITE 5620 
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#define BROKENSWITCH1 5622 
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#define FIXINGSPRITE 5625
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#define BROKENSWITCH2 5626
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#define SCREENBREAK21 5852
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#define SCREENBREAK22 5853
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#define SCREENBREAK23 5854
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*/