Rev 726 | Details | Compare with Previous | Last modification | View Log | RSS feed
Rev | Author | Line No. | Line |
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727 | leod | 1 | // Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP) |
2 | |||
3 | // Title : Antarctica: Outpost #31 |
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4 | // Author : Stéphane 'Stef' Méganck |
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5 | // Filename : OUTPOST.MAP |
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6 | // mapmd4 : 1dac337162f0c4e0e3a5f663bf1308a8 // 2004-10-10 |
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7 | |||
8 | // <-> OUTPOST-amctc.mhk |
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9 | |||
10 | // Curr. HRP: r5.4.726 |
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11 | |||
12 | // 0-165 / 196-456 |
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13 | sprite 248 roll -192 // tile0049 shotgunammo |
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14 | sprite 248 mdzoff 4000 // tile0049 shotgunammo |
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15 | sprite 249 angoff -512 // tile0049 shotgunammo |
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16 | sprite 249 pitch 32 // tile0049 shotgunammo |
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17 | sprite 249 roll -64 // tile0049 shotgunammo |
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18 | sprite 250 angoff -768 // tile0049 shotgunammo |
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19 | sprite 250 pitch 1 // tile0049 shotgunammo |
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20 | sprite 250 mdzoff 500000 // tile0049 shotgunammo |
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21 | sprite 5 away1 // tile0151 doortile6 |
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22 | sprite 6 away1 // tile0151 doortile6 |
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23 | sprite 275 away1 // tile0198 (glass pane) |
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24 | sprite 224 away1 // tile0198 (glass pane) |
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25 | sprite 225 away1 // tile0151 doortile6 |
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26 | sprite 226 away1 // tile0151 doortile6 |
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27 | sprite 301 angoff 512 // tile0053 firstaid |
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28 | sprite 301 roll -48 // tile0053 firstaid |
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29 | sprite 301 mdyoff 250 // tile0053 firstaid |
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30 | sprite 301 mdzoff 15000 // tile0053 firstaid |
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31 | sprite 302 pitch -32 // tile0049 shotgunammo |
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32 | sprite 302 roll -32 // tile0049 shotgunammo |
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33 | sprite 68 angoff 1024 // tile0028 shotgunsprite |
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34 | sprite 280 away1 // tile4485 (map) |
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35 | sprite 227 angoff 512 // tile0049 shotgunammo |
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36 | sprite 258 angoff 1024 // tile0060 accesscard [yellow] |
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37 | sprite 40 angoff 1024 // tile0028 shotgunsprite |
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38 | sprite 233 pitch 1 // tile0621 camera1 |
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39 | sprite 233 mdxoff 20000 // tile0621 camera1 |
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40 | sprite 234 away1 // tile4567 (frost) |
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41 | sprite 251 away1 // tile0740 |
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42 | sprite 253 away1 // tile0740 |
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43 | sprite 239 notmd // tile0568 femmag1 |
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44 | sprite 238 notmd // tile4506 (big gun magazine) |
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45 | sprite 456 angoff -512 // tile0059 heatsensor |
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46 | sprite 456 pitch 1 // tile0059 heatsensor |
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47 | sprite 456 roll -1 // tile0059 heatsensor |
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48 | sprite 456 mdzoff 400000 // tile0059 heatsensor |
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49 | sprite 298 angoff 1024 // tile0054 shield |
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50 | sprite 298 pitch 1 // tile0054 shield |
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51 | sprite 298 mdxoff -10000 // tile0054 shield |
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52 | sprite 298 mdzoff 200000 // tile0054 shield |
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53 | sprite 259 away1 // tile0502 viewscreen |
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54 | sprite 236 away2 // tile0502 viewscreen |
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55 | sprite 383 angoff 1024 // tile0040 ammo |
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56 | sprite 7 pitch -64 // tile0621 camera1 |
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57 | sprite 7 mdxoff -180 // tile0621 camera1 |
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58 | sprite 7 mdzoff -2000 // tile0621 camera1 |
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59 | sprite 386 angoff -512 // tile0026 heavyhbomb |
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60 | sprite 386 pitch 1 // tile0026 heavyhbomb |
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61 | sprite 386 mdzoff 300000 // tile0026 heavyhbomb |
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62 | sprite 387 angoff 448 // tile0052 sixpack |
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63 | sprite 388 angoff 512 // tile0051 cola |
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64 | sprite 389 angoff 464 // tile0026 heavyhbomb |
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65 | sprite 18 angoff 640 // tile0049 shotgunammo |
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66 | sprite 18 pitch -1 // tile0049 shotgunammo |
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67 | sprite 18 mdzoff 500000 // tile0049 shotgunammo |
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68 | sprite 19 angoff -384 // tile0049 shotgunammo |
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69 | sprite 19 pitch -1 // tile0049 shotgunammo |
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70 | sprite 19 mdzoff 100000 // tile0049 shotgunammo |
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71 | sprite 164 angoff 896 // tile4580 canwithsomething2 |
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72 | sprite 161 angoff 768 // tile4580 canwithsomething2 |
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73 | sprite 160 angoff -896 // tile4580 canwithsomething2 |
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74 | sprite 163 angoff -384 // tile4580 canwithsomething2 |
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75 | sprite 162 angoff 1024 // tile4580 canwithsomething2 |
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76 | sprite 419 angoff 256 // tile0052 sixpack |
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77 | sprite 418 angoff 512 // tile0049 shotgunammo |
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78 | sprite 418 roll 1 // tile0049 shotgunammo |
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79 | sprite 418 mdzoff 400000 // tile0049 shotgunammo |
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80 | sprite 155 angoff 256 // tile1227 nukebarrel |
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81 | sprite 155 pitch -1 // tile1227 nukebarrel |
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82 | sprite 155 mdzoff 200000 // tile1227 nukebarrel |
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83 | sprite 154 roll -1 // tile1238 explodingbarrel |
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84 | sprite 154 mdzoff 500000 // tile1238 explodingbarrel |
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85 | sprite 153 angoff -512 // tile1238 explodingbarrel |
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86 | sprite 153 pitch -1 // tile1238 explodingbarrel |
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87 | sprite 153 mdzoff 700000 // tile1238 explodingbarrel |
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88 | sprite 423 angoff -512 // tile0041 batteryammo |
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89 | sprite 431 roll -64 // tile0047 hbombammo |
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90 | sprite 431 mdzoff -7000 // tile0047 hbombammo |
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91 | sprite 22 angoff 384 // tile0053 firstaid |
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92 | sprite 430 angoff 512 // tile0049 shotgunammo |
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93 | sprite 430 pitch 64 // tile0049 shotgunammo |
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94 | sprite 429 angoff 768 // tile0052 sixpack |
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95 | sprite 429 roll -1 // tile0052 sixpack |
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96 | sprite 429 mdzoff 300000 // tile0052 sixpack |
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97 | sprite 435 angoff 512 // tile0051 cola |
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98 | sprite 44 angoff 384 // tile0042 devistatorammo |
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99 | sprite 43 angoff 640 // tile0042 devistatorammo |
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100 | sprite 45 angoff 512 // tile2060 pigcopdeadsprite |
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101 | sprite 46 angoff 512 // tile0029 devistatorsprite |
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102 | sprite 46 pitch -1 // tile0029 devistatorsprite |
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103 | sprite 46 mdzoff 500000 // tile0029 devistatorsprite |
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104 | sprite 361 angoff 1024 // tile4369 (emergency light) |
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105 | sprite 75 angoff 1024 // tile4369 (emergency light) |
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106 | sprite 76 angoff 640 // tile0616 pipe2 |
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107 | sprite 362 angoff 1024 // tile0060 accesscard [red] |
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108 | sprite 201 away1 // tile0577 femmag2 |
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109 | sprite 320 away1 // tile0750 (brickwork) |
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110 | sprite 288 notmd // tile0377 (stone pane) |
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111 | sprite 198 angoff -512 // tile0956 bottle3 |
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112 | sprite 198 pitch 1 // tile0956 bottle3 |
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113 | sprite 198 mdxoff 1000 // tile0956 bottle3 |
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114 | sprite 323 angoff 768 // tile0563 waterfountain |
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115 | sprite 323 pitch -1 // tile0563 waterfountain |
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116 | sprite 323 mdzoff 100000 // tile0563 waterfountain |
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117 | sprite 303 pitch 2 // tile0052 sixpack |
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118 | sprite 303 roll -2 // tile0052 sixpack |
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119 | sprite 303 mdzoff 100000 // tile0052 sixpack |
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120 | sprite 304 roll -1 // tile0049 shotgunammo |
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121 | sprite 304 mdzoff 180000 // tile0049 shotgunammo |
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122 | sprite 415 angoff -896 // tile0052 sixpack |
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123 | sprite 415 pitch 1 // tile0052 sixpack |
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124 | sprite 415 mdzoff 200000 // tile0052 sixpack |
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125 | sprite 368 angoff 0 // tile0009 respawn [accesscard blue] |
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126 | sprite 70 pitch 1 // tile0026 heavyhbomb |
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127 | sprite 70 mdzoff 500000 // tile0026 heavyhbomb |