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Rev | Author | Line No. | Line |
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651 | leod | 1 | // Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP) |
2 | |||
3 | // Title : Supa2: Mission Possible |
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4 | // Filename : Supa2.map |
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5 | // Author : Cedric 'Sang' Haegeman |
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6 | // mapmd4 : 890cb3a9a235f15fc7e8a236acb3c7ed // 2002-08-03 |
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7 | |||
8 | // Curr. HRP: r5.3.651 |
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9 | |||
10 | sprite 171 nomdanim // tile1730 (tile1680 liztroop) |
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11 | sprite 171 angoff -512 // tile1730 (tile1680 liztroop) |
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12 | sprite 158 angoff -512 // tile0052 sixpack |
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13 | sprite 150 angoff 1024 // tile0060 accesscard blue |
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14 | sprite 185 angoff 1024 // tile0023 rpgsprite |
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15 | sprite 184 angoff -512 // tile0029 devistatorsprite |
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16 | sprite 65 angoff 512 // tile0041 batteryammo |
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17 | sprite 47 angoff -512 // tile0049 shotgunammo |
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18 | sprite 229 angoff 1024 // tile0052 sixpack |
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19 | sprite 248 angoff 1024 // tile0060 accesscard red |
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679 | leod | 20 | sprite 237 mdzoff 2000000 // tile0536 (tube) |
21 | sprite 237 roll -1 // tile0536 (tube) |
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651 | leod | 22 | sprite 9 angoff 512 // tile4444 tripodcamera |
23 | sprite 8 mdxoff 25000 // tile4524 (steed's gear) |
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24 | sprite 8 pitch 1 // tile4524 (steed's gear) |
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25 | sprite 1 angoff 1024 // tile0029 devistatorsprite |
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26 | sprite 0 angoff -512 // tile0042 devistatorammo |
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671 | leod | 27 | sprite 266 angoff 448 // tile2685 (tile2630 boss1 (dead)) |
28 | sprite 266 mdzoff 1300000 // tile2685 (tile2630 boss1 (dead)) |
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29 | sprite 266 roll 1 // tile2685 (tile2630 boss1 (dead)) |
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30 | sprite 265 angoff -768 // tile2685 (tile2630 boss1 (dead)) |
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31 | sprite 265 mdzoff 1000000 // tile2685 (tile2630 boss1 (dead)) |
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32 | sprite 265 pitch -1 // tile2685 (tile2630 boss1 (dead)) |
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33 | sprite 265 roll -1 // tile2685 (tile2630 boss1 (dead)) |